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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkVolumeTextureMapper2D Class Reference

vtkVolumeTextureMapper2D - Abstract class for a volume mapper More...

Inheritance diagram for Kitware.VTK.vtkVolumeTextureMapper2D:
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Collaboration diagram for Kitware.VTK.vtkVolumeTextureMapper2D:
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List of all members.

Public Member Functions

 vtkVolumeTextureMapper2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkVolumeTextureMapper2D ()
 Undocumented Block.
IntPtr GetAxisTextureSize ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
int GetInternalSkipFactor ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int GetMaximumNumberOfPlanes ()
 This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual int GetMaximumStorageSize ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
int GetSaveTextures ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual int[] GetTargetTextureSize ()
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void GetTargetTextureSize (ref int _arg1, ref int _arg2)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
virtual void GetTargetTextureSize (IntPtr _arg)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
IntPtr GetTexture ()
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
override int IsA (string type)
 Undocumented Block.
new vtkVolumeTextureMapper2D NewInstance ()
 Undocumented Block.
override void Render (vtkRenderer arg0, vtkVolume arg1)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void RenderQuads (int arg0, IntPtr arg1, IntPtr arg2, IntPtr arg3, IntPtr arg4, int arg5)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void SetMaximumNumberOfPlanes (int _arg)
 This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.
virtual void SetMaximumStorageSize (int _arg)
 This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.
virtual void SetTargetTextureSize (int _arg1, int _arg2)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.
void SetTargetTextureSize (IntPtr _arg)
 Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

Static Public Member Functions

static new vtkVolumeTextureMapper2D New ()
 Undocumented Block.
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkVolumeTextureMapper2D SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "24vtkVolumeTextureMapper2D"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkVolumeTextureMapper2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkVolumeTextureMapper2D_GetAxisTextureSize_01 (HandleRef pThis)
static internal int vtkVolumeTextureMapper2D_GetInternalSkipFactor_02 (HandleRef pThis)
static internal int vtkVolumeTextureMapper2D_GetMaximumNumberOfPlanes_03 (HandleRef pThis)
static internal int vtkVolumeTextureMapper2D_GetMaximumStorageSize_04 (HandleRef pThis)
static internal int vtkVolumeTextureMapper2D_GetSaveTextures_05 (HandleRef pThis)
static internal IntPtr vtkVolumeTextureMapper2D_GetTargetTextureSize_06 (HandleRef pThis)
static internal void vtkVolumeTextureMapper2D_GetTargetTextureSize_07 (HandleRef pThis, ref int _arg1, ref int _arg2)
static internal void vtkVolumeTextureMapper2D_GetTargetTextureSize_08 (HandleRef pThis, IntPtr _arg)
static internal IntPtr vtkVolumeTextureMapper2D_GetTexture_09 (HandleRef pThis)
static internal int vtkVolumeTextureMapper2D_IsA_10 (HandleRef pThis, string type)
static internal int vtkVolumeTextureMapper2D_IsTypeOf_11 (string type)
static internal IntPtr vtkVolumeTextureMapper2D_NewInstance_13 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkVolumeTextureMapper2D_Render_14 (HandleRef pThis, HandleRef arg0, HandleRef arg1)
static internal void vtkVolumeTextureMapper2D_RenderQuads_15 (HandleRef pThis, int arg0, IntPtr arg1, IntPtr arg2, IntPtr arg3, IntPtr arg4, int arg5)
static internal IntPtr vtkVolumeTextureMapper2D_SafeDownCast_16 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkVolumeTextureMapper2D_SetMaximumNumberOfPlanes_17 (HandleRef pThis, int _arg)
static internal void vtkVolumeTextureMapper2D_SetMaximumStorageSize_18 (HandleRef pThis, int _arg)
static internal void vtkVolumeTextureMapper2D_SetTargetTextureSize_19 (HandleRef pThis, int _arg1, int _arg2)
static internal void vtkVolumeTextureMapper2D_SetTargetTextureSize_20 (HandleRef pThis, IntPtr _arg)

Static Private Member Functions

static vtkVolumeTextureMapper2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkVolumeTextureMapper2D - Abstract class for a volume mapper


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Undocumented Block.


Member Function Documentation

override void Kitware.VTK.vtkVolumeTextureMapper2D.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize ( ref int  _arg1,
ref int  _arg2 
) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.GetTargetTextureSize ( IntPtr  _arg) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

override int Kitware.VTK.vtkVolumeTextureMapper2D.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

static new int Kitware.VTK.vtkVolumeTextureMapper2D.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkAlgorithm.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

override void Kitware.VTK.vtkVolumeTextureMapper2D.Render ( vtkRenderer  arg0,
vtkVolume  arg1 
) [virtual]

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.RenderQuads ( int  arg0,
IntPtr  arg1,
IntPtr  arg2,
IntPtr  arg3,
IntPtr  arg4,
int  arg5 
) [virtual]

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

Here is the call graph for this function:

This is the maximum number of planes that will be created for texture mapping the volume. If the volume has more voxels than this along the viewing direction, then planes of the volume will be skipped to ensure that this maximum is not violated. A skip factor is used, and is incremented until the maximum condition is satisfied.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetMaximumStorageSize ( int  _arg) [virtual]

This is the maximum size of saved textures in bytes. If this size is large enough to hold the RGBA textures for all three directions (XxYxZx3x4 is the approximate value - it is actually a bit larger due to wasted space in the textures) then the textures will be saved.

virtual void Kitware.VTK.vtkVolumeTextureMapper2D.SetTargetTextureSize ( int  _arg1,
int  _arg2 
) [virtual]

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

Target size in pixels of each size of the texture for downloading. Default is 512x512 - so a 512x512 texture will be tiled with as many slices of the volume as possible, then all the quads will be rendered. This can be set to optimize for a particular architecture. This must be set with numbers that are a power of two.

static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetAxisTextureSize_01 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTargetTextureSize_07 ( HandleRef  pThis,
ref int  _arg1,
ref int  _arg2 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTargetTextureSize_08 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_GetTexture_09 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_IsA_10 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_IsTypeOf_11 ( string  type) [private]
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_NewInstance_13 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_Render_14 ( HandleRef  pThis,
HandleRef  arg0,
HandleRef  arg1 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_RenderQuads_15 ( HandleRef  pThis,
int  arg0,
IntPtr  arg1,
IntPtr  arg2,
IntPtr  arg3,
IntPtr  arg4,
int  arg5 
) [private]
static internal IntPtr Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SafeDownCast_16 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetMaximumNumberOfPlanes_17 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetMaximumStorageSize_18 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetTargetTextureSize_19 ( HandleRef  pThis,
int  _arg1,
int  _arg2 
) [private]
static internal void Kitware.VTK.vtkVolumeTextureMapper2D.vtkVolumeTextureMapper2D_SetTargetTextureSize_20 ( HandleRef  pThis,
IntPtr  _arg 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkVolumeTextureMapper2D.MRClassNameKey = "24vtkVolumeTextureMapper2D" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.

new const string Kitware.VTK.vtkVolumeTextureMapper2D.MRFullTypeName = "Kitware.VTK.vtkVolumeTextureMapper2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkVolumeTextureMapper.

Reimplemented in Kitware.VTK.vtkOpenGLVolumeTextureMapper2D.


The documentation for this class was generated from the following file: