ActiViz .NET
5.8.0
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vtkDecimatePro - reduce the number of triangles in a mesh More...
Public Member Functions | |
vtkDecimatePro (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. | |
vtkDecimatePro () | |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off. | |
virtual void | AccumulateErrorOff () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. | |
virtual void | AccumulateErrorOn () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. | |
virtual void | BoundaryVertexDeletionOff () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. | |
virtual void | BoundaryVertexDeletionOn () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. | |
virtual double | GetAbsoluteError () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1. | |
virtual double | GetAbsoluteErrorMaxValue () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1. | |
virtual double | GetAbsoluteErrorMinValue () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1. | |
virtual int | GetAccumulateError () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. | |
virtual int | GetBoundaryVertexDeletion () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. | |
virtual int | GetDegree () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) | |
virtual int | GetDegreeMaxValue () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) | |
virtual int | GetDegreeMinValue () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) | |
virtual int | GetErrorIsAbsolute () |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0. | |
virtual double | GetFeatureAngle () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). | |
virtual double | GetFeatureAngleMaxValue () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). | |
virtual double | GetFeatureAngleMinValue () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). | |
virtual double | GetInflectionPointRatio () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. | |
virtual double | GetInflectionPointRatioMaxValue () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. | |
virtual double | GetInflectionPointRatioMinValue () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. | |
void | GetInflectionPoints (IntPtr inflectionPoints) |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. | |
IntPtr | GetInflectionPoints () |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. This method returns a pointer to a list of inflection points. | |
virtual double | GetMaximumError () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. | |
virtual double | GetMaximumErrorMaxValue () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. | |
virtual double | GetMaximumErrorMinValue () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. | |
int | GetNumberOfInflectionPoints () |
Get the number of inflection points. Only returns a valid value after the filter has executed. The values in the list are mesh reduction values at each inflection point. Note: the first inflection point always occurs right before non-planar triangles are decimated (i.e., as the error becomes non-zero). | |
virtual int | GetPreSplitMesh () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. | |
virtual int | GetPreserveTopology () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. | |
virtual double | GetSplitAngle () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. | |
virtual double | GetSplitAngleMaxValue () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. | |
virtual double | GetSplitAngleMinValue () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. | |
virtual int | GetSplitting () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. | |
virtual double | GetTargetReduction () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). | |
virtual double | GetTargetReductionMaxValue () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). | |
virtual double | GetTargetReductionMinValue () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). | |
override int | IsA (string type) |
Undocumented Block. | |
new vtkDecimatePro | NewInstance () |
Undocumented Block. | |
virtual void | PreSplitMeshOff () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. | |
virtual void | PreSplitMeshOn () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. | |
virtual void | PreserveTopologyOff () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. | |
virtual void | PreserveTopologyOn () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. | |
virtual void | SetAbsoluteError (double _arg) |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1. | |
virtual void | SetAccumulateError (int _arg) |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. | |
virtual void | SetBoundaryVertexDeletion (int _arg) |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. | |
virtual void | SetDegree (int _arg) |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) | |
virtual void | SetErrorIsAbsolute (int _arg) |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0. | |
virtual void | SetFeatureAngle (double _arg) |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). | |
virtual void | SetInflectionPointRatio (double _arg) |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. | |
virtual void | SetMaximumError (double _arg) |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. | |
virtual void | SetPreSplitMesh (int _arg) |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. | |
virtual void | SetPreserveTopology (int _arg) |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. | |
virtual void | SetSplitAngle (double _arg) |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. | |
virtual void | SetSplitting (int _arg) |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. | |
virtual void | SetTargetReduction (double _arg) |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). | |
virtual void | SplittingOff () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. | |
virtual void | SplittingOn () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. | |
Static Public Member Functions | |
static new vtkDecimatePro | New () |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off. | |
static new int | IsTypeOf (string type) |
Undocumented Block. | |
static new vtkDecimatePro | SafeDownCast (vtkObjectBase o) |
Undocumented Block. | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkDecimatePro" |
Automatically generated type registration mechanics. | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "14vtkDecimatePro" |
Automatically generated type registration mechanics. | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. | |
Private Member Functions | |
static internal IntPtr | vtkDecimatePro_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDecimatePro_AccumulateErrorOff_01 (HandleRef pThis) |
static internal void | vtkDecimatePro_AccumulateErrorOn_02 (HandleRef pThis) |
static internal void | vtkDecimatePro_BoundaryVertexDeletionOff_03 (HandleRef pThis) |
static internal void | vtkDecimatePro_BoundaryVertexDeletionOn_04 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetAbsoluteError_05 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetAbsoluteErrorMaxValue_06 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetAbsoluteErrorMinValue_07 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetAccumulateError_08 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetBoundaryVertexDeletion_09 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetDegree_10 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetDegreeMaxValue_11 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetDegreeMinValue_12 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetErrorIsAbsolute_13 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetFeatureAngle_14 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetFeatureAngleMaxValue_15 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetFeatureAngleMinValue_16 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetInflectionPointRatio_17 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetInflectionPointRatioMaxValue_18 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetInflectionPointRatioMinValue_19 (HandleRef pThis) |
static internal void | vtkDecimatePro_GetInflectionPoints_20 (HandleRef pThis, IntPtr inflectionPoints) |
static internal IntPtr | vtkDecimatePro_GetInflectionPoints_21 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetMaximumError_22 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetMaximumErrorMaxValue_23 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetMaximumErrorMinValue_24 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetNumberOfInflectionPoints_25 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetPreSplitMesh_26 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetPreserveTopology_27 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetSplitAngle_28 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetSplitAngleMaxValue_29 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetSplitAngleMinValue_30 (HandleRef pThis) |
static internal int | vtkDecimatePro_GetSplitting_31 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetTargetReduction_32 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetTargetReductionMaxValue_33 (HandleRef pThis) |
static internal double | vtkDecimatePro_GetTargetReductionMinValue_34 (HandleRef pThis) |
static internal int | vtkDecimatePro_IsA_35 (HandleRef pThis, string type) |
static internal int | vtkDecimatePro_IsTypeOf_36 (string type) |
static internal IntPtr | vtkDecimatePro_NewInstance_38 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDecimatePro_PreSplitMeshOff_39 (HandleRef pThis) |
static internal void | vtkDecimatePro_PreSplitMeshOn_40 (HandleRef pThis) |
static internal void | vtkDecimatePro_PreserveTopologyOff_41 (HandleRef pThis) |
static internal void | vtkDecimatePro_PreserveTopologyOn_42 (HandleRef pThis) |
static internal IntPtr | vtkDecimatePro_SafeDownCast_43 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount) |
static internal void | vtkDecimatePro_SetAbsoluteError_44 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SetAccumulateError_45 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetBoundaryVertexDeletion_46 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetDegree_47 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetErrorIsAbsolute_48 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetFeatureAngle_49 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SetInflectionPointRatio_50 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SetMaximumError_51 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SetPreSplitMesh_52 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetPreserveTopology_53 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetSplitAngle_54 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SetSplitting_55 (HandleRef pThis, int _arg) |
static internal void | vtkDecimatePro_SetTargetReduction_56 (HandleRef pThis, double _arg) |
static internal void | vtkDecimatePro_SplittingOff_57 (HandleRef pThis) |
static internal void | vtkDecimatePro_SplittingOn_58 (HandleRef pThis) |
Static Private Member Functions | |
static | vtkDecimatePro () |
Automatically generated type registration mechanics. |
vtkDecimatePro - reduce the number of triangles in a mesh
Description vtkDecimatePro is a filter to reduce the number of triangles in a triangle mesh, forming a good approximation to the original geometry. The input to vtkDecimatePro is a vtkPolyData object, and only triangles are treated. If you desire to decimate polygonal meshes, first triangulate the polygons with vtkTriangleFilter object.
The implementation of vtkDecimatePro is similar to the algorithm originally described in "Decimation of Triangle Meshes", Proc Siggraph `92, with three major differences. First, this algorithm does not necessarily preserve the topology of the mesh. Second, it is guaranteed to give the a mesh reduction factor specified by the user (as long as certain constraints are not set - see Caveats). Third, it is set up generate progressive meshes, that is a stream of operations that can be easily transmitted and incrementally updated (see Hugues Hoppe's Siggraph '96 paper on progressive meshes).
The algorithm proceeds as follows. Each vertex in the mesh is classified and inserted into a priority queue. The priority is based on the error to delete the vertex and retriangulate the hole. Vertices that cannot be deleted or triangulated (at this point in the algorithm) are skipped. Then, each vertex in the priority queue is processed (i.e., deleted followed by hole triangulation using edge collapse). This continues until the priority queue is empty. Next, all remaining vertices are processed, and the mesh is split into separate pieces along sharp edges or at non-manifold attachment points and reinserted into the priority queue. Again, the priority queue is processed until empty. If the desired reduction is still not achieved, the remaining vertices are split as necessary (in a recursive fashion) so that it is possible to eliminate every triangle as necessary.
To use this object, at a minimum you need to specify the ivar TargetReduction. The algorithm is guaranteed to generate a reduced mesh at this level as long as the following four conditions are met: 1) topology modification is allowed (i.e., the ivar PreserveTopology is off); 2) mesh splitting is enabled (i.e., the ivar Splitting is on); 3) the algorithm is allowed to modify the boundary of the mesh (i.e., the ivar BoundaryVertexDeletion is on); and 4) the maximum allowable error (i.e., the ivar MaximumError) is set to VTK_DOUBLE_MAX. Other important parameters to adjust include the FeatureAngle and SplitAngle ivars, since these can impact the quality of the final mesh. Also, you can set the ivar AccumulateError to force incremental error update and distribution to surrounding vertices as each vertex is deleted. The accumulated error is a conservative global error bounds and decimation error, but requires additional memory and time to compute.
static Kitware.VTK.vtkDecimatePro.vtkDecimatePro | ( | ) | [static, private] |
Automatically generated type registration mechanics.
Kitware.VTK.vtkDecimatePro.vtkDecimatePro | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off.
virtual void Kitware.VTK.vtkDecimatePro.AccumulateErrorOff | ( | ) | [virtual] |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
virtual void Kitware.VTK.vtkDecimatePro.AccumulateErrorOn | ( | ) | [virtual] |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
virtual void Kitware.VTK.vtkDecimatePro.BoundaryVertexDeletionOff | ( | ) | [virtual] |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
virtual void Kitware.VTK.vtkDecimatePro.BoundaryVertexDeletionOn | ( | ) | [virtual] |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
override void Kitware.VTK.vtkDecimatePro.Dispose | ( | bool | disposing | ) | [protected] |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
virtual double Kitware.VTK.vtkDecimatePro.GetAbsoluteError | ( | ) | [virtual] |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1.
virtual double Kitware.VTK.vtkDecimatePro.GetAbsoluteErrorMaxValue | ( | ) | [virtual] |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1.
virtual double Kitware.VTK.vtkDecimatePro.GetAbsoluteErrorMinValue | ( | ) | [virtual] |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1.
virtual int Kitware.VTK.vtkDecimatePro.GetAccumulateError | ( | ) | [virtual] |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
virtual int Kitware.VTK.vtkDecimatePro.GetBoundaryVertexDeletion | ( | ) | [virtual] |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
virtual int Kitware.VTK.vtkDecimatePro.GetDegree | ( | ) | [virtual] |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
virtual int Kitware.VTK.vtkDecimatePro.GetDegreeMaxValue | ( | ) | [virtual] |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
virtual int Kitware.VTK.vtkDecimatePro.GetDegreeMinValue | ( | ) | [virtual] |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
virtual int Kitware.VTK.vtkDecimatePro.GetErrorIsAbsolute | ( | ) | [virtual] |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0.
virtual double Kitware.VTK.vtkDecimatePro.GetFeatureAngle | ( | ) | [virtual] |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
virtual double Kitware.VTK.vtkDecimatePro.GetFeatureAngleMaxValue | ( | ) | [virtual] |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
virtual double Kitware.VTK.vtkDecimatePro.GetFeatureAngleMinValue | ( | ) | [virtual] |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
virtual double Kitware.VTK.vtkDecimatePro.GetInflectionPointRatio | ( | ) | [virtual] |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
virtual double Kitware.VTK.vtkDecimatePro.GetInflectionPointRatioMaxValue | ( | ) | [virtual] |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
virtual double Kitware.VTK.vtkDecimatePro.GetInflectionPointRatioMinValue | ( | ) | [virtual] |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
void Kitware.VTK.vtkDecimatePro.GetInflectionPoints | ( | IntPtr | inflectionPoints | ) |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written.
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. This method returns a pointer to a list of inflection points.
virtual double Kitware.VTK.vtkDecimatePro.GetMaximumError | ( | ) | [virtual] |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
virtual double Kitware.VTK.vtkDecimatePro.GetMaximumErrorMaxValue | ( | ) | [virtual] |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
virtual double Kitware.VTK.vtkDecimatePro.GetMaximumErrorMinValue | ( | ) | [virtual] |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
Get the number of inflection points. Only returns a valid value after the filter has executed. The values in the list are mesh reduction values at each inflection point. Note: the first inflection point always occurs right before non-planar triangles are decimated (i.e., as the error becomes non-zero).
virtual int Kitware.VTK.vtkDecimatePro.GetPreserveTopology | ( | ) | [virtual] |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
virtual int Kitware.VTK.vtkDecimatePro.GetPreSplitMesh | ( | ) | [virtual] |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
virtual double Kitware.VTK.vtkDecimatePro.GetSplitAngle | ( | ) | [virtual] |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
virtual double Kitware.VTK.vtkDecimatePro.GetSplitAngleMaxValue | ( | ) | [virtual] |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
virtual double Kitware.VTK.vtkDecimatePro.GetSplitAngleMinValue | ( | ) | [virtual] |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
virtual int Kitware.VTK.vtkDecimatePro.GetSplitting | ( | ) | [virtual] |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
virtual double Kitware.VTK.vtkDecimatePro.GetTargetReduction | ( | ) | [virtual] |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
virtual double Kitware.VTK.vtkDecimatePro.GetTargetReductionMaxValue | ( | ) | [virtual] |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
virtual double Kitware.VTK.vtkDecimatePro.GetTargetReductionMinValue | ( | ) | [virtual] |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
override int Kitware.VTK.vtkDecimatePro.IsA | ( | string | type | ) | [virtual] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
static new int Kitware.VTK.vtkDecimatePro.IsTypeOf | ( | string | type | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
static new vtkDecimatePro Kitware.VTK.vtkDecimatePro.New | ( | ) | [static] |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
Undocumented Block.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
virtual void Kitware.VTK.vtkDecimatePro.PreserveTopologyOff | ( | ) | [virtual] |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
virtual void Kitware.VTK.vtkDecimatePro.PreserveTopologyOn | ( | ) | [virtual] |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
virtual void Kitware.VTK.vtkDecimatePro.PreSplitMeshOff | ( | ) | [virtual] |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
virtual void Kitware.VTK.vtkDecimatePro.PreSplitMeshOn | ( | ) | [virtual] |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
static new vtkDecimatePro Kitware.VTK.vtkDecimatePro.SafeDownCast | ( | vtkObjectBase | o | ) | [static] |
Undocumented Block.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
virtual void Kitware.VTK.vtkDecimatePro.SetAbsoluteError | ( | double | _arg | ) | [virtual] |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1.
virtual void Kitware.VTK.vtkDecimatePro.SetAccumulateError | ( | int | _arg | ) | [virtual] |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
virtual void Kitware.VTK.vtkDecimatePro.SetBoundaryVertexDeletion | ( | int | _arg | ) | [virtual] |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
virtual void Kitware.VTK.vtkDecimatePro.SetDegree | ( | int | _arg | ) | [virtual] |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
virtual void Kitware.VTK.vtkDecimatePro.SetErrorIsAbsolute | ( | int | _arg | ) | [virtual] |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0.
virtual void Kitware.VTK.vtkDecimatePro.SetFeatureAngle | ( | double | _arg | ) | [virtual] |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
virtual void Kitware.VTK.vtkDecimatePro.SetInflectionPointRatio | ( | double | _arg | ) | [virtual] |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
virtual void Kitware.VTK.vtkDecimatePro.SetMaximumError | ( | double | _arg | ) | [virtual] |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
virtual void Kitware.VTK.vtkDecimatePro.SetPreserveTopology | ( | int | _arg | ) | [virtual] |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
virtual void Kitware.VTK.vtkDecimatePro.SetPreSplitMesh | ( | int | _arg | ) | [virtual] |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
virtual void Kitware.VTK.vtkDecimatePro.SetSplitAngle | ( | double | _arg | ) | [virtual] |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
virtual void Kitware.VTK.vtkDecimatePro.SetSplitting | ( | int | _arg | ) | [virtual] |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
virtual void Kitware.VTK.vtkDecimatePro.SetTargetReduction | ( | double | _arg | ) | [virtual] |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
virtual void Kitware.VTK.vtkDecimatePro.SplittingOff | ( | ) | [virtual] |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
virtual void Kitware.VTK.vtkDecimatePro.SplittingOn | ( | ) | [virtual] |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_AccumulateErrorOff_01 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_AccumulateErrorOn_02 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_BoundaryVertexDeletionOff_03 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_BoundaryVertexDeletionOn_04 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetAbsoluteError_05 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetAbsoluteErrorMaxValue_06 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetAbsoluteErrorMinValue_07 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetAccumulateError_08 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetBoundaryVertexDeletion_09 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetDegree_10 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetDegreeMaxValue_11 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetDegreeMinValue_12 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetErrorIsAbsolute_13 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetFeatureAngle_14 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetFeatureAngleMaxValue_15 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetFeatureAngleMinValue_16 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetInflectionPointRatio_17 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetInflectionPointRatioMaxValue_18 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetInflectionPointRatioMinValue_19 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetInflectionPoints_20 | ( | HandleRef | pThis, |
IntPtr | inflectionPoints | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetInflectionPoints_21 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetMaximumError_22 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetMaximumErrorMaxValue_23 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetMaximumErrorMinValue_24 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetNumberOfInflectionPoints_25 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetPreserveTopology_27 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetPreSplitMesh_26 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetSplitAngle_28 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetSplitAngleMaxValue_29 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetSplitAngleMinValue_30 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetSplitting_31 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetTargetReduction_32 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetTargetReductionMaxValue_33 | ( | HandleRef | pThis | ) | [private] |
static internal double Kitware.VTK.vtkDecimatePro.vtkDecimatePro_GetTargetReductionMinValue_34 | ( | HandleRef | pThis | ) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_IsA_35 | ( | HandleRef | pThis, |
string | type | ||
) | [private] |
static internal int Kitware.VTK.vtkDecimatePro.vtkDecimatePro_IsTypeOf_36 | ( | string | type | ) | [private] |
static internal IntPtr Kitware.VTK.vtkDecimatePro.vtkDecimatePro_New | ( | ref uint | mteStatus, |
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal IntPtr Kitware.VTK.vtkDecimatePro.vtkDecimatePro_NewInstance_38 | ( | HandleRef | pThis, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_PreserveTopologyOff_41 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_PreserveTopologyOn_42 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_PreSplitMeshOff_39 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_PreSplitMeshOn_40 | ( | HandleRef | pThis | ) | [private] |
static internal IntPtr Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SafeDownCast_43 | ( | HandleRef | o, |
ref uint | mteStatus, | ||
ref uint | mteIndex, | ||
ref uint | rawRefCount | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetAbsoluteError_44 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetAccumulateError_45 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetBoundaryVertexDeletion_46 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetDegree_47 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetErrorIsAbsolute_48 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetFeatureAngle_49 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetInflectionPointRatio_50 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetMaximumError_51 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetPreserveTopology_53 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetPreSplitMesh_52 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetSplitAngle_54 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetSplitting_55 | ( | HandleRef | pThis, |
int | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SetTargetReduction_56 | ( | HandleRef | pThis, |
double | _arg | ||
) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SplittingOff_57 | ( | HandleRef | pThis | ) | [private] |
static internal void Kitware.VTK.vtkDecimatePro.vtkDecimatePro_SplittingOn_58 | ( | HandleRef | pThis | ) | [private] |
new readonly string Kitware.VTK.vtkDecimatePro.MRClassNameKey = "14vtkDecimatePro" [static] |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.
new const string Kitware.VTK.vtkDecimatePro.MRFullTypeName = "Kitware.VTK.vtkDecimatePro" |
Automatically generated type registration mechanics.
Reimplemented from Kitware.VTK.vtkPolyDataAlgorithm.