dune-grid  2.2.0
Dune::GridFactory< UGGrid< dimworld > > Member List
This is the complete list of members for Dune::GridFactory< UGGrid< dimworld > >, including all inherited members.
createGrid()Dune::GridFactory< UGGrid< dimworld > > [virtual]
dimensionDune::GridFactoryInterface< UGGrid< dimworld > > [protected, static]
dimworld enum valueDune::GridFactoryInterface< UGGrid< dimworld > > [protected]
GridFactory()Dune::GridFactory< UGGrid< dimworld > >
GridFactory(UGGrid< dimworld > *grid)Dune::GridFactory< UGGrid< dimworld > >
GridFactoryInterface()Dune::GridFactoryInterface< UGGrid< dimworld > > [inline]
insertBoundarySegment(const std::vector< unsigned int > &vertices)Dune::GridFactory< UGGrid< dimworld > > [virtual]
insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< dimworld > > boundarySegment)Dune::GridFactory< UGGrid< dimworld > >
GridFactoryInterface< UGGrid< dimworld > >::insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< dimension, dimworld > > &boundarySegment)Dune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices)Dune::GridFactory< UGGrid< dimworld > > [virtual]
GridFactoryInterface< UGGrid< dimworld > >::insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices, const shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > &elementParametrization)Dune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
insertionIndex(const typename Codim< 0 >::Entity &entity) constDune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
insertionIndex(const typename Codim< dimension >::Entity &entity) constDune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
insertionIndex(const typename UGGrid< dimworld >::LeafIntersection &intersection) constDune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
insertVertex(const FieldVector< ctype, dimworld > &pos)Dune::GridFactory< UGGrid< dimworld > > [virtual]
wasInserted(const typename UGGrid< dimworld >::LeafIntersection &intersection) constDune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]
~GridFactory()Dune::GridFactory< UGGrid< dimworld > >
~GridFactoryInterface()Dune::GridFactoryInterface< UGGrid< dimworld > > [inline, virtual]