osgManipulator::Scale1DCommand::Scale1DCommand |
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virtual osgManipulator::Scale1DCommand::~Scale1DCommand |
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protectedvirtual |
virtual MotionCommand* osgManipulator::Scale1DCommand::createCommandInverse |
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virtual |
double osgManipulator::Scale1DCommand::getMinScale |
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const |
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inline |
virtual osg::Matrix osgManipulator::Scale1DCommand::getMotionMatrix |
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const |
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inlinevirtual |
double osgManipulator::Scale1DCommand::getReferencePoint |
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const |
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inline |
double osgManipulator::Scale1DCommand::getScale |
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const |
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inline |
double osgManipulator::Scale1DCommand::getScaleCenter |
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const |
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inline |
void osgManipulator::Scale1DCommand::setMinScale |
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double |
min | ) |
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inline |
void osgManipulator::Scale1DCommand::setReferencePoint |
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double |
rp | ) |
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inline |
ReferencePoint is used only for snapping.
void osgManipulator::Scale1DCommand::setScale |
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double |
s | ) |
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inline |
void osgManipulator::Scale1DCommand::setScaleCenter |
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double |
center | ) |
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inline |
The documentation for this class was generated from the following file: