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Public API Reference |
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A frame for 3D sprite animation. More...
#include <imesh/sprite3d.h>
Public Member Functions | |
virtual char const * | GetName () const =0 |
Get the name. | |
virtual void | SetName (char const *)=0 |
Set the name. |
A frame for 3D sprite animation.
Definition at line 90 of file sprite3d.h.
virtual char const* iSpriteFrame::GetName | ( | ) | const [pure virtual] |
Get the name.
virtual void iSpriteFrame::SetName | ( | char const * | ) | [pure virtual] |
Set the name.