csShaderExpressionAccessor Class Reference
[Graphics]
Shader variable accessor that evaluates a shader expression when the SV value is queried.
More...
#include <csgfx/shaderexpaccessor.h>
Inherits scfImplementationExt2<csShaderExpressionAccessor, csObject, iShaderVariableAccessor, iSelfDestruct>.
Public Member Functions | |
csShaderExpressionAccessor (iObjectRegistry *object_reg, csShaderExpression *expression) | |
Construct accessor. |
Detailed Description
Shader variable accessor that evaluates a shader expression when the SV value is queried.Definition at line 48 of file shaderexpaccessor.h.
Constructor & Destructor Documentation
csShaderExpressionAccessor::csShaderExpressionAccessor | ( | iObjectRegistry * | object_reg, | |
csShaderExpression * | expression | |||
) |
Construct accessor.
- Remarks:
- The accessor object will take ownership of expression. You should not further use expression (especially not delete it) after using it to construct an instance of this class.
object_reg can be 0.
The documentation for this class was generated from the following file:
- csgfx/shaderexpaccessor.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8