ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkCubeAxesActor Class Reference

vtkCubeAxesActor - create a plot of a bounding box edges - used for navigation More...

Inheritance diagram for Kitware.VTK.vtkCubeAxesActor:
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Collaboration diagram for Kitware.VTK.vtkCubeAxesActor:
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List of all members.

Public Member Functions

 vtkCubeAxesActor (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkCubeAxesActor ()
 Instantiate object with label format "6.3g" and the number of labels per axis set to 3.
virtual void DrawXGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawXGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawYGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawYGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawZGridlinesOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void DrawZGridlinesOn ()
 Turn on and off the visibility of minor ticks for each axis.
override double[] GetBounds ()
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
void GetBounds (ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
new void GetBounds (IntPtr bounds)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual vtkCamera GetCamera ()
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.
virtual double GetCornerOffset ()
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual int GetDrawXGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetDrawYGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetDrawZGridlines ()
 Turn on and off the visibility of minor ticks for each axis.
virtual int GetFlyMode ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetFlyModeMaxValue ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetFlyModeMinValue ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual int GetInertia ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMaxValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetInertiaMinValue ()
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
virtual int GetTickLocation ()
 Set/Get the location of ticks marks.
virtual int GetTickLocationMaxValue ()
 Set/Get the location of ticks marks.
virtual int GetTickLocationMinValue ()
 Set/Get the location of ticks marks.
virtual int GetXAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetXAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetXAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetXAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetXAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetXAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetXAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetXLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetXTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetXUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual int GetYAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetYAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetYAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetYAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetYAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetYAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetYAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetYLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetYTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetYUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual int GetZAxisLabelVisibility ()
 Turn on and off the visibility of labels for each axis.
virtual int GetZAxisMinorTickVisibility ()
 Turn on and off the visibility of minor ticks for each axis.
virtual double[] GetZAxisRange ()
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetZAxisRange (ref double _arg1, ref double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void GetZAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual int GetZAxisTickVisibility ()
 Turn on and off the visibility of ticks for each axis.
virtual int GetZAxisVisibility ()
 Turn on and off the visibility of each axis.
virtual string GetZLabelFormat ()
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual string GetZTitle ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual string GetZUnits ()
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
override int IsA (string type)
 Undocumented Block.
new vtkCubeAxesActor NewInstance ()
 Undocumented Block.
override void ReleaseGraphicsResources (vtkWindow arg0)
 Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
override int RenderOpaqueGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
virtual int RenderTranslucentGeometry (vtkViewport arg0)
 Draw the axes as per the vtkProp superclass' API.
virtual void SetBounds (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetBounds (IntPtr _arg)
 Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.
virtual void SetCamera (vtkCamera arg0)
 Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.
virtual void SetCornerOffset (double _arg)
 Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.
virtual void SetDrawXGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetDrawYGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetDrawZGridlines (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetFlyMode (int _arg)
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToClosestTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToFurthestTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToOuterEdges ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToStaticEdges ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
void SetFlyModeToStaticTriad ()
 Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.
virtual void SetInertia (int _arg)
 Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).
void SetLabelScaling (bool arg0, int arg1, int arg2, int arg3)
 Set/Get the location of ticks marks.
virtual void SetTickLocation (int _arg)
 Set/Get the location of ticks marks.
void SetTickLocationToBoth ()
 Set/Get the location of ticks marks.
void SetTickLocationToInside ()
 Set/Get the location of ticks marks.
void SetTickLocationToOutside ()
 Set/Get the location of ticks marks.
virtual void SetXAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetXAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
void SetXAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetXAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetXAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetXAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetXLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetXTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetXUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetYAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetYAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetYAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
void SetYAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetYAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetYAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetYLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetYTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetYUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetZAxisLabelVisibility (int _arg)
 Turn on and off the visibility of labels for each axis.
virtual void SetZAxisMinorTickVisibility (int _arg)
 Turn on and off the visibility of minor ticks for each axis.
virtual void SetZAxisRange (double _arg1, double _arg2)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
void SetZAxisRange (IntPtr _arg)
 Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.
virtual void SetZAxisTickVisibility (int _arg)
 Turn on and off the visibility of ticks for each axis.
virtual void SetZAxisVisibility (int _arg)
 Turn on and off the visibility of each axis.
virtual void SetZLabelFormat (string _arg)
 Set/Get the format with which to print the labels on each of the x-y-z axes.
virtual void SetZTitle (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
virtual void SetZUnits (string _arg)
 Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".
void ShallowCopy (vtkCubeAxesActor actor)
 Shallow copy of a KatCubeAxesActor.
virtual void XAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void XAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void XAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void XAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void XAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void XAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void XAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void XAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void YAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void YAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void YAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void YAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void YAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void YAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void YAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void YAxisVisibilityOn ()
 Turn on and off the visibility of each axis.
virtual void ZAxisLabelVisibilityOff ()
 Turn on and off the visibility of labels for each axis.
virtual void ZAxisLabelVisibilityOn ()
 Turn on and off the visibility of labels for each axis.
virtual void ZAxisMinorTickVisibilityOff ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void ZAxisMinorTickVisibilityOn ()
 Turn on and off the visibility of minor ticks for each axis.
virtual void ZAxisTickVisibilityOff ()
 Turn on and off the visibility of ticks for each axis.
virtual void ZAxisTickVisibilityOn ()
 Turn on and off the visibility of ticks for each axis.
virtual void ZAxisVisibilityOff ()
 Turn on and off the visibility of each axis.
virtual void ZAxisVisibilityOn ()
 Turn on and off the visibility of each axis.

Static Public Member Functions

static new vtkCubeAxesActor New ()
 Instantiate object with label format "6.3g" and the number of labels per axis set to 3.
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkCubeAxesActor SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "16vtkCubeAxesActor"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkCubeAxesActor_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkCubeAxesActor_DrawXGridlinesOff_01 (HandleRef pThis)
static internal void vtkCubeAxesActor_DrawXGridlinesOn_02 (HandleRef pThis)
static internal void vtkCubeAxesActor_DrawYGridlinesOff_03 (HandleRef pThis)
static internal void vtkCubeAxesActor_DrawYGridlinesOn_04 (HandleRef pThis)
static internal void vtkCubeAxesActor_DrawZGridlinesOff_05 (HandleRef pThis)
static internal void vtkCubeAxesActor_DrawZGridlinesOn_06 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetBounds_07 (HandleRef pThis)
static internal void vtkCubeAxesActor_GetBounds_08 (HandleRef pThis, ref double xmin, ref double xmax, ref double ymin, ref double ymax, ref double zmin, ref double zmax)
static internal void vtkCubeAxesActor_GetBounds_09 (HandleRef pThis, IntPtr bounds)
static internal IntPtr vtkCubeAxesActor_GetCamera_10 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal double vtkCubeAxesActor_GetCornerOffset_11 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetDrawXGridlines_12 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetDrawYGridlines_13 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetDrawZGridlines_14 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetFlyMode_15 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetFlyModeMaxValue_16 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetFlyModeMinValue_17 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetInertia_18 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetInertiaMaxValue_19 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetInertiaMinValue_20 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetTickLocation_21 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetTickLocationMaxValue_22 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetTickLocationMinValue_23 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetXAxisLabelVisibility_24 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetXAxisMinorTickVisibility_25 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetXAxisRange_26 (HandleRef pThis)
static internal void vtkCubeAxesActor_GetXAxisRange_27 (HandleRef pThis, ref double _arg1, ref double _arg2)
static internal void vtkCubeAxesActor_GetXAxisRange_28 (HandleRef pThis, IntPtr _arg)
static internal int vtkCubeAxesActor_GetXAxisTickVisibility_29 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetXAxisVisibility_30 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetXLabelFormat_31 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetXTitle_32 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetXUnits_33 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetYAxisLabelVisibility_34 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetYAxisMinorTickVisibility_35 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetYAxisRange_36 (HandleRef pThis)
static internal void vtkCubeAxesActor_GetYAxisRange_37 (HandleRef pThis, ref double _arg1, ref double _arg2)
static internal void vtkCubeAxesActor_GetYAxisRange_38 (HandleRef pThis, IntPtr _arg)
static internal int vtkCubeAxesActor_GetYAxisTickVisibility_39 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetYAxisVisibility_40 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetYLabelFormat_41 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetYTitle_42 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetYUnits_43 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetZAxisLabelVisibility_44 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetZAxisMinorTickVisibility_45 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetZAxisRange_46 (HandleRef pThis)
static internal void vtkCubeAxesActor_GetZAxisRange_47 (HandleRef pThis, ref double _arg1, ref double _arg2)
static internal void vtkCubeAxesActor_GetZAxisRange_48 (HandleRef pThis, IntPtr _arg)
static internal int vtkCubeAxesActor_GetZAxisTickVisibility_49 (HandleRef pThis)
static internal int vtkCubeAxesActor_GetZAxisVisibility_50 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetZLabelFormat_51 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetZTitle_52 (HandleRef pThis)
static internal IntPtr vtkCubeAxesActor_GetZUnits_53 (HandleRef pThis)
static internal int vtkCubeAxesActor_IsA_54 (HandleRef pThis, string type)
static internal int vtkCubeAxesActor_IsTypeOf_55 (string type)
static internal IntPtr vtkCubeAxesActor_NewInstance_57 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkCubeAxesActor_ReleaseGraphicsResources_58 (HandleRef pThis, HandleRef arg0)
static internal int vtkCubeAxesActor_RenderOpaqueGeometry_59 (HandleRef pThis, HandleRef arg0)
static internal int vtkCubeAxesActor_RenderTranslucentGeometry_60 (HandleRef pThis, HandleRef arg0)
static internal IntPtr vtkCubeAxesActor_SafeDownCast_61 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkCubeAxesActor_SetBounds_62 (HandleRef pThis, double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
static internal void vtkCubeAxesActor_SetBounds_63 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor_SetCamera_64 (HandleRef pThis, HandleRef arg0)
static internal void vtkCubeAxesActor_SetCornerOffset_65 (HandleRef pThis, double _arg)
static internal void vtkCubeAxesActor_SetDrawXGridlines_66 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetDrawYGridlines_67 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetDrawZGridlines_68 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetFlyMode_69 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetFlyModeToClosestTriad_70 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetFlyModeToFurthestTriad_71 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetFlyModeToOuterEdges_72 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetFlyModeToStaticEdges_73 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetFlyModeToStaticTriad_74 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetInertia_75 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetLabelScaling_76 (HandleRef pThis, byte arg0, int arg1, int arg2, int arg3)
static internal void vtkCubeAxesActor_SetTickLocation_77 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetTickLocationToBoth_78 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetTickLocationToInside_79 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetTickLocationToOutside_80 (HandleRef pThis)
static internal void vtkCubeAxesActor_SetXAxisLabelVisibility_81 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetXAxisMinorTickVisibility_82 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetXAxisRange_83 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor_SetXAxisRange_84 (HandleRef pThis, double _arg1, double _arg2)
static internal void vtkCubeAxesActor_SetXAxisTickVisibility_85 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetXAxisVisibility_86 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetXLabelFormat_87 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetXTitle_88 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetXUnits_89 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetYAxisLabelVisibility_90 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetYAxisMinorTickVisibility_91 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetYAxisRange_92 (HandleRef pThis, double _arg1, double _arg2)
static internal void vtkCubeAxesActor_SetYAxisRange_93 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor_SetYAxisTickVisibility_94 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetYAxisVisibility_95 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetYLabelFormat_96 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetYTitle_97 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetYUnits_98 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetZAxisLabelVisibility_99 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetZAxisMinorTickVisibility_100 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetZAxisRange_101 (HandleRef pThis, double _arg1, double _arg2)
static internal void vtkCubeAxesActor_SetZAxisRange_102 (HandleRef pThis, IntPtr _arg)
static internal void vtkCubeAxesActor_SetZAxisTickVisibility_103 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetZAxisVisibility_104 (HandleRef pThis, int _arg)
static internal void vtkCubeAxesActor_SetZLabelFormat_105 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetZTitle_106 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_SetZUnits_107 (HandleRef pThis, string _arg)
static internal void vtkCubeAxesActor_ShallowCopy_108 (HandleRef pThis, HandleRef actor)
static internal void vtkCubeAxesActor_XAxisLabelVisibilityOff_109 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisLabelVisibilityOn_110 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisMinorTickVisibilityOff_111 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisMinorTickVisibilityOn_112 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisTickVisibilityOff_113 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisTickVisibilityOn_114 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisVisibilityOff_115 (HandleRef pThis)
static internal void vtkCubeAxesActor_XAxisVisibilityOn_116 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisLabelVisibilityOff_117 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisLabelVisibilityOn_118 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisMinorTickVisibilityOff_119 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisMinorTickVisibilityOn_120 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisTickVisibilityOff_121 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisTickVisibilityOn_122 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisVisibilityOff_123 (HandleRef pThis)
static internal void vtkCubeAxesActor_YAxisVisibilityOn_124 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisLabelVisibilityOff_125 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisLabelVisibilityOn_126 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisMinorTickVisibilityOff_127 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisMinorTickVisibilityOn_128 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisTickVisibilityOff_129 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisTickVisibilityOn_130 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisVisibilityOff_131 (HandleRef pThis)
static internal void vtkCubeAxesActor_ZAxisVisibilityOn_132 (HandleRef pThis)

Static Private Member Functions

static vtkCubeAxesActor ()
 Automatically generated type registration mechanics.

Detailed Description

vtkCubeAxesActor - create a plot of a bounding box edges - used for navigation

Description vtkCubeAxesActor is a composite actor that draws axes of the bounding box of an input dataset. The axes include labels and titles for the x-y-z axes. The algorithm selects which axes to draw based on the user-defined 'fly' mode. (STATIC is default). 'STATIC' constructs axes from all edges of the bounding box. 'CLOSEST_TRIAD' consists of the three axes x-y-z forming a triad that lies closest to the specified camera. 'FURTHEST_TRIAD' consists of the three axes x-y-z forming a triad that lies furthest from the specified camera. 'OUTER_EDGES' is constructed from edges that are on the "exterior" of the bounding box, exterior as determined from examining outer edges of the bounding box in projection (display) space.

To use this object you must define a bounding box and the camera used to render the vtkCubeAxesActor. You can optionally turn on/off labels, ticks, gridlines, and set tick location, number of labels, and text to use for axis-titles. A 'corner offset' can also be set. This allows the axes to be set partially away from the actual bounding box to perhaps prevent overlap of labels between the various axes.

The Bounds instance variable (an array of six doubles) is used to determine the bounding box.

vtkActor vtkAxisActor vtkCubeAxesActor2D


Constructor & Destructor Documentation

static Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor ( ) [static, private]

Automatically generated type registration mechanics.

Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Instantiate object with label format "6.3g" and the number of labels per axis set to 3.


Member Function Documentation

override void Kitware.VTK.vtkCubeAxesActor.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkActor.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

override double [] Kitware.VTK.vtkCubeAxesActor.GetBounds ( ) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Reimplemented from Kitware.VTK.vtkActor.

void Kitware.VTK.vtkCubeAxesActor.GetBounds ( ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
)

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

new void Kitware.VTK.vtkCubeAxesActor.GetBounds ( IntPtr  bounds)

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

Reimplemented from Kitware.VTK.vtkActor.

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.

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virtual double Kitware.VTK.vtkCubeAxesActor.GetCornerOffset ( ) [virtual]

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

virtual int Kitware.VTK.vtkCubeAxesActor.GetFlyMode ( ) [virtual]

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual int Kitware.VTK.vtkCubeAxesActor.GetInertia ( ) [virtual]

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

Set/Get the location of ticks marks.

Set/Get the location of ticks marks.

Set/Get the location of ticks marks.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( ) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( ref double  _arg1,
ref double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetXAxisRange ( IntPtr  _arg) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetXLabelFormat ( ) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetXTitle ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetXUnits ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( ) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( ref double  _arg1,
ref double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetYAxisRange ( IntPtr  _arg) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetYLabelFormat ( ) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetYTitle ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetYUnits ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

virtual double [] Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( ) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( ref double  _arg1,
ref double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.GetZAxisRange ( IntPtr  _arg) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

virtual string Kitware.VTK.vtkCubeAxesActor.GetZLabelFormat ( ) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual string Kitware.VTK.vtkCubeAxesActor.GetZTitle ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual string Kitware.VTK.vtkCubeAxesActor.GetZUnits ( ) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

override int Kitware.VTK.vtkCubeAxesActor.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor.

static new int Kitware.VTK.vtkCubeAxesActor.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor.

Instantiate object with label format "6.3g" and the number of labels per axis set to 3.

Reimplemented from Kitware.VTK.vtkActor.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor.

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from Kitware.VTK.vtkActor.

Draw the axes as per the vtkProp superclass' API.

Reimplemented from Kitware.VTK.vtkActor.

Draw the axes as per the vtkProp superclass' API.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor.

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virtual void Kitware.VTK.vtkCubeAxesActor.SetBounds ( double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor.SetBounds ( IntPtr  _arg) [virtual]

Explicitly specify the region in space around which to draw the bounds. The bounds is used only when no Input or Prop is specified. The bounds are specified according to (xmin,xmax, ymin,ymax, zmin,zmax), making sure that the min's are less than the max's.

virtual void Kitware.VTK.vtkCubeAxesActor.SetCamera ( vtkCamera  arg0) [virtual]

Set/Get the camera to perform scaling and translation of the vtkCubeAxesActor.

virtual void Kitware.VTK.vtkCubeAxesActor.SetCornerOffset ( double  _arg) [virtual]

Specify an offset value to "pull back" the axes from the corner at which they are joined to avoid overlap of axes labels. The "CornerOffset" is the fraction of the axis length to pull back.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawXGridlines ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawYGridlines ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetDrawZGridlines ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetFlyMode ( int  _arg) [virtual]

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

Specify a mode to control how the axes are drawn: either static, closest triad, furthest triad or outer edges in relation to the camera position.

virtual void Kitware.VTK.vtkCubeAxesActor.SetInertia ( int  _arg) [virtual]

Set/Get the inertial factor that controls how often (i.e, how many renders) the axes can switch position (jump from one axes to another).

void Kitware.VTK.vtkCubeAxesActor.SetLabelScaling ( bool  arg0,
int  arg1,
int  arg2,
int  arg3 
)

Set/Get the location of ticks marks.

virtual void Kitware.VTK.vtkCubeAxesActor.SetTickLocation ( int  _arg) [virtual]

Set/Get the location of ticks marks.

Set/Get the location of ticks marks.

Set/Get the location of ticks marks.

Set/Get the location of ticks marks.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisLabelVisibility ( int  _arg) [virtual]

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisMinorTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisRange ( double  _arg1,
double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXLabelFormat ( string  _arg) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetXTitle ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetXUnits ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisLabelVisibility ( int  _arg) [virtual]

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisMinorTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisRange ( double  _arg1,
double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYLabelFormat ( string  _arg) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetYTitle ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetYUnits ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisLabelVisibility ( int  _arg) [virtual]

Turn on and off the visibility of labels for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisMinorTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of minor ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisRange ( double  _arg1,
double  _arg2 
) [virtual]

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

Explicitly specify the range of each axes that's used to define the prop. The default, (if you do not use these methods) is to use the bounds specified, or use the bounds of the Input Prop if one is specified. This method allows you to separate the notion of extent of the axes in physical space (bounds) and the extent of the values it represents. In other words, you can have the ticks and labels show a different range.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisTickVisibility ( int  _arg) [virtual]

Turn on and off the visibility of ticks for each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZAxisVisibility ( int  _arg) [virtual]

Turn on and off the visibility of each axis.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZLabelFormat ( string  _arg) [virtual]

Set/Get the format with which to print the labels on each of the x-y-z axes.

virtual void Kitware.VTK.vtkCubeAxesActor.SetZTitle ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

virtual void Kitware.VTK.vtkCubeAxesActor.SetZUnits ( string  _arg) [virtual]

Set/Get the labels for the x, y, and z axes. By default, use "X-Axis", "Y-Axis" and "Z-Axis".

Shallow copy of a KatCubeAxesActor.

static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawXGridlinesOff_01 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawXGridlinesOn_02 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawYGridlinesOff_03 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawYGridlinesOn_04 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawZGridlinesOff_05 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_DrawZGridlinesOn_06 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetBounds_07 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetBounds_08 ( HandleRef  pThis,
ref double  xmin,
ref double  xmax,
ref double  ymin,
ref double  ymax,
ref double  zmin,
ref double  zmax 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetBounds_09 ( HandleRef  pThis,
IntPtr  bounds 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetCamera_10 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal double Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetCornerOffset_11 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetDrawXGridlines_12 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetDrawYGridlines_13 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetDrawZGridlines_14 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetFlyMode_15 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetFlyModeMaxValue_16 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetFlyModeMinValue_17 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetInertia_18 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetInertiaMaxValue_19 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetInertiaMinValue_20 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetTickLocation_21 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetTickLocationMaxValue_22 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetTickLocationMinValue_23 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisLabelVisibility_24 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisMinorTickVisibility_25 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisRange_26 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisRange_27 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisRange_28 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisTickVisibility_29 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXAxisVisibility_30 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXLabelFormat_31 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXTitle_32 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetXUnits_33 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisLabelVisibility_34 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisMinorTickVisibility_35 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisRange_36 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisRange_37 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisRange_38 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisTickVisibility_39 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYAxisVisibility_40 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYLabelFormat_41 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYTitle_42 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetYUnits_43 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisLabelVisibility_44 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisMinorTickVisibility_45 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisRange_46 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisRange_47 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisRange_48 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisTickVisibility_49 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZAxisVisibility_50 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZLabelFormat_51 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZTitle_52 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_GetZUnits_53 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_IsA_54 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_IsTypeOf_55 ( string  type) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_NewInstance_57 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ReleaseGraphicsResources_58 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_RenderOpaqueGeometry_59 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal int Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_RenderTranslucentGeometry_60 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal IntPtr Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SafeDownCast_61 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetBounds_62 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetBounds_63 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetCamera_64 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetCornerOffset_65 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetDrawXGridlines_66 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetDrawYGridlines_67 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetDrawZGridlines_68 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyMode_69 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyModeToClosestTriad_70 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyModeToFurthestTriad_71 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyModeToOuterEdges_72 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyModeToStaticEdges_73 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetFlyModeToStaticTriad_74 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetInertia_75 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetLabelScaling_76 ( HandleRef  pThis,
byte  arg0,
int  arg1,
int  arg2,
int  arg3 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetTickLocation_77 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetTickLocationToBoth_78 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetTickLocationToInside_79 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetTickLocationToOutside_80 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisLabelVisibility_81 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisMinorTickVisibility_82 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisRange_83 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisRange_84 ( HandleRef  pThis,
double  _arg1,
double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisTickVisibility_85 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXAxisVisibility_86 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXLabelFormat_87 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXTitle_88 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetXUnits_89 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisLabelVisibility_90 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisMinorTickVisibility_91 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisRange_92 ( HandleRef  pThis,
double  _arg1,
double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisRange_93 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisTickVisibility_94 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYAxisVisibility_95 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYLabelFormat_96 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYTitle_97 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetYUnits_98 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisLabelVisibility_99 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisMinorTickVisibility_100 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisRange_101 ( HandleRef  pThis,
double  _arg1,
double  _arg2 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisRange_102 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisTickVisibility_103 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZAxisVisibility_104 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZLabelFormat_105 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZTitle_106 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_SetZUnits_107 ( HandleRef  pThis,
string  _arg 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ShallowCopy_108 ( HandleRef  pThis,
HandleRef  actor 
) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisLabelVisibilityOff_109 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisLabelVisibilityOn_110 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisMinorTickVisibilityOff_111 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisMinorTickVisibilityOn_112 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisTickVisibilityOff_113 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisTickVisibilityOn_114 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisVisibilityOff_115 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_XAxisVisibilityOn_116 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisLabelVisibilityOff_117 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisLabelVisibilityOn_118 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisMinorTickVisibilityOff_119 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisMinorTickVisibilityOn_120 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisTickVisibilityOff_121 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisTickVisibilityOn_122 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisVisibilityOff_123 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_YAxisVisibilityOn_124 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisLabelVisibilityOff_125 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisLabelVisibilityOn_126 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisMinorTickVisibilityOff_127 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisMinorTickVisibilityOn_128 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisTickVisibilityOff_129 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisTickVisibilityOn_130 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisVisibilityOff_131 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkCubeAxesActor.vtkCubeAxesActor_ZAxisVisibilityOn_132 ( HandleRef  pThis) [private]

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of labels for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of minor ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of ticks for each axis.

Turn on and off the visibility of each axis.

Turn on and off the visibility of each axis.


Member Data Documentation

new readonly string Kitware.VTK.vtkCubeAxesActor.MRClassNameKey = "16vtkCubeAxesActor" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor.

new const string Kitware.VTK.vtkCubeAxesActor.MRFullTypeName = "Kitware.VTK.vtkCubeAxesActor"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor.


The documentation for this class was generated from the following file: