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include
osl
eval
ml
midgame.h
Go to the documentation of this file.
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/* midgame.h
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*/
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#ifndef OSL_MIDGAME_H
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#define OSL_MIDGAME_H
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#include "
osl/container/tripleInt.h
"
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#include "
osl/container/quadInt.h
"
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#define EVAL_QUAD
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namespace
osl
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{
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#ifdef EVAL_QUAD
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const
int
NStages
= 4;
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const
int
EvalStages
= 4;
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typedef
QuadInt
MultiInt
;
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typedef
QuadIntPair
MultiIntPair
;
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#else
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const
int
NStages
= 3;
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const
int
EvalStages
= 3;
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typedef
TripleInt
MultiInt
;
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typedef
TripleIntPair
MultiIntPair
;
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#endif
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const
int
EndgameIndex
=
EvalStages
-1;
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}
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#endif
/* OSL_MIDGAME_H */
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// ;;; Local Variables:
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// ;;; mode:c++
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// ;;; c-basic-offset:2
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// ;;; End:
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