OgrePageStrategy.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
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28 
29 #ifndef __Ogre_PageStrategy_H__
30 #define __Ogre_PageStrategy_H__
31 
33 
34 
35 namespace Ogre
36 {
44 
45 
50  {
51  public:
53  virtual ~PageStrategyData() {}
54 
56  virtual bool load(StreamSerialiser& stream) = 0;
58  virtual void save(StreamSerialiser& stream) = 0;
59 
60 
61  };
62 
63 
74  {
75  protected:
78  public:
79  PageStrategy(const String& name, PageManager* manager)
80  : mName(name), mManager(manager)
81  {
82 
83  }
84 
85  virtual ~PageStrategy() {}
86 
87  const String& getName() const { return mName; }
88  PageManager* getManager() const { return mManager; }
89 
91  virtual void frameStart(Real timeSinceLastFrame, PagedWorldSection* section) {}
93  virtual void frameEnd(Real timeElapsed, PagedWorldSection* section) {}
102  virtual void notifyCamera(Camera* cam, PagedWorldSection* section) {}
103 
110  virtual PageStrategyData* createData() = 0;
111 
118  virtual void destroyData(PageStrategyData* d) = 0;
119 
126  virtual void updateDebugDisplay(Page* p, SceneNode* sn) = 0;
127 
131  virtual PageID getPageID(const Vector3& worldPos, PagedWorldSection* section) = 0;
132  };
133 
136 }
137 
138 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Wed Oct 23 2013 06:57:24