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SoTextureCubeMap.h
1 #ifndef COIN_SOTEXTURECUBEMAP_H
2 #define COIN_SOTEXTURECUBEMAP_H
3 
4 /**************************************************************************\
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35 
36 #include <Inventor/nodes/SoSubNode.h>
37 #include <Inventor/nodes/SoTexture.h>
38 #include <Inventor/fields/SoSFEnum.h>
39 #include <Inventor/fields/SoSFImage.h>
40 #include <Inventor/fields/SoMFString.h>
41 #include <Inventor/fields/SoSFColor.h>
42 #include <Inventor/elements/SoMultiTextureImageElement.h>
43 
44 class SoFieldSensor;
45 class SoSensor;
46 class SoTextureCubeMapP;
47 
48 class COIN_DLL_API SoTextureCubeMap : public SoTexture {
49  typedef SoTexture inherited;
50 
52 
53 public:
54  static void initClass(void);
55  SoTextureCubeMap(void);
56 
57  enum Model {
58  MODULATE = SoMultiTextureImageElement::MODULATE,
59  DECAL = SoMultiTextureImageElement::DECAL,
60  BLEND = SoMultiTextureImageElement::BLEND,
61  REPLACE = SoMultiTextureImageElement::REPLACE
62  };
63 
64  enum Wrap {
65  REPEAT = SoMultiTextureImageElement::REPEAT,
66  CLAMP = SoMultiTextureImageElement::CLAMP
67  };
68 
70 
77 
82 
83  virtual void doAction(SoAction * action);
84  virtual void GLRender(SoGLRenderAction * action);
85  virtual void callback(SoCallbackAction * action);
86  virtual void rayPick(SoRayPickAction * action);
87 
88  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
89  unsigned char *& bytes);
90 protected:
91  virtual ~SoTextureCubeMap();
92 
93  virtual SbBool readInstance(SoInput * in, unsigned short flags);
94  virtual void notify(SoNotList * list);
95  int getReadStatus(void);
96  void setReadStatus(int s);
97 
98 private:
99  SbBool loadFilename(const SbString & filename, SoSFImage * image);
100  static void filenameSensorCB(void *, SoSensor *);
101  SoSFImage * getImageField(const int idx);
102 
103  SoTextureCubeMapP * pimpl;
104 };
105 
106 #endif // !COIN_SOTEXTURECUBEMAP_H

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