ActiViz .NET
5.8.0
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vtkRenderer - abstract specification for renderers More...
Public Member Functions | |
vtkRenderer (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkRenderer () | |
Create a vtkRenderer with a black background, a white ambient light, two-sided lighting turned on, a viewport of (0,0,1,1), and backface culling turned off. | |
void | AddActor (vtkProp p) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility. | |
void | AddCuller (vtkCuller arg0) |
Add an culler to the list of cullers. | |
void | AddLight (vtkLight arg0) |
Add a light to the list of lights. | |
void | AddVolume (vtkProp p) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility. | |
virtual void | AutomaticLightCreationOff () |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.) | |
virtual void | AutomaticLightCreationOn () |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.) | |
virtual void | BackingStoreOff () |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event. | |
virtual void | BackingStoreOn () |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event. | |
virtual void | Clear () |
Clear the image to the background color. | |
void | ComputeVisiblePropBounds (IntPtr bounds) |
Compute the bounding box of all the visible props Used in ResetCamera() and ResetCameraClippingRange() | |
double[] | ComputeVisiblePropBounds () |
Wrapper-friendly version of ComputeVisiblePropBounds. | |
void | CreateLight () |
Create and add a light to renderer. | |
virtual void | DeviceRender () |
Create an image. Subclasses of vtkRenderer must implement this method. | |
virtual void | DeviceRenderTranslucentPolygonalGeometry () |
Render translucent polygonal geometry. Default implementation just call UpdateTranslucentPolygonalGeometry(). Subclasses of vtkRenderer that can deal with depth peeling must override this method. It updates boolean ivar LastRenderingUsedDepthPeeling. | |
virtual void | DrawOff () |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on. | |
virtual void | DrawOn () |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on. | |
virtual void | EraseOff () |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on. | |
virtual void | EraseOn () |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on. | |
vtkCamera | GetActiveCamera () |
Get the current camera. If there is not camera assigned to the renderer already, a new one is created automatically. This does *not* reset the camera. | |
vtkActorCollection | GetActors () |
Return any actors in this renderer. | |
virtual double | GetAllocatedRenderTime () |
Set/Get the amount of time this renderer is allowed to spend rendering its scene. This is used by vtkLODActor's. | |
virtual double[] | GetAmbient () |
Set the intensity of ambient lighting. | |
virtual void | GetAmbient (IntPtr data) |
Set the intensity of ambient lighting. | |
virtual int | GetAutomaticLightCreation () |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.) | |
virtual vtkTexture | GetBackgroundTexture () |
Set/Get the texture to be used for the background. If set and enabled this gets the priority over the gradient background. | |
virtual int | GetBackingStore () |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event. | |
vtkCullerCollection | GetCullers () |
Get the list of cullers for this renderer. | |
virtual vtkRendererDelegate | GetDelegate () |
Set/Get a custom Render call. Allows to hook a Render call from an external project.It will be used in place of vtkRenderer::Render() if it is not NULL and its Used ivar is set to true. Initial value is NULL. | |
virtual int | GetDraw () |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on. | |
virtual int | GetErase () |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on. | |
virtual int | GetInteractive () |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport. | |
virtual double | GetLastRenderTimeInSeconds () |
Get the time required, in seconds, for the last Render call. | |
virtual int | GetLastRenderingUsedDepthPeeling () |
Tells if the last call to DeviceRenderTranslucentPolygonalGeometry() actually used depth peeling. Initial value is false. | |
virtual int | GetLayer () |
Set/Get the layer that this renderer belongs to. This is only used if there are layered renderers. | |
virtual int | GetLightFollowCamera () |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted. | |
vtkLightCollection | GetLights () |
Set/Get whether this viewport should have a textured background. Default is off. | |
override uint | GetMTime () |
Return the MTime of the renderer also considering its ivars. | |
virtual int | GetMaximumNumberOfPeels () |
In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value. | |
virtual double | GetNearClippingPlaneTolerance () |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers. | |
virtual double | GetNearClippingPlaneToleranceMaxValue () |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers. | |
virtual double | GetNearClippingPlaneToleranceMinValue () |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers. | |
virtual int | GetNumberOfPropsRendered () |
Should be used internally only during a render Get the number of props that were rendered using a RenderOpaqueGeometry or RenderTranslucentPolygonalGeometry call. This is used to know if something is in the frame buffer. | |
virtual double | GetOcclusionRatio () |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality. | |
virtual double | GetOcclusionRatioMaxValue () |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality. | |
virtual double | GetOcclusionRatioMinValue () |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality. | |
virtual vtkRenderPass | GetPass () |
Set/Get a custom render pass. Initial value is NULL. | |
virtual int | GetPreserveDepthBuffer () |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true. | |
vtkRenderWindow | GetRenderWindow () |
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method. | |
virtual vtkHardwareSelector | GetSelector () |
Get the current hardware selector. If the Selector is set, it implies the current render pass is for selection. Mappers/Properties may choose to behave differently when rendering for hardware selection. | |
virtual bool | GetTexturedBackground () |
Set/Get whether this viewport should have a textured background. Default is off. | |
double | GetTiledAspectRatio () |
Compute the aspect ratio of this renderer for the current tile. When tiled displays are used the aspect ratio of the renderer for a given tile may be diferent that the aspect ratio of the renderer when rendered in it entirity. | |
virtual double | GetTimeFactor () |
Get the ratio between allocated time and actual render time. TimeFactor has been taken out of the render process. It is still computed in case someone finds it useful. It may be taken away in the future. | |
virtual int | GetTwoSidedLighting () |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit. | |
virtual int | GetUseDepthPeeling () |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off. | |
override vtkWindow | GetVTKWindow () |
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method. | |
vtkVolumeCollection | GetVolumes () |
Return the collection of volumes. | |
double | GetZ (int x, int y) |
Given a pixel location, return the Z value. The z value is normalized (0,1) between the front and back clipping planes. | |
virtual void | InteractiveOff () |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport. | |
virtual void | InteractiveOn () |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport. | |
override int | IsA (string type) |
Undocumented Block. | |
int | IsActiveCameraCreated () |
This method returns 1 if the ActiveCamera has already been set or automatically created by the renderer. It returns 0 if the ActiveCamera does not yet exist. | |
virtual void | LightFollowCameraOff () |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted. | |
virtual void | LightFollowCameraOn () |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted. | |
virtual vtkCamera | MakeCamera () |
Create a new Camera sutible for use with this type of Renderer. For example, a vtkMesaRenderer should create a vtkMesaCamera in this function. The default is to just call vtkCamera::New. | |
virtual vtkLight | MakeLight () |
Create a new Light sutible for use with this type of Renderer. For example, a vtkMesaRenderer should create a vtkMesaLight in this function. The default is to just call vtkLight::New. | |
new vtkRenderer | NewInstance () |
Undocumented Block. | |
override vtkAssemblyPath | PickProp (double selectionX, double selectionY) |
Return the prop (via a vtkAssemblyPath) that has the highest z value at the given x, y position in the viewport. Basically, the top most prop that renders the pixel at selectionX, selectionY will be returned. If nothing was picked then NULL is returned. This method selects from the renderers Prop list. | |
vtkAssemblyPath | PickProp (double selectionX1, double selectionY1, double selectionX2, double selectionY2) |
Return the prop (via a vtkAssemblyPath) that has the highest z value at the given x, y position in the viewport. Basically, the top most prop that renders the pixel at selectionX, selectionY will be returned. If nothing was picked then NULL is returned. This method selects from the renderers Prop list. | |
virtual void | PreserveDepthBufferOff () |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true. | |
virtual void | PreserveDepthBufferOn () |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true. | |
void | RemoveActor (vtkProp p) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility. | |
void | RemoveAllLights () |
Remove all lights from the list of lights. | |
void | RemoveCuller (vtkCuller arg0) |
Remove an actor from the list of cullers. | |
void | RemoveLight (vtkLight arg0) |
Remove a light from the list of lights. | |
void | RemoveVolume (vtkProp p) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility. | |
virtual void | Render () |
CALLED BY vtkRenderWindow ONLY. End-user pass your way and call vtkRenderWindow::Render(). Create an image. This is a superclass method which will in turn call the DeviceRender method of Subclasses of vtkRenderer. | |
void | ResetCamera () |
Automatically set up the camera based on the visible actors. The camera will reposition itself to view the center point of the actors, and move along its initial view plane normal (i.e., vector defined from camera position to focal point) so that all of the actors can be seen. | |
void | ResetCamera (IntPtr bounds) |
Automatically set up the camera based on a specified bounding box (xmin,xmax, ymin,ymax, zmin,zmax). Camera will reposition itself so that its focal point is the center of the bounding box, and adjust its distance and position to preserve its initial view plane normal (i.e., vector defined from camera position to focal point). Note: is the view plane is parallel to the view up axis, the view up axis will be reset to one of the three coordinate axes. | |
void | ResetCamera (double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
Alternative version of ResetCamera(bounds[6]);. | |
void | ResetCameraClippingRange () |
Reset the camera clipping range based on the bounds of the visible actors. This ensures that no props are cut off. | |
void | ResetCameraClippingRange (IntPtr bounds) |
Reset the camera clipping range based on a bounding box. This method is called from ResetCameraClippingRange() | |
void | ResetCameraClippingRange (double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
Reset the camera clipping range based on a bounding box. This method is called from ResetCameraClippingRange() | |
void | SetActiveCamera (vtkCamera arg0) |
Specify the camera to use for this renderer. | |
virtual void | SetAllocatedRenderTime (double _arg) |
Set/Get the amount of time this renderer is allowed to spend rendering its scene. This is used by vtkLODActor's. | |
virtual void | SetAmbient (double _arg1, double _arg2, double _arg3) |
Set the intensity of ambient lighting. | |
virtual void | SetAmbient (IntPtr _arg) |
Set the intensity of ambient lighting. | |
virtual void | SetAutomaticLightCreation (int _arg) |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.) | |
void | SetBackgroundTexture (vtkTexture arg0) |
Set/Get the texture to be used for the background. If set and enabled this gets the priority over the gradient background. | |
virtual void | SetBackingStore (int _arg) |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event. | |
void | SetDelegate (vtkRendererDelegate d) |
Set/Get a custom Render call. Allows to hook a Render call from an external project.It will be used in place of vtkRenderer::Render() if it is not NULL and its Used ivar is set to true. Initial value is NULL. | |
virtual void | SetDraw (int _arg) |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on. | |
virtual void | SetErase (int _arg) |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on. | |
virtual void | SetInteractive (int _arg) |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport. | |
virtual void | SetLayer (int _arg) |
Set/Get the layer that this renderer belongs to. This is only used if there are layered renderers. | |
void | SetLightCollection (vtkLightCollection lights) |
Set the collection of lights. We cannot name it SetLights because of TestSetGet. | |
virtual void | SetLightFollowCamera (int _arg) |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted. | |
virtual void | SetMaximumNumberOfPeels (int _arg) |
In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value. | |
virtual void | SetNearClippingPlaneTolerance (double _arg) |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers. | |
virtual void | SetOcclusionRatio (double _arg) |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality. | |
void | SetPass (vtkRenderPass p) |
Set/Get a custom render pass. Initial value is NULL. | |
virtual void | SetPreserveDepthBuffer (int _arg) |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true. | |
void | SetRenderWindow (vtkRenderWindow arg0) |
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method. | |
virtual void | SetTexturedBackground (bool _arg) |
Set/Get whether this viewport should have a textured background. Default is off. | |
virtual void | SetTwoSidedLighting (int _arg) |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit. | |
virtual void | SetUseDepthPeeling (int _arg) |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off. | |
virtual void | StereoMidpoint () |
Do anything necessary between rendering the left and right viewpoints in a stereo render. Doesn't do anything except in the derived vtkIceTRenderer in ParaView. | |
virtual void | TexturedBackgroundOff () |
Set/Get whether this viewport should have a textured background. Default is off. | |
virtual void | TexturedBackgroundOn () |
Set/Get whether this viewport should have a textured background. Default is off. | |
int | Transparent () |
Returns a boolean indicating if this renderer is transparent. It is transparent if it is not in the deepest layer of its render window. | |
virtual void | TwoSidedLightingOff () |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit. | |
virtual void | TwoSidedLightingOn () |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit. | |
virtual int | UpdateLightsGeometryToFollowCamera () |
Ask the lights in the scene that are not in world space (for instance, Headlights or CameraLights that are attached to the camera) to update their geometry to match the active camera. | |
virtual void | UseDepthPeelingOff () |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off. | |
virtual void | UseDepthPeelingOn () |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off. | |
override void | ViewToWorld () |
Convert view point coordinates to world coordinates. | |
override void | ViewToWorld (ref double wx, ref double wy, ref double wz) |
Convert view point coordinates to world coordinates. | |
int | VisibleActorCount () |
Returns the number of visible actors. | |
int | VisibleVolumeCount () |
Returns the number of visible volumes. | |
override void | WorldToView () |
Convert world point coordinates to view coordinates. | |
override void | WorldToView (ref double wx, ref double wy, ref double wz) |
Convert world point coordinates to view coordinates. | |
Static Public Member Functions | |
static new vtkRenderer | New () |
Create a vtkRenderer with a black background, a white ambient light, two-sided lighting turned on, a viewport of (0,0,1,1), and backface culling turned off. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkRenderer | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkRenderer" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "11vtkRenderer" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkRenderer_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkRenderer_AddActor_01 (HandleRef pThis, HandleRef p) |
static internal void | vtkRenderer_AddCuller_02 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_AddLight_03 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_AddVolume_04 (HandleRef pThis, HandleRef p) |
static internal void | vtkRenderer_AutomaticLightCreationOff_05 (HandleRef pThis) |
static internal void | vtkRenderer_AutomaticLightCreationOn_06 (HandleRef pThis) |
static internal void | vtkRenderer_BackingStoreOff_07 (HandleRef pThis) |
static internal void | vtkRenderer_BackingStoreOn_08 (HandleRef pThis) |
static internal void | vtkRenderer_Clear_09 (HandleRef pThis) |
static internal void | vtkRenderer_ComputeVisiblePropBounds_10 (HandleRef pThis, IntPtr bounds) |
static internal IntPtr | vtkRenderer_ComputeVisiblePropBounds_11 (HandleRef pThis) |
static internal void | vtkRenderer_CreateLight_12 (HandleRef pThis) |
static internal void | vtkRenderer_DeviceRender_13 (HandleRef pThis) |
static internal void | vtkRenderer_DeviceRenderTranslucentPolygonalGeometry_14 (HandleRef pThis) |
static internal void | vtkRenderer_DrawOff_15 (HandleRef pThis) |
static internal void | vtkRenderer_DrawOn_16 (HandleRef pThis) |
static internal void | vtkRenderer_EraseOff_17 (HandleRef pThis) |
static internal void | vtkRenderer_EraseOn_18 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetActiveCamera_19 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_GetActors_20 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal double | vtkRenderer_GetAllocatedRenderTime_21 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetAmbient_22 (HandleRef pThis) |
static internal void | vtkRenderer_GetAmbient_23 (HandleRef pThis, IntPtr data) |
static internal int | vtkRenderer_GetAutomaticLightCreation_24 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetBackgroundTexture_25 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkRenderer_GetBackingStore_26 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetCullers_27 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_GetDelegate_28 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkRenderer_GetDraw_29 (HandleRef pThis) |
static internal int | vtkRenderer_GetErase_30 (HandleRef pThis) |
static internal int | vtkRenderer_GetInteractive_31 (HandleRef pThis) |
static internal double | vtkRenderer_GetLastRenderTimeInSeconds_32 (HandleRef pThis) |
static internal int | vtkRenderer_GetLastRenderingUsedDepthPeeling_33 (HandleRef pThis) |
static internal int | vtkRenderer_GetLayer_34 (HandleRef pThis) |
static internal int | vtkRenderer_GetLightFollowCamera_35 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetLights_36 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal uint | vtkRenderer_GetMTime_37 (HandleRef pThis) |
static internal int | vtkRenderer_GetMaximumNumberOfPeels_38 (HandleRef pThis) |
static internal double | vtkRenderer_GetNearClippingPlaneTolerance_39 (HandleRef pThis) |
static internal double | vtkRenderer_GetNearClippingPlaneToleranceMaxValue_40 (HandleRef pThis) |
static internal double | vtkRenderer_GetNearClippingPlaneToleranceMinValue_41 (HandleRef pThis) |
static internal int | vtkRenderer_GetNumberOfPropsRendered_42 (HandleRef pThis) |
static internal double | vtkRenderer_GetOcclusionRatio_43 (HandleRef pThis) |
static internal double | vtkRenderer_GetOcclusionRatioMaxValue_44 (HandleRef pThis) |
static internal double | vtkRenderer_GetOcclusionRatioMinValue_45 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetPass_46 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkRenderer_GetPreserveDepthBuffer_47 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetRenderWindow_48 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_GetSelector_49 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal byte | vtkRenderer_GetTexturedBackground_50 (HandleRef pThis) |
static internal double | vtkRenderer_GetTiledAspectRatio_51 (HandleRef pThis) |
static internal double | vtkRenderer_GetTimeFactor_52 (HandleRef pThis) |
static internal int | vtkRenderer_GetTwoSidedLighting_53 (HandleRef pThis) |
static internal int | vtkRenderer_GetUseDepthPeeling_54 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_GetVTKWindow_55 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_GetVolumes_56 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal double | vtkRenderer_GetZ_57 (HandleRef pThis, int x, int y) |
static internal void | vtkRenderer_InteractiveOff_58 (HandleRef pThis) |
static internal void | vtkRenderer_InteractiveOn_59 (HandleRef pThis) |
static internal int | vtkRenderer_IsA_60 (HandleRef pThis, string type) |
static internal int | vtkRenderer_IsActiveCameraCreated_61 (HandleRef pThis) |
static internal int | vtkRenderer_IsTypeOf_62 (string type) |
static internal void | vtkRenderer_LightFollowCameraOff_63 (HandleRef pThis) |
static internal void | vtkRenderer_LightFollowCameraOn_64 (HandleRef pThis) |
static internal IntPtr | vtkRenderer_MakeCamera_65 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_MakeLight_66 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_NewInstance_68 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_PickProp_69 (HandleRef pThis, double selectionX, double selectionY, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkRenderer_PickProp_70 (HandleRef pThis, double selectionX1, double selectionY1, double selectionX2, double selectionY2, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkRenderer_PreserveDepthBufferOff_71 (HandleRef pThis) |
static internal void | vtkRenderer_PreserveDepthBufferOn_72 (HandleRef pThis) |
static internal void | vtkRenderer_RemoveActor_73 (HandleRef pThis, HandleRef p) |
static internal void | vtkRenderer_RemoveAllLights_74 (HandleRef pThis) |
static internal void | vtkRenderer_RemoveCuller_75 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_RemoveLight_76 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_RemoveVolume_77 (HandleRef pThis, HandleRef p) |
static internal void | vtkRenderer_Render_78 (HandleRef pThis) |
static internal void | vtkRenderer_ResetCamera_79 (HandleRef pThis) |
static internal void | vtkRenderer_ResetCamera_80 (HandleRef pThis, IntPtr bounds) |
static internal void | vtkRenderer_ResetCamera_81 (HandleRef pThis, double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
static internal void | vtkRenderer_ResetCameraClippingRange_82 (HandleRef pThis) |
static internal void | vtkRenderer_ResetCameraClippingRange_83 (HandleRef pThis, IntPtr bounds) |
static internal void | vtkRenderer_ResetCameraClippingRange_84 (HandleRef pThis, double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) |
static internal IntPtr | vtkRenderer_SafeDownCast_85 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkRenderer_SetActiveCamera_86 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_SetAllocatedRenderTime_87 (HandleRef pThis, double _arg) |
static internal void | vtkRenderer_SetAmbient_88 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkRenderer_SetAmbient_89 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkRenderer_SetAutomaticLightCreation_90 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetBackgroundTexture_91 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_SetBackingStore_92 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetDelegate_93 (HandleRef pThis, HandleRef d) |
static internal void | vtkRenderer_SetDraw_94 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetErase_95 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetInteractive_96 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetLayer_97 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetLightCollection_98 (HandleRef pThis, HandleRef lights) |
static internal void | vtkRenderer_SetLightFollowCamera_99 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetMaximumNumberOfPeels_100 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetNearClippingPlaneTolerance_101 (HandleRef pThis, double _arg) |
static internal void | vtkRenderer_SetOcclusionRatio_102 (HandleRef pThis, double _arg) |
static internal void | vtkRenderer_SetPass_103 (HandleRef pThis, HandleRef p) |
static internal void | vtkRenderer_SetPreserveDepthBuffer_104 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetRenderWindow_105 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkRenderer_SetTexturedBackground_106 (HandleRef pThis, byte _arg) |
static internal void | vtkRenderer_SetTwoSidedLighting_107 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_SetUseDepthPeeling_108 (HandleRef pThis, int _arg) |
static internal void | vtkRenderer_StereoMidpoint_109 (HandleRef pThis) |
static internal void | vtkRenderer_TexturedBackgroundOff_110 (HandleRef pThis) |
static internal void | vtkRenderer_TexturedBackgroundOn_111 (HandleRef pThis) |
static internal int | vtkRenderer_Transparent_112 (HandleRef pThis) |
static internal void | vtkRenderer_TwoSidedLightingOff_113 (HandleRef pThis) |
static internal void | vtkRenderer_TwoSidedLightingOn_114 (HandleRef pThis) |
static internal int | vtkRenderer_UpdateLightsGeometryToFollowCamera_115 (HandleRef pThis) |
static internal void | vtkRenderer_UseDepthPeelingOff_116 (HandleRef pThis) |
static internal void | vtkRenderer_UseDepthPeelingOn_117 (HandleRef pThis) |
static internal void | vtkRenderer_ViewToWorld_118 (HandleRef pThis) |
static internal void | vtkRenderer_ViewToWorld_119 (HandleRef pThis, ref double wx, ref double wy, ref double wz) |
static internal int | vtkRenderer_VisibleActorCount_120 (HandleRef pThis) |
static internal int | vtkRenderer_VisibleVolumeCount_121 (HandleRef pThis) |
static internal void | vtkRenderer_WorldToView_122 (HandleRef pThis) |
static internal void | vtkRenderer_WorldToView_123 (HandleRef pThis, ref double wx, ref double wy, ref double wz) |
Static Private Member Functions | |
static | vtkRenderer () |
Automatically generated type registration mechanics. |
vtkRenderer - abstract specification for renderers
Description vtkRenderer provides an abstract specification for renderers. A renderer is an object that controls the rendering process for objects. Rendering is the process of converting geometry, a specification for lights, and a camera view into an image. vtkRenderer also performs coordinate transformation between world coordinates, view coordinates (the computer graphics rendering coordinate system), and display coordinates (the actual screen coordinates on the display device). Certain advanced rendering features such as two-sided lighting can also be controlled.
static Kitware.VTK.vtkRenderer.vtkRenderer | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkRenderer.vtkRenderer | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Create a vtkRenderer with a black background, a white ambient light, two-sided lighting turned on, a viewport of (0,0,1,1), and backface culling turned off.
void Kitware.VTK.vtkRenderer.AddActor | ( | vtkProp | p | ) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility.
void Kitware.VTK.vtkRenderer.AddCuller | ( | vtkCuller | arg0 | ) |
Add an culler to the list of cullers.
void Kitware.VTK.vtkRenderer.AddLight | ( | vtkLight | arg0 | ) |
Add a light to the list of lights.
void Kitware.VTK.vtkRenderer.AddVolume | ( | vtkProp | p | ) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility.
virtual void Kitware.VTK.vtkRenderer.AutomaticLightCreationOff | ( | ) | [virtual] |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.)
virtual void Kitware.VTK.vtkRenderer.AutomaticLightCreationOn | ( | ) | [virtual] |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.)
virtual void Kitware.VTK.vtkRenderer.BackingStoreOff | ( | ) | [virtual] |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event.
virtual void Kitware.VTK.vtkRenderer.BackingStoreOn | ( | ) | [virtual] |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event.
virtual void Kitware.VTK.vtkRenderer.Clear | ( | ) | [virtual] |
Clear the image to the background color.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
void Kitware.VTK.vtkRenderer.ComputeVisiblePropBounds | ( | IntPtr | bounds | ) |
Compute the bounding box of all the visible props Used in ResetCamera() and ResetCameraClippingRange()
double [] Kitware.VTK.vtkRenderer.ComputeVisiblePropBounds | ( | ) |
Wrapper-friendly version of ComputeVisiblePropBounds.
void Kitware.VTK.vtkRenderer.CreateLight | ( | ) |
Create and add a light to renderer.
virtual void Kitware.VTK.vtkRenderer.DeviceRender | ( | ) | [virtual] |
Create an image. Subclasses of vtkRenderer must implement this method.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
virtual void Kitware.VTK.vtkRenderer.DeviceRenderTranslucentPolygonalGeometry | ( | ) | [virtual] |
Render translucent polygonal geometry. Default implementation just call UpdateTranslucentPolygonalGeometry(). Subclasses of vtkRenderer that can deal with depth peeling must override this method. It updates boolean ivar LastRenderingUsedDepthPeeling.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
override void Kitware.VTK.vtkRenderer.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
virtual void Kitware.VTK.vtkRenderer.DrawOff | ( | ) | [virtual] |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on.
virtual void Kitware.VTK.vtkRenderer.DrawOn | ( | ) | [virtual] |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on.
virtual void Kitware.VTK.vtkRenderer.EraseOff | ( | ) | [virtual] |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on.
virtual void Kitware.VTK.vtkRenderer.EraseOn | ( | ) | [virtual] |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on.
Get the current camera. If there is not camera assigned to the renderer already, a new one is created automatically. This does *not* reset the camera.
Return any actors in this renderer.
virtual double Kitware.VTK.vtkRenderer.GetAllocatedRenderTime | ( | ) | [virtual] |
Set/Get the amount of time this renderer is allowed to spend rendering its scene. This is used by vtkLODActor's.
virtual double [] Kitware.VTK.vtkRenderer.GetAmbient | ( | ) | [virtual] |
Set the intensity of ambient lighting.
virtual void Kitware.VTK.vtkRenderer.GetAmbient | ( | IntPtr | data | ) | [virtual] |
Set the intensity of ambient lighting.
virtual int Kitware.VTK.vtkRenderer.GetAutomaticLightCreation | ( | ) | [virtual] |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.)
virtual vtkTexture Kitware.VTK.vtkRenderer.GetBackgroundTexture | ( | ) | [virtual] |
Set/Get the texture to be used for the background. If set and enabled this gets the priority over the gradient background.
virtual int Kitware.VTK.vtkRenderer.GetBackingStore | ( | ) | [virtual] |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event.
Get the list of cullers for this renderer.
virtual vtkRendererDelegate Kitware.VTK.vtkRenderer.GetDelegate | ( | ) | [virtual] |
Set/Get a custom Render call. Allows to hook a Render call from an external project.It will be used in place of vtkRenderer::Render() if it is not NULL and its Used ivar is set to true. Initial value is NULL.
virtual int Kitware.VTK.vtkRenderer.GetDraw | ( | ) | [virtual] |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on.
virtual int Kitware.VTK.vtkRenderer.GetErase | ( | ) | [virtual] |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on.
virtual int Kitware.VTK.vtkRenderer.GetInteractive | ( | ) | [virtual] |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport.
virtual int Kitware.VTK.vtkRenderer.GetLastRenderingUsedDepthPeeling | ( | ) | [virtual] |
Tells if the last call to DeviceRenderTranslucentPolygonalGeometry() actually used depth peeling. Initial value is false.
virtual double Kitware.VTK.vtkRenderer.GetLastRenderTimeInSeconds | ( | ) | [virtual] |
Get the time required, in seconds, for the last Render call.
virtual int Kitware.VTK.vtkRenderer.GetLayer | ( | ) | [virtual] |
Set/Get the layer that this renderer belongs to. This is only used if there are layered renderers.
virtual int Kitware.VTK.vtkRenderer.GetLightFollowCamera | ( | ) | [virtual] |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted.
(Note: In previous versions of vtk, this light-tracking functionality was part of the interactors, not the renderer. For backwards compatibility, the older, more limited interactor behavior is enabled by default. To disable this mode, turn the interactor's LightFollowCamera flag OFF, and leave the renderer's LightFollowCamera flag ON.)
Set/Get whether this viewport should have a textured background. Default is off.
virtual int Kitware.VTK.vtkRenderer.GetMaximumNumberOfPeels | ( | ) | [virtual] |
In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value.
override uint Kitware.VTK.vtkRenderer.GetMTime | ( | ) | [virtual] |
Return the MTime of the renderer also considering its ivars.
Reimplemented from Kitware.VTK.vtkObject.
virtual double Kitware.VTK.vtkRenderer.GetNearClippingPlaneTolerance | ( | ) | [virtual] |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers.
virtual double Kitware.VTK.vtkRenderer.GetNearClippingPlaneToleranceMaxValue | ( | ) | [virtual] |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers.
virtual double Kitware.VTK.vtkRenderer.GetNearClippingPlaneToleranceMinValue | ( | ) | [virtual] |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers.
virtual int Kitware.VTK.vtkRenderer.GetNumberOfPropsRendered | ( | ) | [virtual] |
Should be used internally only during a render Get the number of props that were rendered using a RenderOpaqueGeometry or RenderTranslucentPolygonalGeometry call. This is used to know if something is in the frame buffer.
virtual double Kitware.VTK.vtkRenderer.GetOcclusionRatio | ( | ) | [virtual] |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
virtual double Kitware.VTK.vtkRenderer.GetOcclusionRatioMaxValue | ( | ) | [virtual] |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
virtual double Kitware.VTK.vtkRenderer.GetOcclusionRatioMinValue | ( | ) | [virtual] |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
virtual vtkRenderPass Kitware.VTK.vtkRenderer.GetPass | ( | ) | [virtual] |
Set/Get a custom render pass. Initial value is NULL.
virtual int Kitware.VTK.vtkRenderer.GetPreserveDepthBuffer | ( | ) | [virtual] |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true.
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method.
virtual vtkHardwareSelector Kitware.VTK.vtkRenderer.GetSelector | ( | ) | [virtual] |
Get the current hardware selector. If the Selector is set, it implies the current render pass is for selection. Mappers/Properties may choose to behave differently when rendering for hardware selection.
virtual bool Kitware.VTK.vtkRenderer.GetTexturedBackground | ( | ) | [virtual] |
Set/Get whether this viewport should have a textured background. Default is off.
double Kitware.VTK.vtkRenderer.GetTiledAspectRatio | ( | ) |
Compute the aspect ratio of this renderer for the current tile. When tiled displays are used the aspect ratio of the renderer for a given tile may be diferent that the aspect ratio of the renderer when rendered in it entirity.
virtual double Kitware.VTK.vtkRenderer.GetTimeFactor | ( | ) | [virtual] |
Get the ratio between allocated time and actual render time. TimeFactor has been taken out of the render process. It is still computed in case someone finds it useful. It may be taken away in the future.
virtual int Kitware.VTK.vtkRenderer.GetTwoSidedLighting | ( | ) | [virtual] |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit.
virtual int Kitware.VTK.vtkRenderer.GetUseDepthPeeling | ( | ) | [virtual] |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off.
Return the collection of volumes.
override vtkWindow Kitware.VTK.vtkRenderer.GetVTKWindow | ( | ) | [virtual] |
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method.
Reimplemented from Kitware.VTK.vtkViewport.
double Kitware.VTK.vtkRenderer.GetZ | ( | int | x, |
int | y | ||
) |
Given a pixel location, return the Z value. The z value is normalized (0,1) between the front and back clipping planes.
virtual void Kitware.VTK.vtkRenderer.InteractiveOff | ( | ) | [virtual] |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport.
virtual void Kitware.VTK.vtkRenderer.InteractiveOn | ( | ) | [virtual] |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport.
override int Kitware.VTK.vtkRenderer.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
This method returns 1 if the ActiveCamera has already been set or automatically created by the renderer. It returns 0 if the ActiveCamera does not yet exist.
static new int Kitware.VTK.vtkRenderer.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
virtual void Kitware.VTK.vtkRenderer.LightFollowCameraOff | ( | ) | [virtual] |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted.
(Note: In previous versions of vtk, this light-tracking functionality was part of the interactors, not the renderer. For backwards compatibility, the older, more limited interactor behavior is enabled by default. To disable this mode, turn the interactor's LightFollowCamera flag OFF, and leave the renderer's LightFollowCamera flag ON.)
virtual void Kitware.VTK.vtkRenderer.LightFollowCameraOn | ( | ) | [virtual] |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted.
(Note: In previous versions of vtk, this light-tracking functionality was part of the interactors, not the renderer. For backwards compatibility, the older, more limited interactor behavior is enabled by default. To disable this mode, turn the interactor's LightFollowCamera flag OFF, and leave the renderer's LightFollowCamera flag ON.)
virtual vtkCamera Kitware.VTK.vtkRenderer.MakeCamera | ( | ) | [virtual] |
Create a new Camera sutible for use with this type of Renderer. For example, a vtkMesaRenderer should create a vtkMesaCamera in this function. The default is to just call vtkCamera::New.
virtual vtkLight Kitware.VTK.vtkRenderer.MakeLight | ( | ) | [virtual] |
Create a new Light sutible for use with this type of Renderer. For example, a vtkMesaRenderer should create a vtkMesaLight in this function. The default is to just call vtkLight::New.
static new vtkRenderer Kitware.VTK.vtkRenderer.New | ( | ) | [static] |
Create a vtkRenderer with a black background, a white ambient light, two-sided lighting turned on, a viewport of (0,0,1,1), and backface culling turned off.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
override vtkAssemblyPath Kitware.VTK.vtkRenderer.PickProp | ( | double | selectionX, |
double | selectionY | ||
) | [virtual] |
Return the prop (via a vtkAssemblyPath) that has the highest z value at the given x, y position in the viewport. Basically, the top most prop that renders the pixel at selectionX, selectionY will be returned. If nothing was picked then NULL is returned. This method selects from the renderers Prop list.
Reimplemented from Kitware.VTK.vtkViewport.
vtkAssemblyPath Kitware.VTK.vtkRenderer.PickProp | ( | double | selectionX1, |
double | selectionY1, | ||
double | selectionX2, | ||
double | selectionY2 | ||
) |
Return the prop (via a vtkAssemblyPath) that has the highest z value at the given x, y position in the viewport. Basically, the top most prop that renders the pixel at selectionX, selectionY will be returned. If nothing was picked then NULL is returned. This method selects from the renderers Prop list.
virtual void Kitware.VTK.vtkRenderer.PreserveDepthBufferOff | ( | ) | [virtual] |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true.
virtual void Kitware.VTK.vtkRenderer.PreserveDepthBufferOn | ( | ) | [virtual] |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true.
void Kitware.VTK.vtkRenderer.RemoveActor | ( | vtkProp | p | ) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility.
Remove all lights from the list of lights.
void Kitware.VTK.vtkRenderer.RemoveCuller | ( | vtkCuller | arg0 | ) |
Remove an actor from the list of cullers.
void Kitware.VTK.vtkRenderer.RemoveLight | ( | vtkLight | arg0 | ) |
Remove a light from the list of lights.
void Kitware.VTK.vtkRenderer.RemoveVolume | ( | vtkProp | p | ) |
Add/Remove different types of props to the renderer. These methods are all synonyms to AddViewProp and RemoveViewProp. They are here for convenience and backwards compatibility.
virtual void Kitware.VTK.vtkRenderer.Render | ( | ) | [virtual] |
CALLED BY vtkRenderWindow ONLY. End-user pass your way and call vtkRenderWindow::Render(). Create an image. This is a superclass method which will in turn call the DeviceRender method of Subclasses of vtkRenderer.
void Kitware.VTK.vtkRenderer.ResetCamera | ( | ) |
Automatically set up the camera based on the visible actors. The camera will reposition itself to view the center point of the actors, and move along its initial view plane normal (i.e., vector defined from camera position to focal point) so that all of the actors can be seen.
void Kitware.VTK.vtkRenderer.ResetCamera | ( | IntPtr | bounds | ) |
Automatically set up the camera based on a specified bounding box (xmin,xmax, ymin,ymax, zmin,zmax). Camera will reposition itself so that its focal point is the center of the bounding box, and adjust its distance and position to preserve its initial view plane normal (i.e., vector defined from camera position to focal point). Note: is the view plane is parallel to the view up axis, the view up axis will be reset to one of the three coordinate axes.
void Kitware.VTK.vtkRenderer.ResetCamera | ( | double | xmin, |
double | xmax, | ||
double | ymin, | ||
double | ymax, | ||
double | zmin, | ||
double | zmax | ||
) |
Alternative version of ResetCamera(bounds[6]);.
Reset the camera clipping range based on the bounds of the visible actors. This ensures that no props are cut off.
void Kitware.VTK.vtkRenderer.ResetCameraClippingRange | ( | IntPtr | bounds | ) |
Reset the camera clipping range based on a bounding box. This method is called from ResetCameraClippingRange()
void Kitware.VTK.vtkRenderer.ResetCameraClippingRange | ( | double | xmin, |
double | xmax, | ||
double | ymin, | ||
double | ymax, | ||
double | zmin, | ||
double | zmax | ||
) |
Reset the camera clipping range based on a bounding box. This method is called from ResetCameraClippingRange()
static new vtkRenderer Kitware.VTK.vtkRenderer.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
void Kitware.VTK.vtkRenderer.SetActiveCamera | ( | vtkCamera | arg0 | ) |
Specify the camera to use for this renderer.
virtual void Kitware.VTK.vtkRenderer.SetAllocatedRenderTime | ( | double | _arg | ) | [virtual] |
Set/Get the amount of time this renderer is allowed to spend rendering its scene. This is used by vtkLODActor's.
virtual void Kitware.VTK.vtkRenderer.SetAmbient | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set the intensity of ambient lighting.
virtual void Kitware.VTK.vtkRenderer.SetAmbient | ( | IntPtr | _arg | ) | [virtual] |
Set the intensity of ambient lighting.
virtual void Kitware.VTK.vtkRenderer.SetAutomaticLightCreation | ( | int | _arg | ) | [virtual] |
Turn on/off a flag which disables the automatic light creation capability. Normally in VTK if no lights are associated with the renderer, then a light is automatically created. However, in special circumstances this feature is undesirable, so the following boolean is provided to disable automatic light creation. (Turn AutomaticLightCreation off if you do not want lights to be created.)
void Kitware.VTK.vtkRenderer.SetBackgroundTexture | ( | vtkTexture | arg0 | ) |
Set/Get the texture to be used for the background. If set and enabled this gets the priority over the gradient background.
virtual void Kitware.VTK.vtkRenderer.SetBackingStore | ( | int | _arg | ) | [virtual] |
Turn on/off using backing store. This may cause the re-rendering time to be slightly slower when the view changes. But it is much faster when the image has not changed, such as during an expose event.
Set/Get a custom Render call. Allows to hook a Render call from an external project.It will be used in place of vtkRenderer::Render() if it is not NULL and its Used ivar is set to true. Initial value is NULL.
virtual void Kitware.VTK.vtkRenderer.SetDraw | ( | int | _arg | ) | [virtual] |
When this flag is off, render commands are ignored. It is used to either multiplex a vtkRenderWindow or render only part of a vtkRenderWindow. By default, Draw is on.
virtual void Kitware.VTK.vtkRenderer.SetErase | ( | int | _arg | ) | [virtual] |
When this flag is off, the renderer will not erase the background or the Zbuffer. It is used to have overlapping renderers. Both the RenderWindow Erase and Render Erase must be on for the camera to clear the renderer. By default, Erase is on.
virtual void Kitware.VTK.vtkRenderer.SetInteractive | ( | int | _arg | ) | [virtual] |
Turn on/off interactive status. An interactive renderer is one that can receive events from an interactor. Should only be set if there are multiple renderers in the same section of the viewport.
virtual void Kitware.VTK.vtkRenderer.SetLayer | ( | int | _arg | ) | [virtual] |
Set/Get the layer that this renderer belongs to. This is only used if there are layered renderers.
void Kitware.VTK.vtkRenderer.SetLightCollection | ( | vtkLightCollection | lights | ) |
Set the collection of lights. We cannot name it SetLights because of TestSetGet.
virtual void Kitware.VTK.vtkRenderer.SetLightFollowCamera | ( | int | _arg | ) | [virtual] |
Turn on/off the automatic repositioning of lights as the camera moves. If LightFollowCamera is on, lights that are designated as Headlights or CameraLights will be adjusted to move with this renderer's camera. If LightFollowCamera is off, the lights will not be adjusted.
(Note: In previous versions of vtk, this light-tracking functionality was part of the interactors, not the renderer. For backwards compatibility, the older, more limited interactor behavior is enabled by default. To disable this mode, turn the interactor's LightFollowCamera flag OFF, and leave the renderer's LightFollowCamera flag ON.)
virtual void Kitware.VTK.vtkRenderer.SetMaximumNumberOfPeels | ( | int | _arg | ) | [virtual] |
In case of depth peeling, define the maximum number of peeling layers. Initial value is 4. A special value of 0 means no maximum limit. It has to be a positive value.
virtual void Kitware.VTK.vtkRenderer.SetNearClippingPlaneTolerance | ( | double | _arg | ) | [virtual] |
Specify tolerance for near clipping plane distance to the camera as a percentage of the far clipping plane distance. By default this will be set to 0.01 for 16 bit zbuffers and 0.001 for higher depth z buffers.
virtual void Kitware.VTK.vtkRenderer.SetOcclusionRatio | ( | double | _arg | ) | [virtual] |
In case of use of depth peeling technique for rendering translucent material, define the threshold under which the algorithm stops to iterate over peel layers. This is the ratio of the number of pixels that have been touched by the last layer over the total number of pixels of the viewport area. Initial value is 0.0, meaning rendering have to be exact. Greater values may speed-up the rendering with small impact on the quality.
void Kitware.VTK.vtkRenderer.SetPass | ( | vtkRenderPass | p | ) |
Set/Get a custom render pass. Initial value is NULL.
virtual void Kitware.VTK.vtkRenderer.SetPreserveDepthBuffer | ( | int | _arg | ) | [virtual] |
Normally a renderer is treated as transparent if Layer > 0. To treat a renderer at Layer 0 as transparent, set this flag to true.
void Kitware.VTK.vtkRenderer.SetRenderWindow | ( | vtkRenderWindow | arg0 | ) |
Specify the rendering window in which to draw. This is automatically set when the renderer is created by MakeRenderer. The user probably shouldn't ever need to call this method.
virtual void Kitware.VTK.vtkRenderer.SetTexturedBackground | ( | bool | _arg | ) | [virtual] |
Set/Get whether this viewport should have a textured background. Default is off.
virtual void Kitware.VTK.vtkRenderer.SetTwoSidedLighting | ( | int | _arg | ) | [virtual] |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit.
virtual void Kitware.VTK.vtkRenderer.SetUseDepthPeeling | ( | int | _arg | ) | [virtual] |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off.
virtual void Kitware.VTK.vtkRenderer.StereoMidpoint | ( | ) | [virtual] |
Do anything necessary between rendering the left and right viewpoints in a stereo render. Doesn't do anything except in the derived vtkIceTRenderer in ParaView.
virtual void Kitware.VTK.vtkRenderer.TexturedBackgroundOff | ( | ) | [virtual] |
Set/Get whether this viewport should have a textured background. Default is off.
virtual void Kitware.VTK.vtkRenderer.TexturedBackgroundOn | ( | ) | [virtual] |
Set/Get whether this viewport should have a textured background. Default is off.
Returns a boolean indicating if this renderer is transparent. It is transparent if it is not in the deepest layer of its render window.
virtual void Kitware.VTK.vtkRenderer.TwoSidedLightingOff | ( | ) | [virtual] |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit.
virtual void Kitware.VTK.vtkRenderer.TwoSidedLightingOn | ( | ) | [virtual] |
Turn on/off two-sided lighting of surfaces. If two-sided lighting is off, then only the side of the surface facing the light(s) will be lit, and the other side dark. If two-sided lighting on, both sides of the surface will be lit.
virtual int Kitware.VTK.vtkRenderer.UpdateLightsGeometryToFollowCamera | ( | ) | [virtual] |
Ask the lights in the scene that are not in world space (for instance, Headlights or CameraLights that are attached to the camera) to update their geometry to match the active camera.
virtual void Kitware.VTK.vtkRenderer.UseDepthPeelingOff | ( | ) | [virtual] |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off.
virtual void Kitware.VTK.vtkRenderer.UseDepthPeelingOn | ( | ) | [virtual] |
Turn on/off rendering of translucent material with depth peeling technique. The render window must have alpha bits (ie call SetAlphaBitPlanes(1)) and no multisample buffer (ie call SetMultiSamples(0) ) to support depth peeling. If UseDepthPeeling is on and the GPU supports it, depth peeling is used for rendering translucent materials. If UseDepthPeeling is off, alpha blending is used. Initial value is off.
override void Kitware.VTK.vtkRenderer.ViewToWorld | ( | ) | [virtual] |
Convert view point coordinates to world coordinates.
Reimplemented from Kitware.VTK.vtkViewport.
override void Kitware.VTK.vtkRenderer.ViewToWorld | ( | ref double | wx, |
ref double | wy, | ||
ref double | wz | ||
) | [virtual] |
Convert view point coordinates to world coordinates.
Reimplemented from Kitware.VTK.vtkViewport.
Returns the number of visible actors.
Returns the number of visible volumes.
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AddActor_01 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AddCuller_02 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AddLight_03 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AddVolume_04 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AutomaticLightCreationOff_05 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_AutomaticLightCreationOn_06 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_BackingStoreOff_07 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_BackingStoreOn_08 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_Clear_09 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ComputeVisiblePropBounds_10 | ( | HandleRef | pThis, |
IntPtr | bounds | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_ComputeVisiblePropBounds_11 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_CreateLight_12 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_DeviceRender_13 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_DeviceRenderTranslucentPolygonalGeometry_14 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_DrawOff_15 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_DrawOn_16 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_EraseOff_17 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_EraseOn_18 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetActiveCamera_19 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetActors_20 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetAllocatedRenderTime_21 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetAmbient_22 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_GetAmbient_23 | ( | HandleRef | pThis, |
IntPtr | data | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetAutomaticLightCreation_24 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetBackgroundTexture_25 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetBackingStore_26 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetCullers_27 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetDelegate_28 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetDraw_29 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetErase_30 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetInteractive_31 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetLastRenderingUsedDepthPeeling_33 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetLastRenderTimeInSeconds_32 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetLayer_34 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetLightFollowCamera_35 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetLights_36 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetMaximumNumberOfPeels_38 | ( | HandleRef | pThis | ) | [private] |
static internal uint Kitware.VTK.vtkRenderer.vtkRenderer_GetMTime_37 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetNearClippingPlaneTolerance_39 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetNearClippingPlaneToleranceMaxValue_40 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetNearClippingPlaneToleranceMinValue_41 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetNumberOfPropsRendered_42 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetOcclusionRatio_43 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetOcclusionRatioMaxValue_44 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetOcclusionRatioMinValue_45 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetPass_46 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetPreserveDepthBuffer_47 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetRenderWindow_48 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetSelector_49 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal byte Kitware.VTK.vtkRenderer.vtkRenderer_GetTexturedBackground_50 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetTiledAspectRatio_51 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetTimeFactor_52 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetTwoSidedLighting_53 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_GetUseDepthPeeling_54 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetVolumes_56 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_GetVTKWindow_55 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal double Kitware.VTK.vtkRenderer.vtkRenderer_GetZ_57 | ( | HandleRef | pThis, |
int | x, | ||
int | y | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_InteractiveOff_58 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_InteractiveOn_59 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_IsA_60 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_IsActiveCameraCreated_61 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_IsTypeOf_62 | ( | string | type | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_LightFollowCameraOff_63 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_LightFollowCameraOn_64 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_MakeCamera_65 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_MakeLight_66 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_NewInstance_68 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_PickProp_69 | ( | HandleRef | pThis, |
double | selectionX, | ||
double | selectionY, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_PickProp_70 | ( | HandleRef | pThis, |
double | selectionX1, | ||
double | selectionY1, | ||
double | selectionX2, | ||
double | selectionY2, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_PreserveDepthBufferOff_71 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_PreserveDepthBufferOn_72 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_RemoveActor_73 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_RemoveAllLights_74 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_RemoveCuller_75 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_RemoveLight_76 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_RemoveVolume_77 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_Render_78 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCamera_79 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCamera_80 | ( | HandleRef | pThis, |
IntPtr | bounds | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCamera_81 | ( | HandleRef | pThis, |
double | xmin, | ||
double | xmax, | ||
double | ymin, | ||
double | ymax, | ||
double | zmin, | ||
double | zmax | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCameraClippingRange_82 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCameraClippingRange_83 | ( | HandleRef | pThis, |
IntPtr | bounds | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ResetCameraClippingRange_84 | ( | HandleRef | pThis, |
double | xmin, | ||
double | xmax, | ||
double | ymin, | ||
double | ymax, | ||
double | zmin, | ||
double | zmax | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkRenderer.vtkRenderer_SafeDownCast_85 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetActiveCamera_86 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetAllocatedRenderTime_87 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetAmbient_88 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetAmbient_89 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetAutomaticLightCreation_90 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetBackgroundTexture_91 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetBackingStore_92 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetDelegate_93 | ( | HandleRef | pThis, |
HandleRef | d | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetDraw_94 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetErase_95 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetInteractive_96 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetLayer_97 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetLightCollection_98 | ( | HandleRef | pThis, |
HandleRef | lights | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetLightFollowCamera_99 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetMaximumNumberOfPeels_100 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetNearClippingPlaneTolerance_101 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetOcclusionRatio_102 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetPass_103 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetPreserveDepthBuffer_104 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetRenderWindow_105 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetTexturedBackground_106 | ( | HandleRef | pThis, |
byte | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetTwoSidedLighting_107 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_SetUseDepthPeeling_108 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_StereoMidpoint_109 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_TexturedBackgroundOff_110 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_TexturedBackgroundOn_111 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_Transparent_112 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_TwoSidedLightingOff_113 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_TwoSidedLightingOn_114 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_UpdateLightsGeometryToFollowCamera_115 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_UseDepthPeelingOff_116 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_UseDepthPeelingOn_117 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ViewToWorld_118 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_ViewToWorld_119 | ( | HandleRef | pThis, |
ref double | wx, | ||
ref double | wy, | ||
ref double | wz | ||
) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_VisibleActorCount_120 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkRenderer.vtkRenderer_VisibleVolumeCount_121 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_WorldToView_122 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkRenderer.vtkRenderer_WorldToView_123 | ( | HandleRef | pThis, |
ref double | wx, | ||
ref double | wy, | ||
ref double | wz | ||
) | [private] |
override void Kitware.VTK.vtkRenderer.WorldToView | ( | ) | [virtual] |
Convert world point coordinates to view coordinates.
Reimplemented from Kitware.VTK.vtkViewport.
override void Kitware.VTK.vtkRenderer.WorldToView | ( | ref double | wx, |
ref double | wy, | ||
ref double | wz | ||
) | [virtual] |
Convert world point coordinates to view coordinates.
Reimplemented from Kitware.VTK.vtkViewport.
new readonly string Kitware.VTK.vtkRenderer.MRClassNameKey = "11vtkRenderer" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.
new const string Kitware.VTK.vtkRenderer.MRFullTypeName = "Kitware.VTK.vtkRenderer" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkViewport.
Reimplemented in Kitware.VTK.vtkOpenGLRenderer.