ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkForceDirectedLayoutStrategy Class Reference

vtkForceDirectedLayoutStrategy - a force directed graph layout algorithm More...

Inheritance diagram for Kitware.VTK.vtkForceDirectedLayoutStrategy:
[legend]
Collaboration diagram for Kitware.VTK.vtkForceDirectedLayoutStrategy:
[legend]

List of all members.

Public Member Functions

 vtkForceDirectedLayoutStrategy (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkForceDirectedLayoutStrategy ()
 Undocumented Block.
virtual void AutomaticBoundsComputationOff ()
 Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.
virtual void AutomaticBoundsComputationOn ()
 Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.
virtual int GetAutomaticBoundsComputation ()
 Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.
virtual double GetCoolDownRate ()
 Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.
virtual double GetCoolDownRateMaxValue ()
 Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.
virtual double GetCoolDownRateMinValue ()
 Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.
virtual double[] GetGraphBounds ()
 Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.
virtual void GetGraphBounds (IntPtr data)
 Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.
virtual float GetInitialTemperature ()
 Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.
virtual float GetInitialTemperatureMaxValue ()
 Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.
virtual float GetInitialTemperatureMinValue ()
 Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.
virtual int GetIterationsPerLayout ()
 Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.
virtual int GetIterationsPerLayoutMaxValue ()
 Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.
virtual int GetIterationsPerLayoutMinValue ()
 Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.
virtual int GetMaxNumberOfIterations ()
 Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.
virtual int GetMaxNumberOfIterationsMaxValue ()
 Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.
virtual int GetMaxNumberOfIterationsMinValue ()
 Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.
virtual int GetRandomInitialPoints ()
 Turn on/off use of random positions within the graph bounds as initial points.
virtual int GetRandomSeed ()
 Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual int GetRandomSeedMaxValue ()
 Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual int GetRandomSeedMinValue ()
 Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual int GetThreeDimensionalLayout ()
 Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.
override void Initialize ()
 This strategy sets up some data structures for faster processing of each Layout() call.
override int IsA (string type)
 Undocumented Block.
override int IsLayoutComplete ()
 I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.
override void Layout ()
 This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.
new vtkForceDirectedLayoutStrategy NewInstance ()
 Undocumented Block.
virtual void RandomInitialPointsOff ()
 Turn on/off use of random positions within the graph bounds as initial points.
virtual void RandomInitialPointsOn ()
 Turn on/off use of random positions within the graph bounds as initial points.
virtual void SetAutomaticBoundsComputation (int _arg)
 Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.
virtual void SetCoolDownRate (double _arg)
 Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.
virtual void SetGraphBounds (double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
 Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.
virtual void SetGraphBounds (IntPtr _arg)
 Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.
virtual void SetInitialTemperature (float _arg)
 Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.
virtual void SetIterationsPerLayout (int _arg)
 Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.
virtual void SetMaxNumberOfIterations (int _arg)
 Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.
virtual void SetRandomInitialPoints (int _arg)
 Turn on/off use of random positions within the graph bounds as initial points.
virtual void SetRandomSeed (int _arg)
 Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual void SetThreeDimensionalLayout (int _arg)
 Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.
virtual void ThreeDimensionalLayoutOff ()
 Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.
virtual void ThreeDimensionalLayoutOn ()
 Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Static Public Member Functions

static new
vtkForceDirectedLayoutStrategy 
New ()
 Undocumented Block.
static new int IsTypeOf (string type)
 Undocumented Block.
static new
vtkForceDirectedLayoutStrategy 
SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkForceDirectedLayoutStrategy"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "30vtkForceDirectedLayoutStrategy"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkForceDirectedLayoutStrategy_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkForceDirectedLayoutStrategy_AutomaticBoundsComputationOff_01 (HandleRef pThis)
static internal void vtkForceDirectedLayoutStrategy_AutomaticBoundsComputationOn_02 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetAutomaticBoundsComputation_03 (HandleRef pThis)
static internal double vtkForceDirectedLayoutStrategy_GetCoolDownRate_04 (HandleRef pThis)
static internal double vtkForceDirectedLayoutStrategy_GetCoolDownRateMaxValue_05 (HandleRef pThis)
static internal double vtkForceDirectedLayoutStrategy_GetCoolDownRateMinValue_06 (HandleRef pThis)
static internal IntPtr vtkForceDirectedLayoutStrategy_GetGraphBounds_07 (HandleRef pThis)
static internal void vtkForceDirectedLayoutStrategy_GetGraphBounds_08 (HandleRef pThis, IntPtr data)
static internal float vtkForceDirectedLayoutStrategy_GetInitialTemperature_09 (HandleRef pThis)
static internal float vtkForceDirectedLayoutStrategy_GetInitialTemperatureMaxValue_10 (HandleRef pThis)
static internal float vtkForceDirectedLayoutStrategy_GetInitialTemperatureMinValue_11 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetIterationsPerLayout_12 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetIterationsPerLayoutMaxValue_13 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetIterationsPerLayoutMinValue_14 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetMaxNumberOfIterations_15 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetMaxNumberOfIterationsMaxValue_16 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetMaxNumberOfIterationsMinValue_17 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetRandomInitialPoints_18 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetRandomSeed_19 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetRandomSeedMaxValue_20 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetRandomSeedMinValue_21 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_GetThreeDimensionalLayout_22 (HandleRef pThis)
static internal void vtkForceDirectedLayoutStrategy_Initialize_23 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_IsA_24 (HandleRef pThis, string type)
static internal int vtkForceDirectedLayoutStrategy_IsLayoutComplete_25 (HandleRef pThis)
static internal int vtkForceDirectedLayoutStrategy_IsTypeOf_26 (string type)
static internal void vtkForceDirectedLayoutStrategy_Layout_27 (HandleRef pThis)
static internal IntPtr vtkForceDirectedLayoutStrategy_NewInstance_29 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkForceDirectedLayoutStrategy_RandomInitialPointsOff_30 (HandleRef pThis)
static internal void vtkForceDirectedLayoutStrategy_RandomInitialPointsOn_31 (HandleRef pThis)
static internal IntPtr vtkForceDirectedLayoutStrategy_SafeDownCast_32 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkForceDirectedLayoutStrategy_SetAutomaticBoundsComputation_33 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_SetCoolDownRate_34 (HandleRef pThis, double _arg)
static internal void vtkForceDirectedLayoutStrategy_SetGraphBounds_35 (HandleRef pThis, double _arg1, double _arg2, double _arg3, double _arg4, double _arg5, double _arg6)
static internal void vtkForceDirectedLayoutStrategy_SetGraphBounds_36 (HandleRef pThis, IntPtr _arg)
static internal void vtkForceDirectedLayoutStrategy_SetInitialTemperature_37 (HandleRef pThis, float _arg)
static internal void vtkForceDirectedLayoutStrategy_SetIterationsPerLayout_38 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_SetMaxNumberOfIterations_39 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_SetRandomInitialPoints_40 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_SetRandomSeed_41 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_SetThreeDimensionalLayout_42 (HandleRef pThis, int _arg)
static internal void vtkForceDirectedLayoutStrategy_ThreeDimensionalLayoutOff_43 (HandleRef pThis)
static internal void vtkForceDirectedLayoutStrategy_ThreeDimensionalLayoutOn_44 (HandleRef pThis)

Static Private Member Functions

static vtkForceDirectedLayoutStrategy ()
 Automatically generated type registration mechanics.

Detailed Description

vtkForceDirectedLayoutStrategy - a force directed graph layout algorithm

Description Lays out a graph in 2D or 3D using a force-directed algorithm. The user may specify whether to layout the graph randomly initially, the bounds, the number of dimensions (2 or 3), and the cool-down rate.

Thanks Thanks to Brian Wylie for adding functionality for allowing this layout to be incremental.


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Undocumented Block.


Member Function Documentation

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

override void Kitware.VTK.vtkForceDirectedLayoutStrategy.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

virtual void Kitware.VTK.vtkForceDirectedLayoutStrategy.GetGraphBounds ( IntPtr  data) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.

Turn on/off use of random positions within the graph bounds as initial points.

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

This strategy sets up some data structures for faster processing of each Layout() call.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

override int Kitware.VTK.vtkForceDirectedLayoutStrategy.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

static new int Kitware.VTK.vtkForceDirectedLayoutStrategy.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

Turn on/off use of random positions within the graph bounds as initial points.

Turn on/off use of random positions within the graph bounds as initial points.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

Here is the call graph for this function:

Turn on/off automatic graph bounds calculation. If this boolean is off, then the manually specified GraphBounds is used. If on, then the input's bounds us used as the graph bounds.

virtual void Kitware.VTK.vtkForceDirectedLayoutStrategy.SetCoolDownRate ( double  _arg) [virtual]

Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified.

virtual void Kitware.VTK.vtkForceDirectedLayoutStrategy.SetGraphBounds ( double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

virtual void Kitware.VTK.vtkForceDirectedLayoutStrategy.SetGraphBounds ( IntPtr  _arg) [virtual]

Set / get the region in space in which to place the final graph. The GraphBounds only affects the results if AutomaticBoundsComputation is off.

Set the initial temperature. If zero (the default) , the initial temperature will be computed automatically.

Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '50' to match the default 'MaxNumberOfIterations'.

Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '50' for no particular reason.

Turn on/off use of random positions within the graph bounds as initial points.

virtual void Kitware.VTK.vtkForceDirectedLayoutStrategy.SetRandomSeed ( int  _arg) [virtual]

Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

Turn on/off layout of graph in three dimensions. If off, graph layout occurs in two dimensions. By default, three dimensional layout is off.

static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_GetGraphBounds_08 ( HandleRef  pThis,
IntPtr  data 
) [private]
static internal int Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_IsA_24 ( HandleRef  pThis,
string  type 
) [private]
static internal IntPtr Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_NewInstance_29 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SafeDownCast_32 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetCoolDownRate_34 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetGraphBounds_35 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3,
double  _arg4,
double  _arg5,
double  _arg6 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetGraphBounds_36 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetInitialTemperature_37 ( HandleRef  pThis,
float  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetIterationsPerLayout_38 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetMaxNumberOfIterations_39 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetRandomInitialPoints_40 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetRandomSeed_41 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkForceDirectedLayoutStrategy.vtkForceDirectedLayoutStrategy_SetThreeDimensionalLayout_42 ( HandleRef  pThis,
int  _arg 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkForceDirectedLayoutStrategy.MRClassNameKey = "30vtkForceDirectedLayoutStrategy" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.

new const string Kitware.VTK.vtkForceDirectedLayoutStrategy.MRFullTypeName = "Kitware.VTK.vtkForceDirectedLayoutStrategy"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkGraphLayoutStrategy.


The documentation for this class was generated from the following file: