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PCTypeMap.h
Go to the documentation of this file.
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/****************************************************************************/
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// A storage for type mappings
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/****************************************************************************/
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// SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
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// Copyright (C) 2001-2012 DLR (http://www.dlr.de/) and contributors
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/****************************************************************************/
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//
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// This file is part of SUMO.
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// SUMO is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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/****************************************************************************/
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#ifndef PCTypeMap_h
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#define PCTypeMap_h
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// ===========================================================================
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// included modules
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// ===========================================================================
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#ifdef _MSC_VER
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#include <
windows_config.h
>
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#else
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#include <
config.h
>
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#endif
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#include <string>
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#include <map>
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// ===========================================================================
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// class declarations
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// ===========================================================================
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class
PCTypeMap
{
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public
:
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PCTypeMap
();
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~PCTypeMap
();
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struct
TypeDef
{
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std::string
id
;
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std::string
color
;
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std::string
prefix
;
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int
layer
;
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bool
discard
;
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bool
allowFill
;
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};
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bool
add
(
const
std::string&
id
,
const
std::string& newid,
const
std::string& color,
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const
std::string& prefix,
int
layer,
bool
discard,
bool
allowFill);
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const
TypeDef
&
get
(
const
std::string& id);
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bool
has
(
const
std::string&
id
);
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protected
:
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std::map<std::string, TypeDef>
myTypes
;
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};
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#endif
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/****************************************************************************/
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build
buildd
sumo-0.16.0~dfsg
src
polyconvert
PCTypeMap.h
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