ActiViz .NET
5.8.0
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vtkProp3D - represents an 3D object for placement in a rendered scene More...
Public Member Functions | |
vtkProp3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
void | AddOrientation (double arg0, double arg1, double arg2) |
Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation. | |
void | AddOrientation (IntPtr a) |
Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation. | |
void | AddPosition (IntPtr deltaPosition) |
Set/Get/Add the position of the Prop3D in world coordinates. | |
void | AddPosition (double deltaX, double deltaY, double deltaZ) |
Set/Get/Add the position of the Prop3D in world coordinates. | |
virtual void | ComputeMatrix () |
Generate the matrix based on ivars. | |
void | GetBounds (IntPtr bounds) |
Get the bounds for this Prop3D as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). | |
override double[] | GetBounds () |
Get the bounds for this Prop3D as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). | |
double[] | GetCenter () |
Get the center of the bounding box in world coordinates. | |
virtual int | GetIsIdentity () |
Is the matrix for this actor identity. | |
double | GetLength () |
Get the length of the diagonal of the bounding box. | |
override uint | GetMTime () |
Get the vtkProp3D's mtime. | |
virtual void | GetMatrix (vtkMatrix4x4 m) |
Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient. | |
virtual void | GetMatrix (IntPtr m) |
Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient. | |
override vtkMatrix4x4 | GetMatrix () |
Get a pointer to an internal vtkMatrix4x4. that represents. | |
double[] | GetOrientation () |
Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation. | |
void | GetOrientation (IntPtr o) |
Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation. | |
double[] | GetOrientationWXYZ () |
Returns the WXYZ orientation of the Prop3D. | |
virtual double[] | GetOrigin () |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place. | |
virtual void | GetOrigin (IntPtr data) |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place. | |
virtual double[] | GetPosition () |
Set/Get/Add the position of the Prop3D in world coordinates. | |
virtual void | GetPosition (IntPtr data) |
Set/Get/Add the position of the Prop3D in world coordinates. | |
virtual double[] | GetScale () |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one. | |
virtual void | GetScale (IntPtr data) |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one. | |
vtkMatrix4x4 | GetUserMatrix () |
The UserMatrix can be used in place of UserTransform. | |
virtual vtkLinearTransform | GetUserTransform () |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present. | |
uint | GetUserTransformMatrixMTime () |
Get the modified time of the user matrix or user transform. | |
double[] | GetXRange () |
Get the Prop3D's x range in world coordinates. | |
double[] | GetYRange () |
Get the Prop3D's y range in world coordinates. | |
double[] | GetZRange () |
Get the Prop3D's z range in world coordinates. | |
override void | InitPathTraversal () |
Overload vtkProp's method for setting up assembly paths. See the documentation for vtkProp. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkProp3D | NewInstance () |
Undocumented Block. | |
override void | PokeMatrix (vtkMatrix4x4 matrix) |
This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. The method does this by setting appropriate transformation-related ivars to initial values (i.e., not transformed), and placing the user-supplied matrix into the UserMatrix of this vtkProp3D. If the method is called again with a NULL matrix, then the original state of the vtkProp3D will be restored. This method is used to support picking and assembly structures. | |
void | RotateWXYZ (double arg0, double arg1, double arg2, double arg3) |
Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. The axis is specified in world coordinates. To rotate an about its model axes, use RotateX, RotateY, RotateZ. | |
void | RotateX (double arg0) |
Rotate the Prop3D in degrees about the X axis using the right hand rule. The axis is the Prop3D's X axis, which can change as other rotations are performed. To rotate about the world X axis use RotateWXYZ (angle, 1, 0, 0). This rotation is applied before all others in the current transformation matrix. | |
void | RotateY (double arg0) |
