Views & Cameras
[Crystal Space 3D Engine]
Classes | |
class | csFogInfo |
Information for vertex based fog. More... | |
class | csRenderContext |
This structure keeps track of the current render context. More... | |
struct | iCamera |
Camera class. More... | |
struct | iCameraPosition |
A camera position. More... | |
struct | iCameraPositionList |
A list of camera position objects. More... | |
struct | iCameraSectorListener |
Implement this interface if you are interested in learning when the camera changes sector. More... | |
struct | iRenderView |
This interface represents all information needed to render some object in a current draw context. More... |
Generated for Crystal Space 1.4.0 by doxygen 1.5.8