VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkGeoTerrain2D Class Reference

A 2D terrain model for the globe. More...

#include <vtkGeoTerrain2D.h>

Inheritance diagram for vtkGeoTerrain2D:
[legend]
Collaboration diagram for vtkGeoTerrain2D:
[legend]

Public Types

typedef vtkGeoTerrain Superclass
- Public Types inherited from vtkGeoTerrain
typedef vtkObject Superclass
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass

Public Member Functions

virtual const char * GetClassName ()
virtual int IsA (const char *type)
virtual void PrintSelf (ostream &os, vtkIndent indent)
virtual vtkAbstractTransformGetTransform ()
virtual void SetTextureTolerance (double)
virtual double GetTextureTolerance ()
virtual void SetLocationTolerance (double)
virtual double GetLocationTolerance ()
- Public Member Functions inherited from vtkGeoTerrain
void SaveDatabase (const char *path, int depth)
virtual vtkGeoSourceGetSource ()
virtual void SetSource (vtkGeoSource *source)
void AddActors (vtkRenderer *ren, vtkAssembly *assembly, vtkCollection *imageReps)
virtual void SetOrigin (double, double, double)
virtual void SetOrigin (double[3])
virtual double * GetOrigin ()
virtual void GetOrigin (double &, double &, double &)
virtual void GetOrigin (double[3])
virtual void SetMaxLevel (int)
virtual int GetMaxLevel ()
- Public Member Functions inherited from vtkObject
virtual void DebugOn ()
virtual void DebugOff ()
unsigned char GetDebug ()
void SetDebug (unsigned char debugFlag)
virtual void Modified ()
virtual unsigned long GetMTime ()
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
vtkCommandGetCommand (unsigned long tag)
void RemoveObserver (vtkCommand *)
void RemoveObservers (unsigned long event, vtkCommand *)
void RemoveObservers (const char *event, vtkCommand *)
int HasObserver (unsigned long event, vtkCommand *)
int HasObserver (const char *event, vtkCommand *)
void RemoveObserver (unsigned long tag)
void RemoveObservers (unsigned long event)
void RemoveObservers (const char *event)
void RemoveAllObservers ()
int HasObserver (unsigned long event)
int HasObserver (const char *event)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
int InvokeEvent (unsigned long event, void *callData)
int InvokeEvent (const char *event, void *callData)
int InvokeEvent (unsigned long event)
int InvokeEvent (const char *event)
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
virtual void Delete ()
virtual void FastDelete ()
void Print (ostream &os)
virtual void Register (vtkObjectBase *o)
virtual void UnRegister (vtkObjectBase *o)
void SetReferenceCount (int)
void PrintRevisions (ostream &os)
virtual void PrintHeader (ostream &os, vtkIndent indent)
virtual void PrintTrailer (ostream &os, vtkIndent indent)
int GetReferenceCount ()

Static Public Member Functions

static vtkGeoTerrain2DNew ()
static int IsTypeOf (const char *type)
static vtkGeoTerrain2DSafeDownCast (vtkObject *o)

Protected Member Functions

 vtkGeoTerrain2D ()
 ~vtkGeoTerrain2D ()
virtual void InitializeNodeAnalysis (vtkRenderer *ren)
virtual bool NodeInViewport (vtkGeoTerrainNode *node)
virtual int EvaluateNode (vtkGeoTerrainNode *node)
- Protected Member Functions inherited from vtkGeoTerrain
 vtkGeoTerrain ()
 ~vtkGeoTerrain ()
virtual void SetGeoSource (vtkGeoSource *source)
void Initialize ()
void PrintTree (ostream &os, vtkIndent indent, vtkGeoTerrainNode *node)
virtual void SetGeoCamera (vtkGeoCamera *camera)
- Protected Member Functions inherited from vtkObject
 vtkObject ()
virtual ~vtkObject ()
virtual void RegisterInternal (vtkObjectBase *, int check)
virtual void UnRegisterInternal (vtkObjectBase *, int check)
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
void InternalReleaseFocus ()
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
virtual ~vtkObjectBase ()
virtual void CollectRevisions (ostream &os)
virtual void ReportReferences (vtkGarbageCollector *)
 vtkObjectBase (const vtkObjectBase &)
void operator= (const vtkObjectBase &)

Protected Attributes

double LocationTolerance
double TextureTolerance
double CameