, including all inherited members.
accept(VisitorBase &)=0 | Feel::VisitableBase<> | [pure virtual] |
accept(VisitorBase *)=0 | Feel::VisitableBase<> | [pure virtual] |
acceptImpl(T *visited, VisitorBase *guest) | Feel::VisitableBase<> | [inline, protected, static] |
check() const =0 | Feel::MeshBase | [protected, pure virtual] |
checkAndFixPermutation()=0 | Feel::MeshBase | [protected, pure virtual] |
clear() | Feel::Mesh3D< Shape > | [virtual] |
components() const | Feel::MeshBase | [inline] |
components() | Feel::MeshBase | [inline] |
edge_const_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
edge_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
edge_pair_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
edge_permutation_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
edge_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
edges_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
element_const_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
element_edge_type typedef | Feel::Mesh3D< Shape > | |
element_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
element_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
elements_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
face_const_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
face_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
face_permutation_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
face_processor_type typedef | Feel::Mesh3D< Shape > | |
face_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
faces_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
FEEL_DEFINE_VISITABLE() (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
isEmpty() const | Feel::Mesh3D< Shape > | [inline] |
isParametric() const | Feel::MeshBase | [inline] |
isPartitioned() const | Feel::MeshBase | |
isUpdatedForUse() const | Feel::MeshBase | [inline] |
localEdgeId(element_type const &e, size_type const n) const | Feel::Mesh3D< Shape > | [inline] |
localEdgeId(size_type const e, size_type const n) const | Feel::Mesh3D< Shape > | [inline] |
location_face_const_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
location_face_iterator typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
location_faces typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
measure() const =0 | Feel::MeshBase | [pure virtual] |
Mesh3D() | Feel::Mesh3D< Shape > | |
Mesh3D(Mesh3D const &m) | Feel::Mesh3D< Shape > | |
MeshBase() | Feel::MeshBase | |
MeshBase(MeshBase const &) | Feel::MeshBase | |
nDim (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | [static] |
node_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
numberOfPartitions() const | Feel::MeshBase | [inline] |
numEdges() const | Feel::Mesh3D< Shape > | [inline] |
numElements() const | Feel::Mesh3D< Shape > | [inline, virtual] |
numFaces() const | Feel::Mesh3D< Shape > | [inline, virtual] |
numLocalEdges() const | Feel::Mesh3D< Shape > | [inline] |
numLocalFaces() const | Feel::Mesh3D< Shape > | [inline] |
numLocalVertices() const | Feel::Mesh3D< Shape > | [inline] |
numPoints() const | Feel::Mesh3D< Shape > | [inline, virtual] |
numVertices() const | Feel::MeshBase | [inline] |
operator=(Mesh3D const &m) (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
Feel::MeshBase::operator=(MeshBase const &m) | Feel::MeshBase | |
partition(const uint16_type n_parts)=0 | Feel::MeshBase | [pure virtual] |
point_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
points_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
renumber() | Feel::Mesh3D< Shape > | [inline, protected, virtual] |
return_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
self_ptrtype typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
self_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
setComponents(size_type components=MESH_ALL_COMPONENTS) | Feel::MeshBase | [inline] |
setNumberOfPartitions(uint16_type n) | Feel::MeshBase | [inline] |
setNumVertices(size_type n) | Feel::MeshBase | [inline] |
setParametric(bool x) | Feel::MeshBase | [inline] |
setUpdatedForUse(bool u) | Feel::MeshBase | [inline, protected] |
SHAPE (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | [static] |
super typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
super_edges typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
super_elements typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
super_faces typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
super_points typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
super_visitable typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
update_element_neighbor_type typedef (defined in Feel::Mesh3D< Shape >) | Feel::Mesh3D< Shape > | |
updateEntitiesCoDimensionOne()=0 | Feel::MeshBase | [protected, pure virtual] |
updateEntitiesCoDimensionOnePermutation() | Feel::Mesh3D< Shape > | [protected] |
updateEntitiesCoDimensionTwo() | Feel::Mesh3D< Shape > | [protected, virtual] |
updateForUse()=0 | Feel::MeshBase | [pure virtual] |
updateForUse(size_type components) | Feel::MeshBase | [virtual] |
~Mesh3D() | Feel::Mesh3D< Shape > | |
~MeshBase() | Feel::MeshBase | [virtual] |
~VisitableBase() (defined in Feel::VisitableBase<>) | Feel::VisitableBase<> | [inline, virtual] |