openscenegraph
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Public Types | |
enum | AnimationState { ANIMATION_ON, ANIMATION_OFF, ANIMATION_RANDOM } |
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enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Protected Member Functions | |
~LightPointSystem () | |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
float | _intensity |
AnimationState | _animationState |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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References _animationState.
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References _intensity.
osgSim::LightPointSystem::META_Object | ( | osgSim | , |
LightPointSystem | |||
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References _animationState.
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References _intensity.
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Referenced by getAnimationState(), and setAnimationState().
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Referenced by getIntensity(), and setIntensity().