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include
CharReader.h
Go to the documentation of this file.
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// Copyright (c) 2009-2011 Alan Wright. All rights reserved.
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// Distributable under the terms of either the Apache License (Version 2.0)
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// or the GNU Lesser General Public License.
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#ifndef CHARREADER_H
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#define CHARREADER_H
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#include "
CharStream.h
"
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namespace
Lucene
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{
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class
LPPAPI
CharReader
:
public
CharStream
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{
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public
:
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CharReader
(
ReaderPtr
in);
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virtual
~
CharReader
();
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LUCENE_CLASS
(
CharReader
);
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protected
:
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ReaderPtr
input;
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public
:
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using
CharStream::read
;
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static
CharStreamPtr
get
(
ReaderPtr
input);
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virtual
int32_t correctOffset(int32_t currentOff);
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virtual
void
close();
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virtual
int32_t read(
wchar_t
* buffer, int32_t offset, int32_t length);
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virtual
bool
markSupported();
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virtual
void
mark(int32_t readAheadLimit);
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virtual
void
reset();
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};
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}
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#endif
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