This sensor emulates an Accelerometer/Podometer, measuring the distance that a robot has moved, the current speed and current acceleration. Measurements are done for the 3 axes (X, Y, Z) for velocity and acceleration. The values for velocity and acceleration are measured at each tic of the Game Engine, measuring the difference in distance from the previous tic, and the estimated time between tics (60 tics per second is the default in Blender).
No configurable parameter.
This sensor exports these datafields at each simulation step:
distance travelled since the last tick, in meter
Instantaneous speed in X, Y, Z, in meter sec^-1
Instantaneous acceleration in X, Y, Z, in meter sec^-2
Interface support:
Returns the current data stored in the sensor.
Return value
a dictionary of the current sensor’s data
The following example shows how to use this component in a Builder script:
from morse.builder import *
robot = ATRV()
# creates a new instance of the sensor
accelerometer = Accelerometer()
# place your component at the correct location
accelerometer.translate(<x>, <y>, <z>)
accelerometer.rotate(<rx>, <ry>, <rz>)
robot.append(%(var)s)
# define one or several communication interface, like 'socket'
accelerometer.add_interface(<interface>)
env = Environment('empty')
(This page has been auto-generated from MORSE module morse.sensors.accelerometer.)