virtual osg::Texture::TextureObjectSet::~TextureObjectSet |
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protectedvirtual |
bool osg::Texture::TextureObjectSet::checkConsistency |
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const |
unsigned int osg::Texture::TextureObjectSet::computeNumTextureObjectsInList |
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const |
void osg::Texture::TextureObjectSet::deleteAllTextureObjects |
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void osg::Texture::TextureObjectSet::discardAllDeletedTextureObjects |
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void osg::Texture::TextureObjectSet::discardAllTextureObjects |
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void osg::Texture::TextureObjectSet::flushAllDeletedTextureObjects |
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void osg::Texture::TextureObjectSet::flushDeletedTextureObjects |
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double |
currentTime, |
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double & |
availableTime |
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) |
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unsigned int osg::Texture::TextureObjectSet::getNumOfTextureObjects |
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const |
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inline |
unsigned int osg::Texture::TextureObjectSet::getNumOrphans |
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const |
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inline |
unsigned int osg::Texture::TextureObjectSet::getNumPendingOrphans |
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const |
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inline |
const TextureProfile& osg::Texture::TextureObjectSet::getProfile |
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const |
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inline |
void osg::Texture::TextureObjectSet::handlePendingOrphandedTextureObjects |
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bool osg::Texture::TextureObjectSet::makeSpace |
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unsigned int & |
size | ) |
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unsigned int osg::Texture::TextureObjectSet::size |
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const |
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inline |
unsigned int osg::Texture::TextureObjectSet::_contextID |
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protected |
unsigned int osg::Texture::TextureObjectSet::_numOfTextureObjects |
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protected |
The documentation for this class was generated from the following file: