ActiViz .NET
5.8.0
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vtkVolumeTextureMapper2D - Abstract class for a volume mapper More...
Public Member Functions | |
vtkVolumeTextureMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkVolumeTextureMapper2D () | |
Undocumented Block. | |
IntPtr | GetAxisTextureSize () |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
int | GetInternalSkipFactor () |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
virtual int | GetMaximumNumberOfPlanes () |
This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied. | |
virtual int | GetMaximumStorageSize () |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
int | GetSaveTextures () |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
virtual int[] | GetTargetTextureSize () |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. | |
virtual void | GetTargetTextureSize (ref int _arg1, ref int _arg2) |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. | |
virtual void | GetTargetTextureSize (IntPtr _arg) |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. | |
IntPtr | GetTexture () |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkVolumeTextureMapper2D | NewInstance () |
Undocumented Block. | |
override void | Render (vtkRenderer arg0, vtkVolume arg1) |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
virtual void | RenderQuads (int arg0, IntPtr arg1, IntPtr arg2, IntPtr arg3, IntPtr arg4, int arg5) |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
virtual void | SetMaximumNumberOfPlanes (int _arg) |
This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied. | |
virtual void | SetMaximumStorageSize (int _arg) |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved. | |
virtual void | SetTargetTextureSize (int _arg1, int _arg2) |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. | |
void | SetTargetTextureSize (IntPtr _arg) |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two. | |
Static Public Member Functions | |
static new vtkVolumeTextureMapper2D | New () |
Undocumented Block. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkVolumeTextureMapper2D | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "24vtkVolumeTextureMapper2D" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkVolumeTextureMapper2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkVolumeTextureMapper2D_GetAxisTextureSize_01 (HandleRef pThis) |
static internal int | vtkVolumeTextureMapper2D_GetInternalSkipFactor_02 (HandleRef pThis) |
static internal int | vtkVolumeTextureMapper2D_GetMaximumNumberOfPlanes_03 (HandleRef pThis) |
static internal int | vtkVolumeTextureMapper2D_GetMaximumStorageSize_04 (HandleRef pThis) |
static internal int | vtkVolumeTextureMapper2D_GetSaveTextures_05 (HandleRef pThis) |
static internal IntPtr | vtkVolumeTextureMapper2D_GetTargetTextureSize_06 (HandleRef pThis) |
static internal void | vtkVolumeTextureMapper2D_GetTargetTextureSize_07 (HandleRef pThis, ref int _arg1, ref int _arg2) |
static internal void | vtkVolumeTextureMapper2D_GetTargetTextureSize_08 (HandleRef pThis, IntPtr _arg) |
static internal IntPtr | vtkVolumeTextureMapper2D_GetTexture_09 (HandleRef pThis) |
static internal int | vtkVolumeTextureMapper2D_IsA_10 (HandleRef pThis, string type) |
static internal int | vtkVolumeTextureMapper2D_IsTypeOf_11 (string type) |
static internal IntPtr | vtkVolumeTextureMapper2D_NewInstance_13 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkVolumeTextureMapper2D_Render_14 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal void | vtkVolumeTextureMapper2D_RenderQuads_15 (HandleRef pThis, int arg0, IntPtr arg1, IntPtr arg2, IntPtr arg3, IntPtr arg4, int arg5) |
static internal IntPtr | vtkVolumeTextureMapper2D_SafeDownCast_16 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkVolumeTextureMapper2D_SetMaximumNumberOfPlanes_17 (HandleRef pThis, int _arg) |
static internal void | vtkVolumeTextureMapper2D_SetMaximumStorageSize_18 (HandleRef pThis, int _arg) |
static internal void | vtkVolumeTextureMapper2D_SetTargetTextureSize_19 (HandleRef pThis, int _arg1, int _arg2) |
static internal void | vtkVolumeTextureMapper2D_SetTargetTextureSize_20 (HandleRef pThis, IntPtr _arg) |
Static Private Member Functions | |
static | vtkVolumeTextureMapper2D () |
Automatically generated type registration mechanics. |
vtkVolumeTextureMapper2D - Abstract class for a volume mapper
static Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
override void Kitware.VTK.vtkVolumeTextureMapper2D.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int Kitware.VTK.vtkVolumeTextureMapper2D.GetMaximumNumberOfPlanes | ( | ) | [virtual] |
This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual int Kitware.VTK.vtkVolumeTextureMapper2D.GetMaximumStorageSize | ( | ) | [virtual] |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int [] Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize | ( | ) | [virtual] |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize | ( | ref int | _arg1, |
ref int | _arg2 | ||
) | [virtual] |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize | ( | IntPtr | _arg | ) | [virtual] |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
override int Kitware.VTK.vtkVolumeTextureMapper2D.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
static new int Kitware.VTK.vtkVolumeTextureMapper2D.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
static new vtkVolumeTextureMapper2D Kitware.VTK.vtkVolumeTextureMapper2D.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkAlgorithm.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
override void Kitware.VTK.vtkVolumeTextureMapper2D.Render | ( | vtkRenderer | arg0, |
vtkVolume | arg1 | ||
) | [virtual] |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.RenderQuads | ( | int | arg0, |
IntPtr | arg1, | ||
IntPtr | arg2, | ||
IntPtr | arg3, | ||
IntPtr | arg4, | ||
int | arg5 | ||
) | [virtual] |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
static new vtkVolumeTextureMapper2D Kitware.VTK.vtkVolumeTextureMapper2D.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetMaximumNumberOfPlanes | ( | int | _arg | ) | [virtual] |
This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetMaximumStorageSize | ( | int | _arg | ) | [virtual] |
This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetTargetTextureSize | ( | int | _arg1, |
int | _arg2 | ||
) | [virtual] |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
void Kitware.VTK.vtkVolumeTextureMapper2D.SetTargetTextureSize | ( | IntPtr | _arg | ) |
Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetAxisTextureSize_01 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetInternalSkipFactor_02 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetMaximumNumberOfPlanes_03 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetMaximumStorageSize_04 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetSaveTextures_05 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTargetTextureSize_06 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTargetTextureSize_07 | ( | HandleRef | pThis, |
ref int | _arg1, | ||
ref int | _arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTargetTextureSize_08 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTexture_09 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_IsA_10 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_IsTypeOf_11 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_NewInstance_13 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_Render_14 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_RenderQuads_15 | ( | HandleRef | pThis, |
int | arg0, | ||
IntPtr | arg1, | ||
IntPtr | arg2, | ||
IntPtr | arg3, | ||
IntPtr | arg4, | ||
int | arg5 | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SafeDownCast_16 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetMaximumNumberOfPlanes_17 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetMaximumStorageSize_18 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetTargetTextureSize_19 | ( | HandleRef | pThis, |
int | _arg1, | ||
int | _arg2 | ||
) | [private] |
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetTargetTextureSize_20 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
new readonly string Kitware.VTK.vtkVolumeTextureMapper2D.MRClassNameKey = "24vtkVolumeTextureMapper2D" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.
new const string Kitware.VTK.vtkVolumeTextureMapper2D.MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.
Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.