CrystalSpace

Public API Reference

Public Member Functions
iGenMeshSkeletonControlState Struct Reference

This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin. More...

#include <imesh/gmeshskel2.h>

Inheritance diagram for iGenMeshSkeletonControlState:
iBase

List of all members.

Public Member Functions

virtual csVector3GetAnimatedFaceNormals ()=0
 Get animated face normals.
virtual int GetAnimatedFaceNormalsCount ()=0
 Get animated face normals count.
virtual csVector3GetAnimatedVertices ()=0
 Get animated vertices.
virtual int GetAnimatedVerticesCount ()=0
 Get animated vertices count.
virtual csVector3GetAnimatedVertNormals ()=0
 Get animated vertices normals.
virtual int GetAnimatedVertNormalsCount ()=0
 Get animated vertices normals count.

Detailed Description

This interface describes the API for setting up the skeleton animation control as implemented by the 'gmeshskelanim' plugin.

The objects that implement iGenMeshSkeletonControlState also implement this interface.

Definition at line 45 of file gmeshskel2.h.


Member Function Documentation

Get animated face normals.

Get animated face normals count.

Get animated vertices.

Get animated vertices count.

Get animated vertices normals.

Get animated vertices normals count.


The documentation for this struct was generated from the following file:

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