Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019 #ifndef __CS_IENGINE_MESHGEN_H__
00020 #define __CS_IENGINE_MESHGEN_H__
00021
00022
00030 #include "csutil/scf.h"
00031
00032 struct iMeshFactoryWrapper;
00033 struct iMeshWrapper;
00034 class csBox3;
00035 struct iTerraFormer;
00036
00050 struct iMeshGeneratorGeometry : public virtual iBase
00051 {
00052 SCF_INTERFACE(iMeshGeneratorGeometry, 1, 1, 3);
00053
00060 virtual void AddFactory (iMeshFactoryWrapper* factory, float maxdist) = 0;
00061
00065 virtual size_t GetFactoryCount () const = 0;
00066
00070 virtual void RemoveFactory (size_t idx) = 0;
00071
00075 virtual iMeshFactoryWrapper* GetFactory (size_t idx) = 0;
00076
00080 virtual float GetMaximumDistance (size_t idx) = 0;
00081
00089 virtual void SetRadius (float radius) = 0;
00090
00094 virtual float GetRadius () const = 0;
00095
00101 virtual void SetDensity (float density) = 0;
00102
00112 virtual void AddDensityMaterialFactor (iMaterialWrapper* material,
00113 float factor) = 0;
00114
00122 virtual void SetDensityMap (iTerraFormer* map, float factor,
00123 const csStringID & type) = 0;
00124
00134 virtual void SetDefaultDensityMaterialFactor (float factor) = 0;
00135
00139 virtual float GetDensity () const = 0;
00140
00144 virtual void AddPosition (const csVector2 &pos) = 0;
00145
00146 virtual void AddPositionsFromMap (iTerraFormer* map, const csBox2 ®ion,
00147 uint resx, uint resy, float value, const csStringID & type) = 0;
00148
00154 virtual void SetWindDirection (float x, float z) = 0;
00155
00162 virtual void SetWindBias (float bias) = 0;
00163
00169 virtual void SetWindSpeed (float speed) = 0;
00170
00181 virtual bool UseDensityFactorMap (const char* factorMapID,
00182 float factor) = 0;
00183
00188 virtual void SetMinimumDrawDistance (float dist) = 0;
00190 virtual float GetMinimumDrawDistance () = 0;
00191
00198 virtual void SetMinimumOpaqueDistance (float dist) = 0;
00200 virtual float GetMinimumOpaqueDistance () = 0;
00201
00212 virtual void SetMaximumOpaqueDistance (float dist) = 0;
00214 virtual float GetMaximumOpaqueDistance () = 0;
00215 };
00216
00229 struct iMeshGenerator : public virtual iBase
00230 {
00231 SCF_INTERFACE(iMeshGenerator, 1, 0, 4);
00232
00236 virtual iObject *QueryObject () = 0;
00237
00243 CS_DEPRECATED_METHOD_MSG("Feature removed in 2.1. "
00244 "Similar functionality can be achieved by using multiple geometries with "
00245 "different densities.")
00246 virtual void SetDensityScale (float mindist, float maxdist,
00247 float maxdensityfactor) = 0;
00248
00257 virtual void SetAlphaScale (float mindist, float maxdist) = 0;
00258
00265 virtual void SetSampleBox (const csBox3& box) = 0;
00266
00270 virtual const csBox3& GetSampleBox () const = 0;
00271
00280 virtual void SetCellCount (int number) = 0;
00281
00285 virtual int GetCellCount () const = 0;
00286
00294 virtual void SetBlockCount (int number) = 0;
00295
00299 virtual int GetBlockCount () const = 0;
00300
00304 virtual iMeshGeneratorGeometry* CreateGeometry () = 0;
00305
00309 virtual size_t GetGeometryCount () const = 0;
00310
00314 virtual iMeshGeneratorGeometry* GetGeometry (size_t idx) = 0;
00315
00319 virtual void RemoveGeometry (size_t idx) = 0;
00320
00324 virtual void AddMesh (iMeshWrapper* mesh) = 0;
00325
00329 virtual size_t GetMeshCount () const = 0;
00330
00334 virtual iMeshWrapper* GetMesh (size_t idx) = 0;
00335
00339 virtual void RemoveMesh (size_t idx) = 0;
00340
00345 virtual void ClearPosition (const csVector3& pos) = 0;
00346
00360 virtual void AddDensityFactorMap (const char* factorMapID,
00361 iImage* mapImage,
00362 const CS::Math::Matrix4& worldToMap) = 0;
00363
00368 virtual void UpdateDensityFactorMap (const char* factorMapID, iImage* mapImage) = 0;
00369
00373 virtual bool IsValidDensityFactorMap (const char* factorMapID) const = 0;
00374
00380 virtual const CS::Math::Matrix4& GetWorldToMapTransform (const char* factorMapID) const = 0;
00381
00386 virtual int GetDensityFactorMapWidth (const char* factorMapID) const = 0;
00391 virtual int GetDensityFactorMapHeight (const char* factorMapID) const = 0;
00392
00398 virtual void SetDefaultDensityFactor (float factor) = 0;
00399
00403 virtual float GetDefaultDensityFactor () const = 0;
00404 };
00405
00408 #endif // __CS_IENGINE_MESHGEN_H__