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Kitware.VTK.vtkTerrainDataPointPlacer Class Reference

vtkTerrainDataPointPlacer - Place points on terrain data More...

Inheritance diagram for Kitware.VTK.vtkTerrainDataPointPlacer:
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Collaboration diagram for Kitware.VTK.vtkTerrainDataPointPlacer:
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List of all members.

Public Member Functions

 vtkTerrainDataPointPlacer (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkTerrainDataPointPlacer ()
 Instantiate this class.
virtual void AddProp (vtkProp arg0)
 Descuription: Add an actor (that represents a terrain in a rendererd scene) to the list. Only props in this list are considered by the PointPlacer.
override int ComputeWorldPosition (vtkRenderer ren, IntPtr displayPos, IntPtr worldPos, IntPtr worldOrient)
 Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.
override int ComputeWorldPosition (vtkRenderer ren, IntPtr displayPos, IntPtr refWorldPos, IntPtr worldPos, IntPtr worldOrient)
 Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.
virtual double GetHeightOffset ()
 This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.
virtual vtkPropPicker GetPropPicker ()
 Get the Prop picker.
override int IsA (string type)
 Standard methods for instances of this class.
new vtkTerrainDataPointPlacer NewInstance ()
 Standard methods for instances of this class.
virtual void RemoveAllProps ()
 Descuription: Add an actor (that represents a terrain in a rendererd scene) to the list. Only props in this list are considered by the PointPlacer.
virtual void SetHeightOffset (double _arg)
 This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.
override int ValidateDisplayPosition (vtkRenderer arg0, IntPtr displayPos)
 Given a display position, check the validity of this position.
override int ValidateWorldPosition (IntPtr worldPos)
 Given a world position check the validity of this position according to the constraints of the placer.
override int ValidateWorldPosition (IntPtr worldPos, IntPtr worldOrient)
 Given a world position and a world orientation, validate it according to the constraints of the placer.

Static Public Member Functions

static new
vtkTerrainDataPointPlacer 
New ()
 Instantiate this class.
static new int IsTypeOf (string type)
 Standard methods for instances of this class.
static new
vtkTerrainDataPointPlacer 
SafeDownCast (vtkObjectBase o)
 Standard methods for instances of this class.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkTerrainDataPointPlacer"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "25vtkTerrainDataPointPlacer"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkTerrainDataPointPlacer_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkTerrainDataPointPlacer_AddProp_01 (HandleRef pThis, HandleRef arg0)
static internal int vtkTerrainDataPointPlacer_ComputeWorldPosition_02 (HandleRef pThis, HandleRef ren, IntPtr displayPos, IntPtr worldPos, IntPtr worldOrient)
static internal int vtkTerrainDataPointPlacer_ComputeWorldPosition_03 (HandleRef pThis, HandleRef ren, IntPtr displayPos, IntPtr refWorldPos, IntPtr worldPos, IntPtr worldOrient)
static internal double vtkTerrainDataPointPlacer_GetHeightOffset_04 (HandleRef pThis)
static internal IntPtr vtkTerrainDataPointPlacer_GetPropPicker_05 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkTerrainDataPointPlacer_IsA_06 (HandleRef pThis, string type)
static internal int vtkTerrainDataPointPlacer_IsTypeOf_07 (string type)
static internal IntPtr vtkTerrainDataPointPlacer_NewInstance_09 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkTerrainDataPointPlacer_RemoveAllProps_10 (HandleRef pThis)
static internal IntPtr vtkTerrainDataPointPlacer_SafeDownCast_11 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkTerrainDataPointPlacer_SetHeightOffset_12 (HandleRef pThis, double _arg)
static internal int vtkTerrainDataPointPlacer_ValidateDisplayPosition_13 (HandleRef pThis, HandleRef arg0, IntPtr displayPos)
static internal int vtkTerrainDataPointPlacer_ValidateWorldPosition_14 (HandleRef pThis, IntPtr worldPos)
static internal int vtkTerrainDataPointPlacer_ValidateWorldPosition_15 (HandleRef pThis, IntPtr worldPos, IntPtr worldOrient)

Static Private Member Functions

static vtkTerrainDataPointPlacer ()
 Automatically generated type registration mechanics.

Detailed Description

vtkTerrainDataPointPlacer - Place points on terrain data

Description vtkTerrainDataPointPlacer dictates the placement of points on height field data. The class takes as input the list of props that represent the terrain in a rendered scene. A height offset can be specified to dicatate the placement of points at a certain height above the surface.

Usage A typical usage of this class is as follows:

    pointPlacer->AddProp(demActor);    // the actor(s) containing the terrain.
    rep->SetPointPlacer(pointPlacer);
    pointPlacer->SetHeightOffset( 100 );

vtkPointPlacer vtkTerrainContourLineInterpolator


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Instantiate this class.


