player_bumper_data Struct Reference

Data: state (PLAYER_BUMPER_DATA_GEOM). More...

#include <player.h>

List of all members.

Public Attributes

uint32_t bumpers_count
 the number of valid bumper readings
uint8_t bumpers [PLAYER_BUMPER_MAX_SAMPLES]
 array of bumper values

Detailed Description

Data: state (PLAYER_BUMPER_DATA_GEOM).

The bumper interface gives current bumper state


The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45