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libcore
Transform.h
Go to the documentation of this file.
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// Transform.h: Transform information for rendering.
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//
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// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012
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// Free Software Foundation, Inc
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef GNASH_TRANSFORM_H
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#define GNASH_TRANSFORM_H
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#include "
SWFMatrix.h
"
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#include "
SWFCxForm.h
"
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namespace
gnash {
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//
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class
Transform
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{
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public
:
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//
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explicit
Transform
(
const
SWFMatrix
&
m
=
SWFMatrix
(),
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const
SWFCxForm
& cx =
SWFCxForm
())
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:
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matrix
(
m
),
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colorTransform
(cx)
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{}
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Transform
(
const
Transform
& other)
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:
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matrix
(other.
matrix
),
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colorTransform
(other.
colorTransform
)
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{}
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Transform
&
operator*=
(
const
Transform
& other) {
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matrix
.
concatenate
(other.
matrix
);
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colorTransform
.
concatenate
(other.
colorTransform
);
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return
*
this
;
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}
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SWFMatrix
matrix
;
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SWFCxForm
colorTransform
;
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};
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inline
Transform
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operator*
(
const
Transform
&
a
,
const
Transform
&
b
)
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{
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Transform
ret(a);
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ret *=
b
;
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return
ret;
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}
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}
// namespace gnash
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#endif
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