ActiViz .NET
5.8.0
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vtkGPUVolumeRayCastMapper - Ray casting performed on the GPU. More...
Public Types | |
enum | BinaryMaskType_WrapperEnum { BinaryMaskType = 0, LabelMapMaskType = 1 } |
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType. More... | |
Public Member Functions | |
vtkGPUVolumeRayCastMapper (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkGPUVolumeRayCastMapper () | |
Undocumented Block. | |
virtual void | AutoAdjustSampleDistancesOff () |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
virtual void | AutoAdjustSampleDistancesOn () |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
void | CreateCanonicalView (vtkRenderer ren, vtkVolume volume, vtkImageData image, int blend_mode, IntPtr viewDirection, IntPtr viewUp) |
Based on hardware and properties, we may or may not be able to render using 3D texture mapping. This indicates if 3D texture mapping is supported by the hardware, and if the other extensions necessary to support the specific properties are available. | |
virtual void | GPURender (vtkRenderer arg0, vtkVolume arg1) |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual int | GetAutoAdjustSampleDistances () |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
virtual int | GetAutoAdjustSampleDistancesMaxValue () |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
virtual int | GetAutoAdjustSampleDistancesMinValue () |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
virtual float | GetFinalColorLevel () |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. | |
virtual float | GetFinalColorWindow () |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. | |
virtual float | GetImageSampleDistance () |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. | |
virtual float | GetImageSampleDistanceMaxValue () |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. | |
virtual float | GetImageSampleDistanceMinValue () |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. | |
virtual float | GetMaskBlendFactor () |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual float | GetMaskBlendFactorMaxValue () |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual float | GetMaskBlendFactorMinValue () |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual vtkImageData | GetMaskInput () |
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType. | |
virtual int | GetMaskType () |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType. | |
virtual float | GetMaxMemoryFraction () |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0. | |
virtual float | GetMaxMemoryFractionMaxValue () |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0. | |
virtual float | GetMaxMemoryFractionMinValue () |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0. | |
virtual int | GetMaxMemoryInBytes () |
Maximum size of the 3D texture in GPU memory. Will default to the size computed from the graphics card. Can be adjusted by the user. | |
virtual float | GetMaximumImageSampleDistance () |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual float | GetMaximumImageSampleDistanceMaxValue () |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual float | GetMaximumImageSampleDistanceMinValue () |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual float | GetMinimumImageSampleDistance () |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual float | GetMinimumImageSampleDistanceMaxValue () |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual float | GetMinimumImageSampleDistanceMinValue () |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual void | GetReductionRatio (IntPtr ratio) |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual bool | GetReportProgress () |
Tells if the mapper will report intermediate progress. Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets. | |
virtual float | GetSampleDistance () |
Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. Initial value is 1.0. | |
override int | IsA (string type) |
Undocumented Block. | |
virtual int | IsRenderSupported (vtkRenderWindow arg0, vtkVolumeProperty arg1) |
Based on hardware and properties, we may or may not be able to render using 3D texture mapping. This indicates if 3D texture mapping is supported by the hardware, and if the other extensions necessary to support the specific properties are available. | |
new vtkGPUVolumeRayCastMapper | NewInstance () |
Undocumented Block. | |
override void | ReleaseGraphicsResources (vtkWindow arg0) |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
override void | Render (vtkRenderer arg0, vtkVolume arg1) |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
virtual void | SetAutoAdjustSampleDistances (int _arg) |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). | |
virtual void | SetFinalColorLevel (float _arg) |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. | |
virtual void | SetFinalColorWindow (float _arg) |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value. | |
virtual void | SetImageSampleDistance (float _arg) |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on. | |
virtual void | SetMaskBlendFactor (float _arg) |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0. | |
void | SetMaskInput (vtkImageData mask) |
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType. | |
virtual void | SetMaskType (int _arg) |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType. | |
void | SetMaskTypeToBinary () |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType. | |
void | SetMaskTypeToLabelMap () |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType. | |
virtual void | SetMaxMemoryFraction (float _arg) |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0. | |
virtual void | SetMaxMemoryInBytes (int _arg) |
Maximum size of the 3D texture in GPU memory. Will default to the size computed from the graphics card. Can be adjusted by the user. | |
virtual void | SetMaximumImageSampleDistance (float _arg) |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual void | SetMinimumImageSampleDistance (float _arg) |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. | |
virtual void | SetReportProgress (bool _arg) |
Tells if the mapper will report intermediate progress. Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets. | |
virtual void | SetSampleDistance (float _arg) |
Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. Initial value is 1.0. | |
Static Public Member Functions | |
static new vtkGPUVolumeRayCastMapper | New () |
Undocumented Block. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkGPUVolumeRayCastMapper | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkGPUVolumeRayCastMapper" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "25vtkGPUVolumeRayCastMapper" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkGPUVolumeRayCastMapper_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGPUVolumeRayCastMapper_AutoAdjustSampleDistancesOff_01 (HandleRef pThis) |
static internal void | vtkGPUVolumeRayCastMapper_AutoAdjustSampleDistancesOn_02 (HandleRef pThis) |
static internal void | vtkGPUVolumeRayCastMapper_CreateCanonicalView_03 (HandleRef pThis, HandleRef ren, HandleRef volume, HandleRef image, int blend_mode, IntPtr viewDirection, IntPtr viewUp) |
static internal void | vtkGPUVolumeRayCastMapper_GPURender_04 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal int | vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistances_05 (HandleRef pThis) |
static internal int | vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistancesMaxValue_06 (HandleRef pThis) |
static internal int | vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistancesMinValue_07 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetFinalColorLevel_08 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetFinalColorWindow_09 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetImageSampleDistance_10 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetImageSampleDistanceMaxValue_11 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetImageSampleDistanceMinValue_12 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaskBlendFactor_13 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaskBlendFactorMaxValue_14 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaskBlendFactorMinValue_15 (HandleRef pThis) |
static internal IntPtr | vtkGPUVolumeRayCastMapper_GetMaskInput_16 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkGPUVolumeRayCastMapper_GetMaskType_17 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaxMemoryFraction_18 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaxMemoryFractionMaxValue_19 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaxMemoryFractionMinValue_20 (HandleRef pThis) |
static internal int | vtkGPUVolumeRayCastMapper_GetMaxMemoryInBytes_21 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistance_22 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistanceMaxValue_23 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistanceMinValue_24 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistance_25 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistanceMaxValue_26 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistanceMinValue_27 (HandleRef pThis) |
static internal void | vtkGPUVolumeRayCastMapper_GetReductionRatio_28 (HandleRef pThis, IntPtr ratio) |
static internal byte | vtkGPUVolumeRayCastMapper_GetReportProgress_29 (HandleRef pThis) |
static internal float | vtkGPUVolumeRayCastMapper_GetSampleDistance_30 (HandleRef pThis) |
static internal int | vtkGPUVolumeRayCastMapper_IsA_31 (HandleRef pThis, string type) |
static internal int | vtkGPUVolumeRayCastMapper_IsRenderSupported_32 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal int | vtkGPUVolumeRayCastMapper_IsTypeOf_33 (string type) |
static internal IntPtr | vtkGPUVolumeRayCastMapper_NewInstance_35 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGPUVolumeRayCastMapper_ReleaseGraphicsResources_36 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkGPUVolumeRayCastMapper_Render_37 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal IntPtr | vtkGPUVolumeRayCastMapper_SafeDownCast_38 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkGPUVolumeRayCastMapper_SetAutoAdjustSampleDistances_39 (HandleRef pThis, int _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetFinalColorLevel_40 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetFinalColorWindow_41 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetImageSampleDistance_42 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaskBlendFactor_43 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaskInput_44 (HandleRef pThis, HandleRef mask) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaskType_45 (HandleRef pThis, int _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaskTypeToBinary_46 (HandleRef pThis) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaskTypeToLabelMap_47 (HandleRef pThis) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaxMemoryFraction_48 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaxMemoryInBytes_49 (HandleRef pThis, int _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMaximumImageSampleDistance_50 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetMinimumImageSampleDistance_51 (HandleRef pThis, float _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetReportProgress_52 (HandleRef pThis, byte _arg) |
static internal void | vtkGPUVolumeRayCastMapper_SetSampleDistance_53 (HandleRef pThis, float _arg) |
Static Private Member Functions | |
static | vtkGPUVolumeRayCastMapper () |
Automatically generated type registration mechanics. |
vtkGPUVolumeRayCastMapper - Ray casting performed on the GPU.
Description vtkGPUVolumeRayCastMapper is a volume mapper that performs ray casting on the GPU using fragment programs.
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType.
If the mask is a binary mask, the volume rendering is confined to regions within the binary mask. The binary mask is assumed to have a datatype of UCHAR and values of 255 (inside) and 0 (outside).
The mask may also be a label map. The label map is allowed to contain only 3 labels (values of 0, 1 and 2) and must have a datatype of UCHAR. In voxels with label value of 0, the color transfer function supplied by component 0 is used. In voxels with label value of 1, the color transfer function supplied by component 1 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor. In voxels with a label value of 2, the color transfer function supplied by component 2 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor.
static Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Undocumented Block.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.AutoAdjustSampleDistancesOff | ( | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.AutoAdjustSampleDistancesOn | ( | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
void Kitware.VTK.vtkGPUVolumeRayCastMapper.CreateCanonicalView | ( | vtkRenderer | ren, |
vtkVolume | volume, | ||
vtkImageData | image, | ||
int | blend_mode, | ||
IntPtr | viewDirection, | ||
IntPtr | viewUp | ||
) |
Based on hardware and properties, we may or may not be able to render using 3D texture mapping. This indicates if 3D texture mapping is supported by the hardware, and if the other extensions necessary to support the specific properties are available.
override void Kitware.VTK.vtkGPUVolumeRayCastMapper.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.GetAutoAdjustSampleDistances | ( | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.GetAutoAdjustSampleDistancesMaxValue | ( | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.GetAutoAdjustSampleDistancesMinValue | ( | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetFinalColorLevel | ( | ) | [virtual] |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetFinalColorWindow | ( | ) | [virtual] |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetImageSampleDistance | ( | ) | [virtual] |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetImageSampleDistanceMaxValue | ( | ) | [virtual] |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetImageSampleDistanceMinValue | ( | ) | [virtual] |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaskBlendFactor | ( | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaskBlendFactorMaxValue | ( | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaskBlendFactorMinValue | ( | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
virtual vtkImageData Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaskInput | ( | ) | [virtual] |
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType.
If the mask is a binary mask, the volume rendering is confined to regions within the binary mask. The binary mask is assumed to have a datatype of UCHAR and values of 255 (inside) and 0 (outside).
The mask may also be a label map. The label map is allowed to contain only 3 labels (values of 0, 1 and 2) and must have a datatype of UCHAR. In voxels with label value of 0, the color transfer function supplied by component 0 is used. In voxels with label value of 1, the color transfer function supplied by component 1 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor. In voxels with a label value of 2, the color transfer function supplied by component 2 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor.
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaskType | ( | ) | [virtual] |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaximumImageSampleDistance | ( | ) | [virtual] |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaximumImageSampleDistanceMaxValue | ( | ) | [virtual] |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaximumImageSampleDistanceMinValue | ( | ) | [virtual] |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaxMemoryFraction | ( | ) | [virtual] |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaxMemoryFractionMaxValue | ( | ) | [virtual] |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaxMemoryFractionMinValue | ( | ) | [virtual] |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0.
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMaxMemoryInBytes | ( | ) | [virtual] |
Maximum size of the 3D texture in GPU memory. Will default to the size computed from the graphics card. Can be adjusted by the user.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMinimumImageSampleDistance | ( | ) | [virtual] |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMinimumImageSampleDistanceMaxValue | ( | ) | [virtual] |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetMinimumImageSampleDistanceMinValue | ( | ) | [virtual] |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.GetReductionRatio | ( | IntPtr | ratio | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
virtual bool Kitware.VTK.vtkGPUVolumeRayCastMapper.GetReportProgress | ( | ) | [virtual] |
Tells if the mapper will report intermediate progress. Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets.
virtual float Kitware.VTK.vtkGPUVolumeRayCastMapper.GetSampleDistance | ( | ) | [virtual] |
Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. Initial value is 1.0.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.GPURender | ( | vtkRenderer | arg0, |
vtkVolume | arg1 | ||
) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
override int Kitware.VTK.vtkGPUVolumeRayCastMapper.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
virtual int Kitware.VTK.vtkGPUVolumeRayCastMapper.IsRenderSupported | ( | vtkRenderWindow | arg0, |
vtkVolumeProperty | arg1 | ||
) | [virtual] |
Based on hardware and properties, we may or may not be able to render using 3D texture mapping. This indicates if 3D texture mapping is supported by the hardware, and if the other extensions necessary to support the specific properties are available.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
static new int Kitware.VTK.vtkGPUVolumeRayCastMapper.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
static new vtkGPUVolumeRayCastMapper Kitware.VTK.vtkGPUVolumeRayCastMapper.New | ( | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkAlgorithm.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
override void Kitware.VTK.vtkGPUVolumeRayCastMapper.ReleaseGraphicsResources | ( | vtkWindow | arg0 | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
override void Kitware.VTK.vtkGPUVolumeRayCastMapper.Render | ( | vtkRenderer | arg0, |
vtkVolume | arg1 | ||
) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
static new vtkGPUVolumeRayCastMapper Kitware.VTK.vtkGPUVolumeRayCastMapper.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetAutoAdjustSampleDistances | ( | int | _arg | ) | [virtual] |
If AutoAdjustSampleDistances is on, the the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetFinalColorLevel | ( | float | _arg | ) | [virtual] |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetFinalColorWindow | ( | float | _arg | ) | [virtual] |
Set/Get the window / level applied to the final color. This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetImageSampleDistance | ( | float | _arg | ) | [virtual] |
Sampling distance in the XY image dimensions. Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMaskBlendFactor | ( | float | _arg | ) | [virtual] |
Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color tranfer function. The default value is 1.0.
Optionally, set a mask input. This mask may be a binary mask or a label map. This must be specified via SetMaskType.
If the mask is a binary mask, the volume rendering is confined to regions within the binary mask. The binary mask is assumed to have a datatype of UCHAR and values of 255 (inside) and 0 (outside).
The mask may also be a label map. The label map is allowed to contain only 3 labels (values of 0, 1 and 2) and must have a datatype of UCHAR. In voxels with label value of 0, the color transfer function supplied by component 0 is used. In voxels with label value of 1, the color transfer function supplied by component 1 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor. In voxels with a label value of 2, the color transfer function supplied by component 2 is used and blended with the transfer function supplied by component 0, with the blending weight being determined by MaskBlendFactor.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMaskType | ( | int | _arg | ) | [virtual] |
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType.
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType.
Set the mask type, if mask is to be used. See documentation for SetMaskInput(). The default is a LabelMapMaskType.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMaximumImageSampleDistance | ( | float | _arg | ) | [virtual] |
This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMaxMemoryFraction | ( | float | _arg | ) | [virtual] |
Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. Valid values are 0.1 to 1.0.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMaxMemoryInBytes | ( | int | _arg | ) | [virtual] |
Maximum size of the 3D texture in GPU memory. Will default to the size computed from the graphics card. Can be adjusted by the user.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetMinimumImageSampleDistance | ( | float | _arg | ) | [virtual] |
This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetReportProgress | ( | bool | _arg | ) | [virtual] |
Tells if the mapper will report intermediate progress. Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets.
virtual void Kitware.VTK.vtkGPUVolumeRayCastMapper.SetSampleDistance | ( | float | _arg | ) | [virtual] |
Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. Initial value is 1.0.
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_AutoAdjustSampleDistancesOff_01 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_AutoAdjustSampleDistancesOn_02 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_CreateCanonicalView_03 | ( | HandleRef | pThis, |
HandleRef | ren, | ||
HandleRef | volume, | ||
HandleRef | image, | ||
int | blend_mode, | ||
IntPtr | viewDirection, | ||
IntPtr | viewUp | ||
) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistances_05 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistancesMaxValue_06 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetAutoAdjustSampleDistancesMinValue_07 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetFinalColorLevel_08 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetFinalColorWindow_09 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetImageSampleDistance_10 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetImageSampleDistanceMaxValue_11 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetImageSampleDistanceMinValue_12 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaskBlendFactor_13 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaskBlendFactorMaxValue_14 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaskBlendFactorMinValue_15 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaskInput_16 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaskType_17 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistance_22 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistanceMaxValue_23 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaximumImageSampleDistanceMinValue_24 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaxMemoryFraction_18 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaxMemoryFractionMaxValue_19 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaxMemoryFractionMinValue_20 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMaxMemoryInBytes_21 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistance_25 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistanceMaxValue_26 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetMinimumImageSampleDistanceMinValue_27 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetReductionRatio_28 | ( | HandleRef | pThis, |
IntPtr | ratio | ||
) | [private] |
static internal byte Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetReportProgress_29 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GetSampleDistance_30 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_GPURender_04 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_IsA_31 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_IsRenderSupported_32 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal int Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_IsTypeOf_33 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_NewInstance_35 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_ReleaseGraphicsResources_36 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_Render_37 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SafeDownCast_38 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetAutoAdjustSampleDistances_39 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetFinalColorLevel_40 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetFinalColorWindow_41 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetImageSampleDistance_42 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaskBlendFactor_43 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaskInput_44 | ( | HandleRef | pThis, |
HandleRef | mask | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaskType_45 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaskTypeToBinary_46 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaskTypeToLabelMap_47 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaximumImageSampleDistance_50 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaxMemoryFraction_48 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMaxMemoryInBytes_49 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetMinimumImageSampleDistance_51 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetReportProgress_52 | ( | HandleRef | pThis, |
byte | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkGPUVolumeRayCastMapper.vtkGPUVolumeRayCastMapper_SetSampleDistance_53 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
new readonly string Kitware.VTK.vtkGPUVolumeRayCastMapper.MRClassNameKey = "25vtkGPUVolumeRayCastMapper" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.
new const string Kitware.VTK.vtkGPUVolumeRayCastMapper.MRFullTypeName = "Kitware.VTK.vtkGPUVolumeRayCastMapper" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkVolumeMapper.
Reimplemented in Kitware.VTK.vtkOpenGLGPUVolumeRayCastMapper.