RigGeometry File Reference

#include <osgAnimation/Export>
#include <osgAnimation/Skinning>
#include <osgAnimation/Skeleton>
#include <osg/Geometry>

Classes

class  osgAnimation::RigGeometry
struct  osgAnimation::RigGeometry::FindNearestParentSkeleton
struct  osgAnimation::RigGeometry::UpdateVertex
struct  osgAnimation::RigGeometry::BuildVertexTransformerVisitor

Namespaces

namespace  osgAnimation

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