openscenegraph
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Protected Attributes | |
osg::ref_ptr < osg::DisplaySettings > | _ds |
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VisitorType | _visitorType |
unsigned int | _traversalNumber |
ref_ptr< FrameStamp > | _frameStamp |
TraversalMode | _traversalMode |
Node::NodeMask | _traversalMask |
Node::NodeMask | _nodeMaskOverride |
NodePath | _nodePath |
ref_ptr< Referenced > | _userData |
ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
ref_ptr< ImageRequestHandler > | _imageRequestHandler |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
A visitor for traversing a scene graph establishing which OpenGL visuals are required to support rendering of that scene graph. The results can then be used by applications to set up their windows with the correct visuals. Have a look at src/osgGLUT/Viewer.cpp's Viewer::open() method for an example of how to use it.
osgUtil::DisplayRequirementsVisitor::DisplayRequirementsVisitor | ( | ) |
Default to traversing all children, and requiresDoubleBuffer, requiresRGB and requiresDepthBuffer to true and with alpha and stencil off.
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
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inline |
Get the DisplaySettings
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inline |
Set the DisplaySettings.
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protected |