ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkCubeAxesActor2D Class Reference

vtkCubeAxesActor2D - create a 2D plot of a bounding box edges - used for navigation More...

Inheritance diagram for Kitware.VTK.vtkCubeAxesActor2D:
[legend]
Collaboration diagram for Kitware.VTK.vtkCubeAxesActor2D:
[legend]

List of all members.

Public Member Functions

 vtkCubeAxesActor2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkCubeAxesActor2D ()
 Instantiate object with bold, italic, and shadow enabled; font family set to Arial; and label format "6.3g". The number of labels per axis is set to 3.
virtual vtkTextProperty GetAxisLabelTextProperty ()
 Set/Get the labels text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.
virtual vtkTextProperty GetAxisTitleTextProperty ()
 Set/Get the title text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.
override double[] GetBounds ()
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetBounds (ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetBounds (IntPtr bounds)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual vtkCamera GetCamera ()
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor2D.
virtual double GetCornerOffset ()
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual int GetFlyMode ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
virtual int GetFlyModeMaxValue ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
virtual int GetFlyModeMinValue ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
virtual double GetFontFactor ()
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
virtual double GetFontFactorMaxValue ()
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
virtual double GetFontFactorMinValue ()
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
virtual int GetInertia ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMaxValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMinValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual vtkDataSet GetInput ()
 Use the bounding box of this input dataset to draw the cube axes. If this is not specified, then the class will attempt to determine the bounds from the defined Prop or Bounds.
virtual string GetLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual int GetNumberOfLabels ()
 Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.
virtual int GetNumberOfLabelsMaxValue ()
 Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.
virtual int GetNumberOfLabelsMinValue ()
 Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.
double[] GetRanges ()
 Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetRanges (ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
 Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetRanges (IntPtr ranges)
 Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual int GetScaling ()
 Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.
virtual int GetShowActualBounds ()
 Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)
virtual int GetShowActualBoundsMaxValue ()
 Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)
virtual int GetShowActualBoundsMinValue ()
 Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)
virtual int GetUseRanges ()
 Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.
virtual vtkProp GetViewProp ()
 Use the bounding box of this prop to draw the cube axes. The ViewProp is used to determine the bounds only if the Input is not defined.
vtkAxisActor2D GetXAxisActor2D ()
 Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)
virtual int GetXAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetXLabel ()
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
vtkAxisActor2D GetYAxisActor2D ()
 Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)
virtual int GetYAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetYLabel ()
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
vtkAxisActor2D GetZAxisActor2D ()
 Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)
virtual int GetZAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetZLabel ()
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
override int HasTranslucentPolygonalGeometry ()
 Does this prop have some translucent polygonal geometry?
override int IsA (string type)
 Undocumented Block.
new vtkCubeAxesActor2D NewInstance ()
 Undocumented Block.
override void ReleaseGraphicsResources (vtkWindow arg0)
 Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
override int RenderOpaqueGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
override int RenderOverlay (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
override int RenderTranslucentPolygonalGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
virtual void ScalingOff ()
 Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.
virtual void ScalingOn ()
 Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.
virtual void SetAxisLabelTextProperty (vtkTextProperty p)
 Set/Get the labels text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.
virtual void SetAxisTitleTextProperty (vtkTextProperty p)
 Set/Get the title text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.
virtual void SetBounds (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetBounds (IntPtr _arg)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetCamera (vtkCamera arg0)
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor2D.
virtual void SetCornerOffset (double _arg)
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual void SetFlyMode (int _arg)
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
void SetFlyModeToClosestTriad ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
void SetFlyModeToNone ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
void SetFlyModeToOuterEdges ()
 Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.
virtual void SetFontFactor (double _arg)
 Set/Get the factor that controls the overall size of the fonts used to label and title the axes.
virtual void SetInertia (int _arg)
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual void SetInput (vtkDataSet arg0)
 Use the bounding box of this input dataset to draw the cube axes. If this is not specified, then the class will attempt to determine the bounds from the defined Prop or Bounds.
virtual void SetLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetNumberOfLabels (int _arg)
 Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.
virtual void SetRanges (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetRanges (IntPtr _arg)
 Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetScaling (int _arg)
 Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.
virtual void SetShowActualBounds (int _arg)
 Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)
virtual void SetUseRanges (int _arg)
 Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.
void SetViewProp (vtkProp prop)
 Use the bounding box of this prop to draw the cube axes. The ViewProp is used to determine the bounds only if the Input is not defined.
virtual void SetXAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetXLabel (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
virtual void SetXOrigin (double _arg)
 Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.
virtual void SetYAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetYLabel (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
virtual void SetYOrigin (double _arg)
 Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.
virtual void SetZAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetZLabel (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".
virtual void SetZOrigin (double _arg)
 Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.
void ShallowCopy (vtkCubeAxesActor2D actor)
 Shallow copy of a CubeAxesActor2D.
virtual void UseRangesOff ()
 Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.
virtual void UseRangesOn ()
 Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.
virtual void XAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void XAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void YAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void YAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void ZAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void ZAxisVisibilityOn ()
 Turn on and off the visibility of each axis.

Static Public Member Functions

static new vtkCubeAxesActor2D New ()
 Instantiate object with bold, italic, and shadow enabled; font family set to Arial; and label format "6.3g". The number of labels per axis is set to 3.
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkCubeAxesActor2D SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor2D"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "18vtkCubeAxesActor2D"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkCubeAxesActor2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkCubeAxesActor2D_GetAxisLabelTextProperty_01 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkCubeAxesActor2D_GetAxisTitleTextProperty_02 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkCubeAxesActor2D_GetBounds_03 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_GetBounds_04 (HandleRef pThis, ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
static internal void vtkCubeAxesActor2D_GetBounds_05 (HandleRef pThis, IntPtr bounds)
static internal IntPtr vtkCubeAxesActor2D_GetCamera_06 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal double vtkCubeAxesActor2D_GetCornerOffset_07 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetFlyMode_08 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetFlyModeMaxValue_09 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetFlyModeMinValue_10 (HandleRef pThis)
static internal double vtkCubeAxesActor2D_GetFontFactor_11 (HandleRef pThis)
static internal double vtkCubeAxesActor2D_GetFontFactorMaxValue_12 (HandleRef pThis)
static internal double vtkCubeAxesActor2D_GetFontFactorMinValue_13 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetInertia_14 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetInertiaMaxValue_15 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetInertiaMinValue_16 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetInput_17 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkCubeAxesActor2D_GetLabelFormat_18 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetNumberOfLabels_19 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetNumberOfLabelsMaxValue_20 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetNumberOfLabelsMinValue_21 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetRanges_22 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_GetRanges_23 (HandleRef pThis, ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
static internal void vtkCubeAxesActor2D_GetRanges_24 (HandleRef pThis, IntPtr ranges)
static internal int vtkCubeAxesActor2D_GetScaling_25 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetShowActualBounds_26 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetShowActualBoundsMaxValue_27 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetShowActualBoundsMinValue_28 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_GetUseRanges_29 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetViewProp_30 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkCubeAxesActor2D_GetXAxisActor2D_31 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkCubeAxesActor2D_GetXAxisVisibility_32 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetXLabel_33 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetYAxisActor2D_34 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkCubeAxesActor2D_GetYAxisVisibility_35 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetYLabel_36 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetZAxisActor2D_37 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkCubeAxesActor2D_GetZAxisVisibility_38 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor2D_GetZLabel_39 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_HasTranslucentPolygonalGeometry_40 (HandleRef pThis)
static internal int vtkCubeAxesActor2D_IsA_41 (HandleRef pThis, string type)
static internal int vtkCubeAxesActor2D_IsTypeOf_42 (string type)
static internal IntPtr vtkCubeAxesActor2D_NewInstance_44 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkCubeAxesActor2D_ReleaseGraphicsResources_45 (HandleRef pThis, HandleRef arg0)
static internal int vtkCubeAxesActor2D_RenderOpaqueGeometry_46 (HandleRef pThis, HandleRef arg0)
static internal int vtkCubeAxesActor2D_RenderOverlay_47 (HandleRef pThis, HandleRef arg0)
static internal int vtkCubeAxesActor2D_RenderTranslucentPolygonalGeometry_48 (HandleRef pThis, HandleRef arg0)
static internal IntPtr vtkCubeAxesActor2D_SafeDownCast_49 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkCubeAxesActor2D_ScalingOff_50 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_ScalingOn_51 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_SetAxisLabelTextProperty_52 (HandleRef pThis, HandleRef p)
static internal void vtkCubeAxesActor2D_SetAxisTitleTextProperty_53 (HandleRef pThis, HandleRef p)
static internal void vtkCubeAxesActor2D_SetBounds_54 (HandleRef pThis, double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
static internal void vtkCubeAxesActor2D_SetBounds_55 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor2D_SetCamera_56 (HandleRef pThis, HandleRef arg0)
static internal void vtkCubeAxesActor2D_SetCornerOffset_57 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor2D_SetFlyMode_58 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetFlyModeToClosestTriad_59 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_SetFlyModeToNone_60 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_SetFlyModeToOuterEdges_61 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_SetFontFactor_62 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor2D_SetInertia_63 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetInput_64 (HandleRef pThis, HandleRef arg0)
static internal void vtkCubeAxesActor2D_SetLabelFormat_65 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor2D_SetNumberOfLabels_66 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetRanges_67 (HandleRef pThis, double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
static internal void vtkCubeAxesActor2D_SetRanges_68 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor2D_SetScaling_69 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetShowActualBounds_70 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetUseRanges_71 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetViewProp_72 (HandleRef pThis, HandleRef prop)
static internal void vtkCubeAxesActor2D_SetXAxisVisibility_73 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetXLabel_74 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor2D_SetXOrigin_75 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor2D_SetYAxisVisibility_76 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetYLabel_77 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor2D_SetYOrigin_78 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor2D_SetZAxisVisibility_79 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor2D_SetZLabel_80 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor2D_SetZOrigin_81 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor2D_ShallowCopy_82 (HandleRef pThis, HandleRef actor)
static internal void vtkCubeAxesActor2D_UseRangesOff_83 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_UseRangesOn_84 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_XAxisVisibilityOff_85 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_XAxisVisibilityOn_86 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_YAxisVisibilityOff_87 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_YAxisVisibilityOn_88 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_ZAxisVisibilityOff_89 (HandleRef pThis)
static internal void vtkCubeAxesActor2D_ZAxisVisibilityOn_90 (HandleRef pThis)

Static Private Member Functions

static vtkCubeAxesActor2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkCubeAxesActor2D - create a 2D plot of a bounding box edges - used for navigation

Description vtkCubeAxesActor2D is a composite actor that draws three axes of the bounding box of an input dataset. The axes include labels and titles for the x-y-z axes. The algorithm selects the axes that are on the "exterior" of the bounding box, exterior as determined from examining outer edges of the bounding box in projection (display) space. Alternatively, the edges closest to the viewer (i.e., camera position) can be drawn.

To use this object you must define a bounding box and the camera used to render the vtkCubeAxesActor2D. The camera is used to control the scaling and position of the vtkCubeAxesActor2D so that it fits in the viewport and always remains visible.)

The font property of the axes titles and labels can be modified through the AxisTitleTextProperty and AxisLabelTextProperty attributes. You may also use the GetXAxisActor2D, GetYAxisActor2D or GetZAxisActor2D methods to access each individual axis actor to modify their font properties.

The bounding box to use is defined in one of three ways. First, if the Input ivar is defined, then the input dataset's bounds is used. If the Input is not defined, and the Prop (superclass of all actors) is defined, then the Prop's bounds is used. If neither the Input or Prop is defined, then the Bounds instance variable (an array of six doubles) is used.

vtkActor2D vtkAxisActor2D vtkXYPlotActor vtkTextProperty


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Instantiate object with bold, italic, and shadow enabled; font family set to Arial; and label format "6.3g". The number of labels per axis is set to 3.


Member Function Documentation

override void Kitware.VTK.vtkCubeAxesActor2D.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkActor2D.

Set/Get the labels text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.

Here is the call graph for this function:

Set/Get the title text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.

Here is the call graph for this function:

override double [] Kitware.VTK.vtkCubeAxesActor2D.GetBounds ( ) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Reimplemented from Kitware.VTK.vtkProp.

void Kitware.VTK.vtkCubeAxesActor2D.GetBounds ( ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
)

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor2D.

Here is the call graph for this function:

virtual double Kitware.VTK.vtkCubeAxesActor2D.GetCornerOffset ( ) [virtual]

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

virtual int Kitware.VTK.vtkCubeAxesActor2D.GetFlyMode ( ) [virtual]

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

virtual double Kitware.VTK.vtkCubeAxesActor2D.GetFontFactor ( ) [virtual]

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

virtual int Kitware.VTK.vtkCubeAxesActor2D.GetInertia ( ) [virtual]

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Use the bounding box of this input dataset to draw the cube axes. If this is not specified, then the class will attempt to determine the bounds from the defined Prop or Bounds.

Here is the call graph for this function:

virtual string Kitware.VTK.vtkCubeAxesActor2D.GetLabelFormat ( ) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.

Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.

Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.

Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

void Kitware.VTK.vtkCubeAxesActor2D.GetRanges ( ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
)

Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual int Kitware.VTK.vtkCubeAxesActor2D.GetScaling ( ) [virtual]

Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.

Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)

Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)

Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)

Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.

Use the bounding box of this prop to draw the cube axes. The ViewProp is used to determine the bounds only if the Input is not defined.

Here is the call graph for this function:

Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)

Here is the call graph for this function:

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor2D.GetXLabel ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)

Here is the call graph for this function:

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor2D.GetYLabel ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

Retrieve handles to the X, Y and Z axis (so that you can set their text properties for example)

Here is the call graph for this function:

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor2D.GetZLabel ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

Does this prop have some translucent polygonal geometry?

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkCubeAxesActor2D.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

static new int Kitware.VTK.vtkCubeAxesActor2D.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Instantiate object with bold, italic, and shadow enabled; font family set to Arial; and label format "6.3g". The number of labels per axis is set to 3.

Reimplemented from Kitware.VTK.vtkActor2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from Kitware.VTK.vtkActor2D.

Draw the axes as per the vtkProp superclass' API.

Reimplemented from Kitware.VTK.vtkActor2D.

Draw the axes as per the vtkProp superclass' API.

Reimplemented from Kitware.VTK.vtkActor2D.

Draw the axes as per the vtkProp superclass' API.

Reimplemented from Kitware.VTK.vtkActor2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkCubeAxesActor2D.ScalingOff ( ) [virtual]

Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.

virtual void Kitware.VTK.vtkCubeAxesActor2D.ScalingOn ( ) [virtual]

Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.

Set/Get the labels text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.

Set/Get the title text property of all axes. Note that each axis can be controlled individually through the GetX/Y/ZAxisActor2D() methods.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetBounds ( double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetBounds ( IntPtr  _arg) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetCamera ( vtkCamera  arg0) [virtual]

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor2D.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetCornerOffset ( double  _arg) [virtual]

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetFlyMode ( int  _arg) [virtual]

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

Specify a mode to control how the axes are drawn: either outer edges or closest triad to the camera position, or you may also disable flying of the axes.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetFontFactor ( double  _arg) [virtual]

Set/Get the factor that controls the overall size of the fonts used to label and title the axes.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetInertia ( int  _arg) [virtual]

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetInput ( vtkDataSet  arg0) [virtual]

Use the bounding box of this input dataset to draw the cube axes. If this is not specified, then the class will attempt to determine the bounds from the defined Prop or Bounds.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetLabelFormat ( string  _arg) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetNumberOfLabels ( int  _arg) [virtual]

Set/Get the number of annotation labels to show along the x, y, and z axes. This values is a suggestion: the number of labels may vary depending on the particulars of the data.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetRanges ( double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [virtual]

Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetRanges ( IntPtr  _arg) [virtual]

Explicitly specify the range of values used on the bounds. The ranges are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetScaling ( int  _arg) [virtual]

Set/Get a flag that controls whether the axes are scaled to fit in the viewport. If off, the axes size remains constant (i.e., stay the size of the bounding box). By default scaling is on so the axes are scaled to fit inside the viewport.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetShowActualBounds ( int  _arg) [virtual]

Set/Get the variable that controls whether the actual bounds of the dataset are always shown. Setting this variable to 1 means that clipping is disabled and that the actual value of the bounds is displayed even with corner offsets Setting this variable to 0 means these axis will clip themselves and show variable bounds (legacy mode)

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetUseRanges ( int  _arg) [virtual]

Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.

Use the bounding box of this prop to draw the cube axes. The ViewProp is used to determine the bounds only if the Input is not defined.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetXAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetXLabel ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetXOrigin ( double  _arg) [virtual]

Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetYAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetYLabel ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetYOrigin ( double  _arg) [virtual]

Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetZAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetZLabel ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X", "Y" and "Z".

virtual void Kitware.VTK.vtkCubeAxesActor2D.SetZOrigin ( double  _arg) [virtual]

Explicitly specify an origin for the axes. These usually intersect at one of the corners of the bounding box, however users have the option to override this if necessary.

Shallow copy of a CubeAxesActor2D.

virtual void Kitware.VTK.vtkCubeAxesActor2D.UseRangesOff ( ) [virtual]

Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.

virtual void Kitware.VTK.vtkCubeAxesActor2D.UseRangesOn ( ) [virtual]

Set/Get a flag that controls whether the axes use the data ranges or the ranges set by SetRanges. By default the axes use the data ranges.

static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetAxisLabelTextProperty_01 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetAxisTitleTextProperty_02 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetBounds_03 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetBounds_04 ( HandleRef  pThis,
ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetBounds_05 ( HandleRef  pThis,
IntPtr  bounds 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetCamera_06 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal double Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetCornerOffset_07 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFlyMode_08 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFlyModeMaxValue_09 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFlyModeMinValue_10 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFontFactor_11 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFontFactorMaxValue_12 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetFontFactorMinValue_13 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetInertia_14 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetInertiaMaxValue_15 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetInertiaMinValue_16 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetInput_17 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetLabelFormat_18 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetNumberOfLabels_19 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetNumberOfLabelsMaxValue_20 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetNumberOfLabelsMinValue_21 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetRanges_22 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetRanges_23 ( HandleRef  pThis,
ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetRanges_24 ( HandleRef  pThis,
IntPtr  ranges 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetScaling_25 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetShowActualBounds_26 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetUseRanges_29 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetViewProp_30 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetXAxisActor2D_31 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetXAxisVisibility_32 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetXLabel_33 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetYAxisActor2D_34 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetYAxisVisibility_35 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetYLabel_36 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetZAxisActor2D_37 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetZAxisVisibility_38 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_GetZLabel_39 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_IsA_41 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_IsTypeOf_42 ( string  type) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_NewInstance_44 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ReleaseGraphicsResources_45 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_RenderOpaqueGeometry_46 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_RenderOverlay_47 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_RenderTranslucentPolygonalGeometry_48 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SafeDownCast_49 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ScalingOff_50 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ScalingOn_51 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetAxisLabelTextProperty_52 ( HandleRef  pThis,
HandleRef  p 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetAxisTitleTextProperty_53 ( HandleRef  pThis,
HandleRef  p 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetBounds_54 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetBounds_55 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetCamera_56 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetCornerOffset_57 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetFlyMode_58 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetFlyModeToClosestTriad_59 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetFlyModeToNone_60 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetFlyModeToOuterEdges_61 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetFontFactor_62 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetInertia_63 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetInput_64 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetLabelFormat_65 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetNumberOfLabels_66 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetRanges_67 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetRanges_68 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetScaling_69 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetShowActualBounds_70 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetUseRanges_71 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetViewProp_72 ( HandleRef  pThis,
HandleRef  prop 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetXAxisVisibility_73 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetXLabel_74 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetXOrigin_75 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetYAxisVisibility_76 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetYLabel_77 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetYOrigin_78 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetZAxisVisibility_79 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetZLabel_80 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_SetZOrigin_81 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ShallowCopy_82 ( HandleRef  pThis,
HandleRef  actor 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_UseRangesOff_83 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_UseRangesOn_84 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_XAxisVisibilityOff_85 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_XAxisVisibilityOn_86 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_YAxisVisibilityOff_87 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_YAxisVisibilityOn_88 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ZAxisVisibilityOff_89 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor2D.vtkCubeAxesActor2D_ZAxisVisibilityOn_90 ( HandleRef  pThis) [private]

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.


Member Data Documentation

new readonly string Kitware.VTK.vtkCubeAxesActor2D.MRClassNameKey = "18vtkCubeAxesActor2D" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor2D.

new const string Kitware.VTK.vtkCubeAxesActor2D.MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor2D.


The documentation for this class was generated from the following file: