libsidplayfp  1.1.0
MUS.h
1 /*
2  * This file is part of libsidplayfp, a SID player engine.
3  *
4  * Copyright 2012-2013 Leandro Nini <drfiemost@users.sourceforge.net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19  */
20 
21 #ifndef MUS_H
22 #define MUS_H
23 
24 #include "SidTuneBase.h"
25 
26 class MUS : public SidTuneBase
27 {
28 private:
30  uint_least16_t musDataLen;
31 
32 private:
33  bool resolveAddrs(const uint_least8_t *c64data);
34  bool checkRelocInfo();
35 
36  static bool detect(const uint_least8_t* buffer, uint_least32_t bufLen,
37  uint_least32_t& voice3Index);
38 
39  bool mergeParts(Buffer_sidtt<const uint_least8_t>& musBuf,
41 
42  void tryLoad(Buffer_sidtt<const uint_least8_t>& musBuf,
45  uint_least32_t voice3Index,
46  bool init);
47 
48 protected:
49  MUS() {}
50 
51  void installPlayer(sidmemory *mem);
52 
53  void setPlayerAddress();
54 
55  virtual void acceptSidTune(const char* dataFileName, const char* infoFileName,
56  Buffer_sidtt<const uint_least8_t>& buf, bool isSlashedFileName);
57 
58 public:
59  virtual ~MUS() {}
60 
61  static SidTuneBase* load(Buffer_sidtt<const uint_least8_t>& dataBuf, bool init = false);
64  uint_least32_t fileOffset,
65  bool init = false);
66 
67  virtual bool placeSidTuneInC64mem(sidmemory* mem);
68 
69 private: // prevent copying
70  MUS(const MUS&);
71  MUS& operator=(MUS&);
72 };
73 
74 #endif // MUS_H