osgSim::Sector Class Reference
List of all members.
Constructor & Destructor Documentation
osgSim::Sector::Sector |
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[inline] |
osgSim::Sector::Sector |
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const Sector & |
copy, |
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const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
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virtual osgSim::Sector::~Sector |
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[inline, protected, virtual] |
Member Function Documentation
virtual const char* osgSim::Sector::className |
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const [inline, virtual] |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
virtual bool osgSim::Sector::isSameKindAs |
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const osg::Object * |
obj |
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const [inline, virtual] |
virtual const char* osgSim::Sector::libraryName |
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const [inline, virtual] |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
virtual float osgSim::Sector::operator() |
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const osg::Vec3 & |
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const [pure virtual] |
The documentation for this class was generated from the following file: