ActiViz .NET
5.8.0
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vtkTexturedActor2D - actor that draws 2D data with texture support More...
Public Member Functions | |
vtkTexturedActor2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkTexturedActor2D () | |
Undocumented Block. | |
override uint | GetMTime () |
Return this object's modified time. | |
virtual vtkTexture | GetTexture () |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkTexturedActor2D | NewInstance () |
Undocumented Block. | |
override void | ReleaseGraphicsResources (vtkWindow win) |
Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. | |
override int | RenderOpaqueGeometry (vtkViewport viewport) |
Support the standard render methods. | |
override int | RenderOverlay (vtkViewport viewport) |
Support the standard render methods. | |
override int | RenderTranslucentPolygonalGeometry (vtkViewport viewport) |
Support the standard render methods. | |
virtual void | SetTexture (vtkTexture texture) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture. | |
override void | ShallowCopy (vtkProp prop) |
Shallow copy of this vtkTexturedActor2D. Overrides vtkActor2D method. | |
Static Public Member Functions | |
static new vtkTexturedActor2D | New () |
Undocumented Block. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkTexturedActor2D | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkTexturedActor2D" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "18vtkTexturedActor2D" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkTexturedActor2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal uint | vtkTexturedActor2D_GetMTime_01 (HandleRef pThis) |
static internal IntPtr | vtkTexturedActor2D_GetTexture_02 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkTexturedActor2D_IsA_03 (HandleRef pThis, string type) |
static internal int | vtkTexturedActor2D_IsTypeOf_04 (string type) |
static internal IntPtr | vtkTexturedActor2D_NewInstance_06 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkTexturedActor2D_ReleaseGraphicsResources_07 (HandleRef pThis, HandleRef win) |
static internal int | vtkTexturedActor2D_RenderOpaqueGeometry_08 (HandleRef pThis, HandleRef viewport) |
static internal int | vtkTexturedActor2D_RenderOverlay_09 (HandleRef pThis, HandleRef viewport) |
static internal int | vtkTexturedActor2D_RenderTranslucentPolygonalGeometry_10 (HandleRef pThis, HandleRef viewport) |
static internal IntPtr | vtkTexturedActor2D_SafeDownCast_11 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkTexturedActor2D_SetTexture_12 (HandleRef pThis, HandleRef texture) |
static internal void | vtkTexturedActor2D_ShallowCopy_13 (HandleRef pThis, HandleRef prop) |
Static Private Member Functions | |
static | vtkTexturedActor2D () |
Automatically generated type registration mechanics. |
vtkTexturedActor2D - actor that draws 2D data with texture support
Description vtkTexturedActor2D is an Actor2D which has additional support for textures, just like vtkActor. To use textures, the geometry must have texture coordinates, and the texture must be set with SetTexture().
static Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
override void Kitware.VTK.vtkTexturedActor2D.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkActor2D.
override uint Kitware.VTK.vtkTexturedActor2D.GetMTime | ( | ) | [virtual] |
Return this object's modified time.
Reimplemented from Kitware.VTK.vtkActor2D.
virtual vtkTexture Kitware.VTK.vtkTexturedActor2D.GetTexture | ( | ) | [virtual] |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override int Kitware.VTK.vtkTexturedActor2D.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkActor2D.
static new int Kitware.VTK.vtkTexturedActor2D.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkActor2D.
static new vtkTexturedActor2D Kitware.VTK.vtkTexturedActor2D.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkActor2D.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkActor2D.
override void Kitware.VTK.vtkTexturedActor2D.ReleaseGraphicsResources | ( | vtkWindow | win | ) | [virtual] |
Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from Kitware.VTK.vtkActor2D.
override int Kitware.VTK.vtkTexturedActor2D.RenderOpaqueGeometry | ( | vtkViewport | viewport | ) | [virtual] |
Support the standard render methods.
Reimplemented from Kitware.VTK.vtkActor2D.
override int Kitware.VTK.vtkTexturedActor2D.RenderOverlay | ( | vtkViewport | viewport | ) | [virtual] |
Support the standard render methods.
Reimplemented from Kitware.VTK.vtkActor2D.
override int Kitware.VTK.vtkTexturedActor2D.RenderTranslucentPolygonalGeometry | ( | vtkViewport | viewport | ) | [virtual] |
Support the standard render methods.
Reimplemented from Kitware.VTK.vtkActor2D.
static new vtkTexturedActor2D Kitware.VTK.vtkTexturedActor2D.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkActor2D.
virtual void Kitware.VTK.vtkTexturedActor2D.SetTexture | ( | vtkTexture | texture | ) | [virtual] |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override void Kitware.VTK.vtkTexturedActor2D.ShallowCopy | ( | vtkProp | prop | ) | [virtual] |
Shallow copy of this vtkTexturedActor2D. Overrides vtkActor2D method.
Reimplemented from Kitware.VTK.vtkActor2D.
static internal uint Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_GetMTime_01 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_GetTexture_02 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_IsA_03 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_IsTypeOf_04 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_NewInstance_06 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_ReleaseGraphicsResources_07 | ( | HandleRef | pThis, |
HandleRef | win | ||
) | [private] |
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderOpaqueGeometry_08 | ( | HandleRef | pThis, |
HandleRef | viewport | ||
) | [private] |
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderOverlay_09 | ( | HandleRef | pThis, |
HandleRef | viewport | ||
) | [private] |
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderTranslucentPolygonalGeometry_10 | ( | HandleRef | pThis, |
HandleRef | viewport | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_SafeDownCast_11 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_SetTexture_12 | ( | HandleRef | pThis, |
HandleRef | texture | ||
) | [private] |
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_ShallowCopy_13 | ( | HandleRef | pThis, |
HandleRef | prop | ||
) | [private] |
new readonly string Kitware.VTK.vtkTexturedActor2D.MRClassNameKey = "18vtkTexturedActor2D" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkActor2D.
new const string Kitware.VTK.vtkTexturedActor2D.MRFullTypeName = "Kitware.VTK.vtkTexturedActor2D" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkActor2D.