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virtual const char * | GetClassName () |
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virtual int | IsA (const char *type) |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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vtkObject * | GetVRMLDEFObject (const char *name) |
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FILE * | GetFileFD () |
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void | enterNode (const char *) |
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void | exitNode () |
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void | enterField (const char *) |
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void | exitField () |
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void | useNode (const char *) |
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virtual void | SetFileName (const char *) |
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virtual char * | GetFileName () |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual vtkRenderer * | GetRenderer () |
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virtual void | SetRenderWindow (vtkRenderWindow *) |
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virtual vtkRenderWindow * | GetRenderWindow () |
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void | Read () |
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void | Update () |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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unsigned char | GetDebug () |
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void | SetDebug (unsigned char debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &os) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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imports VRML 2.0 files.
vtkVRMLImporter imports VRML 2.0 files into vtk.
- Warning
- These nodes are currently supported: Appearance IndexedFaceSet Box IndexedLineSet Color Material Cone Shape Coordinate Sphere Cylinder Transform DirectionalLight
-
As you can see this implementation focuses on getting the geometry translated. The routes and scripting nodes are ignored since they deal with directly accessing a nodes internal structure based on the VRML spec. Since this is a translation the internal data structures differ greatly from the VRML spec and the External Authoring Interface (see the VRML spec). The DEF/USE mechanism does allow the Vtk user to extract objects from the scene and directly manipulate them using the native language (Tcl, Python, Java, or whatever language Vtk is wrapped in). This, in a way, removes the need for the route and script mechanism (not completely though).
- Thanks:
- Thanks to Russ Coucher of Areva for numerous bug fixes and a new test.
- See Also
- vtkImporter
- Tests:
- vtkVRMLImporter (Tests)
Definition at line 73 of file vtkVRMLImporter.h.