player_energy_data Struct Reference
Data: state (PLAYER_ENERGY_DATA_STATE). More...
#include <player.h>
Public Attributes | |
float | joules |
energy stored [J]. | |
float | watts |
estimated current power consumption (negative values) or aquisition (positive values) [W]. | |
int32_t | charging |
charge exchange status: if 1, the device is currently receiving charge from another energy device. |
Detailed Description
Data: state (PLAYER_ENERGY_DATA_STATE).
The energy
interface reports he amount of energy stored, current rate of energy consumption or aquisition, and whether or not the device is connected to a charger.
Member Data Documentation
int32_t player_energy_data::charging |
charge exchange status: if 1, the device is currently receiving charge from another energy device.
If -1 the device is currently providing charge to another energy device. If 0, the device is not exchanging charge with an another device.
energy stored [J].
estimated current power consumption (negative values) or aquisition (positive values) [W].
The documentation for this struct was generated from the following file: