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Mx Toolkit Reference Manual | ![]() |
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Top | Description | Object Hierarchy | Implemented Interfaces | Properties |
struct MxDeformBowTie; struct MxDeformBowTieClass; ClutterActor * mx_deform_bow_tie_new (void
); gdouble mx_deform_bow_tie_get_period (MxDeformBowTie *bow_tie
); void mx_deform_bow_tie_set_period (MxDeformBowTie *bow_tie
,gdouble period
); gboolean mx_deform_bow_tie_get_flip_back (MxDeformBowTie *bow_tie
); void mx_deform_bow_tie_set_flip_back (MxDeformBowTie *bow_tie
,gboolean flip_back
);
GObject +----GInitiallyUnowned +----ClutterActor +----MxWidget +----MxDeformTexture +----MxDeformBowTie
MxDeformBowTie implements ClutterContainer, ClutterScriptable, ClutterAnimatable, AtkImplementorIface and MxStylable.
struct MxDeformBowTie;
The contents of this structure is private and should only be accessed using the provided API.
struct MxDeformBowTieClass { MxDeformTextureClass parent_class; /* padding for future expansion */ void (*_padding_0) (void); void (*_padding_1) (void); void (*_padding_2) (void); void (*_padding_3) (void); void (*_padding_4) (void); };
void mx_deform_bow_tie_set_period (MxDeformBowTie *bow_tie
,gdouble period
);
gboolean mx_deform_bow_tie_get_flip_back (MxDeformBowTie *bow_tie
);
void mx_deform_bow_tie_set_flip_back (MxDeformBowTie *bow_tie
,gboolean flip_back
);