Quad

A quadrilateral with texture coordinate information.

Quads can be used to select part of a texture to draw. In this way, one large Texture Atlas can be loaded, and then split up into sub-images.

Constructors

love.graphics.newQuad Creates a new Quad.

Functions

Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.
Quad:flip Flips this quad horizontally, vertically, or both.
Quad:getViewport Gets the current viewport of this Quad.
Quad:setViewport Sets the texture coordinates according to a viewport.

Supertypes

Object

See Also


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