Prune any descendants whose values are all inactive and replace them with inactive tiles having values with a magnitude equal to the background value and a sign equal to the first value encountered in the (inactive) child.
More...
#include <Util.h>
|
static const bool | state = false |
|
template<typename ValueType>
struct openvdb::v1_1_0::tree::LevelSetPrune< ValueType >
Prune any descendants whose values are all inactive and replace them with inactive tiles having values with a magnitude equal to the background value and a sign equal to the first value encountered in the (inactive) child.
- Note
- This method is faster then tolerance based prune and useful for narrow-band level set applications where inactive values are limited to either an inside or outside value. Also note that this methods
bool operator() |
( |
ChildType & |
child | ) |
|
|
inline |
The documentation for this struct was generated from the following file: