PlayerTCP Class Reference
Public Member Functions | |
int | Listen (int *ports, int num_ports) |
MessageQueue * | AddClient (struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag) |
int | Accept (int timeout) |
void | Close (int cli) |
int | ReadClient (int cli) |
int | Read (int timeout) |
int | Write () |
int | WriteClient (int cli) |
void | DeleteClients () |
void | ParseBuffer (int cli) |
int | HandlePlayerMessage (int cli, Message *msg) |
void | DeleteClient (MessageQueue *q) |
bool | Listening (int port) |
uint32_t | GetHost () |
Public Attributes | |
pthread_t | thread |
The documentation for this class was generated from the following file: