ns-3
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Create a server application which waits for input udp packets and uses the information carried into their payload to compute delay and to determine if some packets are lost. More...
#include <udp-client-server-helper.h>
Public Member Functions | |
UdpServerHelper () | |
UdpServerHelper (uint16_t port) | |
void | SetAttribute (std::string name, const AttributeValue &value) |
ApplicationContainer | Install (NodeContainer c) |
Ptr< UdpServer > | GetServer (void) |
Create a server application which waits for input udp packets and uses the information carried into their payload to compute delay and to determine if some packets are lost.
ns3::UdpServerHelper::UdpServerHelper | ( | ) |
Create UdpServerHelper which will make life easier for people trying to set up simulations with udp-client-server application.
ns3::UdpServerHelper::UdpServerHelper | ( | uint16_t | port | ) |
Create UdpServerHelper which will make life easier for people trying to set up simulations with udp-client-server application.
port | The port the server will wait on for incoming packets |
References ns3::UdpServer::GetTypeId(), SetAttribute(), and ns3::ObjectFactory::SetTypeId().
ApplicationContainer ns3::UdpServerHelper::Install | ( | NodeContainer | c | ) |
Create one udp server application on each of the Nodes in the NodeContainer.
c | The nodes on which to create the Applications. The nodes are specified by a NodeContainer. |
References ns3::ApplicationContainer::Add(), ns3::Node::AddApplication(), ns3::NodeContainer::Begin(), ns3::ObjectFactory::Create(), and ns3::NodeContainer::End().
void ns3::UdpServerHelper::SetAttribute | ( | std::string | name, |
const AttributeValue & | value | ||
) |
Record an attribute to be set in each Application after it is is created.
name | the name of the attribute to set |
value | the value of the attribute to set |
References ns3::ObjectFactory::Set().
Referenced by UdpServerHelper().