OgrePose.h
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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 
00009 Permission is hereby granted, free of charge, to any person obtaining a copy
00010 of this software and associated documentation files (the "Software"), to deal
00011 in the Software without restriction, including without limitation the rights
00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
00013 copies of the Software, and to permit persons to whom the Software is
00014 furnished to do so, subject to the following conditions:
00015 
00016 The above copyright notice and this permission notice shall be included in
00017 all copies or substantial portions of the Software.
00018 
00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
00025 THE SOFTWARE.
00026 -----------------------------------------------------------------------------
00027 */
00028 #ifndef __OGRE_POSE_H
00029 #define __OGRE_POSE_H
00030 
00031 #include "OgrePrerequisites.h"
00032 #include "OgreString.h"
00033 #include "OgreHardwareVertexBuffer.h"
00034 #include "OgreVector3.h"
00035 #include "OgreIteratorWrappers.h"
00036 
00037 namespace Ogre {
00038 
00054     class _OgreExport Pose : public AnimationAlloc
00055     {
00056     public:
00062         Pose(ushort target, const String& name = StringUtil::BLANK);
00063         virtual ~Pose();
00065         const String& getName(void) const { return mName; }
00067         ushort getTarget(void) const { return mTarget; }
00069         typedef map<size_t, Vector3>::type VertexOffsetMap;
00071         typedef MapIterator<VertexOffsetMap> VertexOffsetIterator;
00073         typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator;
00074 
00079         void addVertex(size_t index, const Vector3& offset);
00080 
00082         void removeVertex(size_t index);
00083 
00085         void clearVertexOffsets(void);
00086 
00088         ConstVertexOffsetIterator getVertexOffsetIterator(void) const;
00090         VertexOffsetIterator getVertexOffsetIterator(void);
00092         const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; }
00093 
00095         const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(size_t numVertices) const;
00096 
00100         Pose* clone(void) const;
00101     protected:
00103         ushort mTarget;
00105         String mName;
00107         VertexOffsetMap mVertexOffsetMap;
00109         mutable HardwareVertexBufferSharedPtr mBuffer;
00110     };
00111     typedef vector<Pose*>::type PoseList;
00112 
00116 }
00117 
00118 #endif

Copyright © 2008 Torus Knot Software Ltd
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Jan 14 2012 18:40:43