playerc_sonar_t Struct Reference
[sonar]
Sonar proxy data. More...
#include <playerc.h>
Public Attributes | |
playerc_device_t | info |
Device info; must be at the start of all device structures. | |
int | pose_count |
Number of pose values. | |
player_pose_t | poses [PLAYERC_SONAR_MAX_SAMPLES] |
Pose of each sonar relative to robot (m, m, radians). | |
int | scan_count |
Number of points in the scan. | |
double | scan [PLAYERC_SONAR_MAX_SAMPLES] |
Scan data: range (m). |
Detailed Description
Sonar proxy data.
Member Data Documentation
Device info; must be at the start of all device structures.
Number of pose values.
Referenced by PlayerCc::SonarProxy::GetPoseCount().
player_pose_t playerc_sonar_t::poses[PLAYERC_SONAR_MAX_SAMPLES] |
Pose of each sonar relative to robot (m, m, radians).
This structure is filled by calling playerc_sonar_get_geom().
Referenced by PlayerCc::SonarProxy::GetPose().
double playerc_sonar_t::scan[PLAYERC_SONAR_MAX_SAMPLES] |
Scan data: range (m).
Referenced by PlayerCc::SonarProxy::GetScan().
Number of points in the scan.
Referenced by PlayerCc::SonarProxy::GetCount().
The documentation for this struct was generated from the following file: