Create a server application which waits for input udp packets and uses the information carried into their payload to compute delay and to determine if some packets are lost.
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#include <udp-client-server-helper.h>
List of all members.
Detailed Description
Create a server application which waits for input udp packets and uses the information carried into their payload to compute delay and to determine if some packets are lost.
Constructor & Destructor Documentation
ns3::UdpServerHelper::UdpServerHelper |
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| ) |
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Create UdpServerHelper which will make life easier for people trying to set up simulations with udp-client-server application.
ns3::UdpServerHelper::UdpServerHelper |
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uint16_t |
port | ) |
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Create UdpServerHelper which will make life easier for people trying to set up simulations with udp-client-server application.
- Parameters:
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port | The port the server will wait on for incoming packets |
Member Function Documentation
void ns3::UdpServerHelper::SetAttribute |
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std::string |
name, |
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const AttributeValue & |
value |
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) |
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Record an attribute to be set in each Application after it is is created.
- Parameters:
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name | the name of the attribute to set |
value | the value of the attribute to set |
The documentation for this class was generated from the following file:
- src/applications/helper/udp-client-server-helper.h