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Public API Reference |
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csMeshOnTexture(iObjectRegistry *object_reg) | csMeshOnTexture | |
GetView() const | csMeshOnTexture | [inline] |
Render(iMeshWrapper *mesh, iTextureHandle *handle, bool persistent=false, int color=-1) | csMeshOnTexture | |
ScaleCamera(iMeshWrapper *mesh, int txtw, int txth) | csMeshOnTexture | |
ScaleCamera(iMeshWrapper *mesh, float distance) | csMeshOnTexture | |
~csMeshOnTexture() | csMeshOnTexture | [virtual] |