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osg::AnimationPathCallback Class Reference
Inheritance diagram for osg::AnimationPathCallback:
osg::NodeCallback osg::Object osg::Referenced

Public Member Functions

 AnimationPathCallback ()
 AnimationPathCallback (const AnimationPathCallback &apc, const CopyOp &copyop)
 META_Object (osg, AnimationPathCallback)
 AnimationPathCallback (AnimationPath *ap, double timeOffset=0.0, double timeMultiplier=1.0)
 AnimationPathCallback (const osg::Vec3d &pivot, const osg::Vec3d &axis, float angularVelocity)
void setAnimationPath (AnimationPath *path)
AnimationPathgetAnimationPath ()
const AnimationPathgetAnimationPath () const
void setPivotPoint (const Vec3d &pivot)
const Vec3dgetPivotPoint () const
void setUseInverseMatrix (bool useInverseMatrix)
bool getUseInverseMatrix () const
void setTimeOffset (double offset)
double getTimeOffset () const
void setTimeMultiplier (double multiplier)
double getTimeMultiplier () const
virtual void reset ()
void setPause (bool pause)
bool getPause () const
virtual double getAnimationTime () const
virtual void operator() (Node *node, NodeVisitor *nv)
void update (osg::Node &node)
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 META_Object (osg, NodeCallback)
void traverse (Node *node, NodeVisitor *nv)
void setNestedCallback (NodeCallback *nc)
NodeCallbackgetNestedCallback ()
const NodeCallbackgetNestedCallback () const
void addNestedCallback (NodeCallback *nc)
void removeNestedCallback (NodeCallback *nc)
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual bool isSameKindAs (const Object *) const
virtual const char * libraryName () const =0
virtual const char * className () const =0
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
virtual void resizeGLObjectBuffers (unsigned int)
virtual void releaseGLObjects (osg::State *=0) const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

ref_ptr< AnimationPath_animationPath
osg::Vec3d _pivotPoint
bool _useInverseMatrix
double _timeOffset
double _timeMultiplier
double _firstTime
double _latestTime
bool _pause
double _pauseTime
- Public Attributes inherited from osg::NodeCallback
ref_ptr< NodeCallback_nestedCallback

Protected Member Functions

 ~AnimationPathCallback ()
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer

Constructor & Destructor Documentation

osg::AnimationPathCallback::AnimationPathCallback ( )
inline
osg::AnimationPathCallback::AnimationPathCallback ( const AnimationPathCallback apc,
const CopyOp copyop 
)
inline
osg::AnimationPathCallback::AnimationPathCallback ( AnimationPath ap,
double  timeOffset = 0.0,
double  timeMultiplier = 1.0 
)
inline

Construct an AnimationPathCallback with a specified animation path.

osg::AnimationPathCallback::AnimationPathCallback ( const osg::Vec3d pivot,
const osg::Vec3d axis,
float  angularVelocity 
)

Construct an AnimationPathCallback and automatically create an animation path to produce a rotation about a point.

osg::AnimationPathCallback::~AnimationPathCallback ( )
inlineprotected

Member Function Documentation

AnimationPath* osg::AnimationPathCallback::getAnimationPath ( )
inline
const AnimationPath* osg::AnimationPathCallback::getAnimationPath ( ) const
inline
virtual double osg::AnimationPathCallback::getAnimationTime ( ) const
virtual

Get the animation time that is used to specify the position along the AnimationPath. Animation time is computed from the formula: ((_latestTime-_firstTime)-_timeOffset)*_timeMultiplier.

bool osg::AnimationPathCallback::getPause ( ) const
inline
const Vec3d& osg::AnimationPathCallback::getPivotPoint ( ) const
inline
double osg::AnimationPathCallback::getTimeMultiplier ( ) const
inline
double osg::AnimationPathCallback::getTimeOffset ( ) const
inline
bool osg::AnimationPathCallback::getUseInverseMatrix ( ) const
inline
osg::AnimationPathCallback::META_Object ( osg  ,
AnimationPathCallback   
)
virtual void osg::AnimationPathCallback::operator() ( Node node,
NodeVisitor nv 
)
virtual

Implements the callback.

Reimplemented from osg::NodeCallback.

virtual void osg::AnimationPathCallback::reset ( )
virtual
void osg::AnimationPathCallback::setAnimationPath ( AnimationPath path)
inline
void osg::AnimationPathCallback::setPause ( bool  pause)
void osg::AnimationPathCallback::setPivotPoint ( const Vec3d pivot)
inline
void osg::AnimationPathCallback::setTimeMultiplier ( double  multiplier)
inline
void osg::AnimationPathCallback::setTimeOffset ( double  offset)
inline
void osg::AnimationPathCallback::setUseInverseMatrix ( bool  useInverseMatrix)
inline
void osg::AnimationPathCallback::update ( osg::Node node)

Member Data Documentation

ref_ptr<AnimationPath> osg::AnimationPathCallback::_animationPath
double osg::AnimationPathCallback::_firstTime
double osg::AnimationPathCallback::_latestTime
bool osg::AnimationPathCallback::_pause
double osg::AnimationPathCallback::_pauseTime
osg::Vec3d osg::AnimationPathCallback::_pivotPoint
double osg::AnimationPathCallback::_timeMultiplier
double osg::AnimationPathCallback::_timeOffset
bool osg::AnimationPathCallback::_useInverseMatrix

The documentation for this class was generated from the following file: