OgreShaderPrerequisites.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2011 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef __ShaderPrerequisites_H__
00028 #define __ShaderPrerequisites_H__
00029 
00030 #include "OgrePrerequisites.h"
00031 #include "OgreCommon.h"
00032 
00033 namespace Ogre 
00034 {
00035 
00037 class Technique;
00038 class Pass;
00039 class Renderable;
00040 class Viewport;
00041 class RenderObjectListener;
00042 class TextureUnitState;
00043 class Frustum;
00044 class ScriptTranslator;
00045 class ScriptCompiler;
00046 class PropertyAbstractNode;
00047 class MaterialSerializer;
00048 
00049 typedef GeneralAllocatedObject  RTShaderSystemAlloc;
00050 
00051 namespace RTShader 
00052 {
00053 
00055 class RenderState;
00056 class TargetRenderState;
00057 class SubRenderState;
00058 class SubRenderStateAccessor;
00059 class SubRenderStateFactory;
00060 class ProgramManager;
00061 class Program;
00062 class ProgramProcessor;
00063 class ProgramSet;
00064 class RenderState;
00065 class Parameter;
00066 class Function;
00067 class FFPRenderStateBuilder;
00068 class ShaderGenerator;
00069 class SGMaterialSerializerListener;
00070 class ProgramWriterFactory;
00071 class ProgramWriterManager;
00072 
00074 template <class T>
00075 inline void sh_hash_combine(uint32& seed, T const& v)
00076 {
00077     seed ^= FastHash((const char*)&v, sizeof(T)) + 0x9e3779b9 + (seed<<6) + (seed>>2);
00078 }
00079 
00080 // Vertex shader output parameters compact policy.
00081 enum VSOutputCompactPolicy
00082 {   
00083     VSOCP_LOW       = 0,        // VS Outputs will be compacted just in case the maximum slot count exceeded.
00084     VSOCP_MEDIUM    = 1,        // VS Outputs will be compacted always without parameter splits.
00085     VSOCP_HIGH      = 2,        // VS Outputs will be compacted always including parameter splits.
00086 };
00087 
00088 }
00089 }
00090 
00091 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
00092 #   if defined( OGRE_STATIC_LIB )
00093 #       define _OgreRTSSExport
00094 #   else
00095 #       if defined( OgreRTShaderSystem_EXPORTS )
00096 #           define _OgreRTSSExport __declspec( dllexport )
00097 #       else
00098 #           if defined( __MINGW32__ )
00099 #               define _OgreRTSSExport
00100 #           else
00101 #               define _OgreRTSSExport __declspec( dllimport )
00102 #           endif
00103 #       endif
00104 #   endif
00105 #elif defined ( OGRE_GCC_VISIBILITY )
00106 #   define _OgreRTSSExport __attribute__ ((visibility("default")))
00107 #else
00108 #   define _OgreRTSSExport
00109 #endif 
00110 
00111 
00112 #endif
00113 

Copyright © 2008 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Jan 14 2012 18:40:44