NAME
glslg - OpenGL geometry profile for the OpenGL Shading Lanauge (GLSL)
SYNOPSIS
glslgDESCRIPTION
This OpenGL profile corresponds to the geometry shader functionality introduced by the EXT_geometry_shader4 multi-vendor OpenGL extension.
The compiler output for this profile conforms to the language grammar defined by the OpenGL Shading Language specification.
3D API DEPENDENCIES
Requires support for OpenGL 2.0 and the EXT_geometry_shader4 extension.
OpenGL Extension Specifications
www.opengl.org/documentation/specs/version2.0/glspec20.pdf www.opengl.org/documentation/glsl/ www.opengl.org/registry/doc/GLSLangSpec.Full.1.20.8.pdf www.opengl.org/registry/specs/EXT/geometry_shader4.txtPROFILE OPTIONS
None.
DATA TYPES
SEMANTICS
to-be-written
VARYING INPUT SEMANTICS
UNIFORM INPUT SEMANTICS
OUTPUT SEMANTICS
STANDARD LIBRARY ISSUES
Geometry program Cg standard library routines are available.
SEE ALSO