ActiViz .NET  5.8.0
Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkInteractorStyleTrackballActor Class Reference

vtkInteractorStyleTrackballActor - manipulate objects in the scene independent of each other More...

Inheritance diagram for Kitware.VTK.vtkInteractorStyleTrackballActor:
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Collaboration diagram for Kitware.VTK.vtkInteractorStyleTrackballActor:
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List of all members.

Public Member Functions

 vtkInteractorStyleTrackballActor (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkInteractorStyleTrackballActor ()
 Undocumented Block.
override void Dolly ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
override int IsA (string type)
 Undocumented Block.
new
vtkInteractorStyleTrackballActor 
NewInstance ()
 Undocumented Block.
override void OnLeftButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnLeftButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMiddleButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMiddleButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnMouseMove ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnRightButtonDown ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void OnRightButtonUp ()
 Event bindings controlling the effects of pressing mouse buttons or moving the mouse.
override void Pan ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
override void Rotate ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
override void Spin ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)
override void UniformScale ()
 These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Static Public Member Functions

static new
vtkInteractorStyleTrackballActor 
New ()
 Undocumented Block.
static new int IsTypeOf (string type)
 Undocumented Block.
static new
vtkInteractorStyleTrackballActor 
SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkInteractorStyleTrackballActor"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "32vtkInteractorStyleTrackballActor"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkInteractorStyleTrackballActor_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkInteractorStyleTrackballActor_Dolly_01 (HandleRef pThis)
static internal int vtkInteractorStyleTrackballActor_IsA_02 (HandleRef pThis, string type)
static internal int vtkInteractorStyleTrackballActor_IsTypeOf_03 (string type)
static internal IntPtr vtkInteractorStyleTrackballActor_NewInstance_05 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkInteractorStyleTrackballActor_OnLeftButtonDown_06 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnLeftButtonUp_07 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnMiddleButtonDown_08 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnMiddleButtonUp_09 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnMouseMove_10 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnRightButtonDown_11 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_OnRightButtonUp_12 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_Pan_13 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_Rotate_14 (HandleRef pThis)
static internal IntPtr vtkInteractorStyleTrackballActor_SafeDownCast_15 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkInteractorStyleTrackballActor_Spin_16 (HandleRef pThis)
static internal void vtkInteractorStyleTrackballActor_UniformScale_17 (HandleRef pThis)

Static Private Member Functions

static vtkInteractorStyleTrackballActor ()
 Automatically generated type registration mechanics.

Detailed Description

vtkInteractorStyleTrackballActor - manipulate objects in the scene independent of each other

Description vtkInteractorStyleTrackballActor allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. In trackball interaction, the magnitude of the mouse motion is proportional to the actor motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the actor around its center point.

The mouse bindings are as follows. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Undocumented Block.


Member Function Documentation

override void Kitware.VTK.vtkInteractorStyleTrackballActor.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from Kitware.VTK.vtkInteractorStyle.

override int Kitware.VTK.vtkInteractorStyleTrackballActor.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

static new int Kitware.VTK.vtkInteractorStyleTrackballActor.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Event bindings controlling the effects of pressing mouse buttons or moving the mouse.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from Kitware.VTK.vtkInteractorStyle.

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

Here is the call graph for this function:

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from Kitware.VTK.vtkInteractorStyle.

These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. Since they might be called from OnTimer, they do not have mouse coord parameters (use interactor's GetEventPosition and GetLastEventPosition)

Reimplemented from Kitware.VTK.vtkInteractorStyle.

static internal int Kitware.VTK.vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_IsA_02 ( HandleRef  pThis,
string  type 
) [private]
static internal IntPtr Kitware.VTK.vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_NewInstance_05 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_SafeDownCast_15 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkInteractorStyleTrackballActor.MRClassNameKey = "32vtkInteractorStyleTrackballActor" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkInteractorStyle.

new const string Kitware.VTK.vtkInteractorStyleTrackballActor.MRFullTypeName = "Kitware.VTK.vtkInteractorStyleTrackballActor"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkInteractorStyle.


The documentation for this class was generated from the following file: