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FieldInvertState.h
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1 // Copyright (c) 2009-2011 Alan Wright. All rights reserved.
3 // Distributable under the terms of either the Apache License (Version 2.0)
4 // or the GNU Lesser General Public License.
6 
7 #ifndef FIELDINVERTSTATE_H
8 #define FIELDINVERTSTATE_H
9 
10 #include "LuceneObject.h"
11 
12 namespace Lucene
13 {
16  class LPPAPI FieldInvertState : public LuceneObject
17  {
18  public:
19  FieldInvertState(int32_t position = 0, int32_t length = 0, int32_t numOverlap = 0, int32_t offset = 0, double boost = 0);
20  virtual ~FieldInvertState();
21 
23 
24  INTERNAL:
25  int32_t position;
26  int32_t length;
27  int32_t numOverlap;
28  int32_t offset;
29  double boost;
31 
32  public:
35  void reset(double docBoost);
36 
39  int32_t getPosition();
40 
43  int32_t getLength();
44 
47  int32_t getNumOverlap();
48 
51  int32_t getOffset();
52 
56  double getBoost();
57 
58  AttributeSourcePtr getAttributeSource();
59  };
60 }
61 
62 #endif

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