Public Member Functions | Public Attributes | Static Public Attributes | Friends
Ogre::Vector2 Class Reference

Standard 2-dimensional vector. More...

#include <OgreVector2.h>

List of all members.

Public Member Functions

 Vector2 ()
 Vector2 (const Real fX, const Real fY)
 Vector2 (const Real scaler)
 Vector2 (const Real afCoordinate[2])
 Vector2 (const int afCoordinate[2])
 Vector2 (Real *const r)
void swap (Vector2 &other)
 Exchange the contents of this vector with another.
Real operator[] (const size_t i) const
Realoperator[] (const size_t i)
Realptr ()
 Pointer accessor for direct copying.
const Realptr () const
 Pointer accessor for direct copying.
Vector2operator= (const Vector2 &rkVector)
 Assigns the value of the other vector.
Vector2operator= (const Real fScalar)
bool operator== (const Vector2 &rkVector) const
bool operator!= (const Vector2 &rkVector) const
Vector2 operator+ (const Vector2 &rkVector) const
Vector2 operator- (const Vector2 &rkVector) const
Vector2 operator* (const Real fScalar) const
Vector2 operator* (const Vector2 &rhs) const
Vector2 operator/ (const Real fScalar) const
Vector2 operator/ (const Vector2 &rhs) const
const Vector2operator+ () const
Vector2 operator- () const
Vector2operator+= (const Vector2 &rkVector)
Vector2operator+= (const Real fScaler)
Vector2operator-= (const Vector2 &rkVector)
Vector2operator-= (const Real fScaler)
Vector2operator*= (const Real fScalar)
Vector2operator*= (const Vector2 &rkVector)
Vector2operator/= (const Real fScalar)
Vector2operator/= (const Vector2 &rkVector)
Real length () const
 Returns the length (magnitude) of the vector.
Real squaredLength () const
 Returns the square of the length(magnitude) of the vector.
Real distance (const Vector2 &rhs) const
 Returns the distance to another vector.
Real squaredDistance (const Vector2 &rhs) const
 Returns the square of the distance to another vector.
Real dotProduct (const Vector2 &vec) const
 Calculates the dot (scalar) product of this vector with another.
Real normalise ()
 Normalises the vector.
Vector2 midPoint (const Vector2 &vec) const
 Returns a vector at a point half way between this and the passed in vector.
bool operator< (const Vector2 &rhs) const
 Returns true if the vector's scalar components are all greater that the ones of the vector it is compared against.
bool operator> (const Vector2 &rhs) const
 Returns true if the vector's scalar components are all smaller that the ones of the vector it is compared against.
void makeFloor (const Vector2 &cmp)
 Sets this vector's components to the minimum of its own and the ones of the passed in vector.
void makeCeil (const Vector2 &cmp)
 Sets this vector's components to the maximum of its own and the ones of the passed in vector.
Vector2 perpendicular (void) const
 Generates a vector perpendicular to this vector (eg an 'up' vector).
Real crossProduct (const Vector2 &rkVector) const
 Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point value which is 2 times the area of the triangle.
Vector2 randomDeviant (Real angle) const
 Generates a new random vector which deviates from this vector by a given angle in a random direction.
bool isZeroLength (void) const
 Returns true if this vector is zero length.
Vector2 normalisedCopy (void) const
 As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
Vector2 reflect (const Vector2 &normal) const
 Calculates a reflection vector to the plane with the given normal .
bool isNaN () const
 Check whether this vector contains valid values.

Public Attributes

Real x
Real y

Static Public Attributes

static const Vector2 ZERO
static const Vector2 UNIT_X
static const Vector2 UNIT_Y
static const Vector2 NEGATIVE_UNIT_X
static const Vector2 NEGATIVE_UNIT_Y
static const Vector2 UNIT_SCALE

Friends

Vector2 operator* (const Real fScalar, const Vector2 &rkVector)
Vector2 operator/ (const Real fScalar, const Vector2 &rkVector)
Vector2 operator+ (const Vector2 &lhs, const Real rhs)
Vector2 operator+ (const Real lhs, const Vector2 &rhs)
Vector2 operator- (const Vector2 &lhs, const Real rhs)
Vector2 operator- (const Real lhs, const Vector2 &rhs)
_OgreExport friend std::ostream & operator<< (std::ostream &o, const Vector2 &v)
 Function for writing to a stream.

Detailed Description

Standard 2-dimensional vector.

Remarks:
A direction in 2D space represented as distances along the 2 orthogonal axes (x, y). Note that positions, directions and scaling factors can be represented by a vector, depending on how you interpret the values.

Definition at line 51 of file OgreVector2.h.


Constructor & Destructor Documentation

Ogre::Vector2::Vector2 ( )

Definition at line 57 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  fX,
const Real  fY 
)

Definition at line 61 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  scaler) [explicit]

Definition at line 66 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const Real  afCoordinate[2]) [explicit]

Definition at line 71 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( const int  afCoordinate[2]) [explicit]

Definition at line 77 of file OgreVector2.h.

Ogre::Vector2::Vector2 ( Real *const  r) [explicit]

Definition at line 83 of file OgreVector2.h.


Member Function Documentation

Real Ogre::Vector2::crossProduct ( const Vector2 rkVector) const

Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point value which is 2 times the area of the triangle.

Definition at line 487 of file OgreVector2.h.

References x, and y.

Real Ogre::Vector2::distance ( const Vector2 rhs) const

Returns the distance to another vector.

Warning:
This operation requires a square root and is expensive in terms of CPU operations. If you don't need to know the exact distance (e.g. for just comparing distances) use squaredDistance() instead.

Definition at line 352 of file OgreVector2.h.

Real Ogre::Vector2::dotProduct ( const Vector2 vec) const

Calculates the dot (scalar) product of this vector with another.

Remarks:
The dot product can be used to calculate the angle between 2 vectors. If both are unit vectors, the dot product is the cosine of the angle; otherwise the dot product must be divided by the product of the lengths of both vectors to get the cosine of the angle. This result can further be used to calculate the distance of a point from a plane.
Parameters:
vecVector with which to calculate the dot product (together with this one).
Returns:
A float representing the dot product value.

Definition at line 386 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::isNaN ( ) const

Check whether this vector contains valid values.

Definition at line 546 of file OgreVector2.h.

References Ogre::Math::isNaN().

bool Ogre::Vector2::isZeroLength ( void  ) const

Returns true if this vector is zero length.

Definition at line 522 of file OgreVector2.h.

Real Ogre::Vector2::length ( ) const

Returns the length (magnitude) of the vector.

Warning:
This operation requires a square root and is expensive in terms of CPU operations. If you don't need to know the exact length (e.g. for just comparing lengths) use squaredLength() instead.

Definition at line 326 of file OgreVector2.h.

References Ogre::Math::Sqrt().

void Ogre::Vector2::makeCeil ( const Vector2 cmp)

Sets this vector's components to the maximum of its own and the ones of the passed in vector.

Remarks:
'Maximum' in this case means the combination of the highest value of x, y and z from both vectors. Highest is taken just numerically, not magnitude, so 1 > -3.

Definition at line 467 of file OgreVector2.h.

References x, and y.

void Ogre::Vector2::makeFloor ( const Vector2 cmp)

Sets this vector's components to the minimum of its own and the ones of the passed in vector.

Remarks:
'Minimum' in this case means the combination of the lowest value of x, y and z from both vectors. Lowest is taken just numerically, not magnitude, so -1 < 0.

Definition at line 454 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::midPoint ( const Vector2 vec) const

Returns a vector at a point half way between this and the passed in vector.

Definition at line 420 of file OgreVector2.h.

References x, and y.

Real Ogre::Vector2::normalise ( )

Normalises the vector.

Remarks:
This method normalises the vector such that it's length / magnitude is 1. The result is called a unit vector.
Note:
This function will not crash for zero-sized vectors, but there will be no changes made to their components.
Returns:
The previous length of the vector.

Definition at line 400 of file OgreVector2.h.

References Ogre::Math::Sqrt().

Referenced by normalisedCopy().

Vector2 Ogre::Vector2::normalisedCopy ( void  ) const

As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.

Definition at line 531 of file OgreVector2.h.

References normalise().

bool Ogre::Vector2::operator!= ( const Vector2 rkVector) const

Definition at line 146 of file OgreVector2.h.

References x, and y.

Vector2 Ogre::Vector2::operator* ( const Real  fScalar) const

Definition at line 166 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator* ( const Vector2 rhs) const

Definition at line 173 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator*= ( const Real  fScalar)

Definition at line 283 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator*= ( const Vector2 rkVector)

Definition at line 291 of file OgreVector2.h.

References x, and y.

const Vector2& Ogre::Vector2::operator+ ( ) const

Definition at line 198 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator+ ( const Vector2 rkVector) const

Definition at line 152 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator+= ( const Vector2 rkVector)

Definition at line 251 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator+= ( const Real  fScaler)

Definition at line 259 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator- ( ) const

Definition at line 203 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator- ( const Vector2 rkVector) const

Definition at line 159 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator-= ( const Vector2 rkVector)

Definition at line 267 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator-= ( const Real  fScaler)

Definition at line 275 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator/ ( const Real  fScalar) const

Definition at line 180 of file OgreVector2.h.

Vector2 Ogre::Vector2::operator/ ( const Vector2 rhs) const

Definition at line 191 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator/= ( const Real  fScalar)

Definition at line 299 of file OgreVector2.h.

Vector2& Ogre::Vector2::operator/= ( const Vector2 rkVector)

Definition at line 311 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::operator< ( const Vector2 rhs) const

Returns true if the vector's scalar components are all greater that the ones of the vector it is compared against.

Definition at line 430 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator= ( const Vector2 rkVector)

Assigns the value of the other vector.

Parameters:
rkVectorThe other vector

Definition at line 125 of file OgreVector2.h.

References x, and y.

Vector2& Ogre::Vector2::operator= ( const Real  fScalar)

Definition at line 133 of file OgreVector2.h.

bool Ogre::Vector2::operator== ( const Vector2 rkVector) const

Definition at line 141 of file OgreVector2.h.

References x, and y.

bool Ogre::Vector2::operator> ( const Vector2 rhs) const

Returns true if the vector's scalar components are all smaller that the ones of the vector it is compared against.

Definition at line 440 of file OgreVector2.h.

References x, and y.

Real& Ogre::Vector2::operator[] ( const size_t  i)

Definition at line 103 of file OgreVector2.h.

Real Ogre::Vector2::operator[] ( const size_t  i) const

Definition at line 96 of file OgreVector2.h.

Vector2 Ogre::Vector2::perpendicular ( void  ) const

Generates a vector perpendicular to this vector (eg an 'up' vector).

Remarks:
This method will return a vector which is perpendicular to this vector. There are an infinite number of possibilities but this method will guarantee to generate one of them. If you need more control you should use the Quaternion class.

Definition at line 480 of file OgreVector2.h.

const Real* Ogre::Vector2::ptr ( ) const

Pointer accessor for direct copying.

Definition at line 116 of file OgreVector2.h.

Real* Ogre::Vector2::ptr ( )

Pointer accessor for direct copying.

Definition at line 111 of file OgreVector2.h.

Referenced by Ogre::AnimableValue::setAsBaseValue(), and Ogre::RTShader::UniformParameter::setGpuParameter().

Vector2 Ogre::Vector2::randomDeviant ( Real  angle) const

Generates a new random vector which deviates from this vector by a given angle in a random direction.

Remarks:
This method assumes that the random number generator has already been seeded appropriately.
Parameters:
angleThe angle at which to deviate in radians
upAny vector perpendicular to this one (which could generated by cross-product of this vector and any other non-colinear vector). If you choose not to provide this the function will derive one on it's own, however if you provide one yourself the function will be faster (this allows you to reuse up vectors if you call this method more than once)
Returns:
A random vector which deviates from this vector by angle. This vector will not be normalised, normalise it if you wish afterwards.

Definition at line 510 of file OgreVector2.h.

References Ogre::Math::TWO_PI, and Ogre::Math::UnitRandom().

Vector2 Ogre::Vector2::reflect ( const Vector2 normal) const

Calculates a reflection vector to the plane with the given normal .

Remarks:
NB assumes 'this' is pointing AWAY FROM the plane, invert if it is not.

Definition at line 541 of file OgreVector2.h.

Real Ogre::Vector2::squaredDistance ( const Vector2 rhs) const

Returns the square of the distance to another vector.

Remarks:
This method is for efficiency - calculating the actual distance to another vector requires a square root, which is expensive in terms of the operations required. This method returns the square of the distance to another vector, i.e. the same as the distance but before the square root is taken. Use this if you want to find the longest / shortest distance without incurring the square root.

Definition at line 367 of file OgreVector2.h.

Real Ogre::Vector2::squaredLength ( ) const

Returns the square of the length(magnitude) of the vector.

Remarks:
This method is for efficiency - calculating the actual length of a vector requires a square root, which is expensive in terms of the operations required. This method returns the square of the length of the vector, i.e. the same as the length but before the square root is taken. Use this if you want to find the longest / shortest vector without incurring the square root.

Definition at line 341 of file OgreVector2.h.

void Ogre::Vector2::swap ( Vector2 other)

Exchange the contents of this vector with another.

Definition at line 90 of file OgreVector2.h.

References x, and y.


Friends And Related Function Documentation

Vector2 operator* ( const Real  fScalar,
const Vector2 rkVector 
) [friend]

Definition at line 209 of file OgreVector2.h.

Vector2 operator+ ( const Real  lhs,
const Vector2 rhs 
) [friend]

Definition at line 230 of file OgreVector2.h.

Vector2 operator+ ( const Vector2 lhs,
const Real  rhs 
) [friend]

Definition at line 223 of file OgreVector2.h.

Vector2 operator- ( const Vector2 lhs,
const Real  rhs 
) [friend]

Definition at line 237 of file OgreVector2.h.

Vector2 operator- ( const Real  lhs,
const Vector2 rhs 
) [friend]

Definition at line 244 of file OgreVector2.h.

Vector2 operator/ ( const Real  fScalar,
const Vector2 rkVector 
) [friend]

Definition at line 216 of file OgreVector2.h.

_OgreExport friend std::ostream& operator<< ( std::ostream &  o,
const Vector2 v 
) [friend]

Function for writing to a stream.

Definition at line 562 of file OgreVector2.h.


Member Data Documentation

Definition at line 555 of file OgreVector2.h.

Definition at line 556 of file OgreVector2.h.

Definition at line 557 of file OgreVector2.h.

Definition at line 553 of file OgreVector2.h.

Definition at line 554 of file OgreVector2.h.

const Vector2 Ogre::Vector2::ZERO [static]

Definition at line 552 of file OgreVector2.h.


The documentation for this class was generated from the following file:

Copyright © 2008 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Jan 14 2012 18:40:56