CS::Graphics::RenderMeshModes Struct Reference
Mesh render mode information. More...
#include <ivideo/rendermesh.h>
Inheritance diagram for CS::Graphics::RenderMeshModes:

Public Attributes | |
csAlphaMode::AlphaType | alphaType |
Alpha mode this mesh is drawn. | |
csRef< csRenderBufferHolder > | buffers |
Holder of default render buffers. | |
MeshCullMode | cullMode |
Mesh culling mode. | |
uint | mixmode |
mixmode to use | |
RenderPriority | renderPrio |
Mesh render priority. | |
csZBufMode | z_buf_mode |
Z mode to use. |
Detailed Description
Mesh render mode information.Contains the Z, mix and alpha modes to use for rendering a mesh.
- Remarks:
- Is separate from CS::Graphics::CoreRenderMesh to allow preprocessing steps to modify the mode data.
Definition at line 77 of file rendermesh.h.
Member Data Documentation
MeshCullMode CS::Graphics::RenderMeshModes::cullMode |
RenderPriority CS::Graphics::RenderMeshModes::renderPrio |
The documentation for this struct was generated from the following file:
- ivideo/rendermesh.h
Generated for Crystal Space 1.4.0 by doxygen 1.5.8