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Public API Reference |
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Noise module that rotates the input value around the origin before returning the output value from a source module. More...
#include <cstool/noise/module/rotatepoint.h>
Public Member Functions | |
virtual int | GetSourceModuleCount () const |
Returns the number of source modules required by this noise module. | |
virtual double | GetValue (double x, double y, double z) const |
Generates an output value given the coordinates of the specified input value. | |
double | GetXAngle () const |
Returns the rotation angle around the x axis to apply to the input value. | |
double | GetYAngle () const |
Returns the rotation angle around the y axis to apply to the input value. | |
double | GetZAngle () const |
Returns the rotation angle around the z axis to apply to the input value. | |
RotatePoint () | |
Constructor. | |
void | SetAngles (double xAngle, double yAngle, double zAngle) |
Sets the rotation angles around all three axes to apply to the input value. | |
void | SetXAngle (double xAngle) |
Sets the rotation angle around the x axis to apply to the input value. | |
void | SetYAngle (double yAngle) |
Sets the rotation angle around the y axis to apply to the input value. | |
void | SetZAngle (double zAngle) |
Sets the rotation angle around the z axis to apply to the input value. | |
Protected Attributes | |
double | m_x1Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_x2Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_x3Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_xAngle |
x rotation angle applied to the input value, in degrees. | |
double | m_y1Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_y2Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_y3Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_yAngle |
y rotation angle applied to the input value, in degrees. | |
double | m_z1Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_z2Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_z3Matrix |
An entry within the 3x3 rotation matrix used for rotating the input value. | |
double | m_zAngle |
z rotation angle applied to the input value, in degrees. |
Noise module that rotates the input value around the origin before returning the output value from a source module.
The GetValue() method rotates the coordinates of the input value around the origin before returning the output value from the source module. To set the rotation angles, call the SetAngles() method. To set the rotation angle around the individual x, y, or z axes, call the SetXAngle(), SetYAngle() or SetZAngle() methods, respectively.
The coordinate system of the input value is assumed to be "left-handed" (x increases to the right, y increases upward, and z increases inward.)
This noise module requires one source module.
Definition at line 71 of file rotatepoint.h.
Constructor.
The default rotation angle around the x axis, in degrees, is set to CS::Math::Noise::Module::DEFAULT_ROTATE_X.
The default rotation angle around the y axis, in degrees, is set to CS::Math::Noise::Module::DEFAULT_ROTATE_Y.
The default rotation angle around the z axis, in degrees, is set to CS::Math::Noise::Module::DEFAULT_ROTATE_Z.
virtual int CS::Math::Noise::Module::RotatePoint::GetSourceModuleCount | ( | ) | const [inline, virtual] |
Returns the number of source modules required by this noise module.
Implements CS::Math::Noise::Module::Module.
Definition at line 88 of file rotatepoint.h.
virtual double CS::Math::Noise::Module::RotatePoint::GetValue | ( | double | x, |
double | y, | ||
double | z | ||
) | const [virtual] |
Generates an output value given the coordinates of the specified input value.
x | The x coordinate of the input value. |
y | The y coordinate of the input value. |
z | The z coordinate of the input value. |
Before an application can call this method, it must first connect all required source modules via the SetSourceModule() method. If these source modules are not connected to this noise module, this method raises a debug assertion.
To determine the number of source modules required by this noise module, call the GetSourceModuleCount() method.
Implements CS::Math::Noise::Module::Module.
double CS::Math::Noise::Module::RotatePoint::GetXAngle | ( | ) | const [inline] |
Returns the rotation angle around the x axis to apply to the input value.
Definition at line 99 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::GetYAngle | ( | ) | const [inline] |
Returns the rotation angle around the y axis to apply to the input value.
Definition at line 108 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::GetZAngle | ( | ) | const [inline] |
Returns the rotation angle around the z axis to apply to the input value.
Definition at line 117 of file rotatepoint.h.
void CS::Math::Noise::Module::RotatePoint::SetAngles | ( | double | xAngle, |
double | yAngle, | ||
double | zAngle | ||
) |
Sets the rotation angles around all three axes to apply to the input value.
xAngle | The rotation angle around the x axis, in degrees. |
yAngle | The rotation angle around the y axis, in degrees. |
zAngle | The rotation angle around the z axis, in degrees. |
The GetValue() method rotates the coordinates of the input value around the origin before returning the output value from the source module.
void CS::Math::Noise::Module::RotatePoint::SetXAngle | ( | double | xAngle | ) | [inline] |
Sets the rotation angle around the x axis to apply to the input value.
xAngle | The rotation angle around the x axis, in degrees. |
The GetValue() method rotates the coordinates of the input value around the origin before returning the output value from the source module.
Definition at line 142 of file rotatepoint.h.
void CS::Math::Noise::Module::RotatePoint::SetYAngle | ( | double | yAngle | ) | [inline] |
Sets the rotation angle around the y axis to apply to the input value.
yAngle | The rotation angle around the y axis, in degrees. |
The GetValue() method rotates the coordinates of the input value around the origin before returning the output value from the source module.
Definition at line 155 of file rotatepoint.h.
void CS::Math::Noise::Module::RotatePoint::SetZAngle | ( | double | zAngle | ) | [inline] |
Sets the rotation angle around the z axis to apply to the input value.
zAngle | The rotation angle around the z axis, in degrees. |
The GetValue() method rotates the coordinates of the input value around the origin before returning the output value from the source module.
Definition at line 168 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_x1Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 177 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_x2Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 181 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_x3Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 185 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_xAngle [protected] |
x rotation angle applied to the input value, in degrees.
Definition at line 188 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_y1Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 192 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_y2Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 196 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_y3Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 200 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_yAngle [protected] |
y rotation angle applied to the input value, in degrees.
Definition at line 203 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_z1Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 207 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_z2Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 211 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_z3Matrix [protected] |
An entry within the 3x3 rotation matrix used for rotating the input value.
Definition at line 215 of file rotatepoint.h.
double CS::Math::Noise::Module::RotatePoint::m_zAngle [protected] |
z rotation angle applied to the input value, in degrees.
Definition at line 218 of file rotatepoint.h.