ActiViz .NET  5.8.0
Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkProperty Class Reference

vtkProperty - represent surface properties of a geometric object More...

Inheritance diagram for Kitware.VTK.vtkProperty:
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Collaboration diagram for Kitware.VTK.vtkProperty:
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List of all members.

Public Types

enum  VTKTextureUnit {
  VTK_TEXTURE_UNIT_0 = 0, VTK_TEXTURE_UNIT_1 = 1, VTK_TEXTURE_UNIT_2 = 2, VTK_TEXTURE_UNIT_3 = 3,
  VTK_TEXTURE_UNIT_4 = 4, VTK_TEXTURE_UNIT_5 = 5, VTK_TEXTURE_UNIT_6 = 6, VTK_TEXTURE_UNIT_7 = 7
}
 Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release. More...

Public Member Functions

 vtkProperty (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkProperty ()
 Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.
virtual void AddShaderVariable (string name, int numVars, IntPtr x)
 Provide values to initialize shader variables. Useful to initialize shader variables that change over time (animation, GUI widgets inputs, etc. )
void AddShaderVariable (string name, int v)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, float v)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, double v)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, int v1, int v2)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, float v1, float v2)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, double v1, double v2)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, int v1, int v2, int v3)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, float v1, float v2, float v3)
 Methods to provide to add shader variables from tcl.
void AddShaderVariable (string name, double v1, double v2, double v3)
 Methods to provide to add shader variables from tcl.
virtual void BackfaceCullingOff ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
virtual void BackfaceCullingOn ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
virtual void BackfaceRender (vtkActor arg0, vtkRenderer arg1)
 This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.
void DeepCopy (vtkProperty p)
 Assign one property to another.
virtual void EdgeVisibilityOff ()
 Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void EdgeVisibilityOn ()
 Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void FrontfaceCullingOff ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual void FrontfaceCullingOn ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual double GetAmbient ()
 Set/Get the ambient lighting coefficient.
virtual double[] GetAmbientColor ()
 Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void GetAmbientColor (ref double _arg1, ref double _arg2, ref double _arg3)
 Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void GetAmbientColor (IntPtr _arg)
 Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual double GetAmbientMaxValue ()
 Set/Get the ambient lighting coefficient.
virtual double GetAmbientMinValue ()
 Set/Get the ambient lighting coefficient.
virtual int GetBackfaceCulling ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
double[] GetColor ()
 Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void GetColor (IntPtr rgb)
 Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void GetColor (ref double r, ref double g, ref double b)
 Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
virtual double GetDiffuse ()
 Set/Get the diffuse lighting coefficient.
virtual double[] GetDiffuseColor ()
 Set/Get the diffuse surface color.
virtual void GetDiffuseColor (ref double _arg1, ref double _arg2, ref double _arg3)
 Set/Get the diffuse surface color.
virtual void GetDiffuseColor (IntPtr _arg)
 Set/Get the diffuse surface color.
virtual double GetDiffuseMaxValue ()
 Set/Get the diffuse lighting coefficient.
virtual double GetDiffuseMinValue ()
 Set/Get the diffuse lighting coefficient.
virtual double[] GetEdgeColor ()
 Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void GetEdgeColor (ref double _arg1, ref double _arg2, ref double _arg3)
 Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void GetEdgeColor (IntPtr _arg)
 Set/Get the color of primitive edges (if edge visibility is enabled).
virtual int GetEdgeVisibility ()
 Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual int GetFrontfaceCulling ()
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual int GetInterpolation ()
 Set the shading interpolation method for an object.
string GetInterpolationAsString ()
 Return the method of shading as a descriptive character string.
virtual int GetInterpolationMaxValue ()
 Set the shading interpolation method for an object.
virtual int GetInterpolationMinValue ()
 Set the shading interpolation method for an object.
virtual bool GetLighting ()
 Set/Get lighting flag for an object. Initial value is true.
virtual int GetLineStipplePattern ()
 Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual int GetLineStippleRepeatFactor ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int GetLineStippleRepeatFactorMaxValue ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int GetLineStippleRepeatFactorMinValue ()
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual float GetLineWidth ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetLineWidthMaxValue ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetLineWidthMinValue ()
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual vtkXMLMaterial GetMaterial ()
 Get the material representation used for shading. The material will be used only when shading is enabled.
virtual string GetMaterialName ()
 Returns the name of the material currenly loaded, if any.
int GetNumberOfTextures ()
 Returns the number of textures in this property.
virtual double GetOpacity ()
 Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual double GetOpacityMaxValue ()
 Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual double GetOpacityMinValue ()
 Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual float GetPointSize ()
 Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetPointSizeMaxValue ()
 Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float GetPointSizeMinValue ()
 Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual int GetRepresentation ()
 Control the surface geometry representation for the object.
string GetRepresentationAsString ()
 Return the method of shading as a descriptive character string.
virtual int GetRepresentationMaxValue ()
 Control the surface geometry representation for the object.
virtual int GetRepresentationMinValue ()
 Control the surface geometry representation for the object.
virtual vtkShaderProgram GetShaderProgram ()
 Get the Shader program. If Material is not set/or not loaded properly, this will return null.
virtual int GetShading ()
 Enable/Disable shading. When shading is enabled, the Material must be set.
virtual double GetSpecular ()
 Set/Get the specular lighting coefficient.
virtual double[] GetSpecularColor ()
 Set/Get the specular surface color.
virtual void GetSpecularColor (ref double _arg1, ref double _arg2, ref double _arg3)
 Set/Get the specular surface color.
virtual void GetSpecularColor (IntPtr _arg)
 Set/Get the specular surface color.
virtual double GetSpecularMaxValue ()
 Set/Get the specular lighting coefficient.
virtual double GetSpecularMinValue ()
 Set/Get the specular lighting coefficient.
virtual double GetSpecularPower ()
 Set/Get the specular power.
virtual double GetSpecularPowerMaxValue ()
 Set/Get the specular power.
virtual double GetSpecularPowerMinValue ()
 Set/Get the specular power.
vtkTexture GetTexture (string name)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
vtkTexture GetTexture (int unit)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
override int IsA (string type)
 Undocumented Block.
virtual void LightingOff ()
 Set/Get lighting flag for an object. Initial value is true.
virtual void LightingOn ()
 Set/Get lighting flag for an object. Initial value is true.
void LoadMaterial (string name)
 Load the material. The material can be the name of a built-on material or the filename for a VTK material XML description.
void LoadMaterial (vtkXMLMaterial arg0)
 Load the material given the material representation.
void LoadMaterialFromString (string materialxml)
 Load the material given the contents of the material file.
new vtkProperty NewInstance ()
 Undocumented Block.
virtual void PostRender (vtkActor arg0, vtkRenderer arg1)
 This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.
virtual void ReleaseGraphicsResources (vtkWindow win)
 Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release.
void RemoveAllTextures ()
 Remove all the textures.
void RemoveTexture (int unit)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
void RemoveTexture (string name)
 Remove a texture from the collection. Note that the indices of all the subsquent textures, if any, will change.
virtual void Render (vtkActor arg0, vtkRenderer arg1)
 This method causes the property to set up whatever is required for its instance variables. This is actually handled by a subclass of vtkProperty, which is created automatically. This method includes the invoking actor as an argument which can be used by property devices that require the actor.
virtual void SetAmbient (double _arg)
 Set/Get the ambient lighting coefficient.
virtual void SetAmbientColor (double _arg1, double _arg2, double _arg3)
 Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void SetAmbientColor (IntPtr _arg)
 Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void SetBackfaceCulling (int _arg)
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
void SetColor (double r, double g, double b)
 Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void SetColor (IntPtr a)
 Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
virtual void SetDiffuse (double _arg)
 Set/Get the diffuse lighting coefficient.
virtual void SetDiffuseColor (double _arg1, double _arg2, double _arg3)
 Set/Get the diffuse surface color.
virtual void SetDiffuseColor (IntPtr _arg)
 Set/Get the diffuse surface color.
virtual void SetEdgeColor (double _arg1, double _arg2, double _arg3)
 Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void SetEdgeColor (IntPtr _arg)
 Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void SetEdgeVisibility (int _arg)
 Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void SetFrontfaceCulling (int _arg)
 Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual void SetInterpolation (int _arg)
 Set the shading interpolation method for an object.
void SetInterpolationToFlat ()
 Set the shading interpolation method for an object.
void SetInterpolationToGouraud ()
 Set the shading interpolation method for an object.
void SetInterpolationToPhong ()
 Set the shading interpolation method for an object.
virtual void SetLighting (bool _arg)
 Set/Get lighting flag for an object. Initial value is true.
virtual void SetLineStipplePattern (int _arg)
 Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual void SetLineStippleRepeatFactor (int _arg)
 Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual void SetLineWidth (float _arg)
 Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual void SetOpacity (double _arg)
 Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual void SetPointSize (float _arg)
 Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual void SetRepresentation (int _arg)
 Control the surface geometry representation for the object.
void SetRepresentationToPoints ()
 Control the surface geometry representation for the object.
void SetRepresentationToSurface ()
 Control the surface geometry representation for the object.
void SetRepresentationToWireframe ()
 Control the surface geometry representation for the object.
virtual void SetShading (int _arg)
 Enable/Disable shading. When shading is enabled, the Material must be set.
virtual void SetSpecular (double _arg)
 Set/Get the specular lighting coefficient.
virtual void SetSpecularColor (double _arg1, double _arg2, double _arg3)
 Set/Get the specular surface color.
virtual void SetSpecularColor (IntPtr _arg)
 Set/Get the specular surface color.
virtual void SetSpecularPower (double _arg)
 Set/Get the specular power.
void SetTexture (string name, vtkTexture texture)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
void SetTexture (int unit, vtkTexture texture)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
virtual void ShadingOff ()
 Enable/Disable shading. When shading is enabled, the Material must be set.
virtual void ShadingOn ()
 Enable/Disable shading. When shading is enabled, the Material must be set.

Static Public Member Functions

static new vtkProperty New ()
 Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkProperty SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkProperty"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "11vtkProperty"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkProperty_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty_AddShaderVariable_01 (HandleRef pThis, string name, int numVars, IntPtr x)
static internal void vtkProperty_AddShaderVariable_02 (HandleRef pThis, string name, int v)
static internal void vtkProperty_AddShaderVariable_03 (HandleRef pThis, string name, float v)
static internal void vtkProperty_AddShaderVariable_04 (HandleRef pThis, string name, double v)
static internal void vtkProperty_AddShaderVariable_05 (HandleRef pThis, string name, int v1, int v2)
static internal void vtkProperty_AddShaderVariable_06 (HandleRef pThis, string name, float v1, float v2)
static internal void vtkProperty_AddShaderVariable_07 (HandleRef pThis, string name, double v1, double v2)
static internal void vtkProperty_AddShaderVariable_08 (HandleRef pThis, string name, int v1, int v2, int v3)
static internal void vtkProperty_AddShaderVariable_09 (HandleRef pThis, string name, float v1, float v2, float v3)
static internal void vtkProperty_AddShaderVariable_10 (HandleRef pThis, string name, double v1, double v2, double v3)
static internal void vtkProperty_BackfaceCullingOff_11 (HandleRef pThis)
static internal void vtkProperty_BackfaceCullingOn_12 (HandleRef pThis)
static internal void vtkProperty_BackfaceRender_13 (HandleRef pThis, HandleRef arg0, HandleRef arg1)
static internal void vtkProperty_DeepCopy_14 (HandleRef pThis, HandleRef p)
static internal void vtkProperty_EdgeVisibilityOff_15 (HandleRef pThis)
static internal void vtkProperty_EdgeVisibilityOn_16 (HandleRef pThis)
static internal void vtkProperty_FrontfaceCullingOff_17 (HandleRef pThis)
static internal void vtkProperty_FrontfaceCullingOn_18 (HandleRef pThis)
static internal double vtkProperty_GetAmbient_19 (HandleRef pThis)
static internal IntPtr vtkProperty_GetAmbientColor_20 (HandleRef pThis)
static internal void vtkProperty_GetAmbientColor_21 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3)
static internal void vtkProperty_GetAmbientColor_22 (HandleRef pThis, IntPtr _arg)
static internal double vtkProperty_GetAmbientMaxValue_23 (HandleRef pThis)
static internal double vtkProperty_GetAmbientMinValue_24 (HandleRef pThis)
static internal int vtkProperty_GetBackfaceCulling_25 (HandleRef pThis)
static internal IntPtr vtkProperty_GetColor_26 (HandleRef pThis)
static internal void vtkProperty_GetColor_27 (HandleRef pThis, IntPtr rgb)
static internal void vtkProperty_GetColor_28 (HandleRef pThis, ref double r, ref double g, ref double b)
static internal double vtkProperty_GetDiffuse_29 (HandleRef pThis)
static internal IntPtr vtkProperty_GetDiffuseColor_30 (HandleRef pThis)
static internal void vtkProperty_GetDiffuseColor_31 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3)
static internal void vtkProperty_GetDiffuseColor_32 (HandleRef pThis, IntPtr _arg)
static internal double vtkProperty_GetDiffuseMaxValue_33 (HandleRef pThis)
static internal double vtkProperty_GetDiffuseMinValue_34 (HandleRef pThis)
static internal IntPtr vtkProperty_GetEdgeColor_35 (HandleRef pThis)
static internal void vtkProperty_GetEdgeColor_36 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3)
static internal void vtkProperty_GetEdgeColor_37 (HandleRef pThis, IntPtr _arg)
static internal int vtkProperty_GetEdgeVisibility_38 (HandleRef pThis)
static internal int vtkProperty_GetFrontfaceCulling_39 (HandleRef pThis)
static internal int vtkProperty_GetInterpolation_40 (HandleRef pThis)
static internal IntPtr vtkProperty_GetInterpolationAsString_41 (HandleRef pThis)
static internal int vtkProperty_GetInterpolationMaxValue_42 (HandleRef pThis)
static internal int vtkProperty_GetInterpolationMinValue_43 (HandleRef pThis)
static internal byte vtkProperty_GetLighting_44 (HandleRef pThis)
static internal int vtkProperty_GetLineStipplePattern_45 (HandleRef pThis)
static internal int vtkProperty_GetLineStippleRepeatFactor_46 (HandleRef pThis)
static internal int vtkProperty_GetLineStippleRepeatFactorMaxValue_47 (HandleRef pThis)
static internal int vtkProperty_GetLineStippleRepeatFactorMinValue_48 (HandleRef pThis)
static internal float vtkProperty_GetLineWidth_49 (HandleRef pThis)
static internal float vtkProperty_GetLineWidthMaxValue_50 (HandleRef pThis)
static internal float vtkProperty_GetLineWidthMinValue_51 (HandleRef pThis)
static internal IntPtr vtkProperty_GetMaterial_52 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkProperty_GetMaterialName_53 (HandleRef pThis)
static internal int vtkProperty_GetNumberOfTextures_54 (HandleRef pThis)
static internal double vtkProperty_GetOpacity_55 (HandleRef pThis)
static internal double vtkProperty_GetOpacityMaxValue_56 (HandleRef pThis)
static internal double vtkProperty_GetOpacityMinValue_57 (HandleRef pThis)
static internal float vtkProperty_GetPointSize_58 (HandleRef pThis)
static internal float vtkProperty_GetPointSizeMaxValue_59 (HandleRef pThis)
static internal float vtkProperty_GetPointSizeMinValue_60 (HandleRef pThis)
static internal int vtkProperty_GetRepresentation_61 (HandleRef pThis)
static internal IntPtr vtkProperty_GetRepresentationAsString_62 (HandleRef pThis)
static internal int vtkProperty_GetRepresentationMaxValue_63 (HandleRef pThis)
static internal int vtkProperty_GetRepresentationMinValue_64 (HandleRef pThis)
static internal IntPtr vtkProperty_GetShaderProgram_65 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkProperty_GetShading_66 (HandleRef pThis)
static internal double vtkProperty_GetSpecular_67 (HandleRef pThis)
static internal IntPtr vtkProperty_GetSpecularColor_68 (HandleRef pThis)
static internal void vtkProperty_GetSpecularColor_69 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3)
static internal void vtkProperty_GetSpecularColor_70 (HandleRef pThis, IntPtr _arg)
static internal double vtkProperty_GetSpecularMaxValue_71 (HandleRef pThis)
static internal double vtkProperty_GetSpecularMinValue_72 (HandleRef pThis)
static internal double vtkProperty_GetSpecularPower_73 (HandleRef pThis)
static internal double vtkProperty_GetSpecularPowerMaxValue_74 (HandleRef pThis)
static internal double vtkProperty_GetSpecularPowerMinValue_75 (HandleRef pThis)
static internal IntPtr vtkProperty_GetTexture_76 (HandleRef pThis, string name, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal IntPtr vtkProperty_GetTexture_77 (HandleRef pThis, int unit, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkProperty_IsA_78 (HandleRef pThis, string type)
static internal int vtkProperty_IsTypeOf_79 (string type)
static internal void vtkProperty_LightingOff_80 (HandleRef pThis)
static internal void vtkProperty_LightingOn_81 (HandleRef pThis)
static internal void vtkProperty_LoadMaterial_82 (HandleRef pThis, string name)
static internal void vtkProperty_LoadMaterial_83 (HandleRef pThis, HandleRef arg0)
static internal void vtkProperty_LoadMaterialFromString_84 (HandleRef pThis, string materialxml)
static internal IntPtr vtkProperty_NewInstance_86 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty_PostRender_87 (HandleRef pThis, HandleRef arg0, HandleRef arg1)
static internal void vtkProperty_ReleaseGraphicsResources_88 (HandleRef pThis, HandleRef win)
static internal void vtkProperty_RemoveAllTextures_89 (HandleRef pThis)
static internal void vtkProperty_RemoveTexture_90 (HandleRef pThis, int unit)
static internal void vtkProperty_RemoveTexture_91 (HandleRef pThis, string name)
static internal void vtkProperty_Render_92 (HandleRef pThis, HandleRef arg0, HandleRef arg1)
static internal IntPtr vtkProperty_SafeDownCast_93 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkProperty_SetAmbient_94 (HandleRef pThis, double _arg)
static internal void vtkProperty_SetAmbientColor_95 (HandleRef pThis, double _arg1, double _arg2, double _arg3)
static internal void vtkProperty_SetAmbientColor_96 (HandleRef pThis, IntPtr _arg)
static internal void vtkProperty_SetBackfaceCulling_97 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetColor_98 (HandleRef pThis, double r, double g, double b)
static internal void vtkProperty_SetColor_99 (HandleRef pThis, IntPtr a)
static internal void vtkProperty_SetDiffuse_100 (HandleRef pThis, double _arg)
static internal void vtkProperty_SetDiffuseColor_101 (HandleRef pThis, double _arg1, double _arg2, double _arg3)
static internal void vtkProperty_SetDiffuseColor_102 (HandleRef pThis, IntPtr _arg)
static internal void vtkProperty_SetEdgeColor_103 (HandleRef pThis, double _arg1, double _arg2, double _arg3)
static internal void vtkProperty_SetEdgeColor_104 (HandleRef pThis, IntPtr _arg)
static internal void vtkProperty_SetEdgeVisibility_105 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetFrontfaceCulling_106 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetInterpolation_107 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetInterpolationToFlat_108 (HandleRef pThis)
static internal void vtkProperty_SetInterpolationToGouraud_109 (HandleRef pThis)
static internal void vtkProperty_SetInterpolationToPhong_110 (HandleRef pThis)
static internal void vtkProperty_SetLighting_111 (HandleRef pThis, byte _arg)
static internal void vtkProperty_SetLineStipplePattern_112 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetLineStippleRepeatFactor_113 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetLineWidth_114 (HandleRef pThis, float _arg)
static internal void vtkProperty_SetOpacity_115 (HandleRef pThis, double _arg)
static internal void vtkProperty_SetPointSize_116 (HandleRef pThis, float _arg)
static internal void vtkProperty_SetRepresentation_117 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetRepresentationToPoints_118 (HandleRef pThis)
static internal void vtkProperty_SetRepresentationToSurface_119 (HandleRef pThis)
static internal void vtkProperty_SetRepresentationToWireframe_120 (HandleRef pThis)
static internal void vtkProperty_SetShading_121 (HandleRef pThis, int _arg)
static internal void vtkProperty_SetSpecular_122 (HandleRef pThis, double _arg)
static internal void vtkProperty_SetSpecularColor_123 (HandleRef pThis, double _arg1, double _arg2, double _arg3)
static internal void vtkProperty_SetSpecularColor_124 (HandleRef pThis, IntPtr _arg)
static internal void vtkProperty_SetSpecularPower_125 (HandleRef pThis, double _arg)
static internal void vtkProperty_SetTexture_126 (HandleRef pThis, string name, HandleRef texture)
static internal void vtkProperty_SetTexture_127 (HandleRef pThis, int unit, HandleRef texture)
static internal void vtkProperty_ShadingOff_128 (HandleRef pThis)
static internal void vtkProperty_ShadingOn_129 (HandleRef pThis)

Static Private Member Functions

static vtkProperty ()
 Automatically generated type registration mechanics.

Detailed Description

vtkProperty - represent surface properties of a geometric object

Description vtkProperty is an object that represents lighting and other surface properties of a geometric object. The primary properties that can be set are colors (overall, ambient, diffuse, specular, and edge color); specular power; opacity of the object; the representation of the object (points, wireframe, or surface); and the shading method to be used (flat, Gouraud, and Phong). Also, some special graphics features like backface properties can be set and manipulated with this object.


Member Enumeration Documentation

Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release.

Enumerator:
VTK_TEXTURE_UNIT_0 

enum member

VTK_TEXTURE_UNIT_1 

enum member

VTK_TEXTURE_UNIT_2 

enum member

VTK_TEXTURE_UNIT_3 

enum member

VTK_TEXTURE_UNIT_4 

enum member

VTK_TEXTURE_UNIT_5 

enum member

VTK_TEXTURE_UNIT_6 

enum member

VTK_TEXTURE_UNIT_7 

enum member


Constructor & Destructor Documentation

static Kitware.VTK.vtkProperty.vtkProperty ( ) [static, private]

Automatically generated type registration mechanics.

Kitware.VTK.vtkProperty.vtkProperty ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.


Member Function Documentation

virtual void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
int  numVars,
IntPtr  x 
) [virtual]

Provide values to initialize shader variables. Useful to initialize shader variables that change over time (animation, GUI widgets inputs, etc. )

  • name - hardware name of the uniform variable
  • numVars - number of variables being set
  • x - values

Reimplemented in Kitware.VTK.vtkOpenGLProperty.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
int  v 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
float  v 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
double  v 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
int  v1,
int  v2 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
float  v1,
float  v2 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
double  v1,
double  v2 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
int  v1,
int  v2,
int  v3 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
float  v1,
float  v2,
float  v3 
)

Methods to provide to add shader variables from tcl.

void Kitware.VTK.vtkProperty.AddShaderVariable ( string  name,
double  v1,
double  v2,
double  v3 
)

Methods to provide to add shader variables from tcl.

virtual void Kitware.VTK.vtkProperty.BackfaceCullingOff ( ) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.

virtual void Kitware.VTK.vtkProperty.BackfaceCullingOn ( ) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.

virtual void Kitware.VTK.vtkProperty.BackfaceRender ( vtkActor  arg0,
vtkRenderer  arg1 
) [virtual]

This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.

Reimplemented in Kitware.VTK.vtkOpenGLProperty.

Assign one property to another.

override void Kitware.VTK.vtkProperty.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

virtual void Kitware.VTK.vtkProperty.EdgeVisibilityOff ( ) [virtual]

Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.

virtual void Kitware.VTK.vtkProperty.EdgeVisibilityOn ( ) [virtual]

Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.

virtual void Kitware.VTK.vtkProperty.FrontfaceCullingOff ( ) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.

virtual void Kitware.VTK.vtkProperty.FrontfaceCullingOn ( ) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.

virtual double Kitware.VTK.vtkProperty.GetAmbient ( ) [virtual]

Set/Get the ambient lighting coefficient.

virtual double [] Kitware.VTK.vtkProperty.GetAmbientColor ( ) [virtual]

Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.

virtual void Kitware.VTK.vtkProperty.GetAmbientColor ( ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [virtual]

Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.

virtual void Kitware.VTK.vtkProperty.GetAmbientColor ( IntPtr  _arg) [virtual]

Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.

virtual double Kitware.VTK.vtkProperty.GetAmbientMaxValue ( ) [virtual]

Set/Get the ambient lighting coefficient.

virtual double Kitware.VTK.vtkProperty.GetAmbientMinValue ( ) [virtual]

Set/Get the ambient lighting coefficient.

virtual int Kitware.VTK.vtkProperty.GetBackfaceCulling ( ) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.

Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.

void Kitware.VTK.vtkProperty.GetColor ( IntPtr  rgb)

Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.

void Kitware.VTK.vtkProperty.GetColor ( ref double  r,
ref double  g,
ref double  b 
)

Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.

virtual double Kitware.VTK.vtkProperty.GetDiffuse ( ) [virtual]

Set/Get the diffuse lighting coefficient.

virtual double [] Kitware.VTK.vtkProperty.GetDiffuseColor ( ) [virtual]

Set/Get the diffuse surface color.

virtual void Kitware.VTK.vtkProperty.GetDiffuseColor ( ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [virtual]

Set/Get the diffuse surface color.

virtual void Kitware.VTK.vtkProperty.GetDiffuseColor ( IntPtr  _arg) [virtual]

Set/Get the diffuse surface color.

virtual double Kitware.VTK.vtkProperty.GetDiffuseMaxValue ( ) [virtual]

Set/Get the diffuse lighting coefficient.

virtual double Kitware.VTK.vtkProperty.GetDiffuseMinValue ( ) [virtual]

Set/Get the diffuse lighting coefficient.

virtual double [] Kitware.VTK.vtkProperty.GetEdgeColor ( ) [virtual]

Set/Get the color of primitive edges (if edge visibility is enabled).

virtual void Kitware.VTK.vtkProperty.GetEdgeColor ( ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [virtual]

Set/Get the color of primitive edges (if edge visibility is enabled).

virtual void Kitware.VTK.vtkProperty.GetEdgeColor ( IntPtr  _arg) [virtual]

Set/Get the color of primitive edges (if edge visibility is enabled).

virtual int Kitware.VTK.vtkProperty.GetEdgeVisibility ( ) [virtual]

Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.

virtual int Kitware.VTK.vtkProperty.GetInterpolation ( ) [virtual]

Set the shading interpolation method for an object.

Return the method of shading as a descriptive character string.

Set the shading interpolation method for an object.

Set the shading interpolation method for an object.

virtual bool Kitware.VTK.vtkProperty.GetLighting ( ) [virtual]

Set/Get lighting flag for an object. Initial value is true.

Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

virtual float Kitware.VTK.vtkProperty.GetLineWidth ( ) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual float Kitware.VTK.vtkProperty.GetLineWidthMaxValue ( ) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual float Kitware.VTK.vtkProperty.GetLineWidthMinValue ( ) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

Get the material representation used for shading. The material will be used only when shading is enabled.

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virtual string Kitware.VTK.vtkProperty.GetMaterialName ( ) [virtual]

Returns the name of the material currenly loaded, if any.

Returns the number of textures in this property.

virtual double Kitware.VTK.vtkProperty.GetOpacity ( ) [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual double Kitware.VTK.vtkProperty.GetOpacityMaxValue ( ) [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual double Kitware.VTK.vtkProperty.GetOpacityMinValue ( ) [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual float Kitware.VTK.vtkProperty.GetPointSize ( ) [virtual]

Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual float Kitware.VTK.vtkProperty.GetPointSizeMaxValue ( ) [virtual]

Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual float Kitware.VTK.vtkProperty.GetPointSizeMinValue ( ) [virtual]

Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual int Kitware.VTK.vtkProperty.GetRepresentation ( ) [virtual]

Control the surface geometry representation for the object.

Return the method of shading as a descriptive character string.

Control the surface geometry representation for the object.

Control the surface geometry representation for the object.

Get the Shader program. If Material is not set/or not loaded properly, this will return null.

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virtual int Kitware.VTK.vtkProperty.GetShading ( ) [virtual]

Enable/Disable shading. When shading is enabled, the Material must be set.

virtual double Kitware.VTK.vtkProperty.GetSpecular ( ) [virtual]

Set/Get the specular lighting coefficient.

virtual double [] Kitware.VTK.vtkProperty.GetSpecularColor ( ) [virtual]

Set/Get the specular surface color.

virtual void Kitware.VTK.vtkProperty.GetSpecularColor ( ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [virtual]

Set/Get the specular surface color.

virtual void Kitware.VTK.vtkProperty.GetSpecularColor ( IntPtr  _arg) [virtual]

Set/Get the specular surface color.

virtual double Kitware.VTK.vtkProperty.GetSpecularMaxValue ( ) [virtual]

Set/Get the specular lighting coefficient.

virtual double Kitware.VTK.vtkProperty.GetSpecularMinValue ( ) [virtual]

Set/Get the specular lighting coefficient.

virtual double Kitware.VTK.vtkProperty.GetSpecularPower ( ) [virtual]

Set/Get the specular power.

Set/Get the specular power.

Set/Get the specular power.

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.

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Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.

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override int Kitware.VTK.vtkProperty.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

static new int Kitware.VTK.vtkProperty.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

virtual void Kitware.VTK.vtkProperty.LightingOff ( ) [virtual]

Set/Get lighting flag for an object. Initial value is true.

virtual void Kitware.VTK.vtkProperty.LightingOn ( ) [virtual]

Set/Get lighting flag for an object. Initial value is true.

void Kitware.VTK.vtkProperty.LoadMaterial ( string  name)

Load the material. The material can be the name of a built-on material or the filename for a VTK material XML description.

Load the material given the material representation.

void Kitware.VTK.vtkProperty.LoadMaterialFromString ( string  materialxml)

Load the material given the contents of the material file.

static new vtkProperty Kitware.VTK.vtkProperty.New ( ) [static]

Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

virtual void Kitware.VTK.vtkProperty.PostRender ( vtkActor  arg0,
vtkRenderer  arg1 
) [virtual]

This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.

Reimplemented in Kitware.VTK.vtkOpenGLProperty.

Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release.

Reimplemented in Kitware.VTK.vtkOpenGLProperty.

Remove all the textures.

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.

Remove a texture from the collection. Note that the indices of all the subsquent textures, if any, will change.

virtual void Kitware.VTK.vtkProperty.Render ( vtkActor  arg0,
vtkRenderer  arg1 
) [virtual]

This method causes the property to set up whatever is required for its instance variables. This is actually handled by a subclass of vtkProperty, which is created automatically. This method includes the invoking actor as an argument which can be used by property devices that require the actor.

Reimplemented in Kitware.VTK.vtkOpenGLProperty.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkOpenGLProperty, and Kitware.VTK.vtkRIBProperty.

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virtual void Kitware.VTK.vtkProperty.SetAmbient ( double  _arg) [virtual]

Set/Get the ambient lighting coefficient.

virtual void Kitware.VTK.vtkProperty.SetAmbientColor ( double  _arg1,
double  _arg2,
double  _arg3 
) [virtual]

Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.

virtual void Kitware.VTK.vtkProperty.SetAmbientColor ( IntPtr  _arg) [virtual]

Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.

virtual void Kitware.VTK.vtkProperty.SetBackfaceCulling ( int  _arg) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.

void Kitware.VTK.vtkProperty.SetColor ( double  r,
double  g,
double  b 
)

Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.

Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.

virtual void Kitware.VTK.vtkProperty.SetDiffuse ( double  _arg) [virtual]

Set/Get the diffuse lighting coefficient.

virtual void Kitware.VTK.vtkProperty.SetDiffuseColor ( double  _arg1,
double  _arg2,
double  _arg3 
) [virtual]

Set/Get the diffuse surface color.

virtual void Kitware.VTK.vtkProperty.SetDiffuseColor ( IntPtr  _arg) [virtual]

Set/Get the diffuse surface color.

virtual void Kitware.VTK.vtkProperty.SetEdgeColor ( double  _arg1,
double  _arg2,
double  _arg3 
) [virtual]

Set/Get the color of primitive edges (if edge visibility is enabled).

virtual void Kitware.VTK.vtkProperty.SetEdgeColor ( IntPtr  _arg) [virtual]

Set/Get the color of primitive edges (if edge visibility is enabled).

virtual void Kitware.VTK.vtkProperty.SetEdgeVisibility ( int  _arg) [virtual]

Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.

virtual void Kitware.VTK.vtkProperty.SetFrontfaceCulling ( int  _arg) [virtual]

Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.

virtual void Kitware.VTK.vtkProperty.SetInterpolation ( int  _arg) [virtual]

Set the shading interpolation method for an object.

Set the shading interpolation method for an object.

Set the shading interpolation method for an object.

Set the shading interpolation method for an object.

virtual void Kitware.VTK.vtkProperty.SetLighting ( bool  _arg) [virtual]

Set/Get lighting flag for an object. Initial value is true.

virtual void Kitware.VTK.vtkProperty.SetLineStipplePattern ( int  _arg) [virtual]

Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.

virtual void Kitware.VTK.vtkProperty.SetLineStippleRepeatFactor ( int  _arg) [virtual]

Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.

virtual void Kitware.VTK.vtkProperty.SetLineWidth ( float  _arg) [virtual]

Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual void Kitware.VTK.vtkProperty.SetOpacity ( double  _arg) [virtual]

Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.

virtual void Kitware.VTK.vtkProperty.SetPointSize ( float  _arg) [virtual]

Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.

virtual void Kitware.VTK.vtkProperty.SetRepresentation ( int  _arg) [virtual]

Control the surface geometry representation for the object.

Control the surface geometry representation for the object.

Control the surface geometry representation for the object.

Control the surface geometry representation for the object.

virtual void Kitware.VTK.vtkProperty.SetShading ( int  _arg) [virtual]

Enable/Disable shading. When shading is enabled, the Material must be set.

virtual void Kitware.VTK.vtkProperty.SetSpecular ( double  _arg) [virtual]

Set/Get the specular lighting coefficient.

virtual void Kitware.VTK.vtkProperty.SetSpecularColor ( double  _arg1,
double  _arg2,
double  _arg3 
) [virtual]

Set/Get the specular surface color.

virtual void Kitware.VTK.vtkProperty.SetSpecularColor ( IntPtr  _arg) [virtual]

Set/Get the specular surface color.

virtual void Kitware.VTK.vtkProperty.SetSpecularPower ( double  _arg) [virtual]

Set/Get the specular power.

void Kitware.VTK.vtkProperty.SetTexture ( string  name,
vtkTexture  texture 
)

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.

void Kitware.VTK.vtkProperty.SetTexture ( int  unit,
vtkTexture  texture 
)

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.

virtual void Kitware.VTK.vtkProperty.ShadingOff ( ) [virtual]

Enable/Disable shading. When shading is enabled, the Material must be set.

virtual void Kitware.VTK.vtkProperty.ShadingOn ( ) [virtual]

Enable/Disable shading. When shading is enabled, the Material must be set.

static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_01 ( HandleRef  pThis,
string  name,
int  numVars,
IntPtr  x 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_02 ( HandleRef  pThis,
string  name,
int  v 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_03 ( HandleRef  pThis,
string  name,
float  v 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_04 ( HandleRef  pThis,
string  name,
double  v 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_05 ( HandleRef  pThis,
string  name,
int  v1,
int  v2 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_06 ( HandleRef  pThis,
string  name,
float  v1,
float  v2 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_07 ( HandleRef  pThis,
string  name,
double  v1,
double  v2 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_08 ( HandleRef  pThis,
string  name,
int  v1,
int  v2,
int  v3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_09 ( HandleRef  pThis,
string  name,
float  v1,
float  v2,
float  v3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_10 ( HandleRef  pThis,
string  name,
double  v1,
double  v2,
double  v3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceCullingOff_11 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceCullingOn_12 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceRender_13 ( HandleRef  pThis,
HandleRef  arg0,
HandleRef  arg1 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_DeepCopy_14 ( HandleRef  pThis,
HandleRef  p 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_EdgeVisibilityOff_15 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_EdgeVisibilityOn_16 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_FrontfaceCullingOff_17 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_FrontfaceCullingOn_18 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbient_19 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_20 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_21 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_22 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbientMaxValue_23 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbientMinValue_24 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetBackfaceCulling_25 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetColor_26 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetColor_27 ( HandleRef  pThis,
IntPtr  rgb 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetColor_28 ( HandleRef  pThis,
ref double  r,
ref double  g,
ref double  b 
) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuse_29 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_30 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_31 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_32 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseMaxValue_33 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseMinValue_34 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_35 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_36 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_37 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetEdgeVisibility_38 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetFrontfaceCulling_39 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolation_40 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationAsString_41 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationMaxValue_42 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationMinValue_43 ( HandleRef  pThis) [private]
static internal byte Kitware.VTK.vtkProperty.vtkProperty_GetLighting_44 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStipplePattern_45 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactor_46 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactorMaxValue_47 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactorMinValue_48 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidth_49 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidthMaxValue_50 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidthMinValue_51 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetMaterial_52 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetMaterialName_53 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetNumberOfTextures_54 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacity_55 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacityMaxValue_56 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacityMinValue_57 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSize_58 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSizeMaxValue_59 ( HandleRef  pThis) [private]
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSizeMinValue_60 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentation_61 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationAsString_62 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationMaxValue_63 ( HandleRef  pThis) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationMinValue_64 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetShaderProgram_65 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetShading_66 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecular_67 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_68 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_69 ( HandleRef  pThis,
ref double  _arg1,
ref double  _arg2,
ref double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_70 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularMaxValue_71 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularMinValue_72 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPower_73 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPowerMaxValue_74 ( HandleRef  pThis) [private]
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPowerMinValue_75 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetTexture_76 ( HandleRef  pThis,
string  name,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetTexture_77 ( HandleRef  pThis,
int  unit,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_IsA_78 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkProperty.vtkProperty_IsTypeOf_79 ( string  type) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_LightingOff_80 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_LightingOn_81 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterial_82 ( HandleRef  pThis,
string  name 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterial_83 ( HandleRef  pThis,
HandleRef  arg0 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterialFromString_84 ( HandleRef  pThis,
string  materialxml 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_NewInstance_86 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_PostRender_87 ( HandleRef  pThis,
HandleRef  arg0,
HandleRef  arg1 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_ReleaseGraphicsResources_88 ( HandleRef  pThis,
HandleRef  win 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveAllTextures_89 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveTexture_90 ( HandleRef  pThis,
int  unit 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveTexture_91 ( HandleRef  pThis,
string  name 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_Render_92 ( HandleRef  pThis,
HandleRef  arg0,
HandleRef  arg1 
) [private]
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_SafeDownCast_93 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbient_94 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbientColor_95 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbientColor_96 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetBackfaceCulling_97 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetColor_98 ( HandleRef  pThis,
double  r,
double  g,
double  b 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetColor_99 ( HandleRef  pThis,
IntPtr  a 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuse_100 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuseColor_101 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuseColor_102 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeColor_103 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeColor_104 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeVisibility_105 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetFrontfaceCulling_106 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolation_107 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToFlat_108 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToGouraud_109 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToPhong_110 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLighting_111 ( HandleRef  pThis,
byte  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineStipplePattern_112 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineStippleRepeatFactor_113 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineWidth_114 ( HandleRef  pThis,
float  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetOpacity_115 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetPointSize_116 ( HandleRef  pThis,
float  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentation_117 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToPoints_118 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToSurface_119 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToWireframe_120 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetShading_121 ( HandleRef  pThis,
int  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecular_122 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularColor_123 ( HandleRef  pThis,
double  _arg1,
double  _arg2,
double  _arg3 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularColor_124 ( HandleRef  pThis,
IntPtr  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularPower_125 ( HandleRef  pThis,
double  _arg 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetTexture_126 ( HandleRef  pThis,
string  name,
HandleRef  texture 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetTexture_127 ( HandleRef  pThis,
int  unit,
HandleRef  texture 
) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_ShadingOff_128 ( HandleRef  pThis) [private]
static internal void Kitware.VTK.vtkProperty.vtkProperty_ShadingOn_129 ( HandleRef  pThis) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkProperty.MRClassNameKey = "11vtkProperty" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.

new const string Kitware.VTK.vtkProperty.MRFullTypeName = "Kitware.VTK.vtkProperty"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkObject.

Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.


The documentation for this class was generated from the following file: