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osgUtil::StateToCompile Class Reference
Inheritance diagram for osgUtil::StateToCompile:
osg::NodeVisitor osg::Referenced

Public Types

typedef std::set< osg::Drawable * > DrawableSet
 
typedef std::set< osg::StateSet * > StateSetSet
 
typedef std::set< osg::Texture * > TextureSet
 
typedef std::set< osg::Program * > ProgramSet
 
- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
 
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR
}
 

Public Member Functions

 StateToCompile (GLObjectsVisitor::Mode mode)
 
bool empty () const
 
virtual void apply (osg::Node &node)
 
virtual void apply (osg::Geode &node)
 
virtual void apply (osg::Drawable &drawable)
 
virtual void apply (osg::StateSet &stateset)
 
virtual void apply (osg::Texture &texture)
 
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 
virtual ~NodeVisitor ()
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual void reset ()
 
void setVisitorType (VisitorType type)
 
VisitorType getVisitorType () const
 
void setTraversalNumber (unsigned int fn)
 
unsigned int getTraversalNumber () const
 
void setFrameStamp (FrameStamp *fs)
 
const FrameStampgetFrameStamp () const
 
void setTraversalMask (Node::NodeMask mask)
 
Node::NodeMask getTraversalMask () const
 
void setNodeMaskOverride (Node::NodeMask mask)
 
Node::NodeMask getNodeMaskOverride () const
 
bool validNodeMask (const osg::Node &node) const
 
void setTraversalMode (TraversalMode mode)
 
TraversalMode getTraversalMode () const
 
void setUserData (Referenced *obj)
 
ReferencedgetUserData ()
 
const ReferencedgetUserData () const
 
void traverse (Node &node)
 
void pushOntoNodePath (Node *node)
 
void popFromNodePath ()
 
NodePathgetNodePath ()
 
const NodePathgetNodePath () const
 
virtual osg::Vec3 getEyePoint () const
 
virtual osg::Vec3 getViewPoint () const
 
virtual float getDistanceToEyePoint (const Vec3 &, bool) const
 
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
 
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
 
virtual void apply (Billboard &node)
 
virtual void apply (Group &node)
 
virtual void apply (ProxyNode &node)
 
virtual void apply (Projection &node)
 
virtual void apply (CoordinateSystemNode &node)
 
virtual void apply (ClipNode &node)
 
virtual void apply (TexGenNode &node)
 
virtual void apply (LightSource &node)
 
virtual void apply (Transform &node)
 
virtual void apply (Camera &node)
 
virtual void apply (CameraView &node)
 
virtual void apply (MatrixTransform &node)
 
virtual void apply (PositionAttitudeTransform &node)
 
virtual void apply (Switch &node)
 
virtual void apply (Sequence &node)
 
virtual void apply (LOD &node)
 
virtual void apply (PagedLOD &node)
 
virtual void apply (ClearNode &node)
 
virtual void apply (OccluderNode &node)
 
virtual void apply (OcclusionQueryNode &node)
 
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
 
DatabaseRequestHandlergetDatabaseRequestHandler ()
 
const DatabaseRequestHandlergetDatabaseRequestHandler () const
 
void setImageRequestHandler (ImageRequestHandler *handler)
 
ImageRequestHandlergetImageRequestHandler ()
 
const ImageRequestHandlergetImageRequestHandler () const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Public Attributes

DrawableSet _drawablesHandled
 
StateSetSet _statesetsHandled
 
GLObjectsVisitor::Mode _mode
 
DrawableSet _drawables
 
TextureSet _textures
 
ProgramSet _programs
 
bool _assignPBOToImages
 
osg::ref_ptr
< osg::PixelBufferObject
_pbo
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
 
unsigned int _traversalNumber
 
ref_ptr< FrameStamp_frameStamp
 
TraversalMode _traversalMode
 
Node::NodeMask _traversalMask
 
Node::NodeMask _nodeMaskOverride
 
NodePath _nodePath
 
ref_ptr< Referenced_userData
 
ref_ptr< DatabaseRequestHandler_databaseRequestHandler
 
ref_ptr< ImageRequestHandler_imageRequestHandler
 

Member Typedef Documentation

Constructor & Destructor Documentation

osgUtil::StateToCompile::StateToCompile ( GLObjectsVisitor::Mode  mode)

Member Function Documentation

virtual void osgUtil::StateToCompile::apply ( osg::Node node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::StateToCompile::apply ( osg::Geode node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::StateToCompile::apply ( osg::Drawable drawable)
virtual
virtual void osgUtil::StateToCompile::apply ( osg::StateSet stateset)
virtual
virtual void osgUtil::StateToCompile::apply ( osg::Texture texture)
virtual
bool osgUtil::StateToCompile::empty ( ) const
inline

Member Data Documentation

bool osgUtil::StateToCompile::_assignPBOToImages
DrawableSet osgUtil::StateToCompile::_drawables
DrawableSet osgUtil::StateToCompile::_drawablesHandled
GLObjectsVisitor::Mode osgUtil::StateToCompile::_mode
osg::ref_ptr<osg::PixelBufferObject> osgUtil::StateToCompile::_pbo
ProgramSet osgUtil::StateToCompile::_programs
StateSetSet osgUtil::StateToCompile::_statesetsHandled
TextureSet osgUtil::StateToCompile::_textures

The documentation for this class was generated from the following file: