The index type used to refer to a specific element in the grid (x-, y-, and z-index). More...
#include <BALL/DATATYPE/regularData3D.h>
Public Member Functions | |
IndexType () | |
IndexType (Position p) | |
IndexType (Position p, Position q, Position r) | |
Public Attributes | |
Position | x |
Position | y |
Position | z |
The index type used to refer to a specific element in the grid (x-, y-, and z-index).
BALL::TRegularData3D< ValueType >::IndexType::IndexType | ( | ) | [inline] |
BALL::TRegularData3D< ValueType >::IndexType::IndexType | ( | Position | p | ) | [inline] |
BALL::TRegularData3D< ValueType >::IndexType::IndexType | ( | Position | p, | |
Position | q, | |||
Position | r | |||
) | [inline] |
Position BALL::TRegularData3D< ValueType >::IndexType::x |
Referenced by BALL::TRegularData3D< ValueType >::clear(), BALL::TRegularData3D< char >::mapInverse_(), BALL::TRegularData3D< char >::mapToCartesian_(), BALL::TRegularData3D< ValueType >::operator==(), BALL::operator>>(), BALL::TRegularData3D< char >::operator[](), and BALL::TRegularData3D< char >::setDimension().
Position BALL::TRegularData3D< ValueType >::IndexType::y |
Referenced by BALL::TRegularData3D< ValueType >::clear(), BALL::TRegularData3D< char >::mapInverse_(), BALL::TRegularData3D< char >::mapToCartesian_(), BALL::TRegularData3D< ValueType >::operator==(), BALL::operator>>(), BALL::TRegularData3D< char >::operator[](), and BALL::TRegularData3D< char >::setDimension().
Position BALL::TRegularData3D< ValueType >::IndexType::z |