SEGA CRI adx codecs. More...
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Defines | |
#define | HEADER_SIZE 36 |
Functions | |
static void | adx_encode (ADXContext *c, uint8_t *adx, const int16_t *wav, ADXChannelState *prev, int channels) |
static int | adx_encode_header (AVCodecContext *avctx, uint8_t *buf, int bufsize) |
static av_cold int | adx_encode_init (AVCodecContext *avctx) |
static av_cold int | adx_encode_close (AVCodecContext *avctx) |
static int | adx_encode_frame (AVCodecContext *avctx, uint8_t *frame, int buf_size, void *data) |
Variables | |
AVCodec | ff_adpcm_adx_encoder |
SEGA CRI adx codecs.
Reference documents: http://ku-www.ss.titech.ac.jp/~yatsushi/adx.html adx2wav & wav2adx http://www.geocities.co.jp/Playtown/2004/
Definition in file adxenc.c.
#define HEADER_SIZE 36 |
Definition at line 84 of file adxenc.c.
Referenced by adx_encode_header(), and encode_frame().
static void adx_encode | ( | ADXContext * | c, |
uint8_t * | adx, | ||
const int16_t * | wav, | ||
ADXChannelState * | prev, | ||
int | channels | ||
) | [static] |
Definition at line 36 of file adxenc.c.
Referenced by adx_encode_frame().
static av_cold int adx_encode_close | ( | AVCodecContext * | avctx | ) | [static] |
static int adx_encode_frame | ( | AVCodecContext * | avctx, |
uint8_t * | frame, | ||
int | buf_size, | ||
void * | data | ||
) | [static] |
static int adx_encode_header | ( | AVCodecContext * | avctx, |
uint8_t * | buf, | ||
int | bufsize | ||
) | [static] |
Definition at line 86 of file adxenc.c.
Referenced by adx_encode_frame().
static av_cold int adx_encode_init | ( | AVCodecContext * | avctx | ) | [static] |
{ .name = "adpcm_adx", .type = AVMEDIA_TYPE_AUDIO, .id = CODEC_ID_ADPCM_ADX, .priv_data_size = sizeof(ADXContext), .init = adx_encode_init, .encode = adx_encode_frame, .close = adx_encode_close, .sample_fmts = (const enum AVSampleFormat[]) { AV_SAMPLE_FMT_S16, AV_SAMPLE_FMT_NONE }, .long_name = NULL_IF_CONFIG_SMALL("SEGA CRI ADX ADPCM"), }