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java.lang.Objectcom.explodingpixels.painter.ButtonStatePainter<B>
public class ButtonStatePainter<B extends AbstractButton>
A Painter
that can be used to paint the various states of a button. This painter
will delegate to the supplied painters based on the current state of the button. That is, if the button is being
"rolled over", the rolloverPainter
will be called; if the button is pressed, then the pressedPainter
will be called, etc.
Nested Class Summary | |
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static class |
ButtonStatePainter.DummyPainter
An implementation of Painter that does no painting. |
Constructor Summary | |
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ButtonStatePainter(Painter<Component> defaultPainter)
Creates a painter that will always use the given ButtonStatePainter.DummyPainter to
paint the button. |
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ButtonStatePainter(Painter<Component> defaultPainter,
Painter<Component> rolloverPainter,
Painter<Component> pressedPainter,
Painter<Component> selectedPainter)
Creates a painter that will delegate to the given painters based on the current state of the button. |
Method Summary | |
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void |
paint(Graphics2D g,
B button,
int width,
int height)
Renders to the given Graphics2D . |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ButtonStatePainter(Painter<Component> defaultPainter)
ButtonStatePainter.DummyPainter
to
paint the button.
defaultPainter
- the Painter
to use to paint the
button.public ButtonStatePainter(Painter<Component> defaultPainter, Painter<Component> rolloverPainter, Painter<Component> pressedPainter, Painter<Component> selectedPainter)
defaultPainter
- the ButtonStatePainter.DummyPainter
to use when the button has
no specific state.rolloverPainter
- the Painter
to use when the button is
being "rolled over".pressedPainter
- the Painter
to use when the button is
being pressed.selectedPainter
- the Painter
to use when the button has
been selected.Method Detail |
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public void paint(Graphics2D g, B button, int width, int height)
Painter
Graphics2D
. The supplied graphics context may be modified - it's
state need not be restored upon completion of painting.
paint
in interface Painter<B extends AbstractButton>
g
- the graphics context to paint into. It's state need not be restored. Will not
be null.button
- the object to be painted.width
- the width within the object to paint.height
- the height within the object to paint.
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