Public Member Functions |
| FirstPersonManipulator (int flags=DEFAULT_SETTINGS) |
| FirstPersonManipulator (const FirstPersonManipulator &fpm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
| META_Object (osgGA, FirstPersonManipulator) |
virtual void | setByMatrix (const osg::Matrixd &matrix) |
virtual void | setByInverseMatrix (const osg::Matrixd &matrix) |
virtual osg::Matrixd | getMatrix () const |
virtual osg::Matrixd | getInverseMatrix () const |
virtual void | setTransformation (const osg::Vec3d &eye, const osg::Quat &rotation) |
virtual void | setTransformation (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up) |
virtual void | getTransformation (osg::Vec3d &eye, osg::Quat &rotation) const |
virtual void | getTransformation (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const |
virtual void | setVelocity (const double &velocity) |
double | getVelocity () const |
| Returns velocity.
|
virtual void | setAcceleration (const double &acceleration, bool relativeToModelSize=false) |
double | getAcceleration (bool *relativeToModelSize=NULL) const |
virtual void | setMaxVelocity (const double &maxVelocity, bool relativeToModelSize=false) |
double | getMaxVelocity (bool *relativeToModelSize=NULL) const |
virtual void | setWheelMovement (const double &wheelMovement, bool relativeToModelSize=false) |
double | getWheelMovement (bool *relativeToModelSize=NULL) const |
virtual void | home (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual void | home (double) |
virtual void | init (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
Public Member Functions inherited from osgGA::StandardManipulator |
| StandardManipulator (int flags=DEFAULT_SETTINGS) |
| StandardManipulator (const StandardManipulator &m, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
virtual const char * | className () const |
virtual void | setNode (osg::Node *) |
virtual const osg::Node * | getNode () const |
virtual osg::Node * | getNode () |
virtual void | setVerticalAxisFixed (bool value) |
bool | getVerticalAxisFixed () const |
| Returns whether manipulator preserves camera's "UP" vector.
|
bool | getAllowThrow () const |
| Returns true if the camera can be thrown, false otherwise. It defaults to true.
|
virtual void | setAllowThrow (bool allowThrow) |
virtual void | setAnimationTime (const double t) |
double | getAnimationTime () const |
bool | isAnimating () const |
virtual void | finishAnimation () |
virtual bool | handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual void | getUsage (osg::ApplicationUsage &usage) const |
virtual void | setCoordinateFrameCallback (CoordinateFrameCallback *cb) |
CoordinateFrameCallback * | getCoordinateFrameCallback () |
const CoordinateFrameCallback * | getCoordinateFrameCallback () const |
osg::CoordinateFrame | getCoordinateFrame (const osg::Vec3d &position) const |
osg::Vec3d | getSideVector (const osg::CoordinateFrame &cf) const |
osg::Vec3d | getFrontVector (const osg::CoordinateFrame &cf) const |
osg::Vec3d | getUpVector (const osg::CoordinateFrame &cf) const |
virtual
osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
virtual float | getFusionDistanceValue () const |
void | setIntersectTraversalMask (unsigned int mask) |
unsigned int | getIntersectTraversalMask () const |
virtual void | setHomePosition (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) |
virtual void | getHomePosition (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const |
virtual void | setAutoComputeHomePosition (bool flag) |
bool | getAutoComputeHomePosition () const |
virtual void | computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false) |
Public Member Functions inherited from osgGA::GUIEventHandler |
| GUIEventHandler () |
| GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp ©op) |
| META_Object (osgGA, GUIEventHandler) |
virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
virtual void | event (osg::NodeVisitor *nv, osg::Drawable *drawable) |
virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) |
bool | handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv) |
bool | handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa) |
void | setIgnoreHandledEventsMask (unsigned int mask) |
unsigned int | getIgnoreHandledEventsMask () const |
| NodeCallback () |
| NodeCallback (const NodeCallback &nc, const CopyOp &) |
| META_Object (osg, NodeCallback) |
void | traverse (Node *node, NodeVisitor *nv) |
void | setNestedCallback (NodeCallback *nc) |
NodeCallback * | getNestedCallback () |
const NodeCallback * | getNestedCallback () const |
void | addNestedCallback (NodeCallback *nc) |
void | removeNestedCallback (NodeCallback *nc) |
| Object () |
| Object (bool threadSafeRefUnref) |
| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *) const |
virtual const char * | libraryName () const =0 |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (osg::State *=0) const |
| Referenced () |
| Referenced (bool threadSafeRefUnref) |
| Referenced (const Referenced &) |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
| EventCallback () |
| EventCallback (const EventCallback &, const CopyOp &) |
| META_Object (osg, EventCallback) |
Protected Member Functions |
virtual bool | handleMouseWheel (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | performMovementLeftMouseButton (const double eventTimeDelta, const double dx, const double dy) |
virtual bool | performMouseDeltaMovement (const float dx, const float dy) |
virtual void | applyAnimationStep (const double currentProgress, const double prevProgress) |
virtual bool | startAnimationByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
void | moveForward (const double distance) |
void | moveForward (const osg::Quat &rotation, const double distance) |
void | moveRight (const double distance) |
void | moveUp (const double distance) |
virtual void | allocAnimationData () |
Protected Member Functions inherited from osgGA::StandardManipulator |
virtual bool | handleFrame (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleResize (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleMouseMove (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleMouseDrag (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleMousePush (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleMouseRelease (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleKeyDown (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleKeyUp (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | handleMouseDeltaMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
virtual bool | performMovement () |
virtual bool | performMovementMiddleMouseButton (const double eventTimeDelta, const double dx, const double dy) |
virtual bool | performMovementRightMouseButton (const double eventTimeDelta, const double dx, const double dy) |
virtual bool | performAnimationMovement (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
void | addMouseEvent (const osgGA::GUIEventAdapter &ea) |
void | flushMouseEventStack () |
virtual bool | isMouseMoving () const |
float | getThrowScale (const double eventTimeDelta) const |
virtual void | centerMousePointer (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
void | fixVerticalAxis (osg::Vec3d &eye, osg::Quat &rotation, bool disallowFlipOver) |
virtual bool | setCenterByMousePointerIntersection (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) |
bool | getRelativeFlag (int index) const |
void | setRelativeFlag (int index, bool value) |
| CameraManipulator () |
| CameraManipulator (const CameraManipulator &mm, const osg::CopyOp ©Op=osg::CopyOp::SHALLOW_COPY) |
virtual | ~CameraManipulator () |
std::string | getManipulatorName () const |
FirstPersonManipulator is base class for camera control based on position and orientation of camera, like walk, drive, and flight manipulators.