iPath Struct Reference
[Geometry utilities]
A path in 3D.
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#include <igeom/path.h>

Public Member Functions | |
virtual void | CalculateAtTime (float time)=0 |
Calculate internal values for this spline given some time value. | |
virtual int | GetCurrentIndex ()=0 |
Get the index of the current point we are in (valid after Calculate()). | |
virtual void | GetForwardVector (int idx, csVector3 &v)=0 |
Get one forward vector. | |
virtual void | GetInterpolatedForward (csVector3 &pos)=0 |
Get the interpolated forward vector. | |
virtual void | GetInterpolatedPosition (csVector3 &pos)=0 |
Get the interpolated position. | |
virtual void | GetInterpolatedUp (csVector3 &pos)=0 |
Get the interpolated up vector. | |
virtual void | GetPositionVector (int idx, csVector3 &v)=0 |
Get one position vector. | |
virtual float | GetTime (int idx)=0 |
Get one time value. | |
virtual void | GetUpVector (int idx, csVector3 &v)=0 |
Get one up vector. | |
virtual int | Length ()=0 |
Return the number of points defining the path. | |
virtual iObject * | QueryObject ()=0 |
Get the iObject for this path. | |
virtual void | SetForwardVector (int idx, const csVector3 &v)=0 |
Set one forward vector. | |
virtual void | SetForwardVectors (csVector3 *v)=0 |
Set the forward vectors (dimensions 6 to 8). | |
virtual void | SetPositionVector (int idx, const csVector3 &v)=0 |
Set one position vector. | |
virtual void | SetPositionVectors (csVector3 *v)=0 |
Set the position vectors (first three dimensions of the cubic spline). | |
virtual void | SetTime (int idx, float t)=0 |
Set one time value. | |
virtual void | SetUpVector (int idx, const csVector3 &v)=0 |
Set one up vector. | |
virtual void | SetUpVectors (csVector3 *v)=0 |
Set the up vectors (dimensions 3 to 5). |
Detailed Description
A path in 3D.An object or camera can use this object to trace a path in 3D. This is particularly useful in combination with csReversibleTransform::LookAt().
Definition at line 40 of file path.h.
Member Function Documentation
virtual void iPath::CalculateAtTime | ( | float | time | ) | [pure virtual] |
Calculate internal values for this spline given some time value.
virtual int iPath::GetCurrentIndex | ( | ) | [pure virtual] |
Get the index of the current point we are in (valid after Calculate()).
virtual void iPath::GetForwardVector | ( | int | idx, | |
csVector3 & | v | |||
) | [pure virtual] |
Get one forward vector.
virtual void iPath::GetInterpolatedForward | ( | csVector3 & | pos | ) | [pure virtual] |
Get the interpolated forward vector.
virtual void iPath::GetInterpolatedPosition | ( | csVector3 & | pos | ) | [pure virtual] |
Get the interpolated position.
virtual void iPath::GetInterpolatedUp | ( | csVector3 & | pos | ) | [pure virtual] |
Get the interpolated up vector.
virtual void iPath::GetPositionVector | ( | int | idx, | |
csVector3 & | v | |||
) | [pure virtual] |
Get one position vector.
virtual float iPath::GetTime | ( | int | idx | ) | [pure virtual] |
Get one time value.
virtual void iPath::GetUpVector | ( | int | idx, | |
csVector3 & | v | |||
) | [pure virtual] |
Get one up vector.
virtual int iPath::Length | ( | ) | [pure virtual] |
Return the number of points defining the path.
Calling this GetPointCount as in the real classes causes MANY ambiguous function call errors in msvc7.
virtual void iPath::SetForwardVector | ( | int | idx, | |
const csVector3 & | v | |||
) | [pure virtual] |
Set one forward vector.
virtual void iPath::SetForwardVectors | ( | csVector3 * | v | ) | [pure virtual] |
Set the forward vectors (dimensions 6 to 8).
virtual void iPath::SetPositionVector | ( | int | idx, | |
const csVector3 & | v | |||
) | [pure virtual] |
Set one position vector.
virtual void iPath::SetPositionVectors | ( | csVector3 * | v | ) | [pure virtual] |
Set the position vectors (first three dimensions of the cubic spline).
virtual void iPath::SetTime | ( | int | idx, | |
float | t | |||
) | [pure virtual] |
Set one time value.
virtual void iPath::SetUpVector | ( | int | idx, | |
const csVector3 & | v | |||
) | [pure virtual] |
Set one up vector.
virtual void iPath::SetUpVectors | ( | csVector3 * | v | ) | [pure virtual] |
Set the up vectors (dimensions 3 to 5).
The documentation for this struct was generated from the following file:
- igeom/path.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8