BALL  1.4.1
system.h
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00001 // -*- Mode: C++; tab-width: 2; -*-
00002 // vi: set ts=2:
00003 //
00004 // $Id: system.h,v 1.2 2002/02/27 12:18:19 sturm Exp $
00005 // SYSTEM header file
00006 // collective header file for all headers in BALL/SYSTEM
00007 
00008 #ifndef BALL_SYSTEM_H
00009 #define BALL_SYSTEM_H
00010 
00011 #ifndef BALL_SYSTEM_DIRECTORY_H
00012 # include <BALL/SYSTEM/directory.h>
00013 #endif
00014 
00015 #ifndef BALL_SYSTEM_FILE_H
00016 # include <BALL/SYSTEM/file.h>
00017 #endif
00018 
00019 #ifndef BALL_SYSTEM_FILESYSTEM_H
00020 # include <BALL/SYSTEM/fileSystem.h>
00021 #endif
00022 
00023 #ifndef BALL_SYSTEM_SOCKET_H
00024 # include <BALL/SYSTEM/socket.h>
00025 #endif
00026 
00027 #ifndef BALL_SYSTEM_TIMER_H
00028 # include <BALL/SYSTEM/timer.h>
00029 #endif
00030 
00031 #endif // BALL_SYSTEM_H
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