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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkProperty2D Class Reference

vtkProperty2D - represent surface properties of a 2D image More...

Inheritance diagram for Kitware.VTK.vtkProperty2D:
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Collaboration diagram for Kitware.VTK.vtkProperty2D:
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List of all members.

Public Member Functions

 vtkProperty2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkProperty2D ()
 Creates a vtkProperty2D with the following default values: Opacity 1, Color (1,1,1)
void DeepCopy (vtkProperty2D p)
 Assign one property to another.
virtual double[] GetColor ()
 Set/Get the RGB color of this property.
virtual void GetColor (ref double _arg1, ref double _arg2, ref double _arg3)
 Set/Get the RGB color of this property.
virtual void GetColor (IntPtr _arg)
 Set/Get the RGB color of this property.
virtual int GetDisplayLocation ()
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
virtual int GetDisplayLocationMaxValue ()
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
virtual int GetDisplayLocationMinValue ()
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
virtual int GetLineStipplePattern ()
 Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual int GetLineStippleRepeatFactor ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int GetLineStippleRepeatFactorMaxValue ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int GetLineStippleRepeatFactorMinValue ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual float GetLineWidth ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetLineWidthMaxValue ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetLineWidthMinValue ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual double GetOpacity ()
 Set/Get the Opacity of this property.
virtual float GetPointSize ()
 Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetPointSizeMaxValue ()
 Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetPointSizeMinValue ()
 Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
override int IsA (string type)
 Undocumented Block.
new vtkProperty2D NewInstance ()
 Undocumented Block.
virtual void Render (vtkViewport arg0)
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
virtual void SetColor (double _arg1, double _arg2, double _arg3)
 Set/Get the RGB color of this property.
virtual void SetColor (IntPtr _arg)
 Set/Get the RGB color of this property.
virtual void SetDisplayLocation (int _arg)
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
void SetDisplayLocationToBackground ()
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
void SetDisplayLocationToForeground ()
 The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.
virtual void SetLineStipplePattern (int _arg)
 Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual void SetLineStippleRepeatFactor (int _arg)
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual void SetLineWidth (float _arg)
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual void SetOpacity (double _arg)
 Set/Get the Opacity of this property.
virtual void SetPointSize (float _arg)
 Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Static Public Member Functions

static new vtkProperty2D New ()
 Creates a vtkProperty2D with the following default values: Opacity 1, Color (1,1,1)
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkProperty2D SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkProperty2D"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "13vtkProperty2D"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkProperty2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty2D_DeepCopy_01 (HandleRef pThis, HandleRef p)
static internal IntPtr vtkProperty2D_GetColor_02 (HandleRef pThis)
static internal void vtkProperty2D_GetColor_03 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3)
static internal void vtkProperty2D_GetColor_04 (HandleRef pThis, IntPtr _arg)
static internal int vtkProperty2D_GetDisplayLocation_05 (HandleRef pThis)
static internal int vtkProperty2D_GetDisplayLocationMaxValue_06 (HandleRef pThis)
static internal int vtkProperty2D_GetDisplayLocationMinValue_07 (HandleRef pThis)
static internal int vtkProperty2D_GetLineStipplePattern_08 (HandleRef pThis)
static internal int vtkProperty2D_GetLineStippleRepeatFactor_09 (HandleRef pThis)
static internal int vtkProperty2D_GetLineStippleRepeatFactorMaxValue_10 (HandleRef pThis)
static internal int vtkProperty2D_GetLineStippleRepeatFactorMinValue_11 (HandleRef pThis)
static internal float vtkProperty2D_GetLineWidth_12 (HandleRef pThis)
static internal float vtkProperty2D_GetLineWidthMaxValue_13 (HandleRef pThis)
static internal float vtkProperty2D_GetLineWidthMinValue_14 (HandleRef pThis)
static internal double vtkProperty2D_GetOpacity_15 (HandleRef pThis)
static internal float vtkProperty2D_GetPointSize_16 (HandleRef pThis)
static internal float vtkProperty2D_GetPointSizeMaxValue_17 (HandleRef pThis)
static internal float vtkProperty2D_GetPointSizeMinValue_18 (HandleRef pThis)
static internal int vtkProperty2D_IsA_19 (HandleRef pThis, string type)
static internal int vtkProperty2D_IsTypeOf_20 (string type)
static internal IntPtr vtkProperty2D_NewInstance_22 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty2D_Render_23 (HandleRef pThis, HandleRef arg0)
static internal IntPtr vtkProperty2D_SafeDownCast_24 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty2D_SetColor_25 (HandleRef pThis, double _arg1, double _arg2, double _arg3)
static internal void vtkProperty2D_SetColor_26 (HandleRef pThis, IntPtr _arg)
static internal void vtkProperty2D_SetDisplayLocation_27 (HandleRef pThis, int _arg)
static internal void vtkProperty2D_SetDisplayLocationToBackground_28 (HandleRef pThis)
static internal void vtkProperty2D_SetDisplayLocationToForeground_29 (HandleRef pThis)
static internal void vtkProperty2D_SetLineStipplePattern_30 (HandleRef pThis, int _arg)
static internal void vtkProperty2D_SetLineStippleRepeatFactor_31 (HandleRef pThis, int _arg)
static internal void vtkProperty2D_SetLineWidth_32 (HandleRef pThis, float _arg)
static internal void vtkProperty2D_SetOpacity_33 (HandleRef pThis, double _arg)
static internal void vtkProperty2D_SetPointSize_34 (HandleRef pThis, float _arg)

Static Private Member Functions

static vtkProperty2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkProperty2D - represent surface properties of a 2D image

Description vtkProperty2D contains properties used to render two dimensional images and annotations.


Constructor & Destructor Documentation

static Kitware.VTK.vtkProperty2D.vtkProperty2D ( ) [static, private]

Automatically generated type registration mechanics.

Kitware.VTK.vtkProperty2D.vtkProperty2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Creates a vtkProperty2D with the following default values: Opacity 1, Color (1,1,1)


Member Function Documentation

Assign one property to another.

override void Kitware.VTK.vtkProperty2D.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkObject.

virtual double [] Kitware.VTK.vtkProperty2D.GetColor ( ) [virtual]

Set/Get the RGB color of this property.

virtual void Kitware.VTK.vtkProperty2D.GetColor ( ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [virtual]

Set/Get the RGB color of this property.

virtual void Kitware.VTK.vtkProperty2D.GetColor ( IntPtr  _arg) [virtual]

Set/Get the RGB color of this property.

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

virtual float Kitware.VTK.vtkProperty2D.GetLineWidth ( ) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual double Kitware.VTK.vtkProperty2D.GetOpacity ( ) [virtual]

Set/Get the Opacity of this property.

virtual float Kitware.VTK.vtkProperty2D.GetPointSize ( ) [virtual]

Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

override int Kitware.VTK.vtkProperty2D.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

static new int Kitware.VTK.vtkProperty2D.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Creates a vtkProperty2D with the following default values: Opacity 1, Color (1,1,1)

Reimplemented from Kitware.VTK.vtkObject.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

virtual void Kitware.VTK.vtkProperty2D.Render ( vtkViewport  arg0) [virtual]

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkProperty2D.SetColor ( double  _arg1,
double  _arg2,
double  _arg3 
) [virtual]

Set/Get the RGB color of this property.

virtual void Kitware.VTK.vtkProperty2D.SetColor ( IntPtr  _arg) [virtual]

Set/Get the RGB color of this property.

virtual void Kitware.VTK.vtkProperty2D.SetDisplayLocation ( int  _arg) [virtual]

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

The DisplayLocation is either background or foreground. If it is background, then this 2D actor will be drawn behind all 3D props or foreground 2D actors. If it is background, then this 2D actor will be drawn in front of all 3D props and background 2D actors. Within 2D actors of the same DisplayLocation type, order is determined by the order in which the 2D actors were added to the viewport.

virtual void Kitware.VTK.vtkProperty2D.SetLineStipplePattern ( int  _arg) [virtual]

Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.

virtual void Kitware.VTK.vtkProperty2D.SetLineStippleRepeatFactor ( int  _arg) [virtual]

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

virtual void Kitware.VTK.vtkProperty2D.SetLineWidth ( float  _arg) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual void Kitware.VTK.vtkProperty2D.SetOpacity ( double  _arg) [virtual]

Set/Get the Opacity of this property.

virtual void Kitware.VTK.vtkProperty2D.SetPointSize ( float  _arg) [virtual]

Set/Get the diameter of a Point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_DeepCopy_01 ( HandleRef  pThis,
HandleRef  p 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty2D.vtkProperty2D_GetColor_02 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_GetColor_03 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_GetColor_04 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetDisplayLocation_05 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetDisplayLocationMaxValue_06 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetDisplayLocationMinValue_07 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineStipplePattern_08 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineStippleRepeatFactor_09 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineStippleRepeatFactorMaxValue_10 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineStippleRepeatFactorMinValue_11 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineWidth_12 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineWidthMaxValue_13 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetLineWidthMinValue_14 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty2D.vtkProperty2D_GetOpacity_15 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetPointSize_16 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetPointSizeMaxValue_17 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty2D.vtkProperty2D_GetPointSizeMinValue_18 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_IsA_19 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkProperty2D.vtkProperty2D_IsTypeOf_20 ( string  type) [private]
static internal IntPtr Kitware.VTK.vtkProperty2D.vtkProperty2D_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty2D.vtkProperty2D_NewInstance_22 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_Render_23 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty2D.vtkProperty2D_SafeDownCast_24 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetColor_25 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetColor_26 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetDisplayLocation_27 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetDisplayLocationToBackground_28 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetDisplayLocationToForeground_29 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetLineStipplePattern_30 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetLineStippleRepeatFactor_31 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetLineWidth_32 ( HandleRef  pThis,
float  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetOpacity_33 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty2D.vtkProperty2D_SetPointSize_34 ( HandleRef  pThis,
float  _arg 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkProperty2D.MRClassNameKey = "13vtkProperty2D" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkObject.

new const string Kitware.VTK.vtkProperty2D.MRFullTypeName = "Kitware.VTK.vtkProperty2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkObject.


The documentation for this class was generated from the following file: