_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)=0 | Ogre::RenderSystem | pure virtual |
_beginFrame(void)=0 | Ogre::RenderSystem | pure virtual |
_beginGeometryCount(void) | Ogre::RenderSystem | virtual |
_cleanupDepthBuffers(bool bCleanManualBuffers=true) | Ogre::RenderSystem | |
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_createDepthBufferFor(RenderTarget *renderTarget)=0 | Ogre::RenderSystem | pure virtual |
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)=0 | Ogre::RenderSystem | pure virtual |
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows) | Ogre::RenderSystem | virtual |
_disableTextureUnit(size_t texUnit) | Ogre::RenderSystem | virtual |
_disableTextureUnitsFrom(size_t texUnit) | Ogre::RenderSystem | virtual |
_endFrame(void)=0 | Ogre::RenderSystem | pure virtual |
_getBatchCount(void) const | Ogre::RenderSystem | virtual |
_getCullingMode(void) const | Ogre::RenderSystem | virtual |
_getDefaultViewportMaterialScheme(void) const | Ogre::RenderSystem | virtual |
_getFaceCount(void) const | Ogre::RenderSystem | virtual |
_getVertexCount(void) const | Ogre::RenderSystem | virtual |
_getViewport(void) | Ogre::RenderSystem | virtual |
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render Window") | Ogre::RenderSystem | virtual |
_initRenderTargets(void) | Ogre::RenderSystem | virtual |
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)=0 | Ogre::RenderSystem | pure virtual |
_notifyCameraRemoved(const Camera *cam) | Ogre::RenderSystem | virtual |
_pauseFrame(void) | Ogre::RenderSystem | virtual |
_render(const RenderOperation &op) | Ogre::RenderSystem | virtual |
_resumeFrame(RenderSystemContext *context) | Ogre::RenderSystem | virtual |
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)=0 | Ogre::RenderSystem | pure virtual |
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)=0 | Ogre::RenderSystem | pure virtual |
_setCullingMode(CullingMode mode)=0 | Ogre::RenderSystem | pure virtual |
_setDepthBias(float constantBias, float slopeScaleBias=0.0f)=0 | Ogre::RenderSystem | pure virtual |
_setDepthBufferCheckEnabled(bool enabled=true)=0 | Ogre::RenderSystem | pure virtual |
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)=0 | Ogre::RenderSystem | pure virtual |
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)=0 | Ogre::RenderSystem | pure virtual |
_setDepthBufferWriteEnabled(bool enabled=true)=0 | Ogre::RenderSystem | pure virtual |
_setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=1.0, Real linearStart=0.0, Real linearEnd=1.0)=0 | Ogre::RenderSystem | pure virtual |
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)=0 | Ogre::RenderSystem | pure virtual |
_setPointSpritesEnabled(bool enabled)=0 | Ogre::RenderSystem | pure virtual |
_setPolygonMode(PolygonMode level)=0 | Ogre::RenderSystem | pure virtual |
_setProjectionMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_setRenderTarget(RenderTarget *target)=0 | Ogre::RenderSystem | pure virtual |
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)=0 | Ogre::RenderSystem | pure virtual |
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0 | Ogre::RenderSystem | pure virtual |
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking=TVC_NONE)=0 | Ogre::RenderSystem | pure virtual |
_setTexture(size_t unit, bool enabled, const TexturePtr &texPtr)=0 | Ogre::RenderSystem | pure virtual |
_setTexture(size_t unit, bool enabled, const String &texname) | Ogre::RenderSystem | virtual |
_setTextureAddressingMode(size_t unit, const TextureUnitState::UVWAddressingMode &uvw)=0 | Ogre::RenderSystem | pure virtual |
_setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)=0 | Ogre::RenderSystem | pure virtual |
_setTextureBorderColour(size_t unit, const ColourValue &colour)=0 | Ogre::RenderSystem | pure virtual |
_setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)=0 | Ogre::RenderSystem | pure virtual |
_setTextureCoordSet(size_t unit, size_t index)=0 | Ogre::RenderSystem | pure virtual |
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)=0 | Ogre::RenderSystem | pure virtual |
_setTextureMatrix(size_t unit, const Matrix4 &xform)=0 | Ogre::RenderSystem | pure virtual |
_setTextureMipmapBias(size_t unit, float bias)=0 | Ogre::RenderSystem | pure virtual |
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos) | Ogre::RenderSystem | virtual |
_setTextureUnitCompareEnabled(size_t unit, bool compare)=0 | Ogre::RenderSystem | pure virtual |
_setTextureUnitCompareFunction(size_t unit, CompareFunction function)=0 | Ogre::RenderSystem | pure virtual |
_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter) | Ogre::RenderSystem | virtual |
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)=0 | Ogre::RenderSystem | pure virtual |
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl) | Ogre::RenderSystem | virtual |
_setVertexTexture(size_t unit, const TexturePtr &tex) | Ogre::RenderSystem | virtual |
_setViewMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_setViewport(Viewport *vp)=0 | Ogre::RenderSystem | pure virtual |
_setWorldMatrices(const Matrix4 *m, unsigned short count) | Ogre::RenderSystem | virtual |
_setWorldMatrix(const Matrix4 &m)=0 | Ogre::RenderSystem | pure virtual |
_swapAllRenderTargetBuffers() | Ogre::RenderSystem | virtual |
_updateAllRenderTargets(bool swapBuffers=true) | Ogre::RenderSystem | virtual |
_useLights(const LightList &lights, unsigned short limit)=0 | Ogre::RenderSystem | pure virtual |
addClipPlane(const Plane &p) | Ogre::RenderSystem | virtual |
addClipPlane(Real A, Real B, Real C, Real D) | Ogre::RenderSystem | virtual |
addListener(Listener *l) | Ogre::RenderSystem | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
areFixedFunctionLightsInViewSpace() const | Ogre::RenderSystem | virtual |
attachRenderTarget(RenderTarget &target) | Ogre::RenderSystem | virtual |
beginProfileEvent(const String &eventName)=0 | Ogre::RenderSystem | pure virtual |
bindGpuProgram(GpuProgram *prg) | Ogre::RenderSystem | virtual |
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 variabilityMask)=0 | Ogre::RenderSystem | pure virtual |
bindGpuProgramPassIterationParameters(GpuProgramType gptype)=0 | Ogre::RenderSystem | pure virtual |
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)=0 | Ogre::RenderSystem | pure virtual |
convertColourValue(const ColourValue &colour, uint32 *pDest) | Ogre::RenderSystem | virtual |
createHardwareOcclusionQuery(void)=0 | Ogre::RenderSystem | pure virtual |
createMultiRenderTarget(const String &name)=0 | Ogre::RenderSystem | pure virtual |
createRenderSystemCapabilities() const =0 | Ogre::RenderSystem | pure virtual |
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq) | Ogre::RenderSystem | virtual |
destroyRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
destroyRenderTexture(const String &name) | Ogre::RenderSystem | virtual |
destroyRenderWindow(const String &name) | Ogre::RenderSystem | virtual |
detachRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
endProfileEvent(void)=0 | Ogre::RenderSystem | pure virtual |
fireEvent(const String &name, const NameValuePairList *params=0) | Ogre::RenderSystem | protectedvirtual |
getCapabilities(void) const | Ogre::RenderSystem | |
getColourVertexElementType(void) const =0 | Ogre::RenderSystem | pure virtual |
getConfigOptions(void)=0 | Ogre::RenderSystem | pure virtual |
getCustomAttribute(const String &name, void *pData) | Ogre::RenderSystem | virtual |
getDisplayMonitorCount() const =0 | Ogre::RenderSystem | pure virtual |
getDriverVersion(void) const | Ogre::RenderSystem | virtual |
getErrorDescription(long errorNumber) const =0 | Ogre::RenderSystem | pure virtual |
getFixedPipelineEnabled(void) const | Ogre::RenderSystem | |
getGlobalInstanceVertexBuffer() const | Ogre::RenderSystem | |
getGlobalInstanceVertexBufferVertexDeclaration() const | Ogre::RenderSystem | |
getGlobalNumberOfInstances() const | Ogre::RenderSystem | |
getHorizontalTexelOffset(void)=0 | Ogre::RenderSystem | pure virtual |
getInvertVertexWinding(void) const | Ogre::RenderSystem | virtual |
getMaximumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual |
getMinimumDepthInputValue(void)=0 | Ogre::RenderSystem | pure virtual |
getMutableCapabilities() | Ogre::RenderSystem | |
getName(void) const =0 | Ogre::RenderSystem | pure virtual |
getNativeShadingLanguageVersion() const | Ogre::RenderSystem | |
getRenderSystemEvents(void) const | Ogre::RenderSystem | virtual |
getRenderTarget(const String &name) | Ogre::RenderSystem | virtual |
getRenderTargetIterator(void) | Ogre::RenderSystem | virtual |
getVerticalTexelOffset(void)=0 | Ogre::RenderSystem | pure virtual |
getWBufferEnabled(void) const | Ogre::RenderSystem | |
HardwareOcclusionQueryList typedef | Ogre::RenderSystem | protected |
hasAnisotropicMipMapFilter() const =0 | Ogre::RenderSystem | pure virtual |
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)=0 | Ogre::RenderSystem | protectedpure virtual |
isGpuProgramBound(GpuProgramType gptype) | Ogre::RenderSystem | virtual |
isStaticBufferLockable() const | Ogre::RenderSystem | virtual |
ListenerList typedef | Ogre::RenderSystem | protected |
mActiveComputeGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveFragmentGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveGeometryGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveRenderTarget | Ogre::RenderSystem | protected |
mActiveTesselationDomainGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveTesselationHullGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveVertexGpuProgramParameters | Ogre::RenderSystem | protected |
mActiveViewport | Ogre::RenderSystem | protected |
markProfileEvent(const String &event)=0 | Ogre::RenderSystem | pure virtual |
mBatchCount | Ogre::RenderSystem | protected |
mClipPlanes | Ogre::RenderSystem | protected |
mClipPlanesDirty | Ogre::RenderSystem | protected |
mComputeProgramBound | Ogre::RenderSystem | protected |
mCullingMode | Ogre::RenderSystem | protected |
mCurrentCapabilities | Ogre::RenderSystem | protected |
mCurrentPassIterationCount | Ogre::RenderSystem | protected |
mCurrentPassIterationNum | Ogre::RenderSystem | protected |
mDepthBufferPool | Ogre::RenderSystem | protected |
mDerivedDepthBias | Ogre::RenderSystem | protected |
mDerivedDepthBiasBase | Ogre::RenderSystem | protected |
mDerivedDepthBiasMultiplier | Ogre::RenderSystem | protected |
mDerivedDepthBiasSlopeScale | Ogre::RenderSystem | protected |
mDisabledTexUnitsFrom | Ogre::RenderSystem | protected |
mDriverVersion | Ogre::RenderSystem | protected |
mEnableFixedPipeline | Ogre::RenderSystem | protected |
mEventListeners | Ogre::RenderSystem | protected |
mEventNames | Ogre::RenderSystem | protected |
mFaceCount | Ogre::RenderSystem | protected |
mFragmentProgramBound | Ogre::RenderSystem | protected |
mGeometryProgramBound | Ogre::RenderSystem | protected |
mGlobalInstanceVertexBuffer | Ogre::RenderSystem | protected |
mGlobalInstanceVertexBufferVertexDeclaration | Ogre::RenderSystem | protected |
mGlobalNumberOfInstances | Ogre::RenderSystem | protected |
mHwOcclusionQueries | Ogre::RenderSystem | protected |
mInvertVertexWinding | Ogre::RenderSystem | protected |
mManualBlendColours | Ogre::RenderSystem | protected |
mNativeShadingLanguageVersion | Ogre::RenderSystem | protected |
mPrioritisedRenderTargets | Ogre::RenderSystem | protected |
mRealCapabilities | Ogre::RenderSystem | protected |
mRenderTargets | Ogre::RenderSystem | protected |
mTesselationDomainProgramBound | Ogre::RenderSystem | protected |
mTesselationHullProgramBound | Ogre::RenderSystem | protected |
mTexProjRelative | Ogre::RenderSystem | protected |
mTexProjRelativeOrigin | Ogre::RenderSystem | protected |
mTextureManager | Ogre::RenderSystem | protected |
mUseCustomCapabilities | Ogre::RenderSystem | protected |
mVertexCount | Ogre::RenderSystem | protected |
mVertexProgramBound | Ogre::RenderSystem | protected |
mWBuffer | Ogre::RenderSystem | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
postExtraThreadsStarted()=0 | Ogre::RenderSystem | pure virtual |
preExtraThreadsStarted()=0 | Ogre::RenderSystem | pure virtual |
registerThread()=0 | Ogre::RenderSystem | pure virtual |
reinitialise(void)=0 | Ogre::RenderSystem | pure virtual |
removeListener(Listener *l) | Ogre::RenderSystem | virtual |
RenderSystem() | Ogre::RenderSystem | |
RenderTargetIterator typedef | Ogre::RenderSystem | |
resetClipPlanes() | Ogre::RenderSystem | virtual |
setAmbientLight(float r, float g, float b)=0 | Ogre::RenderSystem | pure virtual |
setClipPlanes(const PlaneList &clipPlanes) | Ogre::RenderSystem | virtual |
setClipPlanesImpl(const PlaneList &clipPlanes)=0 | Ogre::RenderSystem | protectedpure virtual |
setConfigOption(const String &name, const String &value)=0 | Ogre::RenderSystem | pure virtual |
setCurrentPassIterationCount(const size_t count) | Ogre::RenderSystem | virtual |
setDepthBufferFor(RenderTarget *renderTarget) | Ogre::RenderSystem | virtual |
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f) | Ogre::RenderSystem | virtual |
setFixedPipelineEnabled(bool enabled) | Ogre::RenderSystem | |
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr val) | Ogre::RenderSystem | |
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val) | Ogre::RenderSystem | |
setGlobalNumberOfInstances(const size_t val) | Ogre::RenderSystem | |
setInvertVertexWinding(bool invert) | Ogre::RenderSystem | virtual |
setLightingEnabled(bool enabled)=0 | Ogre::RenderSystem | pure virtual |
setNormaliseNormals(bool normalise)=0 | Ogre::RenderSystem | pure virtual |
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)=0 | Ogre::RenderSystem | pure virtual |
setShadingType(ShadeOptions so)=0 | Ogre::RenderSystem | pure virtual |
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)=0 | Ogre::RenderSystem | pure virtual |
setStencilCheckEnabled(bool enabled)=0 | Ogre::RenderSystem | pure virtual |
setVertexBufferBinding(VertexBufferBinding *binding)=0 | Ogre::RenderSystem | pure virtual |
setVertexDeclaration(VertexDeclaration *decl)=0 | Ogre::RenderSystem | pure virtual |
setWBufferEnabled(bool enabled) | Ogre::RenderSystem | |
shutdown(void) | Ogre::RenderSystem | virtual |
unbindGpuProgram(GpuProgramType gptype) | Ogre::RenderSystem | virtual |
unregisterThread()=0 | Ogre::RenderSystem | pure virtual |
updatePassIterationRenderState(void) | Ogre::RenderSystem | protected |
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities) | Ogre::RenderSystem | virtual |
validateConfigOptions(void)=0 | Ogre::RenderSystem | pure virtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~RenderSystem() | Ogre::RenderSystem | virtual |