ns-3
|
#include <epc-gtpu-header.h>
Public Member Functions | |
virtual TypeId | GetInstanceTypeId (void) const |
virtual uint32_t | GetSerializedSize (void) const |
virtual void | Serialize (Buffer::Iterator start) const |
virtual uint32_t | Deserialize (Buffer::Iterator start) |
virtual void | Print (std::ostream &os) const |
bool | GetExtensionHeaderFlag () const |
uint16_t | GetLength () const |
uint8_t | GetMessageType () const |
uint8_t | GetNPduNumber () const |
bool | GetNPduNumberFlag () const |
uint8_t | GetNextExtensionType () const |
bool | GetProtocolType () const |
uint16_t | GetSequenceNumber () const |
bool | GetSequenceNumberFlag () const |
uint32_t | GetTeid () const |
uint8_t | GetVersion () const |
void | SetExtensionHeaderFlag (bool m_extensionHeaderFlag) |
void | SetLength (uint16_t m_length) |
void | SetMessageType (uint8_t m_messageType) |
void | SetNPduNumber (uint8_t m_nPduNumber) |
void | SetNPduNumberFlag (bool m_nPduNumberFlag) |
void | SetNextExtensionType (uint8_t m_nextExtensionType) |
void | SetProtocolType (bool m_protocolType) |
void | SetSequenceNumber (uint16_t m_sequenceNumber) |
void | SetSequenceNumberFlag (bool m_sequenceNumberFlag) |
void | SetTeid (uint32_t m_teid) |
void | SetVersion (uint8_t m_version) |
bool | operator== (const GtpuHeader &b) const |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
This method returns the TypeId associated to ns3::GtpuHeader. |
Implementation of the GTPv1-U Release 10 as per 3Gpp TS 29.281 document
|
virtual |
start | an iterator which points to where the header should written. |
This method is used by Packet::RemoveHeader to re-create a header from the byte buffer of a packet. The data read is expected to match bit-for-bit the representation of this header in real networks.
Implements ns3::Header.
References GetSerializedSize(), ns3::Buffer::Iterator::ReadNtohU16(), ns3::Buffer::Iterator::ReadNtohU32(), and ns3::Buffer::Iterator::ReadU8().
|
virtual |
This method is typically implemented by ns3::Object::GetInstanceTypeId but some classes which derive from ns3::ObjectBase directly have to implement it themselves.
Implements ns3::ObjectBase.
References GetTypeId().
|
virtual |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. This method should return the number of bytes which are needed to store the full header data by Serialize.
Implements ns3::Header.
Referenced by Deserialize(), ns3::EpcEnbApplication::SendToS1uSocket(), and ns3::EpcSgwPgwApplication::SendToS1uSocket().
|
static |
This method returns the TypeId associated to ns3::GtpuHeader.
No Attributes defined for this type.
No TraceSources defined for this type.
Reimplemented from ns3::Header.
References ns3::TypeId::SetParent().
Referenced by GetInstanceTypeId().
|
virtual |
os | output stream This method is used by Packet::Print to print the content of a trailer as ascii data to a c++ output stream. Although the trailer is free to format its output as it wishes, it is recommended to follow a few rules to integrate with the packet pretty printer: start with flags, small field values located between a pair of parens. Values should be separated by whitespace. Follow the parens with the important fields, separated by whitespace. i.e.: (field1 val1 field2 val2 field3 val3) field4 val4 field5 val5 |
Implements ns3::Header.
|
virtual |
start | an iterator which points to where the header should be written. |
This method is used by Packet::AddHeader to store a header into the byte buffer of a packet. The data written is expected to match bit-for-bit the representation of this header in a real network.
Implements ns3::Header.
References ns3::Buffer::Iterator::WriteHtonU16(), ns3::Buffer::Iterator::WriteHtonU32(), and ns3::Buffer::Iterator::WriteU8().