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osgGA::FlightManipulator Class Reference
Inheritance diagram for osgGA::FlightManipulator:
osgGA::FirstPersonManipulator osgGA::StandardManipulator osgGA::CameraManipulator osgGA::GUIEventHandler osg::NodeCallback osg::Drawable::EventCallback osg::Object osg::Object osg::Referenced osg::Referenced

Public Types

enum  YawControlMode { YAW_AUTOMATICALLY_WHEN_BANKED, NO_AUTOMATIC_YAW }

Public Member Functions

 FlightManipulator (int flags=UPDATE_MODEL_SIZE|COMPUTE_HOME_USING_BBOX)
 FlightManipulator (const FlightManipulator &fpm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgGA, FlightManipulator)
virtual void setYawControlMode (YawControlMode ycm)
YawControlMode getYawControlMode () const
 Returns the Yaw control for the flight model.
virtual void home (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void init (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual void getUsage (osg::ApplicationUsage &usage) const
- Public Member Functions inherited from osgGA::FirstPersonManipulator
 FirstPersonManipulator (int flags=DEFAULT_SETTINGS)
 FirstPersonManipulator (const FirstPersonManipulator &fpm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgGA, FirstPersonManipulator)
virtual void setByMatrix (const osg::Matrixd &matrix)
virtual void setByInverseMatrix (const osg::Matrixd &matrix)
virtual osg::Matrixd getMatrix () const
virtual osg::Matrixd getInverseMatrix () const
virtual void setTransformation (const osg::Vec3d &eye, const osg::Quat &rotation)
virtual void setTransformation (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up)
virtual void getTransformation (osg::Vec3d &eye, osg::Quat &rotation) const
virtual void getTransformation (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
virtual void setVelocity (const double &velocity)
double getVelocity () const
 Returns velocity.
virtual void setAcceleration (const double &acceleration, bool relativeToModelSize=false)
double getAcceleration (bool *relativeToModelSize=NULL) const
virtual void setMaxVelocity (const double &maxVelocity, bool relativeToModelSize=false)
double getMaxVelocity (bool *relativeToModelSize=NULL) const
virtual void setWheelMovement (const double &wheelMovement, bool relativeToModelSize=false)
double getWheelMovement (bool *relativeToModelSize=NULL) const
virtual void home (double)
- Public Member Functions inherited from osgGA::StandardManipulator
 StandardManipulator (int flags=DEFAULT_SETTINGS)
 StandardManipulator (const StandardManipulator &m, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
virtual const char * className () const
virtual void setNode (osg::Node *)
virtual const osg::NodegetNode () const
virtual osg::NodegetNode ()
virtual void setVerticalAxisFixed (bool value)
bool getVerticalAxisFixed () const
 Returns whether manipulator preserves camera's "UP" vector.
bool getAllowThrow () const
 Returns true if the camera can be thrown, false otherwise. It defaults to true.
virtual void setAllowThrow (bool allowThrow)
virtual void setAnimationTime (const double t)
double getAnimationTime () const
bool isAnimating () const
virtual void finishAnimation ()
virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
- Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
CoordinateFrameCallbackgetCoordinateFrameCallback ()
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
virtual
osgUtil::SceneView::FusionDistanceMode 
getFusionDistanceMode () const
virtual float getFusionDistanceValue () const
void setIntersectTraversalMask (unsigned int mask)
unsigned int getIntersectTraversalMask () const
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
virtual void setAutoComputeHomePosition (bool flag)
bool getAutoComputeHomePosition () const
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop)
 META_Object (osgGA, GUIEventHandler)
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa)
void setIgnoreHandledEventsMask (unsigned int mask)
unsigned int getIgnoreHandledEventsMask () const
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 META_Object (osg, NodeCallback)
void traverse (Node *node, NodeVisitor *nv)
void setNestedCallback (NodeCallback *nc)
NodeCallbackgetNestedCallback ()
const NodeCallbackgetNestedCallback () const
void addNestedCallback (NodeCallback *nc)
void removeNestedCallback (NodeCallback *nc)
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const
- Public Member Functions inherited from osg::Drawable::EventCallback
 EventCallback ()
 EventCallback (const EventCallback &, const CopyOp &)
 META_Object (osg, EventCallback)

Protected Member Functions

virtual bool handleFrame (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseMove (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseDrag (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMousePush (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseRelease (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleKeyDown (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool flightHandleEvent (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool performMovement ()
virtual bool performMovementLeftMouseButton (const double eventTimeDelta, const double dx, const double dy)
virtual bool performMovementMiddleMouseButton (const double eventTimeDelta, const double dx, const double dy)
virtual bool performMovementRightMouseButton (const double eventTimeDelta, const double dx, const double dy)
- Protected Member Functions inherited from osgGA::FirstPersonManipulator
virtual bool handleMouseWheel (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool performMouseDeltaMovement (const float dx, const float dy)
virtual void applyAnimationStep (const double currentProgress, const double prevProgress)
virtual bool startAnimationByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
void moveForward (const double distance)
void moveForward (const osg::Quat &rotation, const double distance)
void moveRight (const double distance)
void moveUp (const double distance)
virtual void allocAnimationData ()
- Protected Member Functions inherited from osgGA::StandardManipulator
virtual bool handleResize (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleKeyUp (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool handleMouseDeltaMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
virtual bool performAnimationMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
void addMouseEvent (const osgGA::GUIEventAdapter &ea)
void flushMouseEventStack ()
virtual bool isMouseMoving () const
float getThrowScale (const double eventTimeDelta) const
virtual void centerMousePointer (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
void fixVerticalAxis (osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver)
virtual bool setCenterByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)
bool getRelativeFlag (int index) const
void setRelativeFlag (int index, bool value)
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
virtual ~CameraManipulator ()
std::string getManipulatorName () const

Protected Attributes

YawControlMode _yawMode
- Protected Attributes inherited from osgGA::FirstPersonManipulator
osg::Vec3d _eye
osg::Quat _rotation
double _velocity
double _acceleration
double _maxVelocity
double _wheelMovement
- Protected Attributes inherited from osgGA::StandardManipulator
bool _thrown
bool _allowThrow
float _mouseCenterX
float _mouseCenterY
osg::ref_ptr< const
osgGA::GUIEventAdapter
_ga_t1
osg::ref_ptr< const
osgGA::GUIEventAdapter
_ga_t0
double _delta_frame_time
double _last_frame_time
osg::ref_ptr< osg::Node_node
double _modelSize
bool _verticalAxisFixed
osg::ref_ptr< AnimationData_animationData
int _flags
int _relativeFlags
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
bool _autoComputeHomePosition
osg::Vec3d _homeEye
osg::Vec3d _homeCenter
osg::Vec3d _homeUp
osg::ref_ptr
< CoordinateFrameCallback
_coordinateFrameCallback
- Protected Attributes inherited from osgGA::GUIEventHandler
unsigned int _ignoreHandledEventsMask

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Public Attributes inherited from osg::NodeCallback
ref_ptr< NodeCallback_nestedCallback
- Static Protected Member Functions inherited from osgGA::StandardManipulator
static void rotateYawPitch (osg::Quat &rotation, const double yaw, const double pitch, const osg::Vec3d &localUp=osg::Vec3d(0., 0., 0.))
static void fixVerticalAxis (osg::Quat &rotation, const osg::Vec3d &localUp, bool disallowFlipOver)
static void fixVerticalAxis (const osg::Vec3d &forward, const osg::Vec3d &up, osg::Vec3d &newUp, const osg::Vec3d &localUp, bool disallowFlipOver)
static int allocateRelativeFlag ()
- Static Protected Attributes inherited from osgGA::FirstPersonManipulator
static int _accelerationFlagIndex
static int _maxVelocityFlagIndex
static int _wheelMovementFlagIndex

Detailed Description

FlightManipulator is a MatrixManipulator which provides flight simulator-like updating of the camera position & orientation. By default, the left mouse button accelerates, the right mouse button decelerates, and the middle mouse button (or left and right simultaneously) stops dead.

Member Enumeration Documentation

Enumerator:
YAW_AUTOMATICALLY_WHEN_BANKED 
NO_AUTOMATIC_YAW 

Constructor & Destructor Documentation

osgGA::FlightManipulator::FlightManipulator ( int  flags = UPDATE_MODEL_SIZE|COMPUTE_HOME_USING_BBOX)
osgGA::FlightManipulator::FlightManipulator ( const FlightManipulator fpm,
const osg::CopyOp copyOp = osg::CopyOp::SHALLOW_COPY 
)

Member Function Documentation

virtual bool osgGA::FlightManipulator::flightHandleEvent ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual
virtual void osgGA::FlightManipulator::getUsage ( osg::ApplicationUsage ) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::StandardManipulator.

FlightManipulator::YawControlMode osgGA::FlightManipulator::getYawControlMode ( ) const
inline

Returns the Yaw control for the flight model.

References _yawMode.

virtual bool osgGA::FlightManipulator::handleFrame ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::handleKeyDown ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::handleMouseDrag ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::handleMouseMove ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::handleMousePush ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::handleMouseRelease ( const osgGA::GUIEventAdapter ea,
osgGA::GUIActionAdapter us 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual void osgGA::FlightManipulator::home ( const osgGA::GUIEventAdapter ,
osgGA::GUIActionAdapter  
)
virtual

Move the camera to the default position. May be ignored by manipulators if home functionality is not appropriate.

Reimplemented from osgGA::FirstPersonManipulator.

virtual void osgGA::FlightManipulator::init ( const osgGA::GUIEventAdapter ,
osgGA::GUIActionAdapter  
)
virtual

Start/restart the manipulator. FIXME: what does this actually mean? Provide examples.

Reimplemented from osgGA::FirstPersonManipulator.

osgGA::FlightManipulator::META_Object ( osgGA  ,
FlightManipulator   
)
virtual bool osgGA::FlightManipulator::performMovement ( )
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::performMovementLeftMouseButton ( const double  eventTimeDelta,
const double  dx,
const double  dy 
)
protectedvirtual

Reimplemented from osgGA::FirstPersonManipulator.

virtual bool osgGA::FlightManipulator::performMovementMiddleMouseButton ( const double  eventTimeDelta,
const double  dx,
const double  dy 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual bool osgGA::FlightManipulator::performMovementRightMouseButton ( const double  eventTimeDelta,
const double  dx,
const double  dy 
)
protectedvirtual

Reimplemented from osgGA::StandardManipulator.

virtual void osgGA::FlightManipulator::setYawControlMode ( YawControlMode  ycm)
virtual

Member Data Documentation

YawControlMode osgGA::FlightManipulator::_yawMode
protected

Referenced by getYawControlMode().


The documentation for this class was generated from the following file: