ActiViz .NET
5.8.0
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vtkGenericRenderWindowInteractor - platform-independent programmable render window interactor. More...
Public Member Functions | |
vtkGenericRenderWindowInteractor (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkGenericRenderWindowInteractor () | |
Undocumented Block. | |
virtual int | GetTimerEventResetsTimer () |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkGenericRenderWindowInteractor | NewInstance () |
Undocumented Block. | |
virtual void | SetTimerEventResetsTimer (int _arg) |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls. | |
virtual void | TimerEvent () |
Fire TimerEvent. SetEventInformation should be called just prior to calling any of these methods. These methods will Invoke the corresponding vtk event. | |
virtual void | TimerEventResetsTimerOff () |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls. | |
virtual void | TimerEventResetsTimerOn () |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls. | |
Static Public Member Functions | |
static new vtkGenericRenderWindowInteractor | New () |
Undocumented Block. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkGenericRenderWindowInteractor | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkGenericRenderWindowInteractor" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "32vtkGenericRenderWindowInteractor" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkGenericRenderWindowInteractor_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkGenericRenderWindowInteractor_GetTimerEventResetsTimer_01 (HandleRef pThis) |
static internal int | vtkGenericRenderWindowInteractor_IsA_02 (HandleRef pThis, string type) |
static internal int | vtkGenericRenderWindowInteractor_IsTypeOf_03 (string type) |
static internal IntPtr | vtkGenericRenderWindowInteractor_NewInstance_05 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkGenericRenderWindowInteractor_SafeDownCast_06 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGenericRenderWindowInteractor_SetTimerEventResetsTimer_07 (HandleRef pThis, int _arg) |
static internal void | vtkGenericRenderWindowInteractor_TimerEvent_08 (HandleRef pThis) |
static internal void | vtkGenericRenderWindowInteractor_TimerEventResetsTimerOff_09 (HandleRef pThis) |
static internal void | vtkGenericRenderWindowInteractor_TimerEventResetsTimerOn_10 (HandleRef pThis) |
Static Private Member Functions | |
static | vtkGenericRenderWindowInteractor () |
Automatically generated type registration mechanics. |
vtkGenericRenderWindowInteractor - platform-independent programmable render window interactor.
static Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
override void Kitware.VTK.vtkGenericRenderWindowInteractor.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
virtual int Kitware.VTK.vtkGenericRenderWindowInteractor.GetTimerEventResetsTimer | ( | ) | [virtual] |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.
override int Kitware.VTK.vtkGenericRenderWindowInteractor.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
static new int Kitware.VTK.vtkGenericRenderWindowInteractor.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
static new vtkGenericRenderWindowInteractor Kitware.VTK.vtkGenericRenderWindowInteractor.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
static new vtkGenericRenderWindowInteractor Kitware.VTK.vtkGenericRenderWindowInteractor.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
virtual void Kitware.VTK.vtkGenericRenderWindowInteractor.SetTimerEventResetsTimer | ( | int | _arg | ) | [virtual] |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.
virtual void Kitware.VTK.vtkGenericRenderWindowInteractor.TimerEvent | ( | ) | [virtual] |
Fire TimerEvent. SetEventInformation should be called just prior to calling any of these methods. These methods will Invoke the corresponding vtk event.
virtual void Kitware.VTK.vtkGenericRenderWindowInteractor.TimerEventResetsTimerOff | ( | ) | [virtual] |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.
virtual void Kitware.VTK.vtkGenericRenderWindowInteractor.TimerEventResetsTimerOn | ( | ) | [virtual] |
Flag that indicates whether the TimerEvent method should call ResetTimer to simulate repeating timers with an endless stream of one shot timers. By default this flag is on and all repeating timers are implemented as a stream of sequential one shot timers. If the observer of CreateTimerEvent actually creates a "natively repeating" timer, setting this flag to off will prevent (perhaps many many) unnecessary calls to ResetTimer. Having the flag on by default means that "natively one shot" timers can be either one shot or repeating timers with no additional work. Also, "natively repeating" timers still work with the default setting, but with potentially many create and destroy calls.
static internal int Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_GetTimerEventResetsTimer_01 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_IsA_02 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_IsTypeOf_03 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_NewInstance_05 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_SafeDownCast_06 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_SetTimerEventResetsTimer_07 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_TimerEvent_08 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_TimerEventResetsTimerOff_09 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGenericRenderWindowInteractor.vtkGenericRenderWindowInteractor_TimerEventResetsTimerOn_10 | ( | HandleRef | pThis | ) | [private] |
new readonly string Kitware.VTK.vtkGenericRenderWindowInteractor.MRClassNameKey = "32vtkGenericRenderWindowInteractor" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.
new const string Kitware.VTK.vtkGenericRenderWindowInteractor.MRFullTypeName = "Kitware.VTK.vtkGenericRenderWindowInteractor" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkRenderWindowInteractor.