Wt examples
3.3.0
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A single node in a file tree table. More...
#include <FileTreeTableNode.h>
Public Member Functions | |
FileTreeTableNode (const boost::filesystem::path &path) | |
Construct a new node for the given file. More... | |
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WTreeTableNode (const WString &labelText, WIconPair *labelIcon=0, WTreeTableNode *parentNode=0) | |
void | setColumnWidget (int column, WWidget *item) |
WWidget * | columnWidget (int column) |
WTreeTable * | table () const |
virtual void | insertChildNode (int index, WTreeNode *node) |
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WTreeNode (const WString &labelText, WIconPair *labelIcon=0, WTreeNode *parentNode=0) | |
~WTreeNode () | |
virtual WTree * | tree () const |
WText * | label () const |
WIconPair * | labelIcon () const |
void | setLabelIcon (WIconPair *labelIcon) |
void | addChildNode (WTreeNode *node) |
void | removeChildNode (WTreeNode *node) |
const std::vector< WTreeNode * > & | childNodes () const |
virtual int | displayedChildCount () const |
void | setChildCountPolicy (ChildCountPolicy policy) |
ChildCountPolicy | childCountPolicy () const |
void | setImagePack (const std::string &url) |
void | setLoadPolicy (LoadPolicy loadPolicy) |
bool | isExpanded () const |
void | setSelectable (bool selectable) |
virtual bool | isSelectable () const |
WTreeNode * | parentNode () const |
void | setNodeVisible (bool visible) |
void | setChildrenDecorated (bool decorated) |
void | setInteractive (bool interactive) |
void | expand () |
void | collapse () |
EventSignal< WMouseEvent > & | expanded () |
EventSignal< WMouseEvent > & | collapsed () |
Signal< bool > & | selected () |
Private Member Functions | |
virtual void | populate () |
Reimplements WTreeNode::populate to read files within a directory. More... | |
virtual bool | expandable () |
Reimplements WTreeNode::expandable. More... | |
Static Private Member Functions | |
static Wt::WIconPair * | createIcon (const boost::filesystem::path &path) |
Create the iconpair for representing the path. More... | |
Private Attributes | |
boost::filesystem::path | path_ |
The path. More... | |
Additional Inherited Members | |
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enum | LoadPolicy |
enum | ChildCountPolicy |
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LazyLoading | |
PreLoading | |
NextLevelLoading | |
Disabled | |
Enabled | |
Lazy | |
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virtual void | setTable (WTreeTable *table) |
A single node in a file tree table.
The node manages the details about one file, and if the file is a directory, populates a subtree with nodes for every directory item.
The tree node reimplements Wt::WTreeTableNode::populate() to populate a directory node only when the node is expanded. In this way, only directories that are actually browsed are loaded from disk.
Definition at line 28 of file FileTreeTableNode.h.
FileTreeTableNode::FileTreeTableNode | ( | const boost::filesystem::path & | path | ) |
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staticprivate |
Create the iconpair for representing the path.
Definition at line 60 of file FileTreeTableNode.C.
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privatevirtual |
Reimplements WTreeNode::expandable.
Reimplemented from Wt::WTreeNode.
Definition at line 90 of file FileTreeTableNode.C.
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privatevirtual |
Reimplements WTreeNode::populate to read files within a directory.
Reimplemented from Wt::WTreeNode.
Definition at line 71 of file FileTreeTableNode.C.
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private |
The path.
Definition at line 37 of file FileTreeTableNode.h.