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29 #ifndef __Ogre_TerrainAutoUpdateLod_H__
30 #define __Ogre_TerrainAutoUpdateLod_H__
63 virtual void autoUpdateLod(
Terrain *terrain,
bool synchronous,
const Any &data) = 0;
64 virtual uint32 getStrategyId() = 0;
80 virtual void autoUpdateLod(
Terrain *terrain,
bool synchronous,
const Any &data);
87 void autoUpdateLodByDistance(
Terrain *terrain,
bool synchronous,
const Real holdDistance);
Copyright © 2012 Torus Knot Software Ltd

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Last modified Wed Oct 23 2013 06:57:26