BALL
1.4.1
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#include <BALL/VIEW/KERNEL/stage.h>
This class holds all material parameters passed on to a raytracer.
ColorRGBA BALL::VIEW::Stage::RaytracingMaterial::ambient_color |
float BALL::VIEW::Stage::RaytracingMaterial::ambient_intensity |
ColorRGBA BALL::VIEW::Stage::RaytracingMaterial::reflective_color |
float BALL::VIEW::Stage::RaytracingMaterial::reflective_intensity |
ColorRGBA BALL::VIEW::Stage::RaytracingMaterial::specular_color |
float BALL::VIEW::Stage::RaytracingMaterial::specular_intensity |