Rotate the Prop3D in degrees about the Y axis using the right hand rule. The axis is the Prop3D's Y axis, which can change as other rotations are performed. To rotate about the world Y axis use RotateWXYZ (angle, 0, 1, 0). This rotation is applied before all others in the current transformation matrix. | |
void | RotateZ (double arg0) |
Rotate the Prop3D in degrees about the Z axis using the right hand rule. The axis is the Prop3D's Z axis, which can change as other rotations are performed. To rotate about the world Z axis use RotateWXYZ (angle, 0, 0, 1). This rotation is applied before all others in the current transformation matrix. | |
void | SetOrientation (double arg0, double arg1, double arg2) |
Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY. | |
void | SetOrientation (IntPtr a) |
Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY. | |
virtual void | SetOrigin (double _arg1, double _arg2, double _arg3) |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place. | |
virtual void | SetOrigin (IntPtr _arg) |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place. | |
virtual void | SetPosition (double _arg1, double _arg2, double _arg3) |
Set/Get/Add the position of the Prop3D in world coordinates. | |
virtual void | SetPosition (IntPtr _arg) |
Set/Get/Add the position of the Prop3D in world coordinates. | |
virtual void | SetScale (double _arg1, double _arg2, double _arg3) |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one. | |
virtual void | SetScale (IntPtr _arg) |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one. | |
void | SetScale (double s) |
Method to set the scale isotropically. | |
void | SetUserMatrix (vtkMatrix4x4 matrix) |
The UserMatrix can be used in place of UserTransform. | |
void | SetUserTransform (vtkLinearTransform transform) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present. | |
override void | ShallowCopy (vtkProp prop) |
Shallow copy of this vtkProp3D. | |
Static Public Member Functions | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkProp3D | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkProp3D" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "9vtkProp3D" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal void | vtkProp3D_AddOrientation_01 (HandleRef pThis, double arg0, double arg1, double arg2) |
static internal void | vtkProp3D_AddOrientation_02 (HandleRef pThis, IntPtr a) |
static internal void | vtkProp3D_AddPosition_03 (HandleRef pThis, IntPtr deltaPosition) |
static internal void | vtkProp3D_AddPosition_04 (HandleRef pThis, double deltaX, double deltaY, double deltaZ) |
static internal void | vtkProp3D_ComputeMatrix_05 (HandleRef pThis) |
static internal void | vtkProp3D_GetBounds_06 (HandleRef pThis, IntPtr bounds) |
static internal IntPtr | vtkProp3D_GetBounds_07 (HandleRef pThis) |
static internal IntPtr | vtkProp3D_GetCenter_08 (HandleRef pThis) |
static internal int | vtkProp3D_GetIsIdentity_09 (HandleRef pThis) |
static internal double | vtkProp3D_GetLength_10 (HandleRef pThis) |
static internal uint | vtkProp3D_GetMTime_11 (HandleRef pThis) |
static internal void | vtkProp3D_GetMatrix_12 (HandleRef pThis, HandleRef m) |
static internal void | vtkProp3D_GetMatrix_13 (HandleRef pThis, IntPtr m) |
static internal IntPtr | vtkProp3D_GetMatrix_14 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkProp3D_GetOrientation_15 (HandleRef pThis) |
static internal void | vtkProp3D_GetOrientation_16 (HandleRef pThis, IntPtr o) |
static internal IntPtr | vtkProp3D_GetOrientationWXYZ_17 (HandleRef pThis) |
static internal IntPtr | vtkProp3D_GetOrigin_18 (HandleRef pThis) |
static internal void | vtkProp3D_GetOrigin_19 (HandleRef pThis, IntPtr data) |
static internal IntPtr | vtkProp3D_GetPosition_20 (HandleRef pThis) |
static internal void | vtkProp3D_GetPosition_21 (HandleRef pThis, IntPtr data) |
static internal IntPtr | vtkProp3D_GetScale_22 (HandleRef pThis) |
static internal void | vtkProp3D_GetScale_23 (HandleRef pThis, IntPtr data) |
static internal IntPtr | vtkProp3D_GetUserMatrix_24 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkProp3D_GetUserTransform_25 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal uint | vtkProp3D_GetUserTransformMatrixMTime_26 (HandleRef pThis) |
static internal IntPtr | vtkProp3D_GetXRange_27 (HandleRef pThis) |
static internal IntPtr | vtkProp3D_GetYRange_28 (HandleRef pThis) |
static internal IntPtr | vtkProp3D_GetZRange_29 (HandleRef pThis) |
static internal void | vtkProp3D_InitPathTraversal_30 (HandleRef pThis) |
static internal int | vtkProp3D_IsA_31 (HandleRef pThis, string type) |
static internal int | vtkProp3D_IsTypeOf_32 (string type) |
static internal IntPtr | vtkProp3D_NewInstance_33 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkProp3D_PokeMatrix_34 (HandleRef pThis, HandleRef matrix) |
static internal void | vtkProp3D_RotateWXYZ_35 (HandleRef pThis, double arg0, double arg1, double arg2, double arg3) |
static internal void | vtkProp3D_RotateX_36 (HandleRef pThis, double arg0) |
static internal void | vtkProp3D_RotateY_37 (HandleRef pThis, double arg0) |
static internal void | vtkProp3D_RotateZ_38 (HandleRef pThis, double arg0) |
static internal IntPtr | vtkProp3D_SafeDownCast_39 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkProp3D_SetOrientation_40 (HandleRef pThis, double arg0, double arg1, double arg2) |
static internal void | vtkProp3D_SetOrientation_41 (HandleRef pThis, IntPtr a) |
static internal void | vtkProp3D_SetOrigin_42 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProp3D_SetOrigin_43 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProp3D_SetPosition_44 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProp3D_SetPosition_45 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProp3D_SetScale_46 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProp3D_SetScale_47 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProp3D_SetScale_48 (HandleRef pThis, double s) |
static internal void | vtkProp3D_SetUserMatrix_49 (HandleRef pThis, HandleRef matrix) |
static internal void | vtkProp3D_SetUserTransform_50 (HandleRef pThis, HandleRef transform) |
static internal void | vtkProp3D_ShallowCopy_51 (HandleRef pThis, HandleRef prop) |
Static Private Member Functions | |
static | vtkProp3D () |
Automatically generated type registration mechanics. |
vtkProp3D - represents an 3D object for placement in a rendered scene
Description vtkProp3D is an abstract class used to represent an entity in a rendering scene (i.e., vtkProp3D is a vtkProp with an associated transformation matrix). It handles functions related to the position, orientation and scaling. It combines these instance variables into one 4x4 transformation matrix as follows: [x y z 1] = [x y z 1] Translate(-origin) Scale(scale) Rot(y) Rot(x) Rot (z) Trans(origin) Trans(position). Both vtkActor and vtkVolume are specializations of class vtkProp. The constructor defaults to: origin(0,0,0) position=(0,0,0) orientation=(0,0,0), no user defined matrix or transform, and no texture map.
static Kitware.VTK.vtkProp3D.vtkProp3D | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkProp3D.vtkProp3D | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
void Kitware.VTK.vtkProp3D.AddOrientation | ( | double | arg0, |
double | arg1, | ||
double | arg2 | ||
) |
Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation.
void Kitware.VTK.vtkProp3D.AddOrientation | ( | IntPtr | a | ) |
Add to the current orientation. See SetOrientation and GetOrientation for more details. This basically does a GetOrientation, adds the passed in arguments, and then calls SetOrientation.
void Kitware.VTK.vtkProp3D.AddPosition | ( | IntPtr | deltaPosition | ) |
Set/Get/Add the position of the Prop3D in world coordinates.
void Kitware.VTK.vtkProp3D.AddPosition | ( | double | deltaX, |
double | deltaY, | ||
double | deltaZ | ||
) |
Set/Get/Add the position of the Prop3D in world coordinates.
virtual void Kitware.VTK.vtkProp3D.ComputeMatrix | ( | ) | [virtual] |
Generate the matrix based on ivars.
Reimplemented in Kitware.VTK.vtkProp3DFollower, and Kitware.VTK.vtkFollower.
override void Kitware.VTK.vtkProp3D.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkFollower, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkOpenGLActor, and Kitware.VTK.vtkOpenGLImageActor.
void Kitware.VTK.vtkProp3D.GetBounds | ( | IntPtr | bounds | ) |
Get the bounds for this Prop3D as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
Reimplemented in Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkVolume, and Kitware.VTK.vtkImageActor.
override double [] Kitware.VTK.vtkProp3D.GetBounds | ( | ) | [virtual] |
Get the bounds for this Prop3D as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkVolume, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkLightActor, and Kitware.VTK.vtkCameraActor.
double [] Kitware.VTK.vtkProp3D.GetCenter | ( | ) |
Get the center of the bounding box in world coordinates.
virtual int Kitware.VTK.vtkProp3D.GetIsIdentity | ( | ) | [virtual] |
Is the matrix for this actor identity.
double Kitware.VTK.vtkProp3D.GetLength | ( | ) |
Get the length of the diagonal of the bounding box.
virtual void Kitware.VTK.vtkProp3D.GetMatrix | ( | vtkMatrix4x4 | m | ) | [virtual] |
Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient.
virtual void Kitware.VTK.vtkProp3D.GetMatrix | ( | IntPtr | m | ) | [virtual] |
Return a reference to the Prop3D's 4x4 composite matrix. Get the matrix from the position, origin, scale and orientation This matrix is cached, so multiple GetMatrix() calls will be efficient.
override vtkMatrix4x4 Kitware.VTK.vtkProp3D.GetMatrix | ( | ) | [virtual] |
Get a pointer to an internal vtkMatrix4x4. that represents.
Reimplemented from Kitware.VTK.vtkProp.
override uint Kitware.VTK.vtkProp3D.GetMTime | ( | ) | [virtual] |
Get the vtkProp3D's mtime.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkAssembly, and Kitware.VTK.vtkCameraActor.
double [] Kitware.VTK.vtkProp3D.GetOrientation | ( | ) |
Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation.
void Kitware.VTK.vtkProp3D.GetOrientation | ( | IntPtr | o | ) |
Returns the orientation of the Prop3D as s vector of X,Y and Z rotation. The ordering in which these rotations must be done to generate the same matrix is RotateZ, RotateX, and finally RotateY. See also SetOrientation.
double [] Kitware.VTK.vtkProp3D.GetOrientationWXYZ | ( | ) |
Returns the WXYZ orientation of the Prop3D.
virtual double [] Kitware.VTK.vtkProp3D.GetOrigin | ( | ) | [virtual] |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void Kitware.VTK.vtkProp3D.GetOrigin | ( | IntPtr | data | ) | [virtual] |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual double [] Kitware.VTK.vtkProp3D.GetPosition | ( | ) | [virtual] |
Set/Get/Add the position of the Prop3D in world coordinates.
virtual void Kitware.VTK.vtkProp3D.GetPosition | ( | IntPtr | data | ) | [virtual] |
Set/Get/Add the position of the Prop3D in world coordinates.
virtual double [] Kitware.VTK.vtkProp3D.GetScale | ( | ) | [virtual] |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
virtual void Kitware.VTK.vtkProp3D.GetScale | ( | IntPtr | data | ) | [virtual] |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
The UserMatrix can be used in place of UserTransform.
virtual vtkLinearTransform Kitware.VTK.vtkProp3D.GetUserTransform | ( | ) | [virtual] |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present.
Get the modified time of the user matrix or user transform.
double [] Kitware.VTK.vtkProp3D.GetXRange | ( | ) |
Get the Prop3D's x range in world coordinates.
double [] Kitware.VTK.vtkProp3D.GetYRange | ( | ) |
Get the Prop3D's y range in world coordinates.
double [] Kitware.VTK.vtkProp3D.GetZRange | ( | ) |
Get the Prop3D's z range in world coordinates.
override void Kitware.VTK.vtkProp3D.InitPathTraversal | ( | ) | [virtual] |
Overload vtkProp's method for setting up assembly paths. See the documentation for vtkProp.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAssembly, and Kitware.VTK.vtkProp3DFollower.
override int Kitware.VTK.vtkProp3D.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkFollower, Kitware.VTK.vtkOpenGLActor, and Kitware.VTK.vtkOpenGLImageActor.
static new int Kitware.VTK.vtkProp3D.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkFollower, Kitware.VTK.vtkOpenGLActor, and Kitware.VTK.vtkOpenGLImageActor.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkFollower, Kitware.VTK.vtkOpenGLImageActor, and Kitware.VTK.vtkOpenGLActor.
override void Kitware.VTK.vtkProp3D.PokeMatrix | ( | vtkMatrix4x4 | matrix | ) | [virtual] |
This method modifies the vtkProp3D so that its transformation state is set to the matrix specified. The method does this by setting appropriate transformation-related ivars to initial values (i.e., not transformed), and placing the user-supplied matrix into the UserMatrix of this vtkProp3D. If the method is called again with a NULL matrix, then the original state of the vtkProp3D will be restored. This method is used to support picking and assembly structures.
Reimplemented from Kitware.VTK.vtkProp.
void Kitware.VTK.vtkProp3D.RotateWXYZ | ( | double | arg0, |
double | arg1, | ||
double | arg2, | ||
double | arg3 | ||
) |
Rotate the Prop3D in degrees about an arbitrary axis specified by the last three arguments. The axis is specified in world coordinates. To rotate an about its model axes, use RotateX, RotateY, RotateZ.
void Kitware.VTK.vtkProp3D.RotateX | ( | double | arg0 | ) |
Rotate the Prop3D in degrees about the X axis using the right hand rule. The axis is the Prop3D's X axis, which can change as other rotations are performed. To rotate about the world X axis use RotateWXYZ (angle, 1, 0, 0). This rotation is applied before all others in the current transformation matrix.
void Kitware.VTK.vtkProp3D.RotateY | ( | double | arg0 | ) |
Rotate the Prop3D in degrees about the Y axis using the right hand rule. The axis is the Prop3D's Y axis, which can change as other rotations are performed. To rotate about the world Y axis use RotateWXYZ (angle, 0, 1, 0). This rotation is applied before all others in the current transformation matrix.
void Kitware.VTK.vtkProp3D.RotateZ | ( | double | arg0 | ) |
Rotate the Prop3D in degrees about the Z axis using the right hand rule. The axis is the Prop3D's Z axis, which can change as other rotations are performed. To rotate about the world Z axis use RotateWXYZ (angle, 0, 0, 1). This rotation is applied before all others in the current transformation matrix.
static new vtkProp3D Kitware.VTK.vtkProp3D.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkFollower, Kitware.VTK.vtkOpenGLImageActor, and Kitware.VTK.vtkOpenGLActor.
void Kitware.VTK.vtkProp3D.SetOrientation | ( | double | arg0, |
double | arg1, | ||
double | arg2 | ||
) |
Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY.
void Kitware.VTK.vtkProp3D.SetOrientation | ( | IntPtr | a | ) |
Sets the orientation of the Prop3D. Orientation is specified as X,Y and Z rotations in that order, but they are performed as RotateZ, RotateX, and finally RotateY.
virtual void Kitware.VTK.vtkProp3D.SetOrigin | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void Kitware.VTK.vtkProp3D.SetOrigin | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the origin of the Prop3D. This is the point about which all rotations take place.
virtual void Kitware.VTK.vtkProp3D.SetPosition | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get/Add the position of the Prop3D in world coordinates.
virtual void Kitware.VTK.vtkProp3D.SetPosition | ( | IntPtr | _arg | ) | [virtual] |
Set/Get/Add the position of the Prop3D in world coordinates.
virtual void Kitware.VTK.vtkProp3D.SetScale | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
virtual void Kitware.VTK.vtkProp3D.SetScale | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the scale of the actor. Scaling in performed independently on the X, Y and Z axis. A scale of zero is illegal and will be replaced with one.
void Kitware.VTK.vtkProp3D.SetScale | ( | double | s | ) |
Method to set the scale isotropically.
void Kitware.VTK.vtkProp3D.SetUserMatrix | ( | vtkMatrix4x4 | matrix | ) |
The UserMatrix can be used in place of UserTransform.
void Kitware.VTK.vtkProp3D.SetUserTransform | ( | vtkLinearTransform | transform | ) |
In addition to the instance variables such as position and orientation, you can add an additional transformation for your own use. This transformation is concatenated with the actor's internal transformation, which you implicitly create through the use of SetPosition(), SetOrigin() and SetOrientation(). <p>If the internal transformation is identity (i.e. if you don't set the Position, Origin, or Orientation) then the actors final transformation will be the UserTransform, concatenated with the UserMatrix if the UserMatrix is present.
override void Kitware.VTK.vtkProp3D.ShallowCopy | ( | vtkProp | prop | ) | [virtual] |
Shallow copy of this vtkProp3D.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkVolume, Kitware.VTK.vtkActor, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkTextActor3D, and Kitware.VTK.vtkFollower.
