MyGUI
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MyGUIEngine
src
MyGUI_SubWidgetManager.cpp
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
MyGUI_Precompiled.h
"
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#include "
MyGUI_SubWidgetManager.h
"
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#include "
MyGUI_FactoryManager.h
"
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#include "
MyGUI_CommonStateInfo.h
"
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#include "
MyGUI_SubSkin.h
"
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#include "
MyGUI_MainSkin.h
"
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#include "
MyGUI_PolygonalSkin.h
"
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#include "
MyGUI_RotatingSkin.h
"
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#include "
MyGUI_SimpleText.h
"
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#include "
MyGUI_EditText.h
"
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#include "
MyGUI_TileRect.h
"
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namespace
MyGUI
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{
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template
<> SubWidgetManager* Singleton<SubWidgetManager>::msInstance =
nullptr
;
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template
<>
const
char
*
Singleton<SubWidgetManager>::mClassTypeName
(
"SubWidgetManager"
);
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SubWidgetManager::SubWidgetManager
() :
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mIsInitialise(false)
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{
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}
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void
SubWidgetManager::initialise
()
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{
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MYGUI_ASSERT
(!mIsInitialise,
getClassTypeName
() <<
" initialised twice"
);
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MYGUI_LOG
(Info,
"* Initialise: "
<<
getClassTypeName
());
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FactoryManager
& factory =
FactoryManager::getInstance
();
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factory.
registerFactory
<
SubSkinStateInfo
>(
"BasisSkin/State"
,
"SubSkin"
);
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factory.
registerFactory
<
SubSkinStateInfo
>(
"BasisSkin/State"
,
"MainSkin"
);
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factory.
registerFactory
<
SubSkinStateInfo
>(
"BasisSkin/State"
,
"PolygonalSkin"
);
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factory.
registerFactory
<
SubSkinStateInfo
>(
"BasisSkin/State"
,
"RotatingSkin"
);
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factory.
registerFactory
<
TileRectStateInfo
>(
"BasisSkin/State"
,
"TileRect"
);
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factory.
registerFactory
<
EditTextStateInfo
>(
"BasisSkin/State"
,
"EditText"
);
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factory.
registerFactory
<
EditTextStateInfo
>(
"BasisSkin/State"
,
"SimpleText"
);
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factory.
registerFactory
<
SubSkin
>(
"BasisSkin"
);
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factory.
registerFactory
<
MainSkin
>(
"BasisSkin"
);
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factory.
registerFactory
<
PolygonalSkin
>(
"BasisSkin"
);
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factory.
registerFactory
<
RotatingSkin
>(
"BasisSkin"
);
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factory.
registerFactory
<
TileRect
>(
"BasisSkin"
);
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factory.
registerFactory
<
EditText
>(
"BasisSkin"
);
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factory.
registerFactory
<
SimpleText
>(
"BasisSkin"
);
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MYGUI_LOG
(Info,
getClassTypeName
() <<
" successfully initialized"
);
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mIsInitialise =
true
;
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}
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void
SubWidgetManager::shutdown
()
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{
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MYGUI_ASSERT
(mIsInitialise,
getClassTypeName
() <<
" is not initialised"
);
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MYGUI_LOG
(Info,
"* Shutdown: "
<<
getClassTypeName
());
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FactoryManager
& factory =
FactoryManager::getInstance
();
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"SubSkin"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"MainSkin"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"PolygonalSkin"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"RotatingSkin"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"TileRect"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"EditText"
);
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factory.
unregisterFactory
(
"BasisSkin/State"
,
"SimpleText"
);
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factory.
unregisterFactory
<
SubSkin
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
MainSkin
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
PolygonalSkin
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
RotatingSkin
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
TileRect
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
EditText
>(
"BasisSkin"
);
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factory.
unregisterFactory
<
SimpleText
>(
"BasisSkin"
);
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MYGUI_LOG
(Info,
getClassTypeName
() <<
" successfully shutdown"
);
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mIsInitialise =
false
;
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}
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}
// namespace MyGUI
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1.8.3.1