Member Function Documentation

virtual void Kitware.VTK.vtkTerrainDataPointPlacer.AddProp ( vtkProp  arg0) [virtual]

Descuription: Add an actor (that represents a terrain in a rendererd scene) to the list. Only props in this list are considered by the PointPlacer.

override int Kitware.VTK.vtkTerrainDataPointPlacer.ComputeWorldPosition ( vtkRenderer  ren,
IntPtr  displayPos,
IntPtr  worldPos,
IntPtr  worldOrient 
) [virtual]

Given a renderer and a display position in pixel coordinates, compute the world position and orientation where this point will be placed. This method is typically used by the representation to place the point initially. For the Terrain point placer this computes world points that lie at the specified height above the terrain.

Reimplemented from Kitware.VTK.vtkPointPlacer.

override int Kitware.VTK.vtkTerrainDataPointPlacer.ComputeWorldPosition ( vtkRenderer  ren,
IntPtr  displayPos,
IntPtr  refWorldPos,
IntPtr  worldPos,
IntPtr  worldOrient 
) [virtual]

Given a renderer, a display position, and a reference world position, compute the new world position and orientation of this point. This method is typically used by the representation to move the point.

Reimplemented from Kitware.VTK.vtkPointPlacer.

override void Kitware.VTK.vtkTerrainDataPointPlacer.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkPointPlacer.

This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.

Get the Prop picker.

Here is the call graph for this function:

override int Kitware.VTK.vtkTerrainDataPointPlacer.IsA ( string  type) [virtual]

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkPointPlacer.

static new int Kitware.VTK.vtkTerrainDataPointPlacer.IsTypeOf ( string  type) [static]

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkPointPlacer.

Instantiate this class.

Reimplemented from Kitware.VTK.vtkPointPlacer.

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkPointPlacer.

Descuription: Add an actor (that represents a terrain in a rendererd scene) to the list. Only props in this list are considered by the PointPlacer.

Standard methods for instances of this class.

Reimplemented from Kitware.VTK.vtkPointPlacer.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkTerrainDataPointPlacer.SetHeightOffset ( double  _arg) [virtual]

This is the height above (or below) the terrain that the dictated point should be placed. Positive values indicate distances above the terrain; negative values indicate distances below the terrain. The default is 0.0.

override int Kitware.VTK.vtkTerrainDataPointPlacer.ValidateDisplayPosition ( vtkRenderer  arg0,
IntPtr  displayPos 
) [virtual]

Given a display position, check the validity of this position.

Reimplemented from Kitware.VTK.vtkPointPlacer.

override int Kitware.VTK.vtkTerrainDataPointPlacer.ValidateWorldPosition ( IntPtr  worldPos) [virtual]

Given a world position check the validity of this position according to the constraints of the placer.

Reimplemented from Kitware.VTK.vtkPointPlacer.

override int Kitware.VTK.vtkTerrainDataPointPlacer.ValidateWorldPosition ( IntPtr  worldPos,
IntPtr  worldOrient 
) [virtual]

Given a world position and a world orientation, validate it according to the constraints of the placer.

Reimplemented from Kitware.VTK.vtkPointPlacer.

static internal void Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_AddProp_01 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_ComputeWorldPosition_02 ( HandleRef  pThis,
HandleRef  ren,
IntPtr  displayPos,
IntPtr  worldPos,
IntPtr  worldOrient 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_ComputeWorldPosition_03 ( HandleRef  pThis,
HandleRef  ren,
IntPtr  displayPos,
IntPtr  refWorldPos,
IntPtr  worldPos,
IntPtr  worldOrient 
) [private]
static internal double Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_GetHeightOffset_04 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_GetPropPicker_05 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_IsA_06 ( HandleRef  pThis,
string  type 
) [private]
static internal IntPtr Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_NewInstance_09 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_RemoveAllProps_10 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_SafeDownCast_11 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_SetHeightOffset_12 ( HandleRef  pThis,
double  _arg 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_ValidateDisplayPosition_13 ( HandleRef  pThis,
HandleRef  arg0,
IntPtr  displayPos 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_ValidateWorldPosition_14 ( HandleRef  pThis,
IntPtr  worldPos 
) [private]
static internal int Kitware.VTK.vtkTerrainDataPointPlacer.vtkTerrainDataPointPlacer_ValidateWorldPosition_15 ( HandleRef  pThis,
IntPtr  worldPos,
IntPtr  worldOrient 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkTerrainDataPointPlacer.MRClassNameKey = "25vtkTerrainDataPointPlacer" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkPointPlacer.

new const string Kitware.VTK.vtkTerrainDataPointPlacer.MRFullTypeName = "Kitware.VTK.vtkTerrainDataPointPlacer"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkPointPlacer.


The documentation for this class was generated from the following file: