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MSPersonControl.h
Go to the documentation of this file.
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/****************************************************************************/
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// Stores all persons in the net and handles their waiting for cars.
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/****************************************************************************/
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// SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
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// Copyright (C) 2001-2012 DLR (http://www.dlr.de/) and contributors
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/****************************************************************************/
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//
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// This file is part of SUMO.
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// SUMO is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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/****************************************************************************/
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#ifndef MSPersonControl_h
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#define MSPersonControl_h
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// ===========================================================================
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// included modules
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// ===========================================================================
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#ifdef _MSC_VER
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#include <
windows_config.h
>
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#else
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#include <
config.h
>
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#endif
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#include <vector>
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#include <map>
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#include "
MSPerson.h
"
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// ===========================================================================
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// class declarations
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// ===========================================================================
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class
MSNet
;
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class
MSVehicle
;
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// ===========================================================================
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// class definitions
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// ===========================================================================
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class
MSPersonControl
{
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public
:
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typedef
std::vector<MSPerson*>
PersonVector
;
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MSPersonControl
();
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virtual
~MSPersonControl
();
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bool
add
(
const
std::string&
id
,
MSPerson
* person);
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virtual
void
erase
(
MSPerson
* person);
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void
setDeparture
(
SUMOTime
time,
MSPerson
* person);
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void
setWaitEnd
(
SUMOTime
time,
MSPerson
* person);
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void
checkWaitingPersons
(
MSNet
* net,
const
SUMOTime
time);
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void
addWaiting
(
const
MSEdge
* edge,
MSPerson
* person);
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bool
boardAnyWaiting
(
MSEdge
* edge,
MSVehicle
* vehicle);
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bool
hasPersons
()
const
;
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bool
hasNonWaiting
()
const
;
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void
abortWaiting
();
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virtual
MSPerson
*
buildPerson
(
const
SUMOVehicleParameter
* pars,
const
MSVehicleType
* vtype,
MSPerson::MSPersonPlan
* plan)
const
;
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void
setWalking
(
MSPerson
* p);
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void
unsetWalking
(
MSPerson
* p);
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bool
isWaiting4Vehicle
(
const
MSEdge
*
const
edge,
MSPerson
* p)
const
;
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private
:
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std::map<std::string, MSPerson*>
myPersons
;
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std::map<std::string, MSPerson*>
myWalking
;
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std::map<SUMOTime, PersonVector>
myWaiting4Departure
;
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std::map<SUMOTime, PersonVector>
myWaitingUntil
;
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std::map<const MSEdge*, PersonVector>
myWaiting4Vehicle
;
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};
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#endif
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/****************************************************************************/
build
buildd
sumo-0.16.0~dfsg
src
microsim
MSPersonControl.h
Generated on Tue Apr 16 2013 01:32:17 for SUMO - Simulation of Urban MObility by
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