Cached light information, used to tracking light's changes. More...
#include <OgreSceneManager.h>
Public Member Functions | |
bool | operator== (const LightInfo &rhs) const |
bool | operator!= (const LightInfo &rhs) const |
Public Attributes | |
Light * | light |
int | type |
Real | range |
Vector3 | position |
uint32 | lightMask |
Cached light information, used to tracking light's changes.
Definition at line 486 of file OgreSceneManager.h.
bool Ogre::SceneManager::LightInfo::operator!= | ( | const LightInfo & | rhs | ) | const |
Definition at line 500 of file OgreSceneManager.h.
bool Ogre::SceneManager::LightInfo::operator== | ( | const LightInfo & | rhs | ) | const |
Definition at line 488 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 492 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 491 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 490 of file OgreSceneManager.h.
Referenced by operator==().
Definition at line 489 of file OgreSceneManager.h.
Referenced by operator==().
Copyright © 2008 Torus Knot Software Ltd
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Last modified Sat Jan 14 2012 18:40:52