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_AddOrientation_01 | ( | HandleRef | pThis, |
double | arg0, | ||
double | arg1, | ||
double | arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_AddOrientation_02 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_AddPosition_03 | ( | HandleRef | pThis, |
IntPtr | deltaPosition | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_AddPosition_04 | ( | HandleRef | pThis, |
double | deltaX, | ||
double | deltaY, | ||
double | deltaZ | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_ComputeMatrix_05 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetBounds_06 | ( | HandleRef | pThis, |
IntPtr | bounds | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetBounds_07 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetCenter_08 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProp3D.vtkProp3D_GetIsIdentity_09 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProp3D.vtkProp3D_GetLength_10 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetMatrix_12 | ( | HandleRef | pThis, |
HandleRef | m | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetMatrix_13 | ( | HandleRef | pThis, |
IntPtr | m | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetMatrix_14 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal uint Kitware.VTK.vtkProp3D.vtkProp3D_GetMTime_11 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetOrientation_15 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetOrientation_16 | ( | HandleRef | pThis, |
IntPtr | o | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetOrientationWXYZ_17 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetOrigin_18 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetOrigin_19 | ( | HandleRef | pThis, |
IntPtr | data | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetPosition_20 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetPosition_21 | ( | HandleRef | pThis, |
IntPtr | data | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetScale_22 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_GetScale_23 | ( | HandleRef | pThis, |
IntPtr | data | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetUserMatrix_24 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetUserTransform_25 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal uint Kitware.VTK.vtkProp3D.vtkProp3D_GetUserTransformMatrixMTime_26 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetXRange_27 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetYRange_28 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_GetZRange_29 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_InitPathTraversal_30 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProp3D.vtkProp3D_IsA_31 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkProp3D.vtkProp3D_IsTypeOf_32 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_NewInstance_33 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_PokeMatrix_34 | ( | HandleRef | pThis, |
HandleRef | matrix | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_RotateWXYZ_35 | ( | HandleRef | pThis, |
double | arg0, | ||
double | arg1, | ||
double | arg2, | ||
double | arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_RotateX_36 | ( | HandleRef | pThis, |
double | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_RotateY_37 | ( | HandleRef | pThis, |
double | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_RotateZ_38 | ( | HandleRef | pThis, |
double | arg0 | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProp3D.vtkProp3D_SafeDownCast_39 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetOrientation_40 | ( | HandleRef | pThis, |
double | arg0, | ||
double | arg1, | ||
double | arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetOrientation_41 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetOrigin_42 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetOrigin_43 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetPosition_44 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetPosition_45 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetScale_46 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetScale_47 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetScale_48 | ( | HandleRef | pThis, |
double | s | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetUserMatrix_49 | ( | HandleRef | pThis, |
HandleRef | matrix | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_SetUserTransform_50 | ( | HandleRef | pThis, |
HandleRef | transform | ||
) | [private] |
static internal void Kitware.VTK.vtkProp3D.vtkProp3D_ShallowCopy_51 | ( | HandleRef | pThis, |
HandleRef | prop | ||
) | [private] |
new readonly string Kitware.VTK.vtkProp3D.MRClassNameKey = "9vtkProp3D" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkFollower, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkOpenGLActor, and Kitware.VTK.vtkOpenGLImageActor.
new const string Kitware.VTK.vtkProp3D.MRFullTypeName = "Kitware.VTK.vtkProp3D" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkProp.
Reimplemented in Kitware.VTK.vtkAxisActor, Kitware.VTK.vtkCubeAxesActor, Kitware.VTK.vtkQuadricLODActor, Kitware.VTK.vtkLODActor, Kitware.VTK.vtkTextActor3D, Kitware.VTK.vtkAssembly, Kitware.VTK.vtkAnnotatedCubeActor, Kitware.VTK.vtkAxesActor, Kitware.VTK.vtkProp3DFollower, Kitware.VTK.vtkLightActor, Kitware.VTK.vtkActor, Kitware.VTK.vtkFollower, Kitware.VTK.vtkVolume, Kitware.VTK.vtkImageActor, Kitware.VTK.vtkLODProp3D, Kitware.VTK.vtkCameraActor, Kitware.VTK.vtkOpenGLActor, and Kitware.VTK.vtkOpenGLImageActor.