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28 #ifndef __SimpleRenderable_H__
29 #define __SimpleRenderable_H__
77 virtual void setMaterial(
const String& matName );
83 void setWorldTransform(
const Matrix4& xform );
84 virtual void getWorldTransforms(
Matrix4* xform )
const;
87 virtual void _notifyCurrentCamera(
Camera* cam);
92 virtual void _updateRenderQueue(
RenderQueue* queue);
95 bool debugRenderables =
false);
101 virtual const String& getMovableType(
void)
const;
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Last modified Wed Oct 23 2013 06:57:25