openscenegraph
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Public Types | |
typedef std::set< osg::Drawable * > | DrawableSet |
typedef std::set< osg::StateSet * > | StateSetSet |
typedef std::set< osg::Texture * > | TextureSet |
typedef std::set< osg::Program * > | ProgramSet |
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enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
Additional Inherited Members | |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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VisitorType | _visitorType |
unsigned int | _traversalNumber |
ref_ptr< FrameStamp > | _frameStamp |
TraversalMode | _traversalMode |
Node::NodeMask | _traversalMask |
Node::NodeMask | _nodeMaskOverride |
NodePath | _nodePath |
ref_ptr< Referenced > | _userData |
ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
ref_ptr< ImageRequestHandler > | _imageRequestHandler |
typedef std::set<osg::Drawable*> osgUtil::StateToCompile::DrawableSet |
typedef std::set<osg::Program*> osgUtil::StateToCompile::ProgramSet |
typedef std::set<osg::StateSet*> osgUtil::StateToCompile::StateSetSet |
typedef std::set<osg::Texture*> osgUtil::StateToCompile::TextureSet |
osgUtil::StateToCompile::StateToCompile | ( | GLObjectsVisitor::Mode | mode | ) |
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
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virtual |
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virtual |
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inline |
bool osgUtil::StateToCompile::_assignPBOToImages |
DrawableSet osgUtil::StateToCompile::_drawables |
DrawableSet osgUtil::StateToCompile::_drawablesHandled |
GLObjectsVisitor::Mode osgUtil::StateToCompile::_mode |
osg::ref_ptr<osg::PixelBufferObject> osgUtil::StateToCompile::_pbo |
ProgramSet osgUtil::StateToCompile::_programs |
StateSetSet osgUtil::StateToCompile::_statesetsHandled |
TextureSet osgUtil::StateToCompile::_textures |