#include <vtkMesaCoincidentTopologyResolutionPainter.h>
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| vtkMesaCoincidentTopologyResolutionPainter () |
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| ~vtkMesaCoincidentTopologyResolutionPainter () |
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virtual void | ProcessInformation (vtkInformation *) |
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virtual void | SetResolveCoincidentTopology (int) |
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virtual void | SetZShift (double) |
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virtual void | SetOffsetFaces (int) |
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void | SetPolygonOffsetParameters (double factor, double units) |
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| vtkCoincidentTopologyResolutionPainter () |
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| ~vtkCoincidentTopologyResolutionPainter () |
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| vtkPolyDataPainter () |
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| ~vtkPolyDataPainter () |
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virtual void | SetBuildNormals (int) |
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| vtkPainter () |
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| ~vtkPainter () |
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virtual void | ReportReferences (vtkGarbageCollector *collector) |
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void | UpdateDelegatePainter () |
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virtual void | PassInformation (vtkPainter *toPainter) |
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virtual void | PrepareForRendering (vtkRenderer *, vtkActor *) |
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virtual void | UpdateDelegateProgress (vtkPainter *delegate, double amount) |
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virtual void | ObserverPainterProgress (vtkPainter *toObserve) |
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void | UpdateProgress (double amount) |
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virtual void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
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vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0) |
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vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0) |
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| vtkObject () |
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virtual | ~vtkObject () |
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virtual void | RegisterInternal (vtkObjectBase *, int check) |
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virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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void | InternalReleaseFocus () |
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &os) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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virtual void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags) |
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vtkMesaCoincidentTopologyResolutionPainter::vtkMesaCoincidentTopologyResolutionPainter |
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protected |
vtkMesaCoincidentTopologyResolutionPainter::~vtkMesaCoincidentTopologyResolutionPainter |
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protected |
virtual const char* vtkMesaCoincidentTopologyResolutionPainter::GetClassName |
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static int vtkMesaCoincidentTopologyResolutionPainter::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkMesaCoincidentTopologyResolutionPainter::IsA |
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const char * |
name | ) |
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virtual |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
void vtkMesaCoincidentTopologyResolutionPainter::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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) |
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virtual |
Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkCoincidentTopologyResolutionPainter.
virtual void vtkMesaCoincidentTopologyResolutionPainter::RenderInternal |
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vtkRenderer * |
renderer, |
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vtkActor * |
actor, |
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unsigned long |
typeflags |
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protectedvirtual |
Performs the actual rendering. Subclasses may override this method. default implementation merely call a Render on the DelegatePainter, if any. When RenderInternal() is called, it is assured that the DelegatePainter is in sync with this painter i.e. UpdatePainter() has been called.
The documentation for this class was generated from the following file: