ActiViz .NET
5.8.0
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vtkCamera - a virtual camera for 3D rendering More...
Public Member Functions | |
vtkCamera (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkCamera () | |
Construct camera instance with its focal point at the origin, and position=(0,0,1). The view up is along the y-axis, view angle is 30 degrees, and the clipping range is (.1,1000). | |
void | ApplyTransform (vtkTransform t) |
Apply a transform to the camera. The camera position, focal-point, and view-up are re-calculated using the transform's matrix to multiply the old points by the new transform. | |
void | Azimuth (double angle) |
Rotate the camera about the view up vector centered at the focal point. Note that the view up vector is whatever was set via SetViewUp, and is not necessarily perpendicular to the direction of projection. The result is a horizontal rotation of the camera. | |
void | ComputeProjAndViewParams () |
This function does 3 things. 1. It sets the camera mode to head tracked i.e ensures that the Asymmetric Frustuma are uses. 2. It sets variables like AsymLeft,AsymRight, AsymBottom and Asym to set the HeadTracked Projection Matrix. 3. It sets the View matrix Params. | |
void | ComputeViewPlaneNormal () |
This method is called automatically whenever necessary, it should never be used outside of vtkCamera.cxx. | |
void | DeepCopy (vtkCamera source) |
Copy the properties of `source' into `this'. Copy the contents of the matrices. | |
void | Dolly (double value) |
Divide the camera's distance from the focal point by the given dolly value. Use a value greater than one to dolly-in toward the focal point, and use a value less than one to dolly-out away from the focal point. | |
void | Elevation (double angle) |
Rotate the camera about the cross product of the negative of the direction of projection and the view up vector, using the focal point as the center of rotation. The result is a vertical rotation of the scene. | |
vtkMatrix4x4 | GetCameraLightTransformMatrix () |
Returns a transformation matrix for a coordinate frame attached to the camera, where the camera is located at (0, 0, 1) looking at the focal point at (0, 0, 0), with up being (0, 1, 0). | |
virtual double[] | GetClippingRange () |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000). | |
virtual void | GetClippingRange (ref double _arg1, ref double _arg2) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000). | |
virtual void | GetClippingRange (IntPtr _arg) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000). | |
virtual vtkMatrix4x4 | GetCompositeProjectionTransformMatrix (double aspect, double nearz, double farz) |
Return the concatenation of the ViewTransform and the ProjectionTransform. This transform will convert world coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]). | |
virtual double[] | GetDirectionOfProjection () |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique. | |
virtual void | GetDirectionOfProjection (ref double _arg1, ref double _arg2, ref double _arg3) |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique. | |
virtual void | GetDirectionOfProjection (IntPtr _arg) |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique. | |
virtual double | GetDistance () |
Return the distance from the camera position to the focal point. This distance is positive. | |
virtual double | GetEyeAngle () |
Set/Get the separation between eyes (in degrees). This is used when generating stereo images. | |
virtual double | GetFocalDisk () |
Set the size of the cameras lens in world coordinates. This is only used when the renderer is doing focal depth rendering. When that is being done the size of the focal disk will effect how significant the depth effects will be. | |
virtual double[] | GetFocalPoint () |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin. | |
virtual void | GetFocalPoint (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin. | |
virtual void | GetFocalPoint (IntPtr _arg) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin. | |
virtual void | GetFrustumPlanes (double aspect, IntPtr planes) |
Get the plane equations that bound the view frustum. The plane normals point inward. The planes array contains six plane equations of the form (Ax+By+Cz+D=0), the first four values are (A,B,C,D) which repeats for each of the planes. The planes are given in the following order: -x,+x,-y,+y,-z,+z. Warning: it means left,right,bottom,top,far,near (NOT near,far) The aspect of the viewport is needed to correctly compute the planes. | |
virtual int | GetHeadTracked () |
HeadTracker mode. It impacts on the computation of the transforms. Initial value is false. vtkSetMacro(HeadTracked,bool);. | |
virtual int | GetLeftEye () |
Set the Left Eye setting. | |
double[] | GetOrientation () |
Get the orientation of the camera. | |
double[] | GetOrientationWXYZ () |
Get the orientation of the camera. | |
virtual int | GetParallelProjection () |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection. | |
virtual double | GetParallelScale () |
Set/Get the scaling used for a parallel projection, i.e. the height of the viewport in world-coordinate distances. The default is 1. Note that the "scale" parameter works as an "inverse scale" --- larger numbers produce smaller images. This method has no effect in perspective projection mode. | |
virtual double[] | GetPosition () |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1). | |
virtual void | GetPosition (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1). | |
virtual void | GetPosition (IntPtr _arg) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1). | |
virtual vtkMatrix4x4 | GetProjectionTransformMatrix (double aspect, double nearz, double farz) |
Return the projection transform matrix, which converts from camera coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]). | |
virtual vtkPerspectiveTransform | GetProjectionTransformObject (double aspect, double nearz, double farz) |
Return the projection transform matrix, which converts from camera coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]). | |
double | GetRoll () |
Set the roll angle of the camera about the direction of projection. | |
virtual double | GetThickness () |
Set the distance between clipping planes. This method adjusts the far clipping plane to be set a distance 'thickness' beyond the near clipping plane. | |
virtual int | GetUseHorizontalViewAngle () |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges. | |
virtual vtkHomogeneousTransform | GetUserTransform () |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ProjectionTransform. | |
virtual vtkHomogeneousTransform | GetUserViewTransform () |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ViewTransform. | |
virtual double | GetViewAngle () |
Set/Get the camera view angle, which is the angular height of the camera view measured in degrees. The default angle is 30 degrees. This method has no effect in parallel projection mode. The formula for setting the angle up for perfect perspective viewing is: angle = 2*atan((h/2)/d) where h is the height of the RenderWindow (measured by holding a ruler up to your screen) and d is the distance from your eyes to the screen. | |
virtual double[] | GetViewPlaneNormal () |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles. | |
virtual void | GetViewPlaneNormal (ref double _arg1, ref double _arg2, ref double _arg3) |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles. | |
virtual void | GetViewPlaneNormal (IntPtr _arg) |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles. | |
virtual double[] | GetViewShear () |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance). | |
virtual void | GetViewShear (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance). | |
virtual void | GetViewShear (IntPtr _arg) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance). | |
virtual vtkMatrix4x4 | GetViewTransformMatrix () |
Return the matrix of the view transform. The ViewTransform depends on only three ivars: the Position, the FocalPoint, and the ViewUp vector. All the other methods are there simply for the sake of the users' convenience. | |
virtual vtkTransform | GetViewTransformObject () |
Return the view transform. The ViewTransform depends on only three ivars: the Position, the FocalPoint, and the ViewUp vector. All the other methods are there simply for the sake of the users' convenience. | |
virtual double[] | GetViewUp () |
Set/Get the view up direction for the camera. The default is (0,1,0). | |
virtual void | GetViewUp (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the view up direction for the camera. The default is (0,1,0). | |
virtual void | GetViewUp (IntPtr _arg) |
Set/Get the view up direction for the camera. The default is (0,1,0). | |
uint | GetViewingRaysMTime () |
Return the MTime that concerns recomputing the view rays of the camera. | |
virtual double[] | GetWindowCenter () |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen. | |
virtual void | GetWindowCenter (ref double _arg1, ref double _arg2) |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen. | |
virtual void | GetWindowCenter (IntPtr _arg) |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkCamera | NewInstance () |
Undocumented Block. | |
void | OrthogonalizeViewUp () |
Recompute the ViewUp vector to force it to be perpendicular to camera->focalpoint vector. Unless you are going to use Yaw or Azimuth on the camera, there is no need to do this. | |
virtual void | ParallelProjectionOff () |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection. | |
virtual void | ParallelProjectionOn () |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection. | |
void | Pitch (double angle) |
Rotate the focal point about the cross product of the view up vector and the direction of projection, using the camera's position as the center of rotation. The result is a vertical rotation of the camera. | |
virtual void | Render (vtkRenderer arg0) |
This method causes the camera to set up whatever is required for viewing the scene. This is actually handled by an subclass of vtkCamera, which is created through New() | |
void | Roll (double angle) |
Rotate the camera about the direction of projection. This will spin the camera about its axis. | |
void | SetClippingRange (double dNear, double dFar) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000). | |
void | SetClippingRange (IntPtr a) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000). | |
void | SetConfigParams (double o2screen, double o2right, double o2left, double o2top, double o2bottom, double interOccDist, double scale, vtkMatrix4x4 surfaceRot) |
Setting the configuration parameters for head tracked camera. | |
void | SetDistance (double arg0) |
Move the focal point so that it is the specified distance from the camera position. This distance must be positive. | |
virtual void | SetEyeAngle (double _arg) |
Set/Get the separation between eyes (in degrees). This is used when generating stereo images. | |
virtual void | SetFocalDisk (double _arg) |
Set the size of the cameras lens in world coordinates. This is only used when the renderer is doing focal depth rendering. When that is being done the size of the focal disk will effect how significant the depth effects will be. | |
void | SetFocalPoint (double x, double y, double z) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin. | |
void | SetFocalPoint (IntPtr a) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin. | |
void | SetHeadPose (double x00, double x01, double x02, double x03, double x10, double x11, double x12, double x13, double x20, double x21, double x22, double x23, double x30, double x31, double x32, double x33) |
This function is a convinience function intended for the Paraview ServerManager. | |
virtual void | SetHeadTracked (int _arg) |
HeadTracker mode. It impacts on the computation of the transforms. Initial value is false. vtkSetMacro(HeadTracked,bool);. | |
virtual void | SetLeftEye (int _arg) |
Set the Left Eye setting. | |
void | SetObliqueAngles (double alpha, double beta) |
Get/Set the oblique viewing angles. The first angle, alpha, is the angle (measured from the horizontal) that rays along the direction of projection will follow once projected onto the 2D screen. The second angle, beta, is the angle between the view plane and the direction of projection. This creates a shear transform x' = x + dz*cos(alpha)/tan(beta), y' = dz*sin(alpha)/tan(beta) where dz is the distance of the point from the focal plane. The angles are (45,90) by default. Oblique projections commonly use (30,63.435). | |
void | SetParallelProjection (int flag) |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection. | |
void | SetParallelScale (double scale) |
Set/Get the scaling used for a parallel projection, i.e. the height of the viewport in world-coordinate distances. The default is 1. Note that the "scale" parameter works as an "inverse scale" --- larger numbers produce smaller images. This method has no effect in perspective projection mode. | |
void | SetPosition (double x, double y, double z) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1). | |
void | SetPosition (IntPtr a) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1). | |
void | SetRoll (double angle) |
Set the roll angle of the camera about the direction of projection. | |
void | SetThickness (double arg0) |
Set the distance between clipping planes. This method adjusts the far clipping plane to be set a distance 'thickness' beyond the near clipping plane. | |
void | SetUseHorizontalViewAngle (int flag) |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges. | |
void | SetUserTransform (vtkHomogeneousTransform transform) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ProjectionTransform. | |
void | SetUserViewTransform (vtkHomogeneousTransform transform) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ViewTransform. | |
void | SetViewAngle (double angle) |
Set/Get the camera view angle, which is the angular height of the camera view measured in degrees. The default angle is 30 degrees. This method has no effect in parallel projection mode. The formula for setting the angle up for perfect perspective viewing is: angle = 2*atan((h/2)/d) where h is the height of the RenderWindow (measured by holding a ruler up to your screen) and d is the distance from your eyes to the screen. | |
void | SetViewShear (double dxdz, double dydz, double center) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance). | |
void | SetViewShear (IntPtr d) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance). | |
void | SetViewUp (double vx, double vy, double vz) |
Set/Get the view up direction for the camera. The default is (0,1,0). | |
void | SetViewUp (IntPtr a) |
Set/Get the view up direction for the camera. The default is (0,1,0). | |
void | SetWindowCenter (double x, double y) |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen. | |
void | ShallowCopy (vtkCamera source) |
Copy the properties of `source' into `this'. Copy pointers of matrices. | |
virtual void | UpdateViewport (vtkRenderer arg0) |
Update the viewport. | |
virtual void | UseHorizontalViewAngleOff () |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges. | |
virtual void | UseHorizontalViewAngleOn () |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges. | |
void | ViewingRaysModified () |
Mark that something has changed which requires the view rays to be recomputed. | |
void | Yaw (double angle) |
Rotate the focal point about the view up vector, using the camera's position as the center of rotation. Note that the view up vector is whatever was set via SetViewUp, and is not necessarily perpendicular to the direction of projection. The result is a horizontal rotation of the scene. | |
void | Zoom (double factor) |
In perspective mode, decrease the view angle by the specified factor. In parallel mode, decrease the parallel scale by the specified factor. A value greater than 1 is a zoom-in, a value less than 1 is a zoom-out. | |
Static Public Member Functions | |
static new vtkCamera | New () |
Construct camera instance with its focal point at the origin, and position=(0,0,1). The view up is along the y-axis, view angle is 30 degrees, and the clipping range is (.1,1000). | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkCamera | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkCamera" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "9vtkCamera" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkCamera_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkCamera_ApplyTransform_01 (HandleRef pThis, HandleRef t) |
static internal void | vtkCamera_Azimuth_02 (HandleRef pThis, double angle) |
static internal void | vtkCamera_ComputeProjAndViewParams_03 (HandleRef pThis) |
static internal void | vtkCamera_ComputeViewPlaneNormal_04 (HandleRef pThis) |
static internal void | vtkCamera_DeepCopy_05 (HandleRef pThis, HandleRef source) |
static internal void | vtkCamera_Dolly_06 (HandleRef pThis, double value) |
static internal void | vtkCamera_Elevation_07 (HandleRef pThis, double angle) |
static internal IntPtr | vtkCamera_GetCameraLightTransformMatrix_08 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetClippingRange_09 (HandleRef pThis) |
static internal void | vtkCamera_GetClippingRange_10 (HandleRef pThis, ref double _arg1, ref double _arg2) |
static internal void | vtkCamera_GetClippingRange_11 (HandleRef pThis, IntPtr _arg) |
static internal IntPtr | vtkCamera_GetCompositeProjectionTransformMatrix_12 (HandleRef pThis, double aspect, double nearz, double farz, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetDirectionOfProjection_13 (HandleRef pThis) |
static internal void | vtkCamera_GetDirectionOfProjection_14 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetDirectionOfProjection_15 (HandleRef pThis, IntPtr _arg) |
static internal double | vtkCamera_GetDistance_16 (HandleRef pThis) |
static internal double | vtkCamera_GetEyeAngle_17 (HandleRef pThis) |
static internal double | vtkCamera_GetFocalDisk_18 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetFocalPoint_19 (HandleRef pThis) |
static internal void | vtkCamera_GetFocalPoint_20 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetFocalPoint_21 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkCamera_GetFrustumPlanes_22 (HandleRef pThis, double aspect, IntPtr planes) |
static internal int | vtkCamera_GetHeadTracked_23 (HandleRef pThis) |
static internal int | vtkCamera_GetLeftEye_24 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetOrientation_25 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetOrientationWXYZ_26 (HandleRef pThis) |
static internal int | vtkCamera_GetParallelProjection_27 (HandleRef pThis) |
static internal double | vtkCamera_GetParallelScale_28 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetPosition_29 (HandleRef pThis) |
static internal void | vtkCamera_GetPosition_30 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetPosition_31 (HandleRef pThis, IntPtr _arg) |
static internal IntPtr | vtkCamera_GetProjectionTransformMatrix_32 (HandleRef pThis, double aspect, double nearz, double farz, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetProjectionTransformObject_33 (HandleRef pThis, double aspect, double nearz, double farz, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal double | vtkCamera_GetRoll_34 (HandleRef pThis) |
static internal double | vtkCamera_GetThickness_35 (HandleRef pThis) |
static internal int | vtkCamera_GetUseHorizontalViewAngle_36 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetUserTransform_37 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetUserViewTransform_38 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal double | vtkCamera_GetViewAngle_39 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetViewPlaneNormal_40 (HandleRef pThis) |
static internal void | vtkCamera_GetViewPlaneNormal_41 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetViewPlaneNormal_42 (HandleRef pThis, IntPtr _arg) |
static internal IntPtr | vtkCamera_GetViewShear_43 (HandleRef pThis) |
static internal void | vtkCamera_GetViewShear_44 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetViewShear_45 (HandleRef pThis, IntPtr _arg) |
static internal IntPtr | vtkCamera_GetViewTransformMatrix_46 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetViewTransformObject_47 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkCamera_GetViewUp_48 (HandleRef pThis) |
static internal void | vtkCamera_GetViewUp_49 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkCamera_GetViewUp_50 (HandleRef pThis, IntPtr _arg) |
static internal uint | vtkCamera_GetViewingRaysMTime_51 (HandleRef pThis) |
static internal IntPtr | vtkCamera_GetWindowCenter_52 (HandleRef pThis) |
static internal void | vtkCamera_GetWindowCenter_53 (HandleRef pThis, ref double _arg1, ref double _arg2) |
static internal void | vtkCamera_GetWindowCenter_54 (HandleRef pThis, IntPtr _arg) |
static internal int | vtkCamera_IsA_55 (HandleRef pThis, string type) |
static internal int | vtkCamera_IsTypeOf_56 (string type) |
static internal IntPtr | vtkCamera_NewInstance_58 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkCamera_OrthogonalizeViewUp_59 (HandleRef pThis) |
static internal void | vtkCamera_ParallelProjectionOff_60 (HandleRef pThis) |
static internal void | vtkCamera_ParallelProjectionOn_61 (HandleRef pThis) |
static internal void | vtkCamera_Pitch_62 (HandleRef pThis, double angle) |
static internal void | vtkCamera_Render_63 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkCamera_Roll_64 (HandleRef pThis, double angle) |
static internal IntPtr | vtkCamera_SafeDownCast_65 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkCamera_SetClippingRange_66 (HandleRef pThis, double dNear, double dFar) |
static internal void | vtkCamera_SetClippingRange_67 (HandleRef pThis, IntPtr a) |
static internal void | vtkCamera_SetConfigParams_68 (HandleRef pThis, double o2screen, double o2right, double o2left, double o2top, double o2bottom, double interOccDist, double scale, HandleRef surfaceRot) |
static internal void | vtkCamera_SetDistance_69 (HandleRef pThis, double arg0) |
static internal void | vtkCamera_SetEyeAngle_70 (HandleRef pThis, double _arg) |
static internal void | vtkCamera_SetFocalDisk_71 (HandleRef pThis, double _arg) |
static internal void | vtkCamera_SetFocalPoint_72 (HandleRef pThis, double x, double y, double z) |
static internal void | vtkCamera_SetFocalPoint_73 (HandleRef pThis, IntPtr a) |
static internal void | vtkCamera_SetHeadPose_74 (HandleRef pThis, double x00, double x01, double x02, double x03, double x10, double x11, double x12, double x13, double x20, double x21, double x22, double x23, double x30, double x31, double x32, double x33) |
static internal void | vtkCamera_SetHeadTracked_75 (HandleRef pThis, int _arg) |
static internal void | vtkCamera_SetLeftEye_76 (HandleRef pThis, int _arg) |
static internal void | vtkCamera_SetObliqueAngles_77 (HandleRef pThis, double alpha, double beta) |
static internal void | vtkCamera_SetParallelProjection_78 (HandleRef pThis, int flag) |
static internal void | vtkCamera_SetParallelScale_79 (HandleRef pThis, double scale) |
static internal void | vtkCamera_SetPosition_80 (HandleRef pThis, double x, double y, double z) |
static internal void | vtkCamera_SetPosition_81 (HandleRef pThis, IntPtr a) |
static internal void | vtkCamera_SetRoll_82 (HandleRef pThis, double angle) |
static internal void | vtkCamera_SetThickness_83 (HandleRef pThis, double arg0) |
static internal void | vtkCamera_SetUseHorizontalViewAngle_84 (HandleRef pThis, int flag) |
static internal void | vtkCamera_SetUserTransform_85 (HandleRef pThis, HandleRef transform) |
static internal void | vtkCamera_SetUserViewTransform_86 (HandleRef pThis, HandleRef transform) |
static internal void | vtkCamera_SetViewAngle_87 (HandleRef pThis, double angle) |
static internal void | vtkCamera_SetViewShear_88 (HandleRef pThis, double dxdz, double dydz, double center) |
static internal void | vtkCamera_SetViewShear_89 (HandleRef pThis, IntPtr d) |
static internal void | vtkCamera_SetViewUp_90 (HandleRef pThis, double vx, double vy, double vz) |
static internal void | vtkCamera_SetViewUp_91 (HandleRef pThis, IntPtr a) |
static internal void | vtkCamera_SetWindowCenter_92 (HandleRef pThis, double x, double y) |
static internal void | vtkCamera_ShallowCopy_93 (HandleRef pThis, HandleRef source) |
static internal void | vtkCamera_UpdateViewport_94 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkCamera_UseHorizontalViewAngleOff_95 (HandleRef pThis) |
static internal void | vtkCamera_UseHorizontalViewAngleOn_96 (HandleRef pThis) |
static internal void | vtkCamera_ViewingRaysModified_97 (HandleRef pThis) |
static internal void | vtkCamera_Yaw_98 (HandleRef pThis, double angle) |
static internal void | vtkCamera_Zoom_99 (HandleRef pThis, double factor) |
Static Private Member Functions | |
static | vtkCamera () |
Automatically generated type registration mechanics. |
vtkCamera - a virtual camera for 3D rendering
Description vtkCamera is a virtual camera for 3D rendering. It provides methods to position and orient the view point and focal point. Convenience methods for moving about the focal point also are provided. More complex methods allow the manipulation of the computer graphics model including view up vector, clipping planes, and camera perspective.
static Kitware.VTK.vtkCamera.vtkCamera | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkCamera.vtkCamera | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Construct camera instance with its focal point at the origin, and position=(0,0,1). The view up is along the y-axis, view angle is 30 degrees, and the clipping range is (.1,1000).
Apply a transform to the camera. The camera position, focal-point, and view-up are re-calculated using the transform's matrix to multiply the old points by the new transform.
void Kitware.VTK.vtkCamera.Azimuth | ( | double | angle | ) |
Rotate the camera about the view up vector centered at the focal point. Note that the view up vector is whatever was set via SetViewUp, and is not necessarily perpendicular to the direction of projection. The result is a horizontal rotation of the camera.
This function does 3 things. 1. It sets the camera mode to head tracked i.e ensures that the Asymmetric Frustuma are uses. 2. It sets variables like AsymLeft,AsymRight, AsymBottom and Asym to set the HeadTracked Projection Matrix. 3. It sets the View matrix Params.
This method is called automatically whenever necessary, it should never be used outside of vtkCamera.cxx.
void Kitware.VTK.vtkCamera.DeepCopy | ( | vtkCamera | source | ) |
Copy the properties of `source' into `this'. Copy the contents of the matrices.
override void Kitware.VTK.vtkCamera.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
void Kitware.VTK.vtkCamera.Dolly | ( | double | value | ) |
Divide the camera's distance from the focal point by the given dolly value. Use a value greater than one to dolly-in toward the focal point, and use a value less than one to dolly-out away from the focal point.
void Kitware.VTK.vtkCamera.Elevation | ( | double | angle | ) |
Rotate the camera about the cross product of the negative of the direction of projection and the view up vector, using the focal point as the center of rotation. The result is a vertical rotation of the scene.
Returns a transformation matrix for a coordinate frame attached to the camera, where the camera is located at (0, 0, 1) looking at the focal point at (0, 0, 0), with up being (0, 1, 0).
virtual double [] Kitware.VTK.vtkCamera.GetClippingRange | ( | ) | [virtual] |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000).
virtual void Kitware.VTK.vtkCamera.GetClippingRange | ( | ref double | _arg1, |
ref double | _arg2 | ||
) | [virtual] |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000).
virtual void Kitware.VTK.vtkCamera.GetClippingRange | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000).
virtual vtkMatrix4x4 Kitware.VTK.vtkCamera.GetCompositeProjectionTransformMatrix | ( | double | aspect, |
double | nearz, | ||
double | farz | ||
) | [virtual] |
Return the concatenation of the ViewTransform and the ProjectionTransform. This transform will convert world coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]).
virtual double [] Kitware.VTK.vtkCamera.GetDirectionOfProjection | ( | ) | [virtual] |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique.
virtual void Kitware.VTK.vtkCamera.GetDirectionOfProjection | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique.
virtual void Kitware.VTK.vtkCamera.GetDirectionOfProjection | ( | IntPtr | _arg | ) | [virtual] |
Get the vector in the direction from the camera position to the focal point. This is usually the opposite of the ViewPlaneNormal, the vector perpendicular to the screen, unless the view is oblique.
virtual double Kitware.VTK.vtkCamera.GetDistance | ( | ) | [virtual] |
Return the distance from the camera position to the focal point. This distance is positive.
virtual double Kitware.VTK.vtkCamera.GetEyeAngle | ( | ) | [virtual] |
Set/Get the separation between eyes (in degrees). This is used when generating stereo images.
virtual double Kitware.VTK.vtkCamera.GetFocalDisk | ( | ) | [virtual] |
Set the size of the cameras lens in world coordinates. This is only used when the renderer is doing focal depth rendering. When that is being done the size of the focal disk will effect how significant the depth effects will be.
virtual double [] Kitware.VTK.vtkCamera.GetFocalPoint | ( | ) | [virtual] |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin.
virtual void Kitware.VTK.vtkCamera.GetFocalPoint | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin.
virtual void Kitware.VTK.vtkCamera.GetFocalPoint | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin.
virtual void Kitware.VTK.vtkCamera.GetFrustumPlanes | ( | double | aspect, |
IntPtr | planes | ||
) | [virtual] |
Get the plane equations that bound the view frustum. The plane normals point inward. The planes array contains six plane equations of the form (Ax+By+Cz+D=0), the first four values are (A,B,C,D) which repeats for each of the planes. The planes are given in the following order: -x,+x,-y,+y,-z,+z. Warning: it means left,right,bottom,top,far,near (NOT near,far) The aspect of the viewport is needed to correctly compute the planes.
virtual int Kitware.VTK.vtkCamera.GetHeadTracked | ( | ) | [virtual] |
HeadTracker mode. It impacts on the computation of the transforms. Initial value is false. vtkSetMacro(HeadTracked,bool);.
virtual int Kitware.VTK.vtkCamera.GetLeftEye | ( | ) | [virtual] |
Set the Left Eye setting.
double [] Kitware.VTK.vtkCamera.GetOrientation | ( | ) |
Get the orientation of the camera.
double [] Kitware.VTK.vtkCamera.GetOrientationWXYZ | ( | ) |
Get the orientation of the camera.
virtual int Kitware.VTK.vtkCamera.GetParallelProjection | ( | ) | [virtual] |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection.
virtual double Kitware.VTK.vtkCamera.GetParallelScale | ( | ) | [virtual] |
Set/Get the scaling used for a parallel projection, i.e. the height of the viewport in world-coordinate distances. The default is 1. Note that the "scale" parameter works as an "inverse scale" --- larger numbers produce smaller images. This method has no effect in perspective projection mode.
virtual double [] Kitware.VTK.vtkCamera.GetPosition | ( | ) | [virtual] |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1).
virtual void Kitware.VTK.vtkCamera.GetPosition | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1).
virtual void Kitware.VTK.vtkCamera.GetPosition | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1).
virtual vtkMatrix4x4 Kitware.VTK.vtkCamera.GetProjectionTransformMatrix | ( | double | aspect, |
double | nearz, | ||
double | farz | ||
) | [virtual] |
Return the projection transform matrix, which converts from camera coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]).
virtual vtkPerspectiveTransform Kitware.VTK.vtkCamera.GetProjectionTransformObject | ( | double | aspect, |
double | nearz, | ||
double | farz | ||
) | [virtual] |
Return the projection transform matrix, which converts from camera coordinates to viewport coordinates. The 'aspect' is the width/height for the viewport, and the nearz and farz are the Z-buffer values that map to the near and far clipping planes. The viewport coordinates of a point located inside the frustum are in the range ([-1,+1],[-1,+1],[nearz,farz]).
double Kitware.VTK.vtkCamera.GetRoll | ( | ) |
Set the roll angle of the camera about the direction of projection.
virtual double Kitware.VTK.vtkCamera.GetThickness | ( | ) | [virtual] |
Set the distance between clipping planes. This method adjusts the far clipping plane to be set a distance 'thickness' beyond the near clipping plane.
virtual int Kitware.VTK.vtkCamera.GetUseHorizontalViewAngle | ( | ) | [virtual] |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges.
virtual vtkHomogeneousTransform Kitware.VTK.vtkCamera.GetUserTransform | ( | ) | [virtual] |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ProjectionTransform.
virtual vtkHomogeneousTransform Kitware.VTK.vtkCamera.GetUserViewTransform | ( | ) | [virtual] |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ViewTransform.
virtual double Kitware.VTK.vtkCamera.GetViewAngle | ( | ) | [virtual] |
Set/Get the camera view angle, which is the angular height of the camera view measured in degrees. The default angle is 30 degrees. This method has no effect in parallel projection mode. The formula for setting the angle up for perfect perspective viewing is: angle = 2*atan((h/2)/d) where h is the height of the RenderWindow (measured by holding a ruler up to your screen) and d is the distance from your eyes to the screen.
Return the MTime that concerns recomputing the view rays of the camera.
virtual double [] Kitware.VTK.vtkCamera.GetViewPlaneNormal | ( | ) | [virtual] |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles.
virtual void Kitware.VTK.vtkCamera.GetViewPlaneNormal | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles.
virtual void Kitware.VTK.vtkCamera.GetViewPlaneNormal | ( | IntPtr | _arg | ) | [virtual] |
Get the ViewPlaneNormal. This vector will point opposite to the direction of projection, unless you have created an sheared output view using SetViewShear/SetObliqueAngles.
virtual double [] Kitware.VTK.vtkCamera.GetViewShear | ( | ) | [virtual] |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance).
virtual void Kitware.VTK.vtkCamera.GetViewShear | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance).
virtual void Kitware.VTK.vtkCamera.GetViewShear | ( | IntPtr | _arg | ) | [virtual] |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance).
virtual vtkMatrix4x4 Kitware.VTK.vtkCamera.GetViewTransformMatrix | ( | ) | [virtual] |
Return the matrix of the view transform. The ViewTransform depends on only three ivars: the Position, the FocalPoint, and the ViewUp vector. All the other methods are there simply for the sake of the users' convenience.
virtual vtkTransform Kitware.VTK.vtkCamera.GetViewTransformObject | ( | ) | [virtual] |
Return the view transform. The ViewTransform depends on only three ivars: the Position, the FocalPoint, and the ViewUp vector. All the other methods are there simply for the sake of the users' convenience.
virtual double [] Kitware.VTK.vtkCamera.GetViewUp | ( | ) | [virtual] |
Set/Get the view up direction for the camera. The default is (0,1,0).
virtual void Kitware.VTK.vtkCamera.GetViewUp | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the view up direction for the camera. The default is (0,1,0).
virtual void Kitware.VTK.vtkCamera.GetViewUp | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the view up direction for the camera. The default is (0,1,0).
virtual double [] Kitware.VTK.vtkCamera.GetWindowCenter | ( | ) | [virtual] |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen.
virtual void Kitware.VTK.vtkCamera.GetWindowCenter | ( | ref double | _arg1, |
ref double | _arg2 | ||
) | [virtual] |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen.
virtual void Kitware.VTK.vtkCamera.GetWindowCenter | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen.
override int Kitware.VTK.vtkCamera.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
static new int Kitware.VTK.vtkCamera.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
static new vtkCamera Kitware.VTK.vtkCamera.New | ( | ) | [static] |
Construct camera instance with its focal point at the origin, and position=(0,0,1). The view up is along the y-axis, view angle is 30 degrees, and the clipping range is (.1,1000).
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
Recompute the ViewUp vector to force it to be perpendicular to camera->focalpoint vector. Unless you are going to use Yaw or Azimuth on the camera, there is no need to do this.
virtual void Kitware.VTK.vtkCamera.ParallelProjectionOff | ( | ) | [virtual] |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection.
virtual void Kitware.VTK.vtkCamera.ParallelProjectionOn | ( | ) | [virtual] |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection.
void Kitware.VTK.vtkCamera.Pitch | ( | double | angle | ) |
Rotate the focal point about the cross product of the view up vector and the direction of projection, using the camera's position as the center of rotation. The result is a vertical rotation of the camera.
virtual void Kitware.VTK.vtkCamera.Render | ( | vtkRenderer | arg0 | ) | [virtual] |
This method causes the camera to set up whatever is required for viewing the scene. This is actually handled by an subclass of vtkCamera, which is created through New()
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
void Kitware.VTK.vtkCamera.Roll | ( | double | angle | ) |
Rotate the camera about the direction of projection. This will spin the camera about its axis.
static new vtkCamera Kitware.VTK.vtkCamera.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
void Kitware.VTK.vtkCamera.SetClippingRange | ( | double | dNear, |
double | dFar | ||
) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000).
void Kitware.VTK.vtkCamera.SetClippingRange | ( | IntPtr | a | ) |
Set/Get the location of the near and far clipping planes along the direction of projection. Both of these values must be positive. How the clipping planes are set can have a large impact on how well z-buffering works. In particular the front clipping plane can make a very big difference. Setting it to 0.01 when it really could be 1.0 can have a big impact on your z-buffer resolution farther away. The default clipping range is (0.1,1000).
void Kitware.VTK.vtkCamera.SetConfigParams | ( | double | o2screen, |
double | o2right, | ||
double | o2left, | ||
double | o2top, | ||
double | o2bottom, | ||
double | interOccDist, | ||
double | scale, | ||
vtkMatrix4x4 | surfaceRot | ||
) |
Setting the configuration parameters for head tracked camera.
void Kitware.VTK.vtkCamera.SetDistance | ( | double | arg0 | ) |
Move the focal point so that it is the specified distance from the camera position. This distance must be positive.
virtual void Kitware.VTK.vtkCamera.SetEyeAngle | ( | double | _arg | ) | [virtual] |
Set/Get the separation between eyes (in degrees). This is used when generating stereo images.
virtual void Kitware.VTK.vtkCamera.SetFocalDisk | ( | double | _arg | ) | [virtual] |
Set the size of the cameras lens in world coordinates. This is only used when the renderer is doing focal depth rendering. When that is being done the size of the focal disk will effect how significant the depth effects will be.
void Kitware.VTK.vtkCamera.SetFocalPoint | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin.
void Kitware.VTK.vtkCamera.SetFocalPoint | ( | IntPtr | a | ) |
Set/Get the focal of the camera in world coordinates. The default focal point is the origin.
void Kitware.VTK.vtkCamera.SetHeadPose | ( | double | x00, |
double | x01, | ||
double | x02, | ||
double | x03, | ||
double | x10, | ||
double | x11, | ||
double | x12, | ||
double | x13, | ||
double | x20, | ||
double | x21, | ||
double | x22, | ||
double | x23, | ||
double | x30, | ||
double | x31, | ||
double | x32, | ||
double | x33 | ||
) |
This function is a convinience function intended for the Paraview ServerManager.
virtual void Kitware.VTK.vtkCamera.SetHeadTracked | ( | int | _arg | ) | [virtual] |
HeadTracker mode. It impacts on the computation of the transforms. Initial value is false. vtkSetMacro(HeadTracked,bool);.
virtual void Kitware.VTK.vtkCamera.SetLeftEye | ( | int | _arg | ) | [virtual] |
Set the Left Eye setting.
void Kitware.VTK.vtkCamera.SetObliqueAngles | ( | double | alpha, |
double | beta | ||
) |
Get/Set the oblique viewing angles. The first angle, alpha, is the angle (measured from the horizontal) that rays along the direction of projection will follow once projected onto the 2D screen. The second angle, beta, is the angle between the view plane and the direction of projection. This creates a shear transform x' = x + dz*cos(alpha)/tan(beta), y' = dz*sin(alpha)/tan(beta) where dz is the distance of the point from the focal plane. The angles are (45,90) by default. Oblique projections commonly use (30,63.435).
void Kitware.VTK.vtkCamera.SetParallelProjection | ( | int | flag | ) |
Set/Get the value of the ParallelProjection instance variable. This determines if the camera should do a perspective or parallel projection.
void Kitware.VTK.vtkCamera.SetParallelScale | ( | double | scale | ) |
Set/Get the scaling used for a parallel projection, i.e. the height of the viewport in world-coordinate distances. The default is 1. Note that the "scale" parameter works as an "inverse scale" --- larger numbers produce smaller images. This method has no effect in perspective projection mode.
void Kitware.VTK.vtkCamera.SetPosition | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1).
void Kitware.VTK.vtkCamera.SetPosition | ( | IntPtr | a | ) |
Set/Get the position of the camera in world coordinates. The default position is (0,0,1).
void Kitware.VTK.vtkCamera.SetRoll | ( | double | angle | ) |
Set the roll angle of the camera about the direction of projection.
void Kitware.VTK.vtkCamera.SetThickness | ( | double | arg0 | ) |
Set the distance between clipping planes. This method adjusts the far clipping plane to be set a distance 'thickness' beyond the near clipping plane.
void Kitware.VTK.vtkCamera.SetUseHorizontalViewAngle | ( | int | flag | ) |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges.
void Kitware.VTK.vtkCamera.SetUserTransform | ( | vtkHomogeneousTransform | transform | ) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ProjectionTransform.
void Kitware.VTK.vtkCamera.SetUserViewTransform | ( | vtkHomogeneousTransform | transform | ) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated to the camera's ViewTransform.
void Kitware.VTK.vtkCamera.SetViewAngle | ( | double | angle | ) |
Set/Get the camera view angle, which is the angular height of the camera view measured in degrees. The default angle is 30 degrees. This method has no effect in parallel projection mode. The formula for setting the angle up for perfect perspective viewing is: angle = 2*atan((h/2)/d) where h is the height of the RenderWindow (measured by holding a ruler up to your screen) and d is the distance from your eyes to the screen.
void Kitware.VTK.vtkCamera.SetViewShear | ( | double | dxdz, |
double | dydz, | ||
double | center | ||
) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance).
void Kitware.VTK.vtkCamera.SetViewShear | ( | IntPtr | d | ) |
Set/get the shear transform of the viewing frustum. Parameters are dx/dz, dy/dz, and center. center is a factor that describes where to shear around. The distance dshear from the camera where no shear occurs is given by (dshear = center * FocalDistance).
void Kitware.VTK.vtkCamera.SetViewUp | ( | double | vx, |
double | vy, | ||
double | vz | ||
) |
Set/Get the view up direction for the camera. The default is (0,1,0).
void Kitware.VTK.vtkCamera.SetViewUp | ( | IntPtr | a | ) |
Set/Get the view up direction for the camera. The default is (0,1,0).
void Kitware.VTK.vtkCamera.SetWindowCenter | ( | double | x, |
double | y | ||
) |
Set/Get the center of the window in viewport coordinates. The viewport coordinate range is ([-1,+1],[-1,+1]). This method is for if you have one window which consists of several viewports, or if you have several screens which you want to act together as one large screen.
void Kitware.VTK.vtkCamera.ShallowCopy | ( | vtkCamera | source | ) |
Copy the properties of `source' into `this'. Copy pointers of matrices.
virtual void Kitware.VTK.vtkCamera.UpdateViewport | ( | vtkRenderer | arg0 | ) | [virtual] |
Update the viewport.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
virtual void Kitware.VTK.vtkCamera.UseHorizontalViewAngleOff | ( | ) | [virtual] |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges.
virtual void Kitware.VTK.vtkCamera.UseHorizontalViewAngleOn | ( | ) | [virtual] |
Set/Get the value of the UseHorizontalViewAngle instance variable. If set, the camera's view angle represents a horizontal view angle, rather than the default vertical view angle. This is useful if the application uses a display device which whose specs indicate a particular horizontal view angle, or if the application varies the window height but wants to keep the perspective transform unchanges.
Mark that something has changed which requires the view rays to be recomputed.
static internal void Kitware.VTK.vtkCamera.vtkCamera_ApplyTransform_01 | ( | HandleRef | pThis, |
HandleRef | t | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Azimuth_02 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ComputeProjAndViewParams_03 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ComputeViewPlaneNormal_04 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_DeepCopy_05 | ( | HandleRef | pThis, |
HandleRef | source | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Dolly_06 | ( | HandleRef | pThis, |
double | value | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Elevation_07 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetCameraLightTransformMatrix_08 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetClippingRange_09 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetClippingRange_10 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetClippingRange_11 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetCompositeProjectionTransformMatrix_12 | ( | HandleRef | pThis, |
double | aspect, | ||
double | nearz, | ||
double | farz, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetDirectionOfProjection_13 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetDirectionOfProjection_14 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetDirectionOfProjection_15 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetDistance_16 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetEyeAngle_17 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetFocalDisk_18 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetFocalPoint_19 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetFocalPoint_20 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetFocalPoint_21 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetFrustumPlanes_22 | ( | HandleRef | pThis, |
double | aspect, | ||
IntPtr | planes | ||
) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_GetHeadTracked_23 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_GetLeftEye_24 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetOrientation_25 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetOrientationWXYZ_26 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_GetParallelProjection_27 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetParallelScale_28 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetPosition_29 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetPosition_30 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetPosition_31 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetProjectionTransformMatrix_32 | ( | HandleRef | pThis, |
double | aspect, | ||
double | nearz, | ||
double | farz, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetProjectionTransformObject_33 | ( | HandleRef | pThis, |
double | aspect, | ||
double | nearz, | ||
double | farz, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetRoll_34 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetThickness_35 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_GetUseHorizontalViewAngle_36 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetUserTransform_37 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetUserViewTransform_38 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal double Kitware.VTK.vtkCamera.vtkCamera_GetViewAngle_39 | ( | HandleRef | pThis | ) | [private] |
static internal uint Kitware.VTK.vtkCamera.vtkCamera_GetViewingRaysMTime_51 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetViewPlaneNormal_40 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewPlaneNormal_41 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewPlaneNormal_42 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetViewShear_43 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewShear_44 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewShear_45 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetViewTransformMatrix_46 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetViewTransformObject_47 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetViewUp_48 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewUp_49 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetViewUp_50 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_GetWindowCenter_52 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetWindowCenter_53 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_GetWindowCenter_54 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_IsA_55 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkCamera.vtkCamera_IsTypeOf_56 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_NewInstance_58 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_OrthogonalizeViewUp_59 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ParallelProjectionOff_60 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ParallelProjectionOn_61 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Pitch_62 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Render_63 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Roll_64 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkCamera.vtkCamera_SafeDownCast_65 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetClippingRange_66 | ( | HandleRef | pThis, |
double | dNear, | ||
double | dFar | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetClippingRange_67 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetConfigParams_68 | ( | HandleRef | pThis, |
double | o2screen, | ||
double | o2right, | ||
double | o2left, | ||
double | o2top, | ||
double | o2bottom, | ||
double | interOccDist, | ||
double | scale, | ||
HandleRef | surfaceRot | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetDistance_69 | ( | HandleRef | pThis, |
double | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetEyeAngle_70 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetFocalDisk_71 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetFocalPoint_72 | ( | HandleRef | pThis, |
double | x, | ||
double | y, | ||
double | z | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetFocalPoint_73 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetHeadPose_74 | ( | HandleRef | pThis, |
double | x00, | ||
double | x01, | ||
double | x02, | ||
double | x03, | ||
double | x10, | ||
double | x11, | ||
double | x12, | ||
double | x13, | ||
double | x20, | ||
double | x21, | ||
double | x22, | ||
double | x23, | ||
double | x30, | ||
double | x31, | ||
double | x32, | ||
double | x33 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetHeadTracked_75 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetLeftEye_76 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetObliqueAngles_77 | ( | HandleRef | pThis, |
double | alpha, | ||
double | beta | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetParallelProjection_78 | ( | HandleRef | pThis, |
int | flag | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetParallelScale_79 | ( | HandleRef | pThis, |
double | scale | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetPosition_80 | ( | HandleRef | pThis, |
double | x, | ||
double | y, | ||
double | z | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetPosition_81 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetRoll_82 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetThickness_83 | ( | HandleRef | pThis, |
double | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetUseHorizontalViewAngle_84 | ( | HandleRef | pThis, |
int | flag | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetUserTransform_85 | ( | HandleRef | pThis, |
HandleRef | transform | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetUserViewTransform_86 | ( | HandleRef | pThis, |
HandleRef | transform | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetViewAngle_87 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetViewShear_88 | ( | HandleRef | pThis, |
double | dxdz, | ||
double | dydz, | ||
double | center | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetViewShear_89 | ( | HandleRef | pThis, |
IntPtr | d | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetViewUp_90 | ( | HandleRef | pThis, |
double | vx, | ||
double | vy, | ||
double | vz | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetViewUp_91 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_SetWindowCenter_92 | ( | HandleRef | pThis, |
double | x, | ||
double | y | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ShallowCopy_93 | ( | HandleRef | pThis, |
HandleRef | source | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_UpdateViewport_94 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_UseHorizontalViewAngleOff_95 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_UseHorizontalViewAngleOn_96 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_ViewingRaysModified_97 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Yaw_98 | ( | HandleRef | pThis, |
double | angle | ||
) | [private] |
static internal void Kitware.VTK.vtkCamera.vtkCamera_Zoom_99 | ( | HandleRef | pThis, |
double | factor | ||
) | [private] |
void Kitware.VTK.vtkCamera.Yaw | ( | double | angle | ) |
Rotate the focal point about the view up vector, using the camera's position as the center of rotation. Note that the view up vector is whatever was set via SetViewUp, and is not necessarily perpendicular to the direction of projection. The result is a horizontal rotation of the scene.
void Kitware.VTK.vtkCamera.Zoom | ( | double | factor | ) |
In perspective mode, decrease the view angle by the specified factor. In parallel mode, decrease the parallel scale by the specified factor. A value greater than 1 is a zoom-in, a value less than 1 is a zoom-out.
new readonly string Kitware.VTK.vtkCamera.MRClassNameKey = "9vtkCamera" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.
new const string Kitware.VTK.vtkCamera.MRFullTypeName = "Kitware.VTK.vtkCamera" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLCamera.