SUMO - Simulation of Urban MObility
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MSEdgeControl.h
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1 /****************************************************************************/
12 // Stores edges and lanes, performs moving of vehicle
13 /****************************************************************************/
14 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
15 // Copyright (C) 2001-2012 DLR (http://www.dlr.de/) and contributors
16 /****************************************************************************/
17 //
18 // This file is part of SUMO.
19 // SUMO is free software: you can redistribute it and/or modify
20 // it under the terms of the GNU General Public License as published by
21 // the Free Software Foundation, either version 3 of the License, or
22 // (at your option) any later version.
23 //
24 /****************************************************************************/
25 #ifndef MSEdgeControl_h
26 #define MSEdgeControl_h
27 
28 
29 // ===========================================================================
30 // included modules
31 // ===========================================================================
32 #ifdef _MSC_VER
33 #include <windows_config.h>
34 #else
35 #include <config.h>
36 #endif
37 
38 #include <vector>
39 #include <map>
40 #include <string>
41 #include <iostream>
42 #include <list>
43 #include <set>
44 #include <utils/common/SUMOTime.h>
45 #include <utils/common/Named.h>
46 
47 
48 // ===========================================================================
49 // class declarations
50 // ===========================================================================
51 class MSEdge;
52 class MSLane;
53 class OutputDevice;
54 
55 
56 // ===========================================================================
57 // class definitions
58 // ===========================================================================
74 public:
76  typedef std::vector< MSEdge* > EdgeCont;
77 
78 public:
86  MSEdgeControl(const std::vector< MSEdge* >& edges);
87 
88 
91 
92 
99  void patchActiveLanes();
100 
101 
104 
117  void moveCritical(SUMOTime t);
118 
119 
138  void moveFirst(SUMOTime t);
140 
141 
150  void changeLanes(SUMOTime t);
151 
152 
161  void detectCollisions(SUMOTime timestep);
162 
163 
169  const std::vector<MSEdge*>& getEdges() const {
170  return myEdges;
171  }
172 
173 
178  std::vector<std::string> getEdgeNames() const;
179 
180 
186  void gotActive(MSLane* l);
187 
188 
189 public:
201  struct LaneUsage {
205  std::vector<MSLane*>::const_iterator firstNeigh;
207  std::vector<MSLane*>::const_iterator lastNeigh;
209  bool amActive;
212  };
213 
214 private:
216  std::vector<MSEdge*> myEdges;
217 
219  typedef std::vector<LaneUsage> LaneUsageVector;
220 
223 
225  std::list<MSLane*> myActiveLanes;
226 
228  std::vector<MSLane*> myWithVehicles2Integrate;
229 
231  std::set<MSLane*, Named::ComparatorIdLess> myChangedStateLanes;
232 
234  std::vector<SUMOTime> myLastLaneChange;
235 
236 private:
239 
242 
243 };
244 
245 
246 #endif
247 
248 /****************************************************************************/
249