openscenegraph
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Protected Member Functions | |
~PixelBufferX11 () | |
bool | createVisualInfo () |
void | init () |
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GraphicsContext () | |
GraphicsContext (const GraphicsContext &, const osg::CopyOp &) | |
virtual | ~GraphicsContext () |
virtual Object * | cloneType () const |
virtual Object * | clone (const CopyOp &) const |
void | addCamera (osg::Camera *camera) |
void | removeCamera (osg::Camera *camera) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
osgViewer::PixelBufferX11::PixelBufferX11 | ( | osg::GraphicsContext::Traits * | traits | ) |
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Bind the graphics context to associated texture implementation.
Implements osg::GraphicsContext.
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inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Reimplemented from osg::GraphicsContext.
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Close the graphics context.
Implements osg::GraphicsContext.
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Return true if the graphics context has been realised and is ready to use.
Implements osg::GraphicsContext.
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inlinevirtual |
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return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Reimplemented from osg::GraphicsContext.
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Make this graphics context current with specified read context implementation.
Implements osg::GraphicsContext.
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Make this graphics context current.
Implements osg::GraphicsContext.
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Realise the GraphicsContext.
Implements osg::GraphicsContext.
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Release the graphics context.
Implements osg::GraphicsContext.
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Swap the front and back buffers.
Implements osg::GraphicsContext.
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inlinevirtual |
Return whether a valid and usable GraphicsContext has been created.
Implements osg::GraphicsContext.
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