#include "osl/record/csaString.h"
#include "osl/move_generator/addEffect_.h"
#include "osl/move_generator/addEffectWithEffect.h"
#include "osl/move_generator/escape_.h"
#include "osl/move_generator/open.tcc"
#include "osl/move_generator/allMoves.tcc"
#include "osl/move_generator/escape_.tcc"
#include "osl/move_generator/capture_.tcc"
#include "osl/move_generator/addEffect_.tcc"
#include "osl/move_generator/addEffectWithEffect.tcc"
#include "osl/applyMove.h"
#include "osl/move_action/store.h"
#include "osl/move_action/safeFilter.h"
#include "osl/perfmon.h"
#include <time.h>
#include <sys/time.h>
Go to the source code of this file.
Classes | |
struct | DoUndoHelper< State, P, isAttack, withEffect > |
Macros | |
#define | NO_SAFE_MOVE_ACTION_IN_LIBOSL |
詰将棋の指手生成の速さを見る More... | |
#define | SIMPLE_STATE_ONLY |
Functions | |
template<Player P, typename State , bool isAttack, bool withEffect> | |
void | nextMoves (State &state, int level, Move lastMove) |
int | main (int argc, char **argv) |
Variables | |
int | moveCount |
int | maxLevel |
#define NO_SAFE_MOVE_ACTION_IN_LIBOSL |
詰将棋の指手生成の速さを見る
Definition at line 6 of file checkMovePerf.cc.
#define SIMPLE_STATE_ONLY |
Definition at line 7 of file checkMovePerf.cc.
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 109 of file checkMovePerf.cc.
References osl::BLACK, maxLevel, moveCount, osl::PROOK, and osl::PTYPE_EMPTY.
int maxLevel |
Definition at line 40 of file checkMovePerf.cc.
Referenced by main(), and nextMoves().
int moveCount |
Definition at line 39 of file checkMovePerf.cc.
Referenced by main(), and nextMoves().