osg::PointSprite Class Reference
List of all members.
Detailed Description
PointSprite base class which encapsulates enabling of point sprites .
Member Enumeration Documentation
Constructor & Destructor Documentation
osg::PointSprite::PointSprite |
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osg::PointSprite::PointSprite |
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const PointSprite & |
ps, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
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Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::PointSprite::~PointSprite |
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[protected, virtual] |
Member Function Documentation
virtual void osg::PointSprite::apply |
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osg::State & |
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const [virtual] |
apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
virtual bool osg::PointSprite::checkValidityOfAssociatedModes |
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osg::State & |
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const [virtual] |
Check the modes associated with this StateAttribute are supported by current OpenGL drivers, and if not set the associated mode in osg::State to be black listed/invalid. Return true if all associated modes are valid.
Reimplemented from osg::StateAttribute.
virtual int osg::PointSprite::compare |
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const StateAttribute & |
sa |
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const [virtual] |
static bool osg::PointSprite::isPointSpriteSupported |
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unsigned int |
context |
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[static] |
virtual bool osg::PointSprite::isTextureAttribute |
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const [inline, virtual] |
osg::PointSprite::META_StateAttribute |
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osg |
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PointSprite |
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POINTSPRITE |
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void osg::PointSprite::setCoordOriginMode |
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CoordOriginMode |
mode |
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[inline] |
Member Data Documentation
The documentation for this class was generated from the following file: