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src
core
graphicsEngine
WGENoOpManipulator.cpp
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//---------------------------------------------------------------------------
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//
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// Project: OpenWalnut ( http://www.openwalnut.org )
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//
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// Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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// For more information see http://www.openwalnut.org/copying
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//
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// This file is part of OpenWalnut.
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//
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// OpenWalnut is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// OpenWalnut is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
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//
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//---------------------------------------------------------------------------
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#include "WGENoOpManipulator.h"
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WGENoOpManipulator::WGENoOpManipulator
():
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osgGA::MatrixManipulator()
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{
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// initialize members
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}
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WGENoOpManipulator::~WGENoOpManipulator
()
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{
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// cleanup
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}
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const
char
*
WGENoOpManipulator::className
()
const
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{
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return
"WGENoOpManipulator"
;
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}
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void
WGENoOpManipulator::setByMatrix
(
const
osg::Matrixd&
/* matrix */
)
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{
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// do nothing here
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}
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void
WGENoOpManipulator::setByInverseMatrix
(
const
osg::Matrixd&
/* matrix */
)
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{
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// do nothing here
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}
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osg::Matrixd
WGENoOpManipulator::getMatrix
()
const
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{
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return
osg::Matrixd::identity();
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}
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osg::Matrixd
WGENoOpManipulator::getInverseMatrix
()
const
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{
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return
osg::Matrixd::identity();
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}
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void
WGENoOpManipulator::home
(
const
osgGA::GUIEventAdapter&
/*ea*/
, osgGA::GUIActionAdapter&
/*us*/
)
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{
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// No Op
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}
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void
WGENoOpManipulator::init
(
const
osgGA::GUIEventAdapter&
/*ea*/
, osgGA::GUIActionAdapter&
/*us*/
)
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{
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// No Op
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}
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bool
WGENoOpManipulator::handle
(
const
osgGA::GUIEventAdapter&
/*ea*/
, osgGA::GUIActionAdapter&
/*us*/
)
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{
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// No Op
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return
true
;
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}
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