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vtkDelaunay3D - create 3D Delaunay triangulation of input points More...
Public Member Functions | |
vtkDelaunay3D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkDelaunay3D () | |
Construct object with Alpha = 0.0; Tolerance = 0.001; Offset = 2.5; BoundingTriangulation turned off. | |
virtual void | BoundingTriangulationOff () |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.) | |
virtual void | BoundingTriangulationOn () |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.) | |
void | CreateDefaultLocator () |
Create default locator. Used to create one when none is specified. The locator is used to eliminate "coincident" points. | |
void | EndPointInsertion () |
Invoke this method after all points have been inserted. The purpose of the method is to clean up internal data structures. Note that the (vtkUnstructuredGrid *)Mesh returned from InitPointInsertion() is NOT deleted, you still are responsible for cleaning that up. | |
virtual double | GetAlpha () |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output. | |
virtual double | GetAlphaMaxValue () |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output. | |
virtual double | GetAlphaMinValue () |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output. | |
virtual int | GetBoundingTriangulation () |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.) | |
virtual vtkIncrementalPointLocator | GetLocator () |
Set / get a spatial locator for merging points. By default, an instance of vtkPointLocator is used. | |
override uint | GetMTime () |
Return the MTime also considering the locator. | |
virtual double | GetOffset () |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation. | |
virtual double | GetOffsetMaxValue () |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation. | |
virtual double | GetOffsetMinValue () |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation. | |
virtual double | GetTolerance () |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points. | |
virtual double | GetToleranceMaxValue () |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points. | |
virtual double | GetToleranceMinValue () |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points. | |
vtkUnstructuredGrid | InitPointInsertion (IntPtr center, double length, int numPts, vtkPoints pts) |
This is a helper method used with InsertPoint() to create tetrahedronalizations of points. Its purpose is construct an initial Delaunay triangulation into which to inject other points. You must specify the center of a cubical bounding box and its length, as well as the number of points to insert. The method returns a pointer to an unstructured grid. Use this pointer to manipulate the mesh as necessary. You must delete (with Delete()) the mesh when done. Note: This initialization method places points forming bounding octahedron at the end of the Mesh's point list. That is, InsertPoint() assumes that you will be inserting points between (0,numPtsToInsert-1). | |
void | InsertPoint (vtkUnstructuredGrid Mesh, vtkPoints points, int id, IntPtr x, vtkIdList holeTetras) |
This is a helper method used with InitPointInsertion() to create tetrahedronalizations of points. Its purpose is to inject point at coordinates specified into tetrahedronalization. The point id is an index into the list of points in the mesh structure. (See vtkDelaunay3D::InitPointInsertion() for more information.) When you have completed inserting points, traverse the mesh structure to extract desired tetrahedra (or tetra faces and edges).The holeTetras id list lists all the tetrahedra that are deleted (invalid) in the mesh structure. | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkDelaunay3D | NewInstance () |
Undocumented Block. | |
virtual void | SetAlpha (double _arg) |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output. | |
virtual void | SetBoundingTriangulation (int _arg) |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.) | |
void | SetLocator (vtkIncrementalPointLocator locator) |
Set / get a spatial locator for merging points. By default, an instance of vtkPointLocator is used. | |
virtual void | SetOffset (double _arg) |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation. | |
virtual void | SetTolerance (double _arg) |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points. | |
Static Public Member Functions | |
static new vtkDelaunay3D | New () |
Construct object with Alpha = 0.0; Tolerance = 0.001; Offset = 2.5; BoundingTriangulation turned off. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkDelaunay3D | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkDelaunay3D" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "13vtkDelaunay3D" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkDelaunay3D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDelaunay3D_BoundingTriangulationOff_01 (HandleRef pThis) |
static internal void | vtkDelaunay3D_BoundingTriangulationOn_02 (HandleRef pThis) |
static internal void | vtkDelaunay3D_CreateDefaultLocator_03 (HandleRef pThis) |
static internal void | vtkDelaunay3D_EndPointInsertion_04 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetAlpha_05 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetAlphaMaxValue_06 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetAlphaMinValue_07 (HandleRef pThis) |
static internal int | vtkDelaunay3D_GetBoundingTriangulation_08 (HandleRef pThis) |
static internal IntPtr | vtkDelaunay3D_GetLocator_09 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal uint | vtkDelaunay3D_GetMTime_10 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetOffset_11 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetOffsetMaxValue_12 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetOffsetMinValue_13 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetTolerance_14 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetToleranceMaxValue_15 (HandleRef pThis) |
static internal double | vtkDelaunay3D_GetToleranceMinValue_16 (HandleRef pThis) |
static internal IntPtr | vtkDelaunay3D_InitPointInsertion_17 (HandleRef pThis, IntPtr center, double length, int numPts, HandleRef pts, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDelaunay3D_InsertPoint_18 (HandleRef pThis, HandleRef Mesh, HandleRef points, int id, IntPtr x, HandleRef holeTetras) |
static internal int | vtkDelaunay3D_IsA_19 (HandleRef pThis, string type) |
static internal int | vtkDelaunay3D_IsTypeOf_20 (string type) |
static internal IntPtr | vtkDelaunay3D_NewInstance_22 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkDelaunay3D_SafeDownCast_23 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDelaunay3D_SetAlpha_24 (HandleRef pThis, double _arg) |
static internal void | vtkDelaunay3D_SetBoundingTriangulation_25 (HandleRef pThis, int _arg) |
static internal void | vtkDelaunay3D_SetLocator_26 (HandleRef pThis, HandleRef locator) |
static internal void | vtkDelaunay3D_SetOffset_27 (HandleRef pThis, double _arg) |
static internal void | vtkDelaunay3D_SetTolerance_28 (HandleRef pThis, double _arg) |
Static Private Member Functions | |
static | vtkDelaunay3D () |
Automatically generated type registration mechanics. |
vtkDelaunay3D - create 3D Delaunay triangulation of input points
Description vtkDelaunay3D is a filter that constructs a 3D Delaunay triangulation from a list of input points. These points may be represented by any dataset of type vtkPointSet and subclasses. The output of the filter is an unstructured grid dataset. Usually the output is a tetrahedral mesh, but if a non-zero alpha distance value is specified (called the "alpha" value), then only tetrahedra, triangles, edges, and vertices lying within the alpha radius are output. In other words, non-zero alpha values may result in arbitrary combinations of tetrahedra, triangles, lines, and vertices. (The notion of alpha value is derived from Edelsbrunner's work on "alpha shapes".)
The 3D Delaunay triangulation is defined as the triangulation that satisfies the Delaunay criterion for n-dimensional simplexes (in this case n=3 and the simplexes are tetrahedra). This criterion states that a circumsphere of each simplex in a triangulation contains only the n+1 defining points of the simplex. (See text for more information.) While in two dimensions this translates into an "optimal" triangulation, this is not true in 3D, since a measurement for optimality in 3D is not agreed on.
Delaunay triangulations are used to build topological structures from unorganized (or unstructured) points. The input to this filter is a list of points specified in 3D. (If you wish to create 2D triangulations see vtkDelaunay2D.) The output is an unstructured grid.
The Delaunay triangulation can be numerically sensitive. To prevent problems, try to avoid injecting points that will result in triangles with bad aspect ratios (1000:1 or greater). In practice this means inserting points that are "widely dispersed", and enables smooth transition of triangle sizes throughout the mesh. (You may even want to add extra points to create a better point distribution.) If numerical problems are present, you will see a warning message to this effect at the end of the triangulation process.
static Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Construct object with Alpha = 0.0; Tolerance = 0.001; Offset = 2.5; BoundingTriangulation turned off.
virtual void Kitware.VTK.vtkDelaunay3D.BoundingTriangulationOff | ( | ) | [virtual] |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.)
virtual void Kitware.VTK.vtkDelaunay3D.BoundingTriangulationOn | ( | ) | [virtual] |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.)
Create default locator. Used to create one when none is specified. The locator is used to eliminate "coincident" points.
override void Kitware.VTK.vtkDelaunay3D.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
Invoke this method after all points have been inserted. The purpose of the method is to clean up internal data structures. Note that the (vtkUnstructuredGrid *)Mesh returned from InitPointInsertion() is NOT deleted, you still are responsible for cleaning that up.
virtual double Kitware.VTK.vtkDelaunay3D.GetAlpha | ( | ) | [virtual] |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output.
virtual double Kitware.VTK.vtkDelaunay3D.GetAlphaMaxValue | ( | ) | [virtual] |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output.
virtual double Kitware.VTK.vtkDelaunay3D.GetAlphaMinValue | ( | ) | [virtual] |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output.
virtual int Kitware.VTK.vtkDelaunay3D.GetBoundingTriangulation | ( | ) | [virtual] |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.)
virtual vtkIncrementalPointLocator Kitware.VTK.vtkDelaunay3D.GetLocator | ( | ) | [virtual] |
Set / get a spatial locator for merging points. By default, an instance of vtkPointLocator is used.
override uint Kitware.VTK.vtkDelaunay3D.GetMTime | ( | ) | [virtual] |
Return the MTime also considering the locator.
Reimplemented from Kitware.VTK.vtkObject.
virtual double Kitware.VTK.vtkDelaunay3D.GetOffset | ( | ) | [virtual] |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation.
virtual double Kitware.VTK.vtkDelaunay3D.GetOffsetMaxValue | ( | ) | [virtual] |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation.
virtual double Kitware.VTK.vtkDelaunay3D.GetOffsetMinValue | ( | ) | [virtual] |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation.
virtual double Kitware.VTK.vtkDelaunay3D.GetTolerance | ( | ) | [virtual] |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points.
virtual double Kitware.VTK.vtkDelaunay3D.GetToleranceMaxValue | ( | ) | [virtual] |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points.
virtual double Kitware.VTK.vtkDelaunay3D.GetToleranceMinValue | ( | ) | [virtual] |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points.
vtkUnstructuredGrid Kitware.VTK.vtkDelaunay3D.InitPointInsertion | ( | IntPtr | center, |
double | length, | ||
int | numPts, | ||
vtkPoints | pts | ||
) |
This is a helper method used with InsertPoint() to create tetrahedronalizations of points. Its purpose is construct an initial Delaunay triangulation into which to inject other points. You must specify the center of a cubical bounding box and its length, as well as the number of points to insert. The method returns a pointer to an unstructured grid. Use this pointer to manipulate the mesh as necessary. You must delete (with Delete()) the mesh when done. Note: This initialization method places points forming bounding octahedron at the end of the Mesh's point list. That is, InsertPoint() assumes that you will be inserting points between (0,numPtsToInsert-1).
void Kitware.VTK.vtkDelaunay3D.InsertPoint | ( | vtkUnstructuredGrid | Mesh, |
vtkPoints | points, | ||
int | id, | ||
IntPtr | x, | ||
vtkIdList | holeTetras | ||
) |
This is a helper method used with InitPointInsertion() to create tetrahedronalizations of points. Its purpose is to inject point at coordinates specified into tetrahedronalization. The point id is an index into the list of points in the mesh structure. (See vtkDelaunay3D::InitPointInsertion() for more information.) When you have completed inserting points, traverse the mesh structure to extract desired tetrahedra (or tetra faces and edges).The holeTetras id list lists all the tetrahedra that are deleted (invalid) in the mesh structure.
override int Kitware.VTK.vtkDelaunay3D.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
static new int Kitware.VTK.vtkDelaunay3D.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
static new vtkDelaunay3D Kitware.VTK.vtkDelaunay3D.New | ( | ) | [static] |
Construct object with Alpha = 0.0; Tolerance = 0.001; Offset = 2.5; BoundingTriangulation turned off.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
static new vtkDelaunay3D Kitware.VTK.vtkDelaunay3D.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
virtual void Kitware.VTK.vtkDelaunay3D.SetAlpha | ( | double | _arg | ) | [virtual] |
Specify alpha (or distance) value to control output of this filter. For a non-zero alpha value, only edges, faces, or tetra contained within the circumsphere (of radius alpha) will be output. Otherwise, only tetrahedra will be output.
virtual void Kitware.VTK.vtkDelaunay3D.SetBoundingTriangulation | ( | int | _arg | ) | [virtual] |
Boolean controls whether bounding triangulation points (and associated triangles) are included in the output. (These are introduced as an initial triangulation to begin the triangulation process. This feature is nice for debugging output.)
void Kitware.VTK.vtkDelaunay3D.SetLocator | ( | vtkIncrementalPointLocator | locator | ) |
Set / get a spatial locator for merging points. By default, an instance of vtkPointLocator is used.
virtual void Kitware.VTK.vtkDelaunay3D.SetOffset | ( | double | _arg | ) | [virtual] |
Specify a multiplier to control the size of the initial, bounding Delaunay triangulation.
virtual void Kitware.VTK.vtkDelaunay3D.SetTolerance | ( | double | _arg | ) | [virtual] |
Specify a tolerance to control discarding of closely spaced points. This tolerance is specified as a fraction of the diagonal length of the bounding box of the points.
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_BoundingTriangulationOff_01 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_BoundingTriangulationOn_02 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_CreateDefaultLocator_03 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_EndPointInsertion_04 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetAlpha_05 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetAlphaMaxValue_06 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetAlphaMinValue_07 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetBoundingTriangulation_08 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetLocator_09 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal uint Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetMTime_10 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetOffset_11 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetOffsetMaxValue_12 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetOffsetMinValue_13 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetTolerance_14 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetToleranceMaxValue_15 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_GetToleranceMinValue_16 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_InitPointInsertion_17 | ( | HandleRef | pThis, |
IntPtr | center, | ||
double | length, | ||
int | numPts, | ||
HandleRef | pts, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_InsertPoint_18 | ( | HandleRef | pThis, |
HandleRef | Mesh, | ||
HandleRef | points, | ||
int | id, | ||
IntPtr | x, | ||
HandleRef | holeTetras | ||
) | [private] |
static internal int Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_IsA_19 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_IsTypeOf_20 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_NewInstance_22 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SafeDownCast_23 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SetAlpha_24 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SetBoundingTriangulation_25 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SetLocator_26 | ( | HandleRef | pThis, |
HandleRef | locator | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SetOffset_27 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDelaunay3D.vtkDelaunay3D_SetTolerance_28 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
new readonly string Kitware.VTK.vtkDelaunay3D.MRClassNameKey = "13vtkDelaunay3D" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.
new const string Kitware.VTK.vtkDelaunay3D.MRFullTypeName = "Kitware.VTK.vtkDelaunay3D" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkUnstructuredGridAlgorithm.