iSkeletonRandomNode2 Struct Reference
[Mesh plugins]
An animation node that selects random sub-nodes.
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#include <imesh/skeleton2anim.h>
Inheritance diagram for iSkeletonRandomNode2:

Public Member Functions | |
virtual iSkeletonAnimNode2 * | GetCurrentNode () const =0 |
Get the currently selected sub-node. | |
virtual void | Switch ()=0 |
Switch to next sub-node and, and optionally start it playing. |
Detailed Description
An animation node that selects random sub-nodes.Definition at line 665 of file skeleton2anim.h.
Member Function Documentation
virtual iSkeletonAnimNode2* iSkeletonRandomNode2::GetCurrentNode | ( | ) | const [pure virtual] |
Get the currently selected sub-node.
virtual void iSkeletonRandomNode2::Switch | ( | ) | [pure virtual] |
Switch to next sub-node and, and optionally start it playing.
The documentation for this struct was generated from the following file:
- imesh/skeleton2anim.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8