typenameRuleProcessor.h

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00001 // -*- Mode: C++; tab-width: 2; -*-
00002 // vi: set ts=2:
00003 //
00004 // $Id: typenameRuleProcessor.h,v 1.12 2005/12/23 17:01:52 amoll Exp $
00005 //
00006 
00007 // Molecular Mechanics: rule-based assignment of typenames 
00008 
00009 #ifndef BALL_MOLMEC_COMMON_TYPENAMERULEPROCESSOR_H
00010 #define BALL_MOLMEC_COMMON_TYPENAMERULEPROCESSOR_H
00011 
00012 #ifndef BALL_MOLMEC_COMMON_RULEPROCESSOR_H
00013 # include <BALL/MOLMEC/COMMON/ruleProcessor.h>
00014 #endif
00015 
00016 namespace BALL 
00017 {
00022   class BALL_EXPORT TypenameRuleProcessor
00023     : public RuleProcessor
00024   {
00025     public:
00026 
00027     BALL_CREATE(TypenameRuleProcessor)
00028 
00029     
00032 
00035     TypenameRuleProcessor();
00036       
00039     TypenameRuleProcessor(INIFile& file, const String& prefix);
00040       
00043     TypenameRuleProcessor(const TypenameRuleProcessor& rule_processor);
00044 
00047     ~TypenameRuleProcessor();
00048 
00050 
00053 
00056     virtual Processor::Result operator () (Atom& atom);
00057 
00059 
00060   };
00061 } // namespace BALL
00062 
00063 
00064 #endif // BALL_MOLMEC_COMMON_TYPENAMERULEPROCESSOR_H