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Public API Reference |
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Shadow per-view specific data. More...
#include <csplugincommon/rendermanager/shadow_pssm.h>
Shadow per-view specific data.
An instance of this class needs to be created when rendering a view and passed the light setup. Example:
// ... basic setup ... // Setup shadow handler per-view data ShadowType::ViewSetup shadowViewSetup ( rednerManager->lightPersistent.shadowPersist, renderView); // ... perform various tasks ... // Setup lighting for meshes LightSetupType lightSetup ( renderManager->lightPersistent, renderManager->lightManager, context.svArrays, layerConfig, shadowViewSetup);
Definition at line 94 of file shadow_pssm.h.