BALL::VIEW::SecondaryStructureColorProcessor Class Reference
[Model Processors]

#include <BALL/VIEW/MODELS/standardColorProcessor.h>

Inheritance diagram for BALL::VIEW::SecondaryStructureColorProcessor:
BALL::VIEW::ColorProcessor BALL::UnaryProcessor< GeometricObject * > BALL::UnaryFunctor< GeometricObject *, Processor::Result >

List of all members.

Public Member Functions

 SecondaryStructureColorProcessor ()
virtual void getColor (const Composite &composite, ColorRGBA &color_to_be_set)
void setHelixColor (const ColorRGBA &color)
void setCoilColor (const ColorRGBA &color)
void setStrandColor (const ColorRGBA &color)
void setTurnColor (const ColorRGBA &color)
const ColorRGBAgetHelixColor () const
const ColorRGBAgetCoilColor () const
const ColorRGBAgetStrandColor () const
const ColorRGBAgetTurnColor () const
virtual void setTransparency (Size t)

Private Member Functions

bool canUseMeshShortcut_ (const Composite &composite)

Private Attributes

ColorRGBA helix_color_
ColorRGBA coil_color_
ColorRGBA strand_color_
ColorRGBA turn_color_
SecondaryStructure dummy_ss_

Detailed Description

Coloring by the secondary structure, a Composite is in


Constructor & Destructor Documentation

BALL::VIEW::SecondaryStructureColorProcessor::SecondaryStructureColorProcessor (  ) 

Member Function Documentation

bool BALL::VIEW::SecondaryStructureColorProcessor::canUseMeshShortcut_ ( const Composite composite  )  [private, virtual]

Reimplemented from BALL::VIEW::ColorProcessor.

const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getCoilColor (  )  const
virtual void BALL::VIEW::SecondaryStructureColorProcessor::getColor ( const Composite composite,
ColorRGBA color_to_be_set 
) [virtual]

Calculate a color for a Composite. The given ColorRGBA instance is set to the calculated color. This method is called by the operator() method. Here it just sets the default color. You have to overload this operator in derived classes.

Reimplemented from BALL::VIEW::ColorProcessor.

const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getHelixColor (  )  const
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getStrandColor (  )  const
const ColorRGBA& BALL::VIEW::SecondaryStructureColorProcessor::getTurnColor (  )  const
void BALL::VIEW::SecondaryStructureColorProcessor::setCoilColor ( const ColorRGBA color  ) 
void BALL::VIEW::SecondaryStructureColorProcessor::setHelixColor ( const ColorRGBA color  ) 
void BALL::VIEW::SecondaryStructureColorProcessor::setStrandColor ( const ColorRGBA color  ) 
virtual void BALL::VIEW::SecondaryStructureColorProcessor::setTransparency ( Size  value  )  [virtual]

Set the transparency. To be overloaded in derived classes

Reimplemented from BALL::VIEW::ColorProcessor.

void BALL::VIEW::SecondaryStructureColorProcessor::setTurnColor ( const ColorRGBA color  ) 

Member Data Documentation