ActiViz .NET
5.8.0
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vtkGL2PSExporter - export a scene as a PostScript file using GL2PS. More...
Public Types | |
enum | OutputFormat { EPS_FILE = 1, PDF_FILE = 2, PS_FILE = 0, SVG_FILE = 4, TEX_FILE = 3 } |
Specify the prefix of the files to write out. The resulting filenames will have .ps or .eps or .tex appended to them depending on the other options chosen. More... | |
enum | SortScheme { BSP_SORT = 2, NO_SORT = 0, SIMPLE_SORT = 1 } |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. More... | |
Public Member Functions | |
vtkGL2PSExporter (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkGL2PSExporter () | |
Undocumented Block. | |
virtual void | BestRootOff () |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on. | |
virtual void | BestRootOn () |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on. | |
virtual void | CompressOff () |
Turn on/off compression when generating PostScript or PDF output. By default compression is on. | |
virtual void | CompressOn () |
Turn on/off compression when generating PostScript or PDF output. By default compression is on. | |
virtual void | DrawBackgroundOff () |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn. | |
virtual void | DrawBackgroundOn () |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn. | |
virtual int | GetBestRoot () |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on. | |
virtual int | GetCompress () |
Turn on/off compression when generating PostScript or PDF output. By default compression is on. | |
virtual int | GetDrawBackground () |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn. | |
virtual int | GetFileFormat () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
string | GetFileFormatAsString () |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
virtual int | GetFileFormatMaxValue () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
virtual int | GetFileFormatMinValue () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
virtual string | GetFilePrefix () |
Specify the prefix of the files to write out. The resulting filenames will have .ps or .eps or .tex appended to them depending on the other options chosen. | |
virtual int | GetLandscape () |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait. | |
virtual int | GetOcclusionCull () |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on. | |
virtual int | GetPS3Shading () |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on. | |
virtual int | GetSilent () |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off. | |
virtual int | GetSimpleLineOffset () |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on. | |
virtual int | GetSort () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
string | GetSortAsString () |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
virtual int | GetSortMaxValue () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
virtual int | GetSortMinValue () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
virtual int | GetText () |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed. | |
virtual int | GetWrite3DPropsAsRasterImage () |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off. | |
override int | IsA (string type) |
Undocumented Block. | |
virtual void | LandscapeOff () |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait. | |
virtual void | LandscapeOn () |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait. | |
new vtkGL2PSExporter | NewInstance () |
Undocumented Block. | |
virtual void | OcclusionCullOff () |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on. | |
virtual void | OcclusionCullOn () |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on. | |
virtual void | PS3ShadingOff () |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on. | |
virtual void | PS3ShadingOn () |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on. | |
virtual void | SetBestRoot (int _arg) |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on. | |
virtual void | SetCompress (int _arg) |
Turn on/off compression when generating PostScript or PDF output. By default compression is on. | |
virtual void | SetDrawBackground (int _arg) |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn. | |
virtual void | SetFileFormat (int _arg) |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
void | SetFileFormatToEPS () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
void | SetFileFormatToPDF () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
void | SetFileFormatToPS () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
void | SetFileFormatToSVG () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
void | SetFileFormatToTeX () |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called. | |
virtual void | SetFilePrefix (string _arg) |
Specify the prefix of the files to write out. The resulting filenames will have .ps or .eps or .tex appended to them depending on the other options chosen. | |
virtual void | SetLandscape (int _arg) |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait. | |
virtual void | SetOcclusionCull (int _arg) |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on. | |
virtual void | SetPS3Shading (int _arg) |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on. | |
virtual void | SetSilent (int _arg) |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off. | |
virtual void | SetSimpleLineOffset (int _arg) |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on. | |
virtual void | SetSort (int _arg) |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
void | SetSortToBSP () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
void | SetSortToOff () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
void | SetSortToSimple () |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best. | |
virtual void | SetText (int _arg) |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed. | |
virtual void | SetWrite3DPropsAsRasterImage (int _arg) |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off. | |
virtual void | SilentOff () |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off. | |
virtual void | SilentOn () |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off. | |
virtual void | SimpleLineOffsetOff () |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on. | |
virtual void | SimpleLineOffsetOn () |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on. | |
virtual void | TextOff () |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed. | |
virtual void | TextOn () |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed. | |
virtual void | Write3DPropsAsRasterImageOff () |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off. | |
virtual void | Write3DPropsAsRasterImageOn () |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off. | |
Static Public Member Functions | |
static new vtkGL2PSExporter | New () |
Undocumented Block. | |
static float | GetGlobalLineWidthFactor () |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
static float | GetGlobalPointSizeFactor () |
Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkGL2PSExporter | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
static void | SetGlobalLineWidthFactor (float val) |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
static void | SetGlobalPointSizeFactor (float val) |
Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkGL2PSExporter" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "16vtkGL2PSExporter" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkGL2PSExporter_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGL2PSExporter_BestRootOff_01 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_BestRootOn_02 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_CompressOff_03 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_CompressOn_04 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_DrawBackgroundOff_05 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_DrawBackgroundOn_06 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetBestRoot_07 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetCompress_08 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetDrawBackground_09 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetFileFormat_10 (HandleRef pThis) |
static internal IntPtr | vtkGL2PSExporter_GetFileFormatAsString_11 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetFileFormatMaxValue_12 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetFileFormatMinValue_13 (HandleRef pThis) |
static internal IntPtr | vtkGL2PSExporter_GetFilePrefix_14 (HandleRef pThis) |
static internal float | vtkGL2PSExporter_GetGlobalLineWidthFactor_15 () |
static internal float | vtkGL2PSExporter_GetGlobalPointSizeFactor_16 () |
static internal int | vtkGL2PSExporter_GetLandscape_17 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetOcclusionCull_18 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetPS3Shading_19 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetSilent_20 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetSimpleLineOffset_21 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetSort_22 (HandleRef pThis) |
static internal IntPtr | vtkGL2PSExporter_GetSortAsString_23 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetSortMaxValue_24 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetSortMinValue_25 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetText_26 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_GetWrite3DPropsAsRasterImage_27 (HandleRef pThis) |
static internal int | vtkGL2PSExporter_IsA_28 (HandleRef pThis, string type) |
static internal int | vtkGL2PSExporter_IsTypeOf_29 (string type) |
static internal void | vtkGL2PSExporter_LandscapeOff_30 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_LandscapeOn_31 (HandleRef pThis) |
static internal IntPtr | vtkGL2PSExporter_NewInstance_33 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGL2PSExporter_OcclusionCullOff_34 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_OcclusionCullOn_35 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_PS3ShadingOff_36 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_PS3ShadingOn_37 (HandleRef pThis) |
static internal IntPtr | vtkGL2PSExporter_SafeDownCast_38 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGL2PSExporter_SetBestRoot_39 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetCompress_40 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetDrawBackground_41 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetFileFormat_42 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetFileFormatToEPS_43 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetFileFormatToPDF_44 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetFileFormatToPS_45 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetFileFormatToSVG_46 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetFileFormatToTeX_47 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetFilePrefix_48 (HandleRef pThis, string _arg) |
static internal void | vtkGL2PSExporter_SetGlobalLineWidthFactor_49 (float val) |
static internal void | vtkGL2PSExporter_SetGlobalPointSizeFactor_50 (float val) |
static internal void | vtkGL2PSExporter_SetLandscape_51 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetOcclusionCull_52 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetPS3Shading_53 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetSilent_54 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetSimpleLineOffset_55 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetSort_56 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetSortToBSP_57 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetSortToOff_58 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetSortToSimple_59 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SetText_60 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SetWrite3DPropsAsRasterImage_61 (HandleRef pThis, int _arg) |
static internal void | vtkGL2PSExporter_SilentOff_62 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SilentOn_63 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SimpleLineOffsetOff_64 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_SimpleLineOffsetOn_65 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_TextOff_66 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_TextOn_67 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_Write3DPropsAsRasterImageOff_68 (HandleRef pThis) |
static internal void | vtkGL2PSExporter_Write3DPropsAsRasterImageOn_69 (HandleRef pThis) |
Static Private Member Functions | |
static | vtkGL2PSExporter () |
Automatically generated type registration mechanics. |
vtkGL2PSExporter - export a scene as a PostScript file using GL2PS.
Description vtkGL2PSExporter is a concrete subclass of vtkExporter that writes high quality vector PostScript (PS/EPS), PDF or SVG files by using GL2PS. GL2PS can be obtained at: http://www.geuz.org/gl2ps/. This can be very useful when one requires publication quality pictures. This class works best with simple 3D scenes and most 2D plots. Please note that GL2PS has its limitations since PostScript is not an ideal language to represent complex 3D scenes. However, this class does allow one to write mixed vector/raster files by using the Write3DPropsAsRasterImage ivar. Please do read the caveats section of this documentation.
By default vtkGL2PSExporter generates Encapsulated PostScript (EPS) output along with the text in portrait orientation with the background color of the window being drawn. The generated output is also compressed using zlib. The various other options are set to sensible defaults.
The output file format (FileFormat) can be either PostScript (PS), Encapsulated PostScript (EPS), PDF, SVG or TeX. The file extension is generated automatically depending on the FileFormat. The default is EPS. When TeX output is chosen, only the text strings in the plot are generated and put into a picture environment. One can turn on and off the text when generating PS/EPS/PDF/SVG files by using the Text boolean variable. By default the text is drawn. The background color of the renderwindow is drawn by default. To make the background white instead use the DrawBackgroundOff function. Landscape figures can be generated by using the LandscapeOn function. Portrait orientation is used by default. Several of the GL2PS options can be set. The names of the ivars for these options are similar to the ones that GL2PS provides. Compress, SimpleLineOffset, Silent, BestRoot, PS3Shading and OcclusionCull are similar to the options provided by GL2PS. Please read the function documentation or the GL2PS documentation for more details. The ivar Write3DPropsAsRasterImage allows one to generate mixed vector/raster images. All the 3D props in the scene will be written as a raster image and all 2D actors will be written as vector graphic primitives. This makes it possible to handle transparency and complex 3D scenes. This ivar is set to Off by default. When drawing lines and points the OpenGL point size and line width are multiplied by a factor in order to generate PostScript lines and points of the right size. The Get/SetGlobalPointSizeFactor and Get/SetGlobalLineWidthFactor let one customize this ratio. The default value is such that the PostScript output looks close to what is seen on screen.
To use this class you need to turn on VTK_USE_GL2PS when configuring VTK.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
static Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
virtual void Kitware.VTK.vtkGL2PSExporter.BestRootOff | ( | ) | [virtual] |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.BestRootOn | ( | ) | [virtual] |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.CompressOff | ( | ) | [virtual] |
Turn on/off compression when generating PostScript or PDF output. By default compression is on.
virtual void Kitware.VTK.vtkGL2PSExporter.CompressOn | ( | ) | [virtual] |
Turn on/off compression when generating PostScript or PDF output. By default compression is on.
override void Kitware.VTK.vtkGL2PSExporter.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkExporter.
virtual void Kitware.VTK.vtkGL2PSExporter.DrawBackgroundOff | ( | ) | [virtual] |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn.
virtual void Kitware.VTK.vtkGL2PSExporter.DrawBackgroundOn | ( | ) | [virtual] |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn.
virtual int Kitware.VTK.vtkGL2PSExporter.GetBestRoot | ( | ) | [virtual] |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on.
virtual int Kitware.VTK.vtkGL2PSExporter.GetCompress | ( | ) | [virtual] |
Turn on/off compression when generating PostScript or PDF output. By default compression is on.
virtual int Kitware.VTK.vtkGL2PSExporter.GetDrawBackground | ( | ) | [virtual] |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn.
virtual int Kitware.VTK.vtkGL2PSExporter.GetFileFormat | ( | ) | [virtual] |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
virtual int Kitware.VTK.vtkGL2PSExporter.GetFileFormatMaxValue | ( | ) | [virtual] |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
virtual int Kitware.VTK.vtkGL2PSExporter.GetFileFormatMinValue | ( | ) | [virtual] |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
virtual string Kitware.VTK.vtkGL2PSExporter.GetFilePrefix | ( | ) | [virtual] |
Specify the prefix of the files to write out. The resulting filenames will have .ps or .eps or .tex appended to them depending on the other options chosen.
static float Kitware.VTK.vtkGL2PSExporter.GetGlobalLineWidthFactor | ( | ) | [static] |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
static float Kitware.VTK.vtkGL2PSExporter.GetGlobalPointSizeFactor | ( | ) | [static] |
Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
virtual int Kitware.VTK.vtkGL2PSExporter.GetLandscape | ( | ) | [virtual] |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait.
virtual int Kitware.VTK.vtkGL2PSExporter.GetOcclusionCull | ( | ) | [virtual] |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on.
virtual int Kitware.VTK.vtkGL2PSExporter.GetPS3Shading | ( | ) | [virtual] |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on.
virtual int Kitware.VTK.vtkGL2PSExporter.GetSilent | ( | ) | [virtual] |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off.
virtual int Kitware.VTK.vtkGL2PSExporter.GetSimpleLineOffset | ( | ) | [virtual] |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on.
virtual int Kitware.VTK.vtkGL2PSExporter.GetSort | ( | ) | [virtual] |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
string Kitware.VTK.vtkGL2PSExporter.GetSortAsString | ( | ) |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
virtual int Kitware.VTK.vtkGL2PSExporter.GetSortMaxValue | ( | ) | [virtual] |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
virtual int Kitware.VTK.vtkGL2PSExporter.GetSortMinValue | ( | ) | [virtual] |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
virtual int Kitware.VTK.vtkGL2PSExporter.GetText | ( | ) | [virtual] |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed.
virtual int Kitware.VTK.vtkGL2PSExporter.GetWrite3DPropsAsRasterImage | ( | ) | [virtual] |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off.
override int Kitware.VTK.vtkGL2PSExporter.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkExporter.
static new int Kitware.VTK.vtkGL2PSExporter.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkExporter.
virtual void Kitware.VTK.vtkGL2PSExporter.LandscapeOff | ( | ) | [virtual] |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait.
virtual void Kitware.VTK.vtkGL2PSExporter.LandscapeOn | ( | ) | [virtual] |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait.
static new vtkGL2PSExporter Kitware.VTK.vtkGL2PSExporter.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkExporter.
virtual void Kitware.VTK.vtkGL2PSExporter.OcclusionCullOff | ( | ) | [virtual] |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.OcclusionCullOn | ( | ) | [virtual] |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.PS3ShadingOff | ( | ) | [virtual] |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.PS3ShadingOn | ( | ) | [virtual] |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on.
static new vtkGL2PSExporter Kitware.VTK.vtkGL2PSExporter.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkExporter.
virtual void Kitware.VTK.vtkGL2PSExporter.SetBestRoot | ( | int | _arg | ) | [virtual] |
Turn on/off the GL2PS_BEST_ROOT option. When enabled the construction of the BSP tree is optimized by choosing the root primitives leading to the minimum number of splits. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.SetCompress | ( | int | _arg | ) | [virtual] |
Turn on/off compression when generating PostScript or PDF output. By default compression is on.
virtual void Kitware.VTK.vtkGL2PSExporter.SetDrawBackground | ( | int | _arg | ) | [virtual] |
Turn on/off drawing the background frame. If off the background is treated as white. By default the background is drawn.
virtual void Kitware.VTK.vtkGL2PSExporter.SetFileFormat | ( | int | _arg | ) | [virtual] |
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
Specify the format of file to write out. This can be one of: PS_FILE, EPS_FILE, PDF_FILE, TEX_FILE. Defaults to EPS_FILE. Depending on the option chosen it generates the appropriate file (with correct extension) when the Write function is called.
virtual void Kitware.VTK.vtkGL2PSExporter.SetFilePrefix | ( | string | _arg | ) | [virtual] |
Specify the prefix of the files to write out. The resulting filenames will have .ps or .eps or .tex appended to them depending on the other options chosen.
static void Kitware.VTK.vtkGL2PSExporter.SetGlobalLineWidthFactor | ( | float | val | ) | [static] |
Set the ratio between the OpenGL LineWidth and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
static void Kitware.VTK.vtkGL2PSExporter.SetGlobalPointSizeFactor | ( | float | val | ) | [static] |
Set the ratio between the OpenGL PointSize and that used by GL2PS to generate PostScript. Defaults to a ratio of 5/7.
virtual void Kitware.VTK.vtkGL2PSExporter.SetLandscape | ( | int | _arg | ) | [virtual] |
Turn on/off landscape orientation. If off (default) the orientation is set to portrait.
virtual void Kitware.VTK.vtkGL2PSExporter.SetOcclusionCull | ( | int | _arg | ) | [virtual] |
Turn on/off culling of occluded polygons (GL2PS_OCCLUSION_CULL). When enabled hidden polygons are removed. This reduces file size considerably. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.SetPS3Shading | ( | int | _arg | ) | [virtual] |
Turn on/off the GL2PS_PS3_SHADING option. When enabled the shfill PostScript level 3 operator is used. Read the GL2PS documentation for more details. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.SetSilent | ( | int | _arg | ) | [virtual] |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off.
virtual void Kitware.VTK.vtkGL2PSExporter.SetSimpleLineOffset | ( | int | _arg | ) | [virtual] |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.SetSort | ( | int | _arg | ) | [virtual] |
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
Set the the type of sorting algorithm to order primitives from back to front. Successive algorithms are more memory intensive. Simple is the default but BSP is perhaps the best.
virtual void Kitware.VTK.vtkGL2PSExporter.SetText | ( | int | _arg | ) | [virtual] |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed.
virtual void Kitware.VTK.vtkGL2PSExporter.SetWrite3DPropsAsRasterImage | ( | int | _arg | ) | [virtual] |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off.
virtual void Kitware.VTK.vtkGL2PSExporter.SilentOff | ( | ) | [virtual] |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off.
virtual void Kitware.VTK.vtkGL2PSExporter.SilentOn | ( | ) | [virtual] |
Turn on/off GL2PS messages sent to stderr (GL2PS_SILENT). When enabled GL2PS messages are suppressed. Defaults to off.
virtual void Kitware.VTK.vtkGL2PSExporter.SimpleLineOffsetOff | ( | ) | [virtual] |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.SimpleLineOffsetOn | ( | ) | [virtual] |
Turn on/off the GL2PS_SIMPLE_LINE_OFFSET option. When enabled a small offset is added in the z-buffer to all the lines in the plot. This results in an anti-aliasing like solution. Defaults to on.
virtual void Kitware.VTK.vtkGL2PSExporter.TextOff | ( | ) | [virtual] |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed.
virtual void Kitware.VTK.vtkGL2PSExporter.TextOn | ( | ) | [virtual] |
Turn on/off drawing the text. If on (default) the text is drawn. If the FileFormat is set to TeX output then a LaTeX picture is generated with the text strings. If off text output is suppressed.
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_BestRootOff_01 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_BestRootOn_02 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_CompressOff_03 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_CompressOn_04 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_DrawBackgroundOff_05 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_DrawBackgroundOn_06 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetBestRoot_07 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetCompress_08 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetDrawBackground_09 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetFileFormat_10 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetFileFormatAsString_11 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetFileFormatMaxValue_12 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetFileFormatMinValue_13 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetFilePrefix_14 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetGlobalLineWidthFactor_15 | ( | ) | [private] |
static internal float Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetGlobalPointSizeFactor_16 | ( | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetLandscape_17 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetOcclusionCull_18 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetPS3Shading_19 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSilent_20 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSimpleLineOffset_21 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSort_22 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSortAsString_23 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSortMaxValue_24 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetSortMinValue_25 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetText_26 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_GetWrite3DPropsAsRasterImage_27 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_IsA_28 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_IsTypeOf_29 | ( | string | type | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_LandscapeOff_30 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_LandscapeOn_31 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_NewInstance_33 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_OcclusionCullOff_34 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_OcclusionCullOn_35 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_PS3ShadingOff_36 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_PS3ShadingOn_37 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SafeDownCast_38 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetBestRoot_39 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetCompress_40 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetDrawBackground_41 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormat_42 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormatToEPS_43 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormatToPDF_44 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormatToPS_45 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormatToSVG_46 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFileFormatToTeX_47 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetFilePrefix_48 | ( | HandleRef | pThis, |
string | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetGlobalLineWidthFactor_49 | ( | float | val | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetGlobalPointSizeFactor_50 | ( | float | val | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetLandscape_51 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetOcclusionCull_52 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetPS3Shading_53 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSilent_54 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSimpleLineOffset_55 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSort_56 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSortToBSP_57 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSortToOff_58 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetSortToSimple_59 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetText_60 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SetWrite3DPropsAsRasterImage_61 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SilentOff_62 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SilentOn_63 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SimpleLineOffsetOff_64 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_SimpleLineOffsetOn_65 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_TextOff_66 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_TextOn_67 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_Write3DPropsAsRasterImageOff_68 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGL2PSExporter.vtkGL2PSExporter_Write3DPropsAsRasterImageOn_69 | ( | HandleRef | pThis | ) | [private] |
virtual void Kitware.VTK.vtkGL2PSExporter.Write3DPropsAsRasterImageOff | ( | ) | [virtual] |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off.
virtual void Kitware.VTK.vtkGL2PSExporter.Write3DPropsAsRasterImageOn | ( | ) | [virtual] |
Turn on/off writing 3D props as raster images. 2D props are rendered using vector graphics primitives. If you have hi-res actors and are using transparency you probably need to turn this on. Defaults to Off.
new readonly string Kitware.VTK.vtkGL2PSExporter.MRClassNameKey = "16vtkGL2PSExporter" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkExporter.
new const string Kitware.VTK.vtkGL2PSExporter.MRFullTypeName = "Kitware.VTK.vtkGL2PSExporter" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkExporter.