玉の 8近傍に利きをつける手を生成 More...
#include <addEffect8Defense.h>
Static Public Member Functions | |
static void | generateTo (const NumEffectState &state, Square p, move_action::Store &action) |
static void | generate (const NumEffectState &state, MoveVector &moves) |
玉の 8近傍に利きをつける手を生成
Definition at line 19 of file addEffect8Defense.h.
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inlinestatic |
Definition at line 29 of file addEffect8Defense.h.
References osl::Centering3x3::adjustCenter(), osl::Board_Table, center, osl::D, osl::DL, osl::DR, osl::move_generator::AddEffect8Defense< P >::generateTo(), osl::BoardTable::getOffsetForBlack(), osl::L, osl::R, osl::U, osl::UL, and osl::UR.
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inlinestatic |
Definition at line 21 of file addEffect8Defense.h.
References osl::Square::isOnBoard().
Referenced by osl::move_generator::AddEffect8Defense< P >::generate().