FrictionJoint

Available since LÖVE 0.8.0
This type is not supported in earlier versions.

A FrictionJoint applies friction to a body.

Constructors

love.physics.newFrictionJoint A FrictionJoint applies friction to a body.

Functions

FrictionJoint:getMaxForce Gets the maximum friction force in Newtons.
FrictionJoint:getMaxTorque Gets the maximum friction torque in Newton-meters.
FrictionJoint:setMaxForce Sets the maximum friction force in Newtons.
FrictionJoint:setMaxTorque Sets the maximum friction torque in Newton-meters.
Joint:destroy Explicitly destroys the Joint.
Joint:getAnchors Get the anchor points of the joint.
Joint:getCollideConnected Gets whether the connected Bodies collide.
Joint:getReactionForce Returns the reaction force on the second body.
Joint:getReactionTorque Returns the reaction torque on the second body.
Joint:getType Gets an string representing the type.
Joint:setCollideConnected Sets whether the connected Bodies should collide with eachother.

See Also

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