 Assimp | Assimp's CPP-API and all internal APIs |
  BaseImporter | FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface for all importer worker classes |
  DefaultLogger | CPP-API: Primary logging facility of Assimp |
  Exporter | CPP-API: The Exporter class forms an C++ interface to the export functionality of the Open Asset Import Library |
   ExportFormatEntry | Internal description of an Assimp export format option |
  Importer | CPP-API: The Importer class forms an C++ interface to the functionality of the Open Asset Import Library |
  IOStream | CPP-API: Class to handle file I/O for C++ |
  IOSystem | CPP-API: Interface to the file system |
  Logger | CPP-API: Abstract interface for logger implementations |
  LogStream | CPP-API: Abstract interface for log stream implementations |
  NullLogger | CPP-API: Empty logging implementation |
  ProgressHandler | CPP-API: Abstract interface for custom progress report receivers |
  ScopeGuard | |
 aiAnimMesh | NOT CURRENTLY IN USE |
 aiBone | A single bone of a mesh |
 aiCamera | Helper structure to describe a virtual camera |
 aiColor3D | Represents a color in Red-Green-Blue space |
 aiColor4t | Represents a color in Red-Green-Blue space including an alpha component |
 aiExportDataBlob | Describes a blob of exported scene data |
 aiExportFormatDesc | Describes an file format which Assimp can export to |
 aiFace | A single face in a mesh, referring to multiple vertices |
 aiFile | C-API: File callbacks |
 aiFileIO | C-API: File system callbacks |
 aiImporterDesc | Meta information about a particular importer |
 aiLight | Helper structure to describe a light source |
 aiLogStream | C-API: Represents a log stream |
 aiMaterial | */ |
 aiMatrix3x3t | Represents a row-major 3x3 matrix |
 aiMatrix4x4t | Represents a row-major 4x4 matrix, use this for homogeneous coordinates |
 aiMesh | A mesh represents a geometry or model with a single material |
 aiPlane | Represents a plane in a three-dimensional, euclidean space |
 aiPropertyStore | C-API: Represents an opaque set of settings to be used during importing |
 aiQuaterniont | Represents a quaternion in a 4D vector |
 aiRay | Represents a ray |
 aiString | Represents an UTF-8 string, zero byte terminated |
 aiTexel | Helper structure to represent a texel in a ARGB8888 format |
 aiTexture | Helper structure to describe an embedded texture |
 aiUVTransform | Defines how an UV channel is transformed |
 aiVector2t | Represents a two-dimensional vector |
 aiVector3t | Represents a three-dimensional vector |
 aiVertexWeight | A single influence of a bone on a vertex |