, including all inherited members.
AddDebugBBox(const csBox3 &box, const csTransform &toWorldSpace, const csColor &col) | CS::RenderManager::RenderTreeBase | |
AddDebugClipPlanes(RenderView *view) | CS::RenderManager::RenderTreeBase | |
AddDebugLine3D(const csVector3 &v1, const csVector3 &v2, const csColor &color1, const csColor &color2) | CS::RenderManager::RenderTreeBase | |
AddDebugLine3DTF(const csVector3 &v1, const csVector3 &v2, const csTransform &toWorldSpace, const csColor &color1, const csColor &color2) | CS::RenderManager::RenderTreeBase | |
AddDebugLineScreen(const csVector2 &v1, const csVector2 &v2, csRGBcolor color) | CS::RenderManager::RenderTreeBase | |
AddDebugPlane(const csPlane3 &_plane, const csTransform &toWorldSpace, const csColor &col, const csVector3 &linesOrg=csVector3(0)) | CS::RenderManager::RenderTreeBase | |
AddDebugTexture(iTextureHandle *tex, float aspect=1.0f) | CS::RenderManager::RenderTreeBase | |
DrawDebugLines(iGraphics3D *g3d, RenderView *view) | CS::RenderManager::RenderTreeBase | |
EnableDebugFlag(uint flag, bool state) | CS::RenderManager::RenderTreeBase | [inline] |
EnableDebugFlag(const char *flagStr, bool state) | CS::RenderManager::RenderTreeBase | [inline] |
GetDebugLines() const | CS::RenderManager::RenderTreeBase | [inline] |
IsDebugFlagEnabled(uint flag) const | CS::RenderManager::RenderTreeBase | [inline] |
QueryDebugFlag(const char *string) | CS::RenderManager::RenderTreeBase | [inline] |
RegisterDebugFlag(const char *string) | CS::RenderManager::RenderTreeBase | [inline] |
RenderDebugTextures(iGraphics3D *g3d) | CS::RenderManager::RenderTreeBase | |
SetDebugLines(const DebugLines &lines) | CS::RenderManager::RenderTreeBase | [inline] |