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irr::scene::quake3::SVariable Struct Reference

#include <IQ3Shader.h>

List of all members.

Public Member Functions

void clear ()
s32 isValid () const
bool operator< (const SVariable &other) const
bool operator== (const SVariable &other) const
 SVariable (const c8 *n, const c8 *c=0)
virtual ~SVariable ()

Public Attributes

core::stringc content
core::stringc name

Detailed Description

Definition at line 541 of file IQ3Shader.h.


Constructor & Destructor Documentation

irr::scene::quake3::SVariable::SVariable ( const c8 n,
const c8 c = 0 
) [inline]

Definition at line 546 of file IQ3Shader.h.

virtual irr::scene::quake3::SVariable::~SVariable ( ) [inline, virtual]

Definition at line 547 of file IQ3Shader.h.


Member Function Documentation

Definition at line 549 of file IQ3Shader.h.

References content, and name.

Definition at line 555 of file IQ3Shader.h.

References name, and irr::core::string< T, TAlloc >::size().

bool irr::scene::quake3::SVariable::operator< ( const SVariable other) const [inline]

Definition at line 565 of file IQ3Shader.h.

References irr::core::string< T, TAlloc >::c_str(), and name.

bool irr::scene::quake3::SVariable::operator== ( const SVariable other) const [inline]

Definition at line 560 of file IQ3Shader.h.

References irr::core::string< T, TAlloc >::c_str(), and name.


Member Data Documentation

Definition at line 544 of file IQ3Shader.h.

Referenced by clear().

Definition at line 543 of file IQ3Shader.h.

Referenced by clear(), isValid(), operator<(), and operator==().


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Fri Jun 8 2012 15:46:51 by Doxygen (1.7.6.1)