osgManipulator::Scale2DCommand Class Reference

Inheritance diagram for osgManipulator::Scale2DCommand:
osgManipulator::MotionCommand osg::Referenced

List of all members.

Public Member Functions

 Scale2DCommand ()
virtual bool execute ()
virtual bool unexecute ()
virtual void applyConstraint (const Constraint *)
void setScale (const osg::Vec2d &s)
const osg::Vec2dgetScale () const
void setScaleCenter (const osg::Vec2d &center)
const osg::Vec2dgetScaleCenter () const
void setReferencePoint (const osg::Vec2d &rp)
const osg::Vec2dgetReferencePoint () const
void setMinScale (const osg::Vec2d &min)
const osg::Vec2dgetMinScale () const
virtual osg::Matrix getMotionMatrix () const

Protected Member Functions

virtual ~Scale2DCommand ()

Detailed Description

Command for 2D scaling.


Constructor & Destructor Documentation

osgManipulator::Scale2DCommand::Scale2DCommand (  ) 
virtual osgManipulator::Scale2DCommand::~Scale2DCommand (  )  [protected, virtual]

Member Function Documentation

virtual void osgManipulator::Scale2DCommand::applyConstraint ( const Constraint  )  [virtual]

Apply a constraint to the command.

Implements osgManipulator::MotionCommand.

virtual bool osgManipulator::Scale2DCommand::execute (  )  [virtual]

Execute the command.

Implements osgManipulator::MotionCommand.

const osg::Vec2d& osgManipulator::Scale2DCommand::getMinScale (  )  const [inline]
virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix (  )  const [inline, virtual]

Gets the matrix for transforming the Selection. This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::scale(), and osg::Matrixd::translate().

const osg::Vec2d& osgManipulator::Scale2DCommand::getReferencePoint (  )  const [inline]
const osg::Vec2d& osgManipulator::Scale2DCommand::getScale (  )  const [inline]
const osg::Vec2d& osgManipulator::Scale2DCommand::getScaleCenter (  )  const [inline]
void osgManipulator::Scale2DCommand::setMinScale ( const osg::Vec2d min  )  [inline]
void osgManipulator::Scale2DCommand::setReferencePoint ( const osg::Vec2d rp  )  [inline]

ReferencePoint is used only for snapping.

void osgManipulator::Scale2DCommand::setScale ( const osg::Vec2d s  )  [inline]
void osgManipulator::Scale2DCommand::setScaleCenter ( const osg::Vec2d center  )  [inline]
virtual bool osgManipulator::Scale2DCommand::unexecute (  )  [virtual]

Undo the command. The inverse of this command is executed.

Implements osgManipulator::MotionCommand.


The documentation for this class was generated from the following file:

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