#include <pthread.h>
#include <stdint.h>
#include <VideoDecodeAcceleration/VDADecoder.h>
Go to the source code of this file.
Data Structures | |
struct | vda_frame |
This structure is used to store a decoded frame information and data. More... | |
struct | vda_context |
This structure is used to provide the necessary configurations and data to the VDA Libav HWAccel implementation. More... | |
Defines | |
#define | Picture QuickdrawPicture |
Typedefs | |
typedef struct vda_frame | vda_frame |
This structure is used to store a decoded frame information and data. | |
Functions | |
int | ff_vda_create_decoder (struct vda_context *vda_ctx, uint8_t *extradata, int extradata_size) |
Create the video decoder. | |
int | ff_vda_destroy_decoder (struct vda_context *vda_ctx) |
Destroy the video decoder. | |
vda_frame * | ff_vda_queue_pop (struct vda_context *vda_ctx) |
Return the top frame of the queue. | |
void | ff_vda_release_vda_frame (vda_frame *frame) |
Release the given frame. |
This structure is used to store a decoded frame information and data.
int ff_vda_create_decoder | ( | struct vda_context * | vda_ctx, |
uint8_t * | extradata, | ||
int | extradata_size | ||
) |
int ff_vda_destroy_decoder | ( | struct vda_context * | vda_ctx | ) |
vda_frame* ff_vda_queue_pop | ( | struct vda_context * | vda_ctx | ) |
void ff_vda_release_vda_frame | ( | vda_frame * | frame | ) |