ns-3
ns3::dot11s::MeshHeader Class Reference

Mesh Control field, see IEEE 802.11s draft 3.0 section 7.1.3.5b. More...

#include <dot11s-mac-header.h>

Inheritance diagram for ns3::dot11s::MeshHeader:
Collaboration diagram for ns3::dot11s::MeshHeader:

List of all members.

Public Member Functions

virtual TypeId GetInstanceTypeId () const
virtual void Print (std::ostream &os) const
void SetAddr4 (Mac48Address address)
void SetAddr5 (Mac48Address address)
void SetAddr6 (Mac48Address address)
Mac48Address GetAddr4 () const
Mac48Address GetAddr5 () const
Mac48Address GetAddr6 () const
void SetMeshSeqno (uint32_t seqno)
uint32_t GetMeshSeqno () const
void SetMeshTtl (uint8_t TTL)
uint8_t GetMeshTtl () const
void SetAddressExt (uint8_t num_of_addresses)
uint8_t GetAddressExt () const
virtual uint32_t GetSerializedSize () const
virtual void Serialize (Buffer::Iterator start) const
virtual uint32_t Deserialize (Buffer::Iterator start)

Static Public Member Functions

static TypeId GetTypeId ()
 This method returns the TypeId associated to ns3::Header.

Friends

bool operator== (const MeshHeader &a, const MeshHeader &b)

Detailed Description

Mesh Control field, see IEEE 802.11s draft 3.0 section 7.1.3.5b.

Header format: | Mesh flags: 1 | TTL: 1 | Sequence number: 4 | Address ext.: 0, 6, 12 or 18 |


Member Function Documentation

uint32_t ns3::dot11s::MeshHeader::Deserialize ( Buffer::Iterator  start)
virtual
Parameters:
startan iterator which points to where the header should written.
Returns:
the number of bytes read.

This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.

Implements ns3::Header.

References ns3::Buffer::Iterator::GetDistanceFrom(), ns3::Buffer::Iterator::ReadLsbtohU32(), and ns3::Buffer::Iterator::ReadU8().

TypeId ns3::dot11s::MeshHeader::GetInstanceTypeId ( ) const
virtual
Returns:
the TypeId associated to the most-derived type of this instance.

This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.

Implements ns3::ObjectBase.

References GetTypeId().

uint32_t ns3::dot11s::MeshHeader::GetSerializedSize ( ) const
virtual
Returns:
the expected size of the header.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.

Implements ns3::Header.

TypeId ns3::dot11s::MeshHeader::GetTypeId ( void  )
static

This method returns the TypeId associated to ns3::Header.

No Attributes defined for this type.
No TraceSources defined for this type.

Reimplemented from ns3::Header.

References ns3::TypeId::SetParent().

Referenced by GetInstanceTypeId().

void ns3::dot11s::MeshHeader::Print ( std::ostream &  os) const
virtual
Parameters:
osoutput stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5

Implements ns3::Header.

void ns3::dot11s::MeshHeader::Serialize ( Buffer::Iterator  start) const
virtual
Parameters:
startan iterator which points to where the header should be written.

This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.

Implements ns3::Header.

References ns3::Buffer::Iterator::WriteHtolsbU32(), and ns3::Buffer::Iterator::WriteU8().


The documentation for this class was generated from the following files: