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Public API Reference |
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This is the interface for attaching a collision callback to a collider. More...
#include <ivaria/dynamics.h>
Public Member Functions | |
virtual void | Execute (iDynamicsSystemCollider *thiscollider, iDynamicsSystemCollider *othercollider)=0 |
A collision has occured between this collider and another. | |
virtual void | Execute (iDynamicsSystemCollider *thiscollider, iRigidBody *otherbody)=0 |
A collision has occured between this collider and a rigid body. |
This is the interface for attaching a collision callback to a collider.
Main ways to get pointers to this interface:
Main users of this interface:
Definition at line 851 of file dynamics.h.
virtual void iDynamicsColliderCollisionCallback::Execute | ( | iDynamicsSystemCollider * | thiscollider, |
iDynamicsSystemCollider * | othercollider | ||
) | [pure virtual] |
A collision has occured between this collider and another.
virtual void iDynamicsColliderCollisionCallback::Execute | ( | iDynamicsSystemCollider * | thiscollider, |
iRigidBody * | otherbody | ||
) | [pure virtual] |
A collision has occured between this collider and a rigid body.