openscenegraph
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Public Attributes | |
ref_ptr< NodeCallback > | _nestedCallback |
Protected Member Functions | |
virtual | ~NodeCallback () |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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inline |
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inline |
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inlineprotectedvirtual |
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inline |
References addNestedCallback().
Referenced by addNestedCallback().
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osg::NodeCallback::META_Object | ( | osg | , |
NodeCallback | |||
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inlinevirtual |
Callback method called by the NodeVisitor when visiting a node.
Reimplemented in osg::AnimationPathCallback, osgPresentation::SlideEventHandler, osgPresentation::AnimationMaterialCallback, osgAnimation::UpdateMorph, osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback, osgShadow::ShadowTechnique::CameraCullCallback, osgGA::GUIEventHandler, osg::ClusterCullingCallback, osgAnimation::AnimationManagerBase, osg::NodeTrackerCallback, osgAnimation::UpdateMatrixTransform, osgAnimation::Skeleton::UpdateSkeleton, osgUtil::TransformCallback, and osgAnimation::UpdateBone.
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References getNestedCallback(), and removeNestedCallback().
Referenced by removeNestedCallback().
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void osg::NodeCallback::traverse | ( | Node * | node, |
NodeVisitor * | nv | ||
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Call any nested callbacks and then traverse the scene graph.
ref_ptr<NodeCallback> osg::NodeCallback::_nestedCallback |