BALL::VIEW::SecondaryStructureColorProcessor Member List

This is the complete list of members for BALL::VIEW::SecondaryStructureColorProcessor, including all inherited members.
additional_grid_distance_BALL::VIEW::ColorProcessor [protected]
argument_pointer typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
argument_reference typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
argument_type typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
atom_grid_BALL::VIEW::ColorProcessor [protected]
AtomBox typedefBALL::VIEW::ColorProcessor
AtomGrid typedefBALL::VIEW::ColorProcessor
canUseMeshShortcut_(const Composite &composite)BALL::VIEW::SecondaryStructureColorProcessor [private, virtual]
clear()BALL::VIEW::ColorProcessor [virtual]
clearAtomGrid()BALL::VIEW::ColorProcessor
coil_color_BALL::VIEW::SecondaryStructureColorProcessor [private]
colorMeshFromGrid_(Mesh &mesh)BALL::VIEW::ColorProcessor [protected, virtual]
ColorProcessor()BALL::VIEW::ColorProcessor
ColorProcessor(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
composites_BALL::VIEW::ColorProcessor [protected]
CompositeSet typedefBALL::VIEW::ColorProcessor
const_argument_pointer typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
const_argument_reference typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
createAtomGrid(const Composite *from_mesh=0)BALL::VIEW::ColorProcessor [virtual]
default_color_BALL::VIEW::ColorProcessor [protected]
dummy_ss_BALL::VIEW::SecondaryStructureColorProcessor [private]
dump(std::ostream &s=std::cout, Size depth=0) const BALL::VIEW::ColorProcessor [virtual]
finish()BALL::UnaryProcessor< GeometricObject * > [inline, virtual]
getAdditionalGridDistance() const BALL::VIEW::ColorProcessor [inline]
getAtomGrid()BALL::VIEW::ColorProcessor [inline]
getClosestItem(const Vector3 &v) const BALL::VIEW::ColorProcessor
getCoilColor() const BALL::VIEW::SecondaryStructureColorProcessor
getColor(const Composite &composite, ColorRGBA &color_to_be_set)BALL::VIEW::SecondaryStructureColorProcessor [virtual]
getComposites()BALL::VIEW::ColorProcessor [inline]
getDefaultColor() const BALL::VIEW::ColorProcessor [inline]
getHelixColor() const BALL::VIEW::SecondaryStructureColorProcessor
getStrandColor() const BALL::VIEW::SecondaryStructureColorProcessor
getTransparency() const BALL::VIEW::ColorProcessor [inline]
getTurnColor() const BALL::VIEW::SecondaryStructureColorProcessor
helix_color_BALL::VIEW::SecondaryStructureColorProcessor [private]
last_composite_of_grid_BALL::VIEW::ColorProcessor [protected]
min_spacing_BALL::VIEW::ColorProcessor [protected]
model_type_BALL::VIEW::ColorProcessor [protected]
operator()(GeometricObject *&object)BALL::VIEW::ColorProcessor [virtual]
operator=(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
result_type typedefBALL::UnaryFunctor< GeometricObject *, Processor::Result >
SecondaryStructureColorProcessor()BALL::VIEW::SecondaryStructureColorProcessor
selection_color_BALL::VIEW::ColorProcessor [protected]
set(const ColorProcessor &color_calculator)BALL::VIEW::ColorProcessor
setAdditionalGridDistance(float distance)BALL::VIEW::ColorProcessor [inline]
setCoilColor(const ColorRGBA &color)BALL::VIEW::SecondaryStructureColorProcessor
setComposites(const List< const Composite * > *composites)BALL::VIEW::ColorProcessor
setDefaultColor(const ColorRGBA &color)BALL::VIEW::ColorProcessor
setHelixColor(const ColorRGBA &color)BALL::VIEW::SecondaryStructureColorProcessor
setMinGridSpacing(float spacing)BALL::VIEW::ColorProcessor [inline]
setModelType(ModelType type)BALL::VIEW::ColorProcessor [inline]
setStrandColor(const ColorRGBA &color)BALL::VIEW::SecondaryStructureColorProcessor
setTransparency(Size t)BALL::VIEW::SecondaryStructureColorProcessor [virtual]
setTurnColor(const ColorRGBA &color)BALL::VIEW::SecondaryStructureColorProcessor
start()BALL::VIEW::ColorProcessor [virtual]
strand_color_BALL::VIEW::SecondaryStructureColorProcessor [private]
transparency_BALL::VIEW::ColorProcessor [protected]
turn_color_BALL::VIEW::SecondaryStructureColorProcessor [private]
UnaryProcessor()BALL::UnaryProcessor< GeometricObject * > [inline]
UnaryProcessor(const UnaryProcessor &)BALL::UnaryProcessor< GeometricObject * > [inline]
update_always_needed_BALL::VIEW::ColorProcessor [protected]
updateAlwaysNeeded()BALL::VIEW::ColorProcessor [inline]
~ColorProcessor()BALL::VIEW::ColorProcessor [virtual]
~UnaryProcessor()BALL::UnaryProcessor< GeometricObject * > [inline, virtual]