ActiViz .NET
5.8.0
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vtkProperty - represent surface properties of a geometric object More...
Public Types | |
enum | VTKTextureUnit { VTK_TEXTURE_UNIT_0 = 0, VTK_TEXTURE_UNIT_1 = 1, VTK_TEXTURE_UNIT_2 = 2, VTK_TEXTURE_UNIT_3 = 3, VTK_TEXTURE_UNIT_4 = 4, VTK_TEXTURE_UNIT_5 = 5, VTK_TEXTURE_UNIT_6 = 6, VTK_TEXTURE_UNIT_7 = 7 } |
Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release. More... | |
Public Member Functions | |
vtkProperty (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkProperty () | |
Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off. | |
virtual void | AddShaderVariable (string name, int numVars, IntPtr x) |
Provide values to initialize shader variables. Useful to initialize shader variables that change over time (animation, GUI widgets inputs, etc. ) | |
void | AddShaderVariable (string name, int v) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, float v) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, double v) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, int v1, int v2) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, float v1, float v2) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, double v1, double v2) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, int v1, int v2, int v3) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, float v1, float v2, float v3) |
Methods to provide to add shader variables from tcl. | |
void | AddShaderVariable (string name, double v1, double v2, double v3) |
Methods to provide to add shader variables from tcl. | |
virtual void | BackfaceCullingOff () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn. | |
virtual void | BackfaceCullingOn () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn. | |
virtual void | BackfaceRender (vtkActor arg0, vtkRenderer arg1) |
This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property. | |
void | DeepCopy (vtkProperty p) |
Assign one property to another. | |
virtual void | EdgeVisibilityOff () |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior. | |
virtual void | EdgeVisibilityOn () |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior. | |
virtual void | FrontfaceCullingOff () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn. | |
virtual void | FrontfaceCullingOn () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn. | |
virtual double | GetAmbient () |
Set/Get the ambient lighting coefficient. | |
virtual double[] | GetAmbientColor () |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used. | |
virtual void | GetAmbientColor (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used. | |
virtual void | GetAmbientColor (IntPtr _arg) |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used. | |
virtual double | GetAmbientMaxValue () |
Set/Get the ambient lighting coefficient. | |
virtual double | GetAmbientMinValue () |
Set/Get the ambient lighting coefficient. | |
virtual int | GetBackfaceCulling () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn. | |
double[] | GetColor () |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method. | |
void | GetColor (IntPtr rgb) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method. | |
void | GetColor (ref double r, ref double g, ref double b) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method. | |
virtual double | GetDiffuse () |
Set/Get the diffuse lighting coefficient. | |
virtual double[] | GetDiffuseColor () |
Set/Get the diffuse surface color. | |
virtual void | GetDiffuseColor (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the diffuse surface color. | |
virtual void | GetDiffuseColor (IntPtr _arg) |
Set/Get the diffuse surface color. | |
virtual double | GetDiffuseMaxValue () |
Set/Get the diffuse lighting coefficient. | |
virtual double | GetDiffuseMinValue () |
Set/Get the diffuse lighting coefficient. | |
virtual double[] | GetEdgeColor () |
Set/Get the color of primitive edges (if edge visibility is enabled). | |
virtual void | GetEdgeColor (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the color of primitive edges (if edge visibility is enabled). | |
virtual void | GetEdgeColor (IntPtr _arg) |
Set/Get the color of primitive edges (if edge visibility is enabled). | |
virtual int | GetEdgeVisibility () |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior. | |
virtual int | GetFrontfaceCulling () |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn. | |
virtual int | GetInterpolation () |
Set the shading interpolation method for an object. | |
string | GetInterpolationAsString () |
Return the method of shading as a descriptive character string. | |
virtual int | GetInterpolationMaxValue () |
Set the shading interpolation method for an object. | |
virtual int | GetInterpolationMinValue () |
Set the shading interpolation method for an object. | |
virtual bool | GetLighting () |
Set/Get lighting flag for an object. Initial value is true. | |
virtual int | GetLineStipplePattern () |
Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF. | |
virtual int | GetLineStippleRepeatFactor () |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1. | |
virtual int | GetLineStippleRepeatFactorMaxValue () |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1. | |
virtual int | GetLineStippleRepeatFactorMinValue () |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1. | |
virtual float | GetLineWidth () |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual float | GetLineWidthMaxValue () |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual float | GetLineWidthMinValue () |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual vtkXMLMaterial | GetMaterial () |
Get the material representation used for shading. The material will be used only when shading is enabled. | |
virtual string | GetMaterialName () |
Returns the name of the material currenly loaded, if any. | |
int | GetNumberOfTextures () |
Returns the number of textures in this property. | |
virtual double | GetOpacity () |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. | |
virtual double | GetOpacityMaxValue () |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. | |
virtual double | GetOpacityMinValue () |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. | |
virtual float | GetPointSize () |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual float | GetPointSizeMaxValue () |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual float | GetPointSizeMinValue () |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual int | GetRepresentation () |
Control the surface geometry representation for the object. | |
string | GetRepresentationAsString () |
Return the method of shading as a descriptive character string. | |
virtual int | GetRepresentationMaxValue () |
Control the surface geometry representation for the object. | |
virtual int | GetRepresentationMinValue () |
Control the surface geometry representation for the object. | |
virtual vtkShaderProgram | GetShaderProgram () |
Get the Shader program. If Material is not set/or not loaded properly, this will return null. | |
virtual int | GetShading () |
Enable/Disable shading. When shading is enabled, the Material must be set. | |
virtual double | GetSpecular () |
Set/Get the specular lighting coefficient. | |
virtual double[] | GetSpecularColor () |
Set/Get the specular surface color. | |
virtual void | GetSpecularColor (ref double _arg1, ref double _arg2, ref double _arg3) |
Set/Get the specular surface color. | |
virtual void | GetSpecularColor (IntPtr _arg) |
Set/Get the specular surface color. | |
virtual double | GetSpecularMaxValue () |
Set/Get the specular lighting coefficient. | |
virtual double | GetSpecularMinValue () |
Set/Get the specular lighting coefficient. | |
virtual double | GetSpecularPower () |
Set/Get the specular power. | |
virtual double | GetSpecularPowerMaxValue () |
Set/Get the specular power. | |
virtual double | GetSpecularPowerMinValue () |
Set/Get the specular power. | |
vtkTexture | GetTexture (string name) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names. | |
vtkTexture | GetTexture (int unit) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names. | |
override int | IsA (string type) |
Undocumented Block. | |
virtual void | LightingOff () |
Set/Get lighting flag for an object. Initial value is true. | |
virtual void | LightingOn () |
Set/Get lighting flag for an object. Initial value is true. | |
void | LoadMaterial (string name) |
Load the material. The material can be the name of a built-on material or the filename for a VTK material XML description. | |
void | LoadMaterial (vtkXMLMaterial arg0) |
Load the material given the material representation. | |
void | LoadMaterialFromString (string materialxml) |
Load the material given the contents of the material file. | |
new vtkProperty | NewInstance () |
Undocumented Block. | |
virtual void | PostRender (vtkActor arg0, vtkRenderer arg1) |
This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property. | |
virtual void | ReleaseGraphicsResources (vtkWindow win) |
Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release. | |
void | RemoveAllTextures () |
Remove all the textures. | |
void | RemoveTexture (int unit) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names. | |
void | RemoveTexture (string name) |
Remove a texture from the collection. Note that the indices of all the subsquent textures, if any, will change. | |
virtual void | Render (vtkActor arg0, vtkRenderer arg1) |
This method causes the property to set up whatever is required for its instance variables. This is actually handled by a subclass of vtkProperty, which is created automatically. This method includes the invoking actor as an argument which can be used by property devices that require the actor. | |
virtual void | SetAmbient (double _arg) |
Set/Get the ambient lighting coefficient. | |
virtual void | SetAmbientColor (double _arg1, double _arg2, double _arg3) |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used. | |
virtual void | SetAmbientColor (IntPtr _arg) |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used. | |
virtual void | SetBackfaceCulling (int _arg) |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn. | |
void | SetColor (double r, double g, double b) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method. | |
void | SetColor (IntPtr a) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method. | |
virtual void | SetDiffuse (double _arg) |
Set/Get the diffuse lighting coefficient. | |
virtual void | SetDiffuseColor (double _arg1, double _arg2, double _arg3) |
Set/Get the diffuse surface color. | |
virtual void | SetDiffuseColor (IntPtr _arg) |
Set/Get the diffuse surface color. | |
virtual void | SetEdgeColor (double _arg1, double _arg2, double _arg3) |
Set/Get the color of primitive edges (if edge visibility is enabled). | |
virtual void | SetEdgeColor (IntPtr _arg) |
Set/Get the color of primitive edges (if edge visibility is enabled). | |
virtual void | SetEdgeVisibility (int _arg) |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior. | |
virtual void | SetFrontfaceCulling (int _arg) |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn. | |
virtual void | SetInterpolation (int _arg) |
Set the shading interpolation method for an object. | |
void | SetInterpolationToFlat () |
Set the shading interpolation method for an object. | |
void | SetInterpolationToGouraud () |
Set the shading interpolation method for an object. | |
void | SetInterpolationToPhong () |
Set the shading interpolation method for an object. | |
virtual void | SetLighting (bool _arg) |
Set/Get lighting flag for an object. Initial value is true. | |
virtual void | SetLineStipplePattern (int _arg) |
Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF. | |
virtual void | SetLineStippleRepeatFactor (int _arg) |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1. | |
virtual void | SetLineWidth (float _arg) |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual void | SetOpacity (double _arg) |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent. | |
virtual void | SetPointSize (float _arg) |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0. | |
virtual void | SetRepresentation (int _arg) |
Control the surface geometry representation for the object. | |
void | SetRepresentationToPoints () |
Control the surface geometry representation for the object. | |
void | SetRepresentationToSurface () |
Control the surface geometry representation for the object. | |
void | SetRepresentationToWireframe () |
Control the surface geometry representation for the object. | |
virtual void | SetShading (int _arg) |
Enable/Disable shading. When shading is enabled, the Material must be set. | |
virtual void | SetSpecular (double _arg) |
Set/Get the specular lighting coefficient. | |
virtual void | SetSpecularColor (double _arg1, double _arg2, double _arg3) |
Set/Get the specular surface color. | |
virtual void | SetSpecularColor (IntPtr _arg) |
Set/Get the specular surface color. | |
virtual void | SetSpecularPower (double _arg) |
Set/Get the specular power. | |
void | SetTexture (string name, vtkTexture texture) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names. | |
void | SetTexture (int unit, vtkTexture texture) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names. | |
virtual void | ShadingOff () |
Enable/Disable shading. When shading is enabled, the Material must be set. | |
virtual void | ShadingOn () |
Enable/Disable shading. When shading is enabled, the Material must be set. | |
Static Public Member Functions | |
static new vtkProperty | New () |
Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkProperty | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkProperty" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "11vtkProperty" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkProperty_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkProperty_AddShaderVariable_01 (HandleRef pThis, string name, int numVars, IntPtr x) |
static internal void | vtkProperty_AddShaderVariable_02 (HandleRef pThis, string name, int v) |
static internal void | vtkProperty_AddShaderVariable_03 (HandleRef pThis, string name, float v) |
static internal void | vtkProperty_AddShaderVariable_04 (HandleRef pThis, string name, double v) |
static internal void | vtkProperty_AddShaderVariable_05 (HandleRef pThis, string name, int v1, int v2) |
static internal void | vtkProperty_AddShaderVariable_06 (HandleRef pThis, string name, float v1, float v2) |
static internal void | vtkProperty_AddShaderVariable_07 (HandleRef pThis, string name, double v1, double v2) |
static internal void | vtkProperty_AddShaderVariable_08 (HandleRef pThis, string name, int v1, int v2, int v3) |
static internal void | vtkProperty_AddShaderVariable_09 (HandleRef pThis, string name, float v1, float v2, float v3) |
static internal void | vtkProperty_AddShaderVariable_10 (HandleRef pThis, string name, double v1, double v2, double v3) |
static internal void | vtkProperty_BackfaceCullingOff_11 (HandleRef pThis) |
static internal void | vtkProperty_BackfaceCullingOn_12 (HandleRef pThis) |
static internal void | vtkProperty_BackfaceRender_13 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal void | vtkProperty_DeepCopy_14 (HandleRef pThis, HandleRef p) |
static internal void | vtkProperty_EdgeVisibilityOff_15 (HandleRef pThis) |
static internal void | vtkProperty_EdgeVisibilityOn_16 (HandleRef pThis) |
static internal void | vtkProperty_FrontfaceCullingOff_17 (HandleRef pThis) |
static internal void | vtkProperty_FrontfaceCullingOn_18 (HandleRef pThis) |
static internal double | vtkProperty_GetAmbient_19 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetAmbientColor_20 (HandleRef pThis) |
static internal void | vtkProperty_GetAmbientColor_21 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkProperty_GetAmbientColor_22 (HandleRef pThis, IntPtr _arg) |
static internal double | vtkProperty_GetAmbientMaxValue_23 (HandleRef pThis) |
static internal double | vtkProperty_GetAmbientMinValue_24 (HandleRef pThis) |
static internal int | vtkProperty_GetBackfaceCulling_25 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetColor_26 (HandleRef pThis) |
static internal void | vtkProperty_GetColor_27 (HandleRef pThis, IntPtr rgb) |
static internal void | vtkProperty_GetColor_28 (HandleRef pThis, ref double r, ref double g, ref double b) |
static internal double | vtkProperty_GetDiffuse_29 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetDiffuseColor_30 (HandleRef pThis) |
static internal void | vtkProperty_GetDiffuseColor_31 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkProperty_GetDiffuseColor_32 (HandleRef pThis, IntPtr _arg) |
static internal double | vtkProperty_GetDiffuseMaxValue_33 (HandleRef pThis) |
static internal double | vtkProperty_GetDiffuseMinValue_34 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetEdgeColor_35 (HandleRef pThis) |
static internal void | vtkProperty_GetEdgeColor_36 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkProperty_GetEdgeColor_37 (HandleRef pThis, IntPtr _arg) |
static internal int | vtkProperty_GetEdgeVisibility_38 (HandleRef pThis) |
static internal int | vtkProperty_GetFrontfaceCulling_39 (HandleRef pThis) |
static internal int | vtkProperty_GetInterpolation_40 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetInterpolationAsString_41 (HandleRef pThis) |
static internal int | vtkProperty_GetInterpolationMaxValue_42 (HandleRef pThis) |
static internal int | vtkProperty_GetInterpolationMinValue_43 (HandleRef pThis) |
static internal byte | vtkProperty_GetLighting_44 (HandleRef pThis) |
static internal int | vtkProperty_GetLineStipplePattern_45 (HandleRef pThis) |
static internal int | vtkProperty_GetLineStippleRepeatFactor_46 (HandleRef pThis) |
static internal int | vtkProperty_GetLineStippleRepeatFactorMaxValue_47 (HandleRef pThis) |
static internal int | vtkProperty_GetLineStippleRepeatFactorMinValue_48 (HandleRef pThis) |
static internal float | vtkProperty_GetLineWidth_49 (HandleRef pThis) |
static internal float | vtkProperty_GetLineWidthMaxValue_50 (HandleRef pThis) |
static internal float | vtkProperty_GetLineWidthMinValue_51 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetMaterial_52 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkProperty_GetMaterialName_53 (HandleRef pThis) |
static internal int | vtkProperty_GetNumberOfTextures_54 (HandleRef pThis) |
static internal double | vtkProperty_GetOpacity_55 (HandleRef pThis) |
static internal double | vtkProperty_GetOpacityMaxValue_56 (HandleRef pThis) |
static internal double | vtkProperty_GetOpacityMinValue_57 (HandleRef pThis) |
static internal float | vtkProperty_GetPointSize_58 (HandleRef pThis) |
static internal float | vtkProperty_GetPointSizeMaxValue_59 (HandleRef pThis) |
static internal float | vtkProperty_GetPointSizeMinValue_60 (HandleRef pThis) |
static internal int | vtkProperty_GetRepresentation_61 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetRepresentationAsString_62 (HandleRef pThis) |
static internal int | vtkProperty_GetRepresentationMaxValue_63 (HandleRef pThis) |
static internal int | vtkProperty_GetRepresentationMinValue_64 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetShaderProgram_65 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkProperty_GetShading_66 (HandleRef pThis) |
static internal double | vtkProperty_GetSpecular_67 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetSpecularColor_68 (HandleRef pThis) |
static internal void | vtkProperty_GetSpecularColor_69 (HandleRef pThis, ref double _arg1, ref double _arg2, ref double _arg3) |
static internal void | vtkProperty_GetSpecularColor_70 (HandleRef pThis, IntPtr _arg) |
static internal double | vtkProperty_GetSpecularMaxValue_71 (HandleRef pThis) |
static internal double | vtkProperty_GetSpecularMinValue_72 (HandleRef pThis) |
static internal double | vtkProperty_GetSpecularPower_73 (HandleRef pThis) |
static internal double | vtkProperty_GetSpecularPowerMaxValue_74 (HandleRef pThis) |
static internal double | vtkProperty_GetSpecularPowerMinValue_75 (HandleRef pThis) |
static internal IntPtr | vtkProperty_GetTexture_76 (HandleRef pThis, string name, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal IntPtr | vtkProperty_GetTexture_77 (HandleRef pThis, int unit, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal int | vtkProperty_IsA_78 (HandleRef pThis, string type) |
static internal int | vtkProperty_IsTypeOf_79 (string type) |
static internal void | vtkProperty_LightingOff_80 (HandleRef pThis) |
static internal void | vtkProperty_LightingOn_81 (HandleRef pThis) |
static internal void | vtkProperty_LoadMaterial_82 (HandleRef pThis, string name) |
static internal void | vtkProperty_LoadMaterial_83 (HandleRef pThis, HandleRef arg0) |
static internal void | vtkProperty_LoadMaterialFromString_84 (HandleRef pThis, string materialxml) |
static internal IntPtr | vtkProperty_NewInstance_86 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkProperty_PostRender_87 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal void | vtkProperty_ReleaseGraphicsResources_88 (HandleRef pThis, HandleRef win) |
static internal void | vtkProperty_RemoveAllTextures_89 (HandleRef pThis) |
static internal void | vtkProperty_RemoveTexture_90 (HandleRef pThis, int unit) |
static internal void | vtkProperty_RemoveTexture_91 (HandleRef pThis, string name) |
static internal void | vtkProperty_Render_92 (HandleRef pThis, HandleRef arg0, HandleRef arg1) |
static internal IntPtr | vtkProperty_SafeDownCast_93 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkProperty_SetAmbient_94 (HandleRef pThis, double _arg) |
static internal void | vtkProperty_SetAmbientColor_95 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProperty_SetAmbientColor_96 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProperty_SetBackfaceCulling_97 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetColor_98 (HandleRef pThis, double r, double g, double b) |
static internal void | vtkProperty_SetColor_99 (HandleRef pThis, IntPtr a) |
static internal void | vtkProperty_SetDiffuse_100 (HandleRef pThis, double _arg) |
static internal void | vtkProperty_SetDiffuseColor_101 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProperty_SetDiffuseColor_102 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProperty_SetEdgeColor_103 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProperty_SetEdgeColor_104 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProperty_SetEdgeVisibility_105 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetFrontfaceCulling_106 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetInterpolation_107 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetInterpolationToFlat_108 (HandleRef pThis) |
static internal void | vtkProperty_SetInterpolationToGouraud_109 (HandleRef pThis) |
static internal void | vtkProperty_SetInterpolationToPhong_110 (HandleRef pThis) |
static internal void | vtkProperty_SetLighting_111 (HandleRef pThis, byte _arg) |
static internal void | vtkProperty_SetLineStipplePattern_112 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetLineStippleRepeatFactor_113 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetLineWidth_114 (HandleRef pThis, float _arg) |
static internal void | vtkProperty_SetOpacity_115 (HandleRef pThis, double _arg) |
static internal void | vtkProperty_SetPointSize_116 (HandleRef pThis, float _arg) |
static internal void | vtkProperty_SetRepresentation_117 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetRepresentationToPoints_118 (HandleRef pThis) |
static internal void | vtkProperty_SetRepresentationToSurface_119 (HandleRef pThis) |
static internal void | vtkProperty_SetRepresentationToWireframe_120 (HandleRef pThis) |
static internal void | vtkProperty_SetShading_121 (HandleRef pThis, int _arg) |
static internal void | vtkProperty_SetSpecular_122 (HandleRef pThis, double _arg) |
static internal void | vtkProperty_SetSpecularColor_123 (HandleRef pThis, double _arg1, double _arg2, double _arg3) |
static internal void | vtkProperty_SetSpecularColor_124 (HandleRef pThis, IntPtr _arg) |
static internal void | vtkProperty_SetSpecularPower_125 (HandleRef pThis, double _arg) |
static internal void | vtkProperty_SetTexture_126 (HandleRef pThis, string name, HandleRef texture) |
static internal void | vtkProperty_SetTexture_127 (HandleRef pThis, int unit, HandleRef texture) |
static internal void | vtkProperty_ShadingOff_128 (HandleRef pThis) |
static internal void | vtkProperty_ShadingOn_129 (HandleRef pThis) |
Static Private Member Functions | |
static | vtkProperty () |
Automatically generated type registration mechanics. |
vtkProperty - represent surface properties of a geometric object
Description vtkProperty is an object that represents lighting and other surface properties of a geometric object. The primary properties that can be set are colors (overall, ambient, diffuse, specular, and edge color); specular power; opacity of the object; the representation of the object (points, wireframe, or surface); and the shading method to be used (flat, Gouraud, and Phong). Also, some special graphics features like backface properties can be set and manipulated with this object.
Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release.
static Kitware.VTK.vtkProperty.vtkProperty | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkProperty.vtkProperty | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.
virtual void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
int | numVars, | ||
IntPtr | x | ||
) | [virtual] |
Provide values to initialize shader variables. Useful to initialize shader variables that change over time (animation, GUI widgets inputs, etc. )
name
- hardware name of the uniform variablenumVars
- number of variables being setx
- values Reimplemented in Kitware.VTK.vtkOpenGLProperty.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
int | v | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
float | v | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
double | v | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
int | v1, | ||
int | v2 | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
float | v1, | ||
float | v2 | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
double | v1, | ||
double | v2 | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
int | v1, | ||
int | v2, | ||
int | v3 | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
float | v1, | ||
float | v2, | ||
float | v3 | ||
) |
Methods to provide to add shader variables from tcl.
void Kitware.VTK.vtkProperty.AddShaderVariable | ( | string | name, |
double | v1, | ||
double | v2, | ||
double | v3 | ||
) |
Methods to provide to add shader variables from tcl.
virtual void Kitware.VTK.vtkProperty.BackfaceCullingOff | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
virtual void Kitware.VTK.vtkProperty.BackfaceCullingOn | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
virtual void Kitware.VTK.vtkProperty.BackfaceRender | ( | vtkActor | arg0, |
vtkRenderer | arg1 | ||
) | [virtual] |
This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.
Reimplemented in Kitware.VTK.vtkOpenGLProperty.
void Kitware.VTK.vtkProperty.DeepCopy | ( | vtkProperty | p | ) |
Assign one property to another.
override void Kitware.VTK.vtkProperty.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
virtual void Kitware.VTK.vtkProperty.EdgeVisibilityOff | ( | ) | [virtual] |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void Kitware.VTK.vtkProperty.EdgeVisibilityOn | ( | ) | [virtual] |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void Kitware.VTK.vtkProperty.FrontfaceCullingOff | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual void Kitware.VTK.vtkProperty.FrontfaceCullingOn | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual double Kitware.VTK.vtkProperty.GetAmbient | ( | ) | [virtual] |
Set/Get the ambient lighting coefficient.
virtual double [] Kitware.VTK.vtkProperty.GetAmbientColor | ( | ) | [virtual] |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void Kitware.VTK.vtkProperty.GetAmbientColor | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void Kitware.VTK.vtkProperty.GetAmbientColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual double Kitware.VTK.vtkProperty.GetAmbientMaxValue | ( | ) | [virtual] |
Set/Get the ambient lighting coefficient.
virtual double Kitware.VTK.vtkProperty.GetAmbientMinValue | ( | ) | [virtual] |
Set/Get the ambient lighting coefficient.
virtual int Kitware.VTK.vtkProperty.GetBackfaceCulling | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
double [] Kitware.VTK.vtkProperty.GetColor | ( | ) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void Kitware.VTK.vtkProperty.GetColor | ( | IntPtr | rgb | ) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void Kitware.VTK.vtkProperty.GetColor | ( | ref double | r, |
ref double | g, | ||
ref double | b | ||
) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
virtual double Kitware.VTK.vtkProperty.GetDiffuse | ( | ) | [virtual] |
Set/Get the diffuse lighting coefficient.
virtual double [] Kitware.VTK.vtkProperty.GetDiffuseColor | ( | ) | [virtual] |
Set/Get the diffuse surface color.
virtual void Kitware.VTK.vtkProperty.GetDiffuseColor | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the diffuse surface color.
virtual void Kitware.VTK.vtkProperty.GetDiffuseColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the diffuse surface color.
virtual double Kitware.VTK.vtkProperty.GetDiffuseMaxValue | ( | ) | [virtual] |
Set/Get the diffuse lighting coefficient.
virtual double Kitware.VTK.vtkProperty.GetDiffuseMinValue | ( | ) | [virtual] |
Set/Get the diffuse lighting coefficient.
virtual double [] Kitware.VTK.vtkProperty.GetEdgeColor | ( | ) | [virtual] |
Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void Kitware.VTK.vtkProperty.GetEdgeColor | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void Kitware.VTK.vtkProperty.GetEdgeColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the color of primitive edges (if edge visibility is enabled).
virtual int Kitware.VTK.vtkProperty.GetEdgeVisibility | ( | ) | [virtual] |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual int Kitware.VTK.vtkProperty.GetFrontfaceCulling | ( | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual int Kitware.VTK.vtkProperty.GetInterpolation | ( | ) | [virtual] |
Set the shading interpolation method for an object.
Return the method of shading as a descriptive character string.
virtual int Kitware.VTK.vtkProperty.GetInterpolationMaxValue | ( | ) | [virtual] |
Set the shading interpolation method for an object.
virtual int Kitware.VTK.vtkProperty.GetInterpolationMinValue | ( | ) | [virtual] |
Set the shading interpolation method for an object.
virtual bool Kitware.VTK.vtkProperty.GetLighting | ( | ) | [virtual] |
Set/Get lighting flag for an object. Initial value is true.
virtual int Kitware.VTK.vtkProperty.GetLineStipplePattern | ( | ) | [virtual] |
Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual int Kitware.VTK.vtkProperty.GetLineStippleRepeatFactor | ( | ) | [virtual] |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int Kitware.VTK.vtkProperty.GetLineStippleRepeatFactorMaxValue | ( | ) | [virtual] |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual int Kitware.VTK.vtkProperty.GetLineStippleRepeatFactorMinValue | ( | ) | [virtual] |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual float Kitware.VTK.vtkProperty.GetLineWidth | ( | ) | [virtual] |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float Kitware.VTK.vtkProperty.GetLineWidthMaxValue | ( | ) | [virtual] |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float Kitware.VTK.vtkProperty.GetLineWidthMinValue | ( | ) | [virtual] |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual vtkXMLMaterial Kitware.VTK.vtkProperty.GetMaterial | ( | ) | [virtual] |
Get the material representation used for shading. The material will be used only when shading is enabled.
virtual string Kitware.VTK.vtkProperty.GetMaterialName | ( | ) | [virtual] |
Returns the name of the material currenly loaded, if any.
Returns the number of textures in this property.
virtual double Kitware.VTK.vtkProperty.GetOpacity | ( | ) | [virtual] |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual double Kitware.VTK.vtkProperty.GetOpacityMaxValue | ( | ) | [virtual] |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual double Kitware.VTK.vtkProperty.GetOpacityMinValue | ( | ) | [virtual] |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual float Kitware.VTK.vtkProperty.GetPointSize | ( | ) | [virtual] |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float Kitware.VTK.vtkProperty.GetPointSizeMaxValue | ( | ) | [virtual] |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual float Kitware.VTK.vtkProperty.GetPointSizeMinValue | ( | ) | [virtual] |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual int Kitware.VTK.vtkProperty.GetRepresentation | ( | ) | [virtual] |
Control the surface geometry representation for the object.
Return the method of shading as a descriptive character string.
virtual int Kitware.VTK.vtkProperty.GetRepresentationMaxValue | ( | ) | [virtual] |
Control the surface geometry representation for the object.
virtual int Kitware.VTK.vtkProperty.GetRepresentationMinValue | ( | ) | [virtual] |
Control the surface geometry representation for the object.
virtual vtkShaderProgram Kitware.VTK.vtkProperty.GetShaderProgram | ( | ) | [virtual] |
Get the Shader program. If Material is not set/or not loaded properly, this will return null.
virtual int Kitware.VTK.vtkProperty.GetShading | ( | ) | [virtual] |
Enable/Disable shading. When shading is enabled, the Material must be set.
virtual double Kitware.VTK.vtkProperty.GetSpecular | ( | ) | [virtual] |
Set/Get the specular lighting coefficient.
virtual double [] Kitware.VTK.vtkProperty.GetSpecularColor | ( | ) | [virtual] |
Set/Get the specular surface color.
virtual void Kitware.VTK.vtkProperty.GetSpecularColor | ( | ref double | _arg1, |
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [virtual] |
Set/Get the specular surface color.
virtual void Kitware.VTK.vtkProperty.GetSpecularColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the specular surface color.
virtual double Kitware.VTK.vtkProperty.GetSpecularMaxValue | ( | ) | [virtual] |
Set/Get the specular lighting coefficient.
virtual double Kitware.VTK.vtkProperty.GetSpecularMinValue | ( | ) | [virtual] |
Set/Get the specular lighting coefficient.
virtual double Kitware.VTK.vtkProperty.GetSpecularPower | ( | ) | [virtual] |
Set/Get the specular power.
virtual double Kitware.VTK.vtkProperty.GetSpecularPowerMaxValue | ( | ) | [virtual] |
Set/Get the specular power.
virtual double Kitware.VTK.vtkProperty.GetSpecularPowerMinValue | ( | ) | [virtual] |
Set/Get the specular power.
vtkTexture Kitware.VTK.vtkProperty.GetTexture | ( | string | name | ) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
vtkTexture Kitware.VTK.vtkProperty.GetTexture | ( | int | unit | ) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
override int Kitware.VTK.vtkProperty.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
static new int Kitware.VTK.vtkProperty.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
virtual void Kitware.VTK.vtkProperty.LightingOff | ( | ) | [virtual] |
Set/Get lighting flag for an object. Initial value is true.
virtual void Kitware.VTK.vtkProperty.LightingOn | ( | ) | [virtual] |
Set/Get lighting flag for an object. Initial value is true.
void Kitware.VTK.vtkProperty.LoadMaterial | ( | string | name | ) |
Load the material. The material can be the name of a built-on material or the filename for a VTK material XML description.
void Kitware.VTK.vtkProperty.LoadMaterial | ( | vtkXMLMaterial | arg0 | ) |
Load the material given the material representation.
void Kitware.VTK.vtkProperty.LoadMaterialFromString | ( | string | materialxml | ) |
Load the material given the contents of the material file.
static new vtkProperty Kitware.VTK.vtkProperty.New | ( | ) | [static] |
Construct object with object color, ambient color, diffuse color, specular color, and edge color white; ambient coefficient=0; diffuse coefficient=0; specular coefficient=0; specular power=1; Gouraud shading; and surface representation. Backface and frontface culling are off.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
virtual void Kitware.VTK.vtkProperty.PostRender | ( | vtkActor | arg0, |
vtkRenderer | arg1 | ||
) | [virtual] |
This method renders the property as a backface property. TwoSidedLighting must be turned off to see any backface properties. Note that only colors and opacity are used for backface properties. Other properties such as Representation, Culling are specified by the Property.
Reimplemented in Kitware.VTK.vtkOpenGLProperty.
virtual void Kitware.VTK.vtkProperty.ReleaseGraphicsResources | ( | vtkWindow | win | ) | [virtual] |
Release any graphics resources that are being consumed by this property. The parameter window could be used to determine which graphic resources to release.
Reimplemented in Kitware.VTK.vtkOpenGLProperty.
Remove all the textures.
void Kitware.VTK.vtkProperty.RemoveTexture | ( | int | unit | ) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
void Kitware.VTK.vtkProperty.RemoveTexture | ( | string | name | ) |
Remove a texture from the collection. Note that the indices of all the subsquent textures, if any, will change.
virtual void Kitware.VTK.vtkProperty.Render | ( | vtkActor | arg0, |
vtkRenderer | arg1 | ||
) | [virtual] |
This method causes the property to set up whatever is required for its instance variables. This is actually handled by a subclass of vtkProperty, which is created automatically. This method includes the invoking actor as an argument which can be used by property devices that require the actor.
Reimplemented in Kitware.VTK.vtkOpenGLProperty.
static new vtkProperty Kitware.VTK.vtkProperty.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkOpenGLProperty, and Kitware.VTK.vtkRIBProperty.
virtual void Kitware.VTK.vtkProperty.SetAmbient | ( | double | _arg | ) | [virtual] |
Set/Get the ambient lighting coefficient.
virtual void Kitware.VTK.vtkProperty.SetAmbientColor | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void Kitware.VTK.vtkProperty.SetAmbientColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the ambient surface color. Not all renderers support separate ambient and diffuse colors. From a physical standpoint it really doesn't make too much sense to have both. For the rendering libraries that don't support both, the diffuse color is used.
virtual void Kitware.VTK.vtkProperty.SetBackfaceCulling | ( | int | _arg | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If backface culling is on, polygons facing away from camera are not drawn.
void Kitware.VTK.vtkProperty.SetColor | ( | double | r, |
double | g, | ||
double | b | ||
) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
void Kitware.VTK.vtkProperty.SetColor | ( | IntPtr | a | ) |
Set the color of the object. Has the side effect of setting the ambient diffuse and specular colors as well. This is basically a quick overall color setting method.
virtual void Kitware.VTK.vtkProperty.SetDiffuse | ( | double | _arg | ) | [virtual] |
Set/Get the diffuse lighting coefficient.
virtual void Kitware.VTK.vtkProperty.SetDiffuseColor | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the diffuse surface color.
virtual void Kitware.VTK.vtkProperty.SetDiffuseColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the diffuse surface color.
virtual void Kitware.VTK.vtkProperty.SetEdgeColor | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void Kitware.VTK.vtkProperty.SetEdgeColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the color of primitive edges (if edge visibility is enabled).
virtual void Kitware.VTK.vtkProperty.SetEdgeVisibility | ( | int | _arg | ) | [virtual] |
Turn on/off the visibility of edges. On some renderers it is possible to render the edges of geometric primitives separately from the interior.
virtual void Kitware.VTK.vtkProperty.SetFrontfaceCulling | ( | int | _arg | ) | [virtual] |
Turn on/off fast culling of polygons based on orientation of normal with respect to camera. If frontface culling is on, polygons facing towards camera are not drawn.
virtual void Kitware.VTK.vtkProperty.SetInterpolation | ( | int | _arg | ) | [virtual] |
Set the shading interpolation method for an object.
Set the shading interpolation method for an object.
Set the shading interpolation method for an object.
Set the shading interpolation method for an object.
virtual void Kitware.VTK.vtkProperty.SetLighting | ( | bool | _arg | ) | [virtual] |
Set/Get lighting flag for an object. Initial value is true.
virtual void Kitware.VTK.vtkProperty.SetLineStipplePattern | ( | int | _arg | ) | [virtual] |
Set/Get the stippling pattern of a Line, as a 16-bit binary pattern (1 = pixel on, 0 = pixel off). This is only implemented for OpenGL. The default is 0xFFFF.
virtual void Kitware.VTK.vtkProperty.SetLineStippleRepeatFactor | ( | int | _arg | ) | [virtual] |
Set/Get the stippling repeat factor of a Line, which specifies how many times each bit in the pattern is to be repeated. This is only implemented for OpenGL. The default is 1.
virtual void Kitware.VTK.vtkProperty.SetLineWidth | ( | float | _arg | ) | [virtual] |
Set/Get the width of a Line. The width is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual void Kitware.VTK.vtkProperty.SetOpacity | ( | double | _arg | ) | [virtual] |
Set/Get the object's opacity. 1.0 is totally opaque and 0.0 is completely transparent.
virtual void Kitware.VTK.vtkProperty.SetPointSize | ( | float | _arg | ) | [virtual] |
Set/Get the diameter of a point. The size is expressed in screen units. This is only implemented for OpenGL. The default is 1.0.
virtual void Kitware.VTK.vtkProperty.SetRepresentation | ( | int | _arg | ) | [virtual] |
Control the surface geometry representation for the object.
Control the surface geometry representation for the object.
Control the surface geometry representation for the object.
Control the surface geometry representation for the object.
virtual void Kitware.VTK.vtkProperty.SetShading | ( | int | _arg | ) | [virtual] |
Enable/Disable shading. When shading is enabled, the Material must be set.
virtual void Kitware.VTK.vtkProperty.SetSpecular | ( | double | _arg | ) | [virtual] |
Set/Get the specular lighting coefficient.
virtual void Kitware.VTK.vtkProperty.SetSpecularColor | ( | double | _arg1, |
double | _arg2, | ||
double | _arg3 | ||
) | [virtual] |
Set/Get the specular surface color.
virtual void Kitware.VTK.vtkProperty.SetSpecularColor | ( | IntPtr | _arg | ) | [virtual] |
Set/Get the specular surface color.
virtual void Kitware.VTK.vtkProperty.SetSpecularPower | ( | double | _arg | ) | [virtual] |
Set/Get the specular power.
void Kitware.VTK.vtkProperty.SetTexture | ( | string | name, |
vtkTexture | texture | ||
) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
void Kitware.VTK.vtkProperty.SetTexture | ( | int | unit, |
vtkTexture | texture | ||
) |
Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. A property does not need to have an associated texture map and multiple properties can share one texture. Textures must be assigned unique names.
virtual void Kitware.VTK.vtkProperty.ShadingOff | ( | ) | [virtual] |
Enable/Disable shading. When shading is enabled, the Material must be set.
virtual void Kitware.VTK.vtkProperty.ShadingOn | ( | ) | [virtual] |
Enable/Disable shading. When shading is enabled, the Material must be set.
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_01 | ( | HandleRef | pThis, |
string | name, | ||
int | numVars, | ||
IntPtr | x | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_02 | ( | HandleRef | pThis, |
string | name, | ||
int | v | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_03 | ( | HandleRef | pThis, |
string | name, | ||
float | v | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_04 | ( | HandleRef | pThis, |
string | name, | ||
double | v | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_05 | ( | HandleRef | pThis, |
string | name, | ||
int | v1, | ||
int | v2 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_06 | ( | HandleRef | pThis, |
string | name, | ||
float | v1, | ||
float | v2 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_07 | ( | HandleRef | pThis, |
string | name, | ||
double | v1, | ||
double | v2 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_08 | ( | HandleRef | pThis, |
string | name, | ||
int | v1, | ||
int | v2, | ||
int | v3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_09 | ( | HandleRef | pThis, |
string | name, | ||
float | v1, | ||
float | v2, | ||
float | v3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_AddShaderVariable_10 | ( | HandleRef | pThis, |
string | name, | ||
double | v1, | ||
double | v2, | ||
double | v3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceCullingOff_11 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceCullingOn_12 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_BackfaceRender_13 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_DeepCopy_14 | ( | HandleRef | pThis, |
HandleRef | p | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_EdgeVisibilityOff_15 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_EdgeVisibilityOn_16 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_FrontfaceCullingOff_17 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_FrontfaceCullingOn_18 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbient_19 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_20 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_21 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetAmbientColor_22 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbientMaxValue_23 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetAmbientMinValue_24 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetBackfaceCulling_25 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetColor_26 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetColor_27 | ( | HandleRef | pThis, |
IntPtr | rgb | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetColor_28 | ( | HandleRef | pThis, |
ref double | r, | ||
ref double | g, | ||
ref double | b | ||
) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuse_29 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_30 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_31 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseColor_32 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseMaxValue_33 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetDiffuseMinValue_34 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_35 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_36 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetEdgeColor_37 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetEdgeVisibility_38 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetFrontfaceCulling_39 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolation_40 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationAsString_41 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationMaxValue_42 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetInterpolationMinValue_43 | ( | HandleRef | pThis | ) | [private] |
static internal byte Kitware.VTK.vtkProperty.vtkProperty_GetLighting_44 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStipplePattern_45 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactor_46 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactorMaxValue_47 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetLineStippleRepeatFactorMinValue_48 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidth_49 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidthMaxValue_50 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetLineWidthMinValue_51 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetMaterial_52 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetMaterialName_53 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetNumberOfTextures_54 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacity_55 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacityMaxValue_56 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetOpacityMinValue_57 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSize_58 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSizeMaxValue_59 | ( | HandleRef | pThis | ) | [private] |
static internal float Kitware.VTK.vtkProperty.vtkProperty_GetPointSizeMinValue_60 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentation_61 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationAsString_62 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationMaxValue_63 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetRepresentationMinValue_64 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetShaderProgram_65 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_GetShading_66 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecular_67 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_68 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_69 | ( | HandleRef | pThis, |
ref double | _arg1, | ||
ref double | _arg2, | ||
ref double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_GetSpecularColor_70 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularMaxValue_71 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularMinValue_72 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPower_73 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPowerMaxValue_74 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkProperty.vtkProperty_GetSpecularPowerMinValue_75 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetTexture_76 | ( | HandleRef | pThis, |
string | name, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_GetTexture_77 | ( | HandleRef | pThis, |
int | unit, | ||
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_IsA_78 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkProperty.vtkProperty_IsTypeOf_79 | ( | string | type | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_LightingOff_80 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_LightingOn_81 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterial_82 | ( | HandleRef | pThis, |
string | name | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterial_83 | ( | HandleRef | pThis, |
HandleRef | arg0 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_LoadMaterialFromString_84 | ( | HandleRef | pThis, |
string | materialxml | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_NewInstance_86 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_PostRender_87 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_ReleaseGraphicsResources_88 | ( | HandleRef | pThis, |
HandleRef | win | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveAllTextures_89 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveTexture_90 | ( | HandleRef | pThis, |
int | unit | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_RemoveTexture_91 | ( | HandleRef | pThis, |
string | name | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_Render_92 | ( | HandleRef | pThis, |
HandleRef | arg0, | ||
HandleRef | arg1 | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkProperty.vtkProperty_SafeDownCast_93 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbient_94 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbientColor_95 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetAmbientColor_96 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetBackfaceCulling_97 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetColor_98 | ( | HandleRef | pThis, |
double | r, | ||
double | g, | ||
double | b | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetColor_99 | ( | HandleRef | pThis, |
IntPtr | a | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuse_100 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuseColor_101 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetDiffuseColor_102 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeColor_103 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeColor_104 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetEdgeVisibility_105 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetFrontfaceCulling_106 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolation_107 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToFlat_108 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToGouraud_109 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetInterpolationToPhong_110 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLighting_111 | ( | HandleRef | pThis, |
byte | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineStipplePattern_112 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineStippleRepeatFactor_113 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetLineWidth_114 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetOpacity_115 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetPointSize_116 | ( | HandleRef | pThis, |
float | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentation_117 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToPoints_118 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToSurface_119 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetRepresentationToWireframe_120 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetShading_121 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecular_122 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularColor_123 | ( | HandleRef | pThis, |
double | _arg1, | ||
double | _arg2, | ||
double | _arg3 | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularColor_124 | ( | HandleRef | pThis, |
IntPtr | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetSpecularPower_125 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetTexture_126 | ( | HandleRef | pThis, |
string | name, | ||
HandleRef | texture | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_SetTexture_127 | ( | HandleRef | pThis, |
int | unit, | ||
HandleRef | texture | ||
) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_ShadingOff_128 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkProperty.vtkProperty_ShadingOn_129 | ( | HandleRef | pThis | ) | [private] |
new readonly string Kitware.VTK.vtkProperty.MRClassNameKey = "11vtkProperty" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.
new const string Kitware.VTK.vtkProperty.MRFullTypeName = "Kitware.VTK.vtkProperty" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkObject.
Reimplemented in Kitware.VTK.vtkRIBProperty, and Kitware.VTK.vtkOpenGLProperty.