OpenWalnut  1.3.1
WGEOffscreenFinalPass Member List

This is the complete list of members for WGEOffscreenFinalPass, including all inherited members.

addUniform(osg::ref_ptr< osg::Uniform > uniform)WGEOffscreenRenderPassvirtual
attach(BufferComponent buffer, osg::ref_ptr< osg::Texture2D > texture)WGEOffscreenRenderPass
attach(BufferComponent buffer, GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
bind(osg::ref_ptr< T > texture, size_t unit=0)WGEOffscreenRenderPass
ConstRefPtr typedefWGEOffscreenFinalPass
createTexture(GLint internalFormat=GL_RGBA)WGEOffscreenRenderPass
detach(BufferComponent buffer)WGEOffscreenRenderPass
getBufferName(BufferComponent buffer)WGEOffscreenRenderPassstatic
getName() const WGEOffscreenRenderPass
getTextureHeight() const WGEOffscreenRenderPass
getTextureWidth() const WGEOffscreenRenderPass
m_fboWGEOffscreenRenderPassprotected
m_heightWGEOffscreenRenderPassprotected
m_hudWGEOffscreenRenderPassprotected
m_nameWGEOffscreenRenderPassprotected
m_widthWGEOffscreenRenderPassprotected
RefPtr typedefWGEOffscreenFinalPass
WGEOffscreenFinalPass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenFinalPass
WGEOffscreenFinalPass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenFinalPass
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenRenderPass
WGEOffscreenRenderPass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenRenderPass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, int num=0)WGEOffscreenTexturePass
WGEOffscreenTexturePass(size_t textureWidth, size_t textureHeight, osg::ref_ptr< WGETextureHud > hud, std::string name, int num=0)WGEOffscreenTexturePass
~WGEOffscreenFinalPass()WGEOffscreenFinalPassvirtual
~WGEOffscreenRenderPass()WGEOffscreenRenderPassvirtual
~WGEOffscreenTexturePass()WGEOffscreenTexturePassvirtual