SUMO - Simulation of Urban MObility
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GUITexturesHelper.h
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1 /****************************************************************************/
8 // Global storage for textures; manages and draws them
9 /****************************************************************************/
10 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
11 // Copyright (C) 2001-2013 DLR (http://www.dlr.de/) and contributors
12 /****************************************************************************/
13 //
14 // This file is part of SUMO.
15 // SUMO is free software: you can redistribute it and/or modify
16 // it under the terms of the GNU General Public License as published by
17 // the Free Software Foundation, either version 3 of the License, or
18 // (at your option) any later version.
19 //
20 /****************************************************************************/
21 #ifndef GUITexturesHelper_h
22 #define GUITexturesHelper_h
23 
24 
25 // ===========================================================================
26 // included modules
27 // ===========================================================================
28 #ifdef _MSC_VER
29 #include <windows_config.h>
30 #else
31 #include <config.h>
32 #endif
33 
34 #include <fx.h>
36 
37 
38 // ===========================================================================
39 // class definitions
40 // ===========================================================================
46 public:
48  static int getMaxTextureSize();
49 
51  static GUIGlID add(FXImage* i);
52 
54  static void drawTexturedBox(unsigned int which, SUMOReal size);
55 
57  static void drawTexturedBox(unsigned int which,
58  SUMOReal sizeX1, SUMOReal sizeY1, SUMOReal sizeX2, SUMOReal sizeY2);
59 
61  // @note return -1 on failure
62  static int getTextureID(const std::string& filename);
63 
65  static void clearTextures();
66 
68  static void allowTextures(const bool val) {
69  myAllowTextures = val;
70  }
71 
73  static bool texturesAllowed() {
74  return myAllowTextures;
75  }
76 
77 private:
79  static std::map<std::string, int> myTextures;
80 
82  static bool myAllowTextures;
83 
84 };
85 
86 
87 #endif
88 
89 /****************************************************************************/