dune-grid  2.2.0
Dune::GridFactory< ALUCubeGrid< 2, dimw > > Member List
This is the complete list of members for Dune::GridFactory< ALUCubeGrid< 2, dimw > >, including all inherited members.
ALU2dGridFactory(bool removeGeneratedFile=true)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [explicit]
ALU2dGridFactory(const std::string &filename)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [explicit]
BaseType typedefDune::GridFactory< ALUCubeGrid< 2, dimw > > [protected]
createGrid()Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
createGrid(const bool addMissingBoundaries, const std::string dgfName="")Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
createGrid(const bool addMissingBoundaries, bool temporary, const std::string dgfName="")Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
createGridObj(const bool temporary, const std::string &filename, std::istream &inFile, BoundaryProjectionVector *bndProjections)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, protected, virtual]
dimensionDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [static]
dimensionworldDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [static]
dimworld enum valueDune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [protected]
DuneBoundaryProjectionType typedefDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
Grid typedefDune::GridFactory< ALUCubeGrid< 2, dimw > >
GridFactory()Dune::GridFactory< ALUCubeGrid< 2, dimw > > [inline, explicit]
GridFactory(const std::string &filename)Dune::GridFactory< ALUCubeGrid< 2, dimw > > [inline]
GridFactory(const bool verbose)Dune::GridFactory< ALUCubeGrid< 2, dimw > > [inline]
GridFactoryInterface()Dune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline]
insertBoundary(const GeometryType &geometry, const std::vector< unsigned int > &faceVertices, const int id)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
insertBoundary(const int element, const int face, const int id)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
insertBoundaryProjection(const GeometryType &type, const std::vector< unsigned int > &vertices, const DuneBoundaryProjectionType *projection)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
insertBoundaryProjection(const DuneBoundaryProjectionType &bndProjection)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
insertBoundarySegment(const std::vector< unsigned int > &vertices)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< 2, dimensionworld > > &boundarySegment)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
GridFactoryInterface< ALUCubeGrid< 2, dimw > >::insertBoundarySegment(const std::vector< unsigned int > &vertices, const shared_ptr< BoundarySegment< dimension, dimworld > > &boundarySegment)Dune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline, virtual]
insertElement(const GeometryType &geometry, const std::vector< unsigned int > &vertices)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
GridFactoryInterface< ALUCubeGrid< 2, dimw > >::insertElement(const GeometryType &type, const std::vector< unsigned int > &vertices, const shared_ptr< VirtualFunction< FieldVector< ctype, dimension >, FieldVector< ctype, dimworld > > > &elementParametrization)Dune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline, virtual]
insertFaceTransformation(const WorldMatrix &matrix, const WorldVector &shift)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
insertionIndex(const typename Codim< 0 >::Entity &entity) constDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, virtual]
insertionIndex(const typename Codim< dimension >::Entity &entity) constDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, virtual]
insertionIndex(const typename Grid::LeafIntersection &intersection) constDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, virtual]
GridFactoryInterface< ALUCubeGrid< 2, dimw > >::insertionIndex(const typename ALUCubeGrid< 2, dimw >::LeafIntersection &intersection) constDune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline, virtual]
insertVertex(const VertexType &pos)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
GridFactoryInterface< ALUCubeGrid< 2, dimw > >::insertVertex(const FieldVector< ctype, dimworld > &pos)=0Dune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [pure virtual]
setTolerance(const ctype &epsilon)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline]
setVerbosity(const bool verbose)Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, protected]
ThisType typedefDune::GridFactory< ALUCubeGrid< 2, dimw > > [protected]
Transformation typedefDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
wasInserted(const typename Grid::LeafIntersection &intersection) constDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [inline, virtual]
GridFactoryInterface< ALUCubeGrid< 2, dimw > >::wasInserted(const typename ALUCubeGrid< 2, dimw >::LeafIntersection &intersection) constDune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline, virtual]
WorldMatrix typedefDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
WorldVector typedefDune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > >
~ALU2dGridFactory()Dune::ALU2dGridFactory< ALUCubeGrid< 2, dimw > > [virtual]
~GridFactoryInterface()Dune::GridFactoryInterface< ALUCubeGrid< 2, dimw > > [inline, virtual]