Crypto++
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Public Member Functions | |
SocketSender (Socket &s) | |
bool | MustWaitForResult () |
bool | MustWaitForEof () |
bool | EofSent () |
void | Send (const byte *buf, size_t bufLen) |
unsigned int | GetSendResult () |
void | SendEof () |
unsigned int | GetMaxWaitObjectCount () const |
maximum number of wait objects that this object can return | |
void | GetWaitObjects (WaitObjectContainer &container, CallStack const &callStack) |
put wait objects into container | |
virtual bool | MustWaitToSend () |
bool | Wait (unsigned long milliseconds, CallStack const &callStack) |
wait on this object |
Definition at line 158 of file socketft.h.
void SocketSender::GetWaitObjects | ( | WaitObjectContainer & | container, |
CallStack const & | callStack | ||
) | [virtual] |
put wait objects into container
callStack | is used for tracing no wait loops, example: something.GetWaitObjects(c, CallStack("my func after X", 0));
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Implements Waitable.
bool Waitable::Wait | ( | unsigned long | milliseconds, |
CallStack const & | callStack | ||
) | [inherited] |
wait on this object
same as creating an empty container, calling GetWaitObjects(), and calling Wait() on the container