OgreShadowCameraSetupPSSM.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 Copyright (c) 2006 Matthias Fink, netAllied GmbH <matthias.fink@web.de>
9 
10 Permission is hereby granted, free of charge, to any person obtaining a copy
11 of this software and associated documentation files (the "Software"), to deal
12 in the Software without restriction, including without limitation the rights
13 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
14 copies of the Software, and to permit persons to whom the Software is
15 furnished to do so, subject to the following conditions:
16 
17 The above copyright notice and this permission notice shall be included in
18 all copies or substantial portions of the Software.
19 
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
23 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
26 THE SOFTWARE.
27 -----------------------------------------------------------------------------
28 */
29 #ifndef __ShadowCameraSetupPSSM_H__
30 #define __ShadowCameraSetupPSSM_H__
31 
32 #include "OgrePrerequisites.h"
34 #include "OgreHeaderPrefix.h"
35 
36 namespace Ogre
37 {
38 
57  {
58  public:
61 
62  protected:
67 
68  mutable size_t mCurrentIteration;
69 
70  public:
74 
81  void calculateSplitPoints(uint splitCount, Real nearDist, Real farDist, Real lambda = 0.95);
82 
89  void setSplitPoints(const SplitPointList& newSplitPoints);
90 
94  void setOptimalAdjustFactor(size_t splitIndex, Real factor);
95 
99  void setSplitPadding(Real pad) { mSplitPadding = pad; }
100 
104  Real getSplitPadding() const { return mSplitPadding; }
106  uint getSplitCount() const { return mSplitCount; }
107 
109  virtual void getShadowCamera(const Ogre::SceneManager *sm, const Ogre::Camera *cam,
110  const Ogre::Viewport *vp, const Ogre::Light *light, Ogre::Camera *texCam, size_t iteration) const;
111 
113  inline const SplitPointList& getSplitPoints() const
114  { return mSplitPoints; }
115 
117  inline Real getOptimalAdjustFactor(size_t splitIndex) const
118  { return mOptimalAdjustFactors[splitIndex]; }
119 
121  Real getOptimalAdjustFactor() const;
122 
123  };
126 }
127 
128 #include "OgreHeaderSuffix.h"
129 
130 #endif

Copyright © 2012 Torus Knot Software Ltd
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Last modified Wed Oct 23 2013 06:57:25