, including all inherited members.
AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
Collide(iCollider *collider, float radius, const csReversibleTransform &trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0 | iTerrainCell | [pure virtual] |
CollideSegment(const csVector3 &start, const csVector3 &end, bool oneHit, iTerrainVector3Array *points)=0 | iTerrainCell | [pure virtual] |
CollideSegment(const csVector3 &start, const csVector3 &end, csVector3 &hitPoint)=0 | iTerrainCell | [pure virtual] |
CollideTriangles(const csVector3 *vertices, size_t tri_count, const unsigned int *indices, float radius, const csReversibleTransform &trans, bool oneHit, iTerrainCollisionPairArray *pairs)=0 | iTerrainCell | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetAlphaSplatMaterial() const =0 | iTerrainCell | [pure virtual] |
GetBaseMaterial() const =0 | iTerrainCell | [pure virtual] |
GetBinormal(int x, int y) const =0 | iTerrainCell | [pure virtual] |
GetBinormal(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
GetBitangentData()=0 | iTerrainCell | [pure virtual] |
GetCollisionData() const =0 | iTerrainCell | [pure virtual] |
GetCollisionProperties() const =0 | iTerrainCell | [pure virtual] |
GetFeederData() const =0 | iTerrainCell | [pure virtual] |
GetFeederProperties() const =0 | iTerrainCell | [pure virtual] |
GetGridHeight() const =0 | iTerrainCell | [pure virtual] |
GetGridWidth() const =0 | iTerrainCell | [pure virtual] |
GetHeight(int x, int y) const =0 | iTerrainCell | [pure virtual] |
GetHeight(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
GetHeightData()=0 | iTerrainCell | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetLoadState() const =0 | iTerrainCell | [pure virtual] |
GetMaterialMapHeight() const =0 | iTerrainCell | [pure virtual] |
GetMaterialMapWidth() const =0 | iTerrainCell | [pure virtual] |
GetMaterialPersistent() const =0 | iTerrainCell | [pure virtual] |
GetName() const =0 | iTerrainCell | [pure virtual] |
GetNormal(int x, int y) const =0 | iTerrainCell | [pure virtual] |
GetNormal(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
GetNormalData()=0 | iTerrainCell | [pure virtual] |
GetPosition() const =0 | iTerrainCell | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderData() const =0 | iTerrainCell | [pure virtual] |
GetRenderProperties() const =0 | iTerrainCell | [pure virtual] |
GetSize() const =0 | iTerrainCell | [pure virtual] |
GetSplatBaseMaterial() const =0 | iTerrainCell | [pure virtual] |
GetTangent(int x, int y) const =0 | iTerrainCell | [pure virtual] |
GetTangent(const csVector2 &pos) const =0 | iTerrainCell | [pure virtual] |
GetTangentData()=0 | iTerrainCell | [pure virtual] |
GetTerrain()=0 | iTerrainCell | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
Loaded enum value | iTerrainCell | |
LoadState enum name | iTerrainCell | |
LockHeightData(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
LockMaterialMap(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
LockNormalData(const csRect &rectangle)=0 | iTerrainCell | [pure virtual] |
NotLoaded enum value | iTerrainCell | |
PreLoaded enum value | iTerrainCell | |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RecalculateNormalData()=0 | iTerrainCell | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetAlphaMask(iMaterialWrapper *material, iImage *alphaMap)=0 | iTerrainCell | [pure virtual] |
SetAlphaSplatMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
SetBaseMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
SetCollisionData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
SetFeederData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
SetLoadState(LoadState state)=0 | iTerrainCell | [pure virtual] |
SetMaterialMask(unsigned int material, iImage *image)=0 | iTerrainCell | [pure virtual] |
SetMaterialMask(unsigned int material, const unsigned char *data, unsigned int width, unsigned int height)=0 | iTerrainCell | [pure virtual] |
SetName(const char *name)=0 | iTerrainCell | [pure virtual] |
SetRenderData(csRefCount *data)=0 | iTerrainCell | [pure virtual] |
SetSplatBaseMaterial(iMaterialWrapper *material)=0 | iTerrainCell | [pure virtual] |
UnlockHeightData()=0 | iTerrainCell | [pure virtual] |
UnlockMaterialMap()=0 | iTerrainCell | [pure virtual] |
UnlockNormalData()=0 | iTerrainCell | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |