BALL::VIEW::ResidueNumberColorProcessor Class Reference
[Model Processors]
#include <BALL/VIEW/MODELS/standardColorProcessor.h>
List of all members.
Detailed Description
ColorProcessor for coloring by the numbers of the Residue 's.
Constructor & Destructor Documentation
BALL::VIEW::ResidueNumberColorProcessor::ResidueNumberColorProcessor |
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Member Function Documentation
bool BALL::VIEW::ResidueNumberColorProcessor::canUseMeshShortcut_ |
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const Composite & |
composite |
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[protected, virtual] |
virtual void BALL::VIEW::ResidueNumberColorProcessor::getColor |
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const Composite & |
composite, |
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ColorRGBA & |
color_to_be_set | |
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Calculate a color for a Composite. The given ColorRGBA instance is set to the calculated color. This method is called by the operator() method. Here it just sets the default color. You have to overload this operator in derived classes.
Reimplemented from BALL::VIEW::ColorProcessor.
const ColorRGBA& BALL::VIEW::ResidueNumberColorProcessor::getFirstColor |
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const [inline] |
const ColorRGBA& BALL::VIEW::ResidueNumberColorProcessor::getLastColor |
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const [inline] |
const ColorRGBA& BALL::VIEW::ResidueNumberColorProcessor::getMiddleColor |
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const [inline] |
void BALL::VIEW::ResidueNumberColorProcessor::setFirstColor |
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const ColorRGBA & |
color |
) |
[inline] |
void BALL::VIEW::ResidueNumberColorProcessor::setLastColor |
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const ColorRGBA & |
color |
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[inline] |
void BALL::VIEW::ResidueNumberColorProcessor::setMiddleColor |
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const ColorRGBA & |
color |
) |
[inline] |
virtual bool BALL::VIEW::ResidueNumberColorProcessor::start |
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[virtual] |
Member Data Documentation