GEIS  2.0
Gesture Engine Interface Support
Data Structures
Here are the data structures with brief descriptions:
GeisRepresents an instance of the gesture recognition engine
GeisDeviceA gesture-capable input device
GeisEventA generic GEIS event
GeisFilterSelects a subset of possible gestures in a subscription
GeisFrameA collection of information describing the state of a gesture
GeisGestureAttrAn individual gesture attribute
GeisGestureClassA defined gesture classifier
GeisGestureFuncsThe set of callback functions invoked for various gesture-related events
GeisGroupA collection of gesture frames
GeisGroupSetA collection of GeisGroups
GeisInputFuncsCallback functions used to handle changes in the available input devices
GeisInstanceA geis gesture subscription instance
GeisRegionDefines a region over which gestures may take place
GeisSubscriptionA gesture recognition subscription
GeisTouchAn instance of a touch
GeisTouchIdRelates a touch in a frame to a touch object in a set
GeisTouchSetA collection of GeisTouch
GeisWinInfoGeneric display region description block
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