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osgTerrain::GeometryTechnique Class Reference
Inheritance diagram for osgTerrain::GeometryTechnique:
osgTerrain::TerrainTechnique osg::Object osg::Observer osg::Referenced

Classes

class  BufferData

Public Types

enum  FilterType { GAUSSIAN, SMOOTH, SHARPEN }

Public Member Functions

 GeometryTechnique ()
 GeometryTechnique (const GeometryTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, GeometryTechnique)
virtual void init (int dirtyMask, bool assumeMultiThreaded)
virtual LocatorcomputeMasterLocator ()
virtual void update (osgUtil::UpdateVisitor *nv)
virtual void cull (osgUtil::CullVisitor *nv)
virtual void traverse (osg::NodeVisitor &nv)
virtual void cleanSceneGraph ()
void setFilterBias (float filterBias)
float getFilterBias () const
void setFilterWidth (float filterWidth)
float getFilterWidth () const
void setFilterMatrix (const osg::Matrix3 &matrix)
osg::Matrix3getFilterMatrix ()
const osg::Matrix3getFilterMatrix () const
void setFilterMatrixAs (FilterType filterType)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osgTerrain::TerrainTechnique
 TerrainTechnique ()
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, TerrainTechnique)
TerrainTilegetTerrainTile ()
const TerrainTilegetTerrainTile () const
void addNeighbour (TerrainTile *tile)
void removeNeighbour (TerrainTile *tile)
bool containsNeighbour (TerrainTile *tile)
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
- Public Member Functions inherited from osg::Observer
 Observer ()
virtual ~Observer ()
virtual void objectDeleted (void *)

Protected Member Functions

virtual ~GeometryTechnique ()
virtual osg::Vec3d computeCenterModel (BufferData &buffer, Locator *masterLocator)
virtual void generateGeometry (BufferData &buffer, Locator *masterLocator, const osg::Vec3d &centerModel)
virtual void applyColorLayers (BufferData &buffer)
virtual void applyTransparency (BufferData &buffer)
- Protected Member Functions inherited from osgTerrain::TerrainTechnique
virtual ~TerrainTechnique ()
void setTerrainTile (TerrainTile *tile)
void setDirty (bool dirty)
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

OpenThreads::Mutex _writeBufferMutex
osg::ref_ptr< BufferData_currentBufferData
osg::ref_ptr< BufferData_newBufferData
float _filterBias
osg::ref_ptr< osg::Uniform_filterBiasUniform
float _filterWidth
osg::ref_ptr< osg::Uniform_filterWidthUniform
osg::Matrix3 _filterMatrix
osg::ref_ptr< osg::Uniform_filterMatrixUniform
- Protected Attributes inherited from osgTerrain::TerrainTechnique
TerrainTile_terrainTile
TerrainNeighbours _neighbours
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Member Enumeration Documentation

Enumerator:
GAUSSIAN 
SMOOTH 
SHARPEN 

Constructor & Destructor Documentation

osgTerrain::GeometryTechnique::GeometryTechnique ( )
osgTerrain::GeometryTechnique::GeometryTechnique ( const GeometryTechnique ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osgTerrain::GeometryTechnique::~GeometryTechnique ( )
protectedvirtual

Member Function Documentation

virtual void osgTerrain::GeometryTechnique::applyColorLayers ( BufferData buffer)
protectedvirtual
virtual void osgTerrain::GeometryTechnique::applyTransparency ( BufferData buffer)
protectedvirtual
virtual void osgTerrain::GeometryTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented from osgTerrain::TerrainTechnique.

virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel ( BufferData buffer,
Locator masterLocator 
)
protectedvirtual
virtual Locator* osgTerrain::GeometryTechnique::computeMasterLocator ( )
virtual
virtual void osgTerrain::GeometryTechnique::cull ( osgUtil::CullVisitor nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::generateGeometry ( BufferData buffer,
Locator masterLocator,
const osg::Vec3d centerModel 
)
protectedvirtual
float osgTerrain::GeometryTechnique::getFilterBias ( ) const
inline
osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix ( )
inline
const osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix ( ) const
inline
float osgTerrain::GeometryTechnique::getFilterWidth ( ) const
inline
virtual void osgTerrain::GeometryTechnique::init ( int  dirtyMask,
bool  assumeMultiThreaded 
)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

osgTerrain::GeometryTechnique::META_Object ( osgTerrain  ,
GeometryTechnique   
)
virtual void osgTerrain::GeometryTechnique::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osgTerrain::TerrainTechnique.

void osgTerrain::GeometryTechnique::setFilterBias ( float  filterBias)
void osgTerrain::GeometryTechnique::setFilterMatrix ( const osg::Matrix3 matrix)
void osgTerrain::GeometryTechnique::setFilterMatrixAs ( FilterType  filterType)
void osgTerrain::GeometryTechnique::setFilterWidth ( float  filterWidth)
virtual void osgTerrain::GeometryTechnique::traverse ( osg::NodeVisitor nv)
virtual

Traverse the terain subgraph.

Reimplemented from osgTerrain::TerrainTechnique.

virtual void osgTerrain::GeometryTechnique::update ( osgUtil::UpdateVisitor nv)
virtual

Reimplemented from osgTerrain::TerrainTechnique.

Member Data Documentation

osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_currentBufferData
protected
float osgTerrain::GeometryTechnique::_filterBias
protected
osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterBiasUniform
protected
osg::Matrix3 osgTerrain::GeometryTechnique::_filterMatrix
protected
osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterMatrixUniform
protected
float osgTerrain::GeometryTechnique::_filterWidth
protected
osg::ref_ptr<osg::Uniform> osgTerrain::GeometryTechnique::_filterWidthUniform
protected
osg::ref_ptr<BufferData> osgTerrain::GeometryTechnique::_newBufferData
protected
OpenThreads::Mutex osgTerrain::GeometryTechnique::_writeBufferMutex
protected

The documentation for this class was generated from the following file: