Related Pages
Here is a list of all related documentation pages:
oExamplesHere is a page with examples
oEdje basics exampleIn this example, we illustrate how to start using the Edje library, with the very basic one needs to instantiate an Edje object
oSwallow example
oEdje Text exampleThis example shows how to manipulate TEXT and TEXTBLOCK parts from code
oTable exampleIn this example, we illustrate how to organize your objects on a table, using the edje_object_part_table functions
oBox example - basic usageThis example shows how to append, insert and remove elements from an Edje box part
oBox example - custom layoutThis example shows how to register a custom layout to be used by the Edje box part
oDragable parts exampleThis example shows how to manipulate a dragable part through the edje_object_part_drag API
oPerspective exampleThis example demonstrates how someone can set a perspective to be used by an Edje object, but setting a global perspective
oEdje signals and messagesIn this example, we illustrate how Edje signals and Edje messages work
oEdje Color Class example
oEdje Animations exampleIn this example we will figure out how to manipulate the animations on an Edje object
oMultisense example
oEdje basics example 2In this example we will show how to load an image and move it across the window
oSwallow example 2This example will show you how to load an image using evas and fill a swallow with it
oEdje Signals example 2In this example we will make use of signals to help to move an image away from the mouse pointer
oEdje animations example 2In this example we will make an animation of a bouncing ball
oEdje Data Collection referenceAn Edje Data Collection, it's a plain text file (normally identified with the .edc extension), consisting of instructions for the Edje Compiler
oAuthors
oEdje Lua scripting
\Todo List