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include
Inventor
VRMLnodes
SoVRMLDragSensor.h
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/**************************************************************************\
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* Copyright (c) Kongsberg Oil & Gas Technologies AS
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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\**************************************************************************/
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#ifndef COIN_SOVRMLDRAGSENSOR_H
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#define COIN_SOVRMLDRAGSENSOR_H
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#include <Inventor/nodes/SoSubNode.h>
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#include <Inventor/VRMLnodes/SoVRMLSensor.h>
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#include <Inventor/fields/SoSFVec3f.h>
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#include <Inventor/SbVec2s.h>
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#include <Inventor/SbVec2f.h>
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#include <Inventor/SbMatrix.h>
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#include <Inventor/SbViewVolume.h>
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class
SbMatrix
;
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class
COIN_DLL_API
SoVRMLDragSensor
:
public
SoVRMLSensor
{
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typedef
SoVRMLSensor
inherited
;
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SO_NODE_ABSTRACT_HEADER
(
SoVRMLDragSensor
);
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public
:
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SoSFVec3f
trackPoint_changed
;
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SoSFBool
autoOffset
;
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// virtual void GLRender(SoGLRenderAction * action);
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virtual
void
handleEvent
(
SoHandleEventAction
* action);
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static
void
initClass(
void
);
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protected
:
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virtual
SbBool dragStart(
void
) = 0;
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virtual
void
drag(
void
) = 0;
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virtual
void
dragFinish(
void
) = 0;
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SoVRMLDragSensor
(
void
);
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virtual
~
SoVRMLDragSensor
();
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const
SbVec3f
& getLocalStartingPoint(
void
)
const
;
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const
SbMatrix
& getLocalToWorldMatrix(
void
)
const
;
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const
SbMatrix
& getWorldToLocalMatrix(
void
)
const
;
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const
SbViewVolume
& getViewVolume(
void
)
const
;
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const
SbVec2f
& getNormalizedLocaterPosition(
void
)
const
;
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private
:
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// FIXME: move to private class
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SbVec3f
hitpt;
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SbMatrix
obj2world;
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SbMatrix
world2obj;
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SbVec2s
mousepos;
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SbVec2f
normpos;
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SbViewVolume
viewvolume;
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};
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#endif // ! COIN_SOVRMLDRAGSENSOR_H
Copyright © by
Kongsberg Oil & Gas Technologies
. All rights reserved.
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