osg::PolygonStipple Class Reference
List of all members.
Constructor & Destructor Documentation
osg::PolygonStipple::PolygonStipple |
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osg::PolygonStipple::PolygonStipple |
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const GLubyte * |
mask |
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osg::PolygonStipple::PolygonStipple |
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const PolygonStipple & |
lw, |
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const CopyOp & |
copyop = CopyOp::SHALLOW_COPY | |
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Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::PolygonStipple::~PolygonStipple |
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[protected, virtual] |
Member Function Documentation
virtual void osg::PolygonStipple::apply |
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State & |
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const [virtual] |
apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
virtual int osg::PolygonStipple::compare |
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const StateAttribute & |
sa |
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const [virtual] |
const GLubyte* osg::PolygonStipple::getMask |
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const [inline] |
get a pointer to the mask.
osg::PolygonStipple::META_StateAttribute |
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osg |
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PolygonStipple |
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POLYGONSTIPPLE |
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void osg::PolygonStipple::setMask |
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const GLubyte * |
mask |
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set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.
Member Data Documentation
The documentation for this class was generated from the following file: