OgreShaderScriptTranslator.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004 (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org
00006 
00007 Copyright (c) 2000-2011 Torus Knot Software Ltd
00008 Permission is hereby granted, free of charge, to any person obtaining a copy
00009 of this software and associated documentation files (the "Software"), to deal
00010 in the Software without restriction, including without limitation the rights
00011 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00012 copies of the Software, and to permit persons to whom the Software is
00013 furnished to do so, subject to the following conditions:
00014 
00015 The above copyright notice and this permission notice shall be included in
00016 all copies or substantial portions of the Software.
00017 
00018 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00019 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00020 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00021 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00022 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00023 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00024 THE SOFTWARE.
00025 -----------------------------------------------------------------------------
00026 */
00027 #ifndef _ShaderScriptTranslator_
00028 #define _ShaderScriptTranslator_
00029 
00030 #include "OgreShaderPrerequisites.h"
00031 #include "OgreScriptTranslator.h"
00032 #include "OgreScriptCompiler.h"
00033 
00034 namespace Ogre {
00035 namespace RTShader {
00036 
00047 class _OgreRTSSExport SGScriptTranslator : public ScriptTranslator
00048 {
00049 public:
00053     virtual void translate(ScriptCompiler *compiler, const AbstractNodePtr &node);
00054 
00058     using ScriptTranslator::getBoolean;
00059     
00063     using ScriptTranslator::getString;
00064     
00068     using ScriptTranslator::getReal;
00069     
00073     using ScriptTranslator::getFloat;
00074 
00078     using ScriptTranslator::getInt; 
00079 
00083     using ScriptTranslator::getUInt; 
00084 
00088     using ScriptTranslator::getColour;
00089     
00090 protected:
00091 
00097     void translatePass(ScriptCompiler *compiler, const AbstractNodePtr &node);
00098 };
00099 
00100 }
00101 }
00102 
00103 #endif

Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Jan 14 2012 18:40:44