CrystalSpace

Public API Reference

iSkeletonPriorityNodeFactory2 Member List

This is the complete list of members for iSkeletonPriorityNodeFactory2, including all inherited members.

AddNode(iSkeletonAnimNodeFactory2 *node, unsigned int priority)=0iSkeletonPriorityNodeFactory2 [pure virtual]
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
ClearNodes()=0iSkeletonPriorityNodeFactory2 [pure virtual]
CreateInstance(iSkeletonAnimPacket2 *packet, iSkeleton2 *skeleton)=0iSkeletonAnimNodeFactory2 [pure virtual]
DecRef()=0iBase [pure virtual]
FindNode(const char *name)=0iSkeletonAnimNodeFactory2 [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetNode(uint node)=0iSkeletonPriorityNodeFactory2 [pure virtual]
GetNodeCount() const =0iSkeletonPriorityNodeFactory2 [pure virtual]
GetNodeName() const =0iSkeletonAnimNodeFactory2 [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetNodePriority(uint node, unsigned int priority)=0iSkeletonPriorityNodeFactory2 [pure virtual]
~iBase()iBase [inline, protected, virtual]


Generated for Crystal Space 1.4.0 by doxygen 1.5.8