LUCFunction Class Reference

The LUC function. More...

#include <luc.h>

Inheritance diagram for LUCFunction:
TrapdoorFunction PublicKey RandomizedTrapdoorFunction CryptoMaterial TrapdoorFunctionBounds NameValuePairs InvertibleLUCFunction

List of all members.

Public Member Functions

void Initialize (const Integer &n, const Integer &e)
void BERDecode (BufferedTransformation &bt)
void DEREncode (BufferedTransformation &bt) const
Integer ApplyFunction (const Integer &x) const
Integer PreimageBound () const
Integer ImageBound () const
bool Validate (RandomNumberGenerator &rng, unsigned int level) const
 check this object for errors
bool GetVoidValue (const char *name, const std::type_info &valueType, void *pValue) const
 to be implemented by derived classes, users should use one of the above functions instead
void AssignFrom (const NameValuePairs &source)
 assign values from source to this object
const IntegerGetModulus () const
const IntegerGetPublicExponent () const
void SetModulus (const Integer &n)
void SetPublicExponent (const Integer &e)
Integer ApplyRandomizedFunction (RandomNumberGenerator &rng, const Integer &x) const
bool IsRandomized () const
virtual Integer MaxPreimage () const
virtual Integer MaxImage () const
virtual void ThrowIfInvalid (RandomNumberGenerator &rng, unsigned int level) const
 throws InvalidMaterial if this object fails Validate() test
virtual void Save (BufferedTransformation &bt) const
 save key into a BufferedTransformation
virtual void Load (BufferedTransformation &bt)
 load key from a BufferedTransformation
virtual bool SupportsPrecomputation () const
virtual void Precompute (unsigned int n)
 do precomputation
virtual void LoadPrecomputation (BufferedTransformation &storedPrecomputation)
 retrieve previously saved precomputation
virtual void SavePrecomputation (BufferedTransformation &storedPrecomputation) const
 save precomputation for later use
void DoQuickSanityCheck () const
template<class T >
bool GetThisObject (T &object) const
 get a copy of this object or a subobject of it
template<class T >
bool GetThisPointer (T *&p) const
 get a pointer to this object, as a pointer to T
template<class T >
bool GetValue (const char *name, T &value) const
 get a named value, returns true if the name exists
template<class T >
GetValueWithDefault (const char *name, T defaultValue) const
 get a named value, returns the default if the name doesn't exist
CRYPTOPP_DLL std::string GetValueNames () const
 get a list of value names that can be retrieved
CRYPTOPP_DLL bool GetIntValue (const char *name, int &value) const
 get a named value with type int
CRYPTOPP_DLL int GetIntValueWithDefault (const char *name, int defaultValue) const
 get a named value with type int, with default
template<class T >
void GetRequiredParameter (const char *className, const char *name, T &value) const
CRYPTOPP_DLL void GetRequiredIntParameter (const char *className, const char *name, int &value) const

Static Public Member Functions

static CRYPTOPP_DLL void
CRYPTOPP_API 
ThrowIfTypeMismatch (const char *name, const std::type_info &stored, const std::type_info &retrieving)
 used by derived classes to check for type mismatch

Protected Attributes

Integer m_n
Integer m_e

Detailed Description

The LUC function.

This class is here for historical and pedagogical interest. It has no practical advantages over other trapdoor functions and probably shouldn't be used in production software. The discrete log based LUC schemes defined later in this .h file may be of more practical interest.

Definition at line 22 of file luc.h.


Member Function Documentation

bool LUCFunction::Validate ( RandomNumberGenerator rng,
unsigned int  level 
) const [virtual]

check this object for errors

Parameters:
level denotes the level of thoroughness: 0 - using this object won't cause a crash or exception (rng is ignored) 1 - this object will probably function (encrypt, sign, etc.) correctly (but may not check for weak keys and such) 2 - make sure this object will function correctly, and do reasonable security checks 3 - do checks that may take a long time
Returns:
true if the tests pass

Implements CryptoMaterial.

Reimplemented in InvertibleLUCFunction.

void LUCFunction::AssignFrom ( const NameValuePairs source  )  [virtual]

assign values from source to this object

Note:
This function can be used to create a public key from a private key.

Implements CryptoMaterial.

Reimplemented in InvertibleLUCFunction.

virtual void CryptoMaterial::Load ( BufferedTransformation bt  )  [inline, virtual, inherited]

load key from a BufferedTransformation

Exceptions:
KeyingErr if decode fails
Note:
Generally does not check that the key is valid. Call ValidateKey() or ThrowIfInvalidKey() to check that.

Reimplemented in InvertibleRSAFunction.

Definition at line 1084 of file cryptlib.h.

virtual bool CryptoMaterial::SupportsPrecomputation (  )  const [inline, virtual, inherited]
virtual void CryptoMaterial::Precompute ( unsigned int  n  )  [inline, virtual, inherited]

do precomputation

The exact semantics of Precompute() is varies, but typically it means calculate a table of n objects that can be used later to speed up computation.

Reimplemented in DL_GroupParameters< T >, DL_PrivateKeyImpl< GP >, DL_PublicKeyImpl< GP >, DL_GroupParameters< Integer >, DL_GroupParameters< CPP_TYPENAME EcPrecomputation< EC >::Element >, DL_PrivateKeyImpl< DL_GroupParameters_EC< EC > >, and DL_PublicKeyImpl< DL_GroupParameters_EC< EC > >.

Definition at line 1093 of file cryptlib.h.

CRYPTOPP_DLL bool NameValuePairs::GetIntValue ( const char *  name,
int &  value 
) const [inline, inherited]

get a named value with type int

used to ensure we don't accidentally try to get an unsigned int or some other type when we mean int (which is the most common case)

Definition at line 281 of file cryptlib.h.


The documentation for this class was generated from the following file:

Generated on Sat Nov 7 01:15:05 2009 for Crypto++ by  doxygen 1.6.1