29 #ifndef __Ogre_TerrainMaterialGeneratorA_H__
30 #define __Ogre_TerrainMaterialGeneratorA_H__
38 class PSSMShadowCameraSetup;
71 void requestOptions(
Terrain* terrain);
72 bool isVertexCompressionSupported()
const;
79 void setLayerNormalMappingEnabled(
bool enabled);
85 void setLayerParallaxMappingEnabled(
bool enabled);
91 void setLayerSpecularMappingEnabled(
bool enabled);
99 void setGlobalColourMapEnabled(
bool enabled);
107 void setLightmapEnabled(
bool enabled);
115 void setCompositeMapEnabled(
bool enabled);
123 void setReceiveDynamicShadowsEnabled(
bool enabled);
135 void setReceiveDynamicShadowsDepth(
bool enabled);
141 void setReceiveDynamicShadowsLowLod(
bool enabled);