jackaudiosrc
jackaudiosrc — Input from Jack
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Object Hierarchy
GObject
+----GstObject
+----GstElement
+----GstBaseSrc
+----GstPushSrc
+----GstBaseAudioSrc
+----GstJackAudioSrc
Properties
"connect" GstJackConnect : Read / Write
"server" gchar* : Read / Write
Description
Synopsis
Element Information
plugin |
jack
|
author |
Tristan Matthews <tristan@sat.qc.ca> |
class |
Source/Audio |
Element Pads
name |
src |
direction |
source |
presence |
always |
details |
audio/x-raw-float, endianness=(int){ 1234 }, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ] |
Details
GstJackAudioSrc
typedef struct _GstJackAudioSrc GstJackAudioSrc;
Property Details
The "connect"
property
"connect" GstJackConnect : Read / Write
Specify how the input ports will be connected.
Default value: Automatically connect ports to physical ports
The "server"
property
"server" gchar* : Read / Write
The Jack server to connect to (NULL = default).
Default value: NULL