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include
ByteSliceReader.h
Go to the documentation of this file.
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// Copyright (c) 2009-2011 Alan Wright. All rights reserved.
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// Distributable under the terms of either the Apache License (Version 2.0)
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// or the GNU Lesser General Public License.
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#ifndef BYTESLICEREADER_H
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#define BYTESLICEREADER_H
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#include "
IndexInput.h
"
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namespace
Lucene
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{
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class
ByteSliceReader
:
public
IndexInput
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{
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public
:
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ByteSliceReader
();
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virtual
~ByteSliceReader
();
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LUCENE_CLASS
(
ByteSliceReader
);
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public
:
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ByteBlockPoolPtr
pool
;
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int32_t
bufferUpto
;
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ByteArray
buffer
;
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int32_t
upto
;
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int32_t
limit
;
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int32_t
level
;
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int32_t
bufferOffset
;
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int32_t
endIndex
;
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public
:
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void
init
(
ByteBlockPoolPtr
pool
, int32_t startIndex, int32_t
endIndex
);
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bool
eof
();
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virtual
uint8_t
readByte
();
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int64_t
writeTo
(
IndexOutputPtr
out);
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void
nextSlice
();
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virtual
void
readBytes
(uint8_t* b, int32_t offset, int32_t
length
);
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virtual
int64_t
getFilePointer
();
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virtual
int64_t
length
();
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virtual
void
seek
(int64_t pos);
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virtual
void
close
();
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};
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}
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#endif
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