GearJoint

Keeps bodies together in such a way that they act like gears.

Constructors

love.physics.newGearJoint Create a gear joint connecting two joints.

Functions

GearJoint:getRatio Get the ratio of a gear joint.
GearJoint:setRatio Set the ratio of a gear joint.
Joint:destroy Explicitly destroys the Joint.
Joint:getAnchors Get the anchor points of the joint.
Joint:getCollideConnected Gets whether the connected Bodies collide.
Joint:getReactionForce Returns the reaction force on the second body.
Joint:getReactionTorque Returns the reaction torque on the second body.
Joint:getType Gets an string representing the type.
Joint:setCollideConnected Sets whether the connected Bodies should collide with eachother.

See Also


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