player_actarray_actuatorgeom Struct Reference
Actuator geometry. More...
#include <player.h>
Public Attributes | |
uint8_t | type |
The type of the actuator - linear or rotary. | |
float | min |
The range of motion of the actuator, in m or rad depending on the type. | |
float | centre |
The range of motion of the actuator, in m or rad depending on the type. | |
float | max |
The range of motion of the actuator, in m or rad depending on the type. | |
float | home |
The range of motion of the actuator, in m or rad depending on the type. | |
float | config_speed |
The configured speed setting of the actuator - different from current speed. | |
uint8_t | hasbrakes |
If the actuator has brakes or not. |
Detailed Description
Actuator geometry.
Member Data Documentation
The range of motion of the actuator, in m or rad depending on the type.
The configured speed setting of the actuator - different from current speed.
If the actuator has brakes or not.
The range of motion of the actuator, in m or rad depending on the type.
The range of motion of the actuator, in m or rad depending on the type.
The range of motion of the actuator, in m or rad depending on the type.
The type of the actuator - linear or rotary.
The documentation for this struct was generated from the following file: