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Public Member Functions | Static Public Member Functions | Public Attributes | Static Public Attributes | Protected Member Functions | Private Member Functions | Static Private Member Functions
Kitware.VTK.vtkTexturedActor2D Class Reference

vtkTexturedActor2D - actor that draws 2D data with texture support More...

Inheritance diagram for Kitware.VTK.vtkTexturedActor2D:
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Collaboration diagram for Kitware.VTK.vtkTexturedActor2D:
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List of all members.

Public Member Functions

 vtkTexturedActor2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong)
 Automatically generated constructor - called from generated code. DO NOT call directly.
 vtkTexturedActor2D ()
 Undocumented Block.
override uint GetMTime ()
 Return this object's modified time.
virtual vtkTexture GetTexture ()
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override int IsA (string type)
 Undocumented Block.
new vtkTexturedActor2D NewInstance ()
 Undocumented Block.
override void ReleaseGraphicsResources (vtkWindow win)
 Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
override int RenderOpaqueGeometry (vtkViewport viewport)
 Support the standard render methods.
override int RenderOverlay (vtkViewport viewport)
 Support the standard render methods.
override int RenderTranslucentPolygonalGeometry (vtkViewport viewport)
 Support the standard render methods.
virtual void SetTexture (vtkTexture texture)
 Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.
override void ShallowCopy (vtkProp prop)
 Shallow copy of this vtkTexturedActor2D. Overrides vtkActor2D method.

Static Public Member Functions

static new vtkTexturedActor2D New ()
 Undocumented Block.
static new int IsTypeOf (string type)
 Undocumented Block.
static new vtkTexturedActor2D SafeDownCast (vtkObjectBase o)
 Undocumented Block.

Public Attributes

new const string MRFullTypeName = "Kitware.VTK.vtkTexturedActor2D"
 Automatically generated type registration mechanics.

Static Public Attributes

static new readonly string MRClassNameKey = "18vtkTexturedActor2D"
 Automatically generated type registration mechanics.

Protected Member Functions

override void Dispose (bool disposing)
 Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Private Member Functions

static internal IntPtr vtkTexturedActor2D_New (ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal uint vtkTexturedActor2D_GetMTime_01 (HandleRef pThis)
static internal IntPtr vtkTexturedActor2D_GetTexture_02 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal int vtkTexturedActor2D_IsA_03 (HandleRef pThis, string type)
static internal int vtkTexturedActor2D_IsTypeOf_04 (string type)
static internal IntPtr vtkTexturedActor2D_NewInstance_06 (HandleRef pThis, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkTexturedActor2D_ReleaseGraphicsResources_07 (HandleRef pThis, HandleRef win)
static internal int vtkTexturedActor2D_RenderOpaqueGeometry_08 (HandleRef pThis, HandleRef viewport)
static internal int vtkTexturedActor2D_RenderOverlay_09 (HandleRef pThis, HandleRef viewport)
static internal int vtkTexturedActor2D_RenderTranslucentPolygonalGeometry_10 (HandleRef pThis, HandleRef viewport)
static internal IntPtr vtkTexturedActor2D_SafeDownCast_11 (HandleRef o, ref uint mteStatus, ref uint mteIndex, ref uint rawRefCount)
static internal void vtkTexturedActor2D_SetTexture_12 (HandleRef pThis, HandleRef texture)
static internal void vtkTexturedActor2D_ShallowCopy_13 (HandleRef pThis, HandleRef prop)

Static Private Member Functions

static vtkTexturedActor2D ()
 Automatically generated type registration mechanics.

Detailed Description

vtkTexturedActor2D - actor that draws 2D data with texture support

Description vtkTexturedActor2D is an Actor2D which has additional support for textures, just like vtkActor. To use textures, the geometry must have texture coordinates, and the texture must be set with SetTexture().


Constructor & Destructor Documentation

Automatically generated type registration mechanics.

Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D ( IntPtr  rawCppThis,
bool  callDisposalMethod,
bool  strong 
)

Automatically generated constructor - called from generated code. DO NOT call directly.

Undocumented Block.


Member Function Documentation

override void Kitware.VTK.vtkTexturedActor2D.Dispose ( bool  disposing) [protected]

Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.

Reimplemented from Kitware.VTK.vtkActor2D.

override uint Kitware.VTK.vtkTexturedActor2D.GetMTime ( ) [virtual]

Return this object's modified time.

Reimplemented from Kitware.VTK.vtkActor2D.

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

Here is the call graph for this function:

override int Kitware.VTK.vtkTexturedActor2D.IsA ( string  type) [virtual]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

static new int Kitware.VTK.vtkTexturedActor2D.IsTypeOf ( string  type) [static]

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.

Reimplemented from Kitware.VTK.vtkActor2D.

Support the standard render methods.

Reimplemented from Kitware.VTK.vtkActor2D.

override int Kitware.VTK.vtkTexturedActor2D.RenderOverlay ( vtkViewport  viewport) [virtual]

Support the standard render methods.

Reimplemented from Kitware.VTK.vtkActor2D.

Support the standard render methods.

Reimplemented from Kitware.VTK.vtkActor2D.

Undocumented Block.

Reimplemented from Kitware.VTK.vtkActor2D.

Here is the call graph for this function:

virtual void Kitware.VTK.vtkTexturedActor2D.SetTexture ( vtkTexture  texture) [virtual]

Set/Get the texture object to control rendering texture maps. This will be a vtkTexture object. An actor does not need to have an associated texture map and multiple actors can share one texture.

override void Kitware.VTK.vtkTexturedActor2D.ShallowCopy ( vtkProp  prop) [virtual]

Shallow copy of this vtkTexturedActor2D. Overrides vtkActor2D method.

Reimplemented from Kitware.VTK.vtkActor2D.

static internal uint Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_GetMTime_01 ( HandleRef  pThis) [private]
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_GetTexture_02 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_IsA_03 ( HandleRef  pThis,
string  type 
) [private]
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_IsTypeOf_04 ( string  type) [private]
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_New ( ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_NewInstance_06 ( HandleRef  pThis,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_ReleaseGraphicsResources_07 ( HandleRef  pThis,
HandleRef  win 
) [private]
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderOpaqueGeometry_08 ( HandleRef  pThis,
HandleRef  viewport 
) [private]
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderOverlay_09 ( HandleRef  pThis,
HandleRef  viewport 
) [private]
static internal int Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_RenderTranslucentPolygonalGeometry_10 ( HandleRef  pThis,
HandleRef  viewport 
) [private]
static internal IntPtr Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_SafeDownCast_11 ( HandleRef  o,
ref uint  mteStatus,
ref uint  mteIndex,
ref uint  rawRefCount 
) [private]
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_SetTexture_12 ( HandleRef  pThis,
HandleRef  texture 
) [private]
static internal void Kitware.VTK.vtkTexturedActor2D.vtkTexturedActor2D_ShallowCopy_13 ( HandleRef  pThis,
HandleRef  prop 
) [private]

Member Data Documentation

new readonly string Kitware.VTK.vtkTexturedActor2D.MRClassNameKey = "18vtkTexturedActor2D" [static]

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor2D.

new const string Kitware.VTK.vtkTexturedActor2D.MRFullTypeName = "Kitware.VTK.vtkTexturedActor2D"

Automatically generated type registration mechanics.

Reimplemented from Kitware.VTK.vtkActor2D.


The documentation for this class was generated from the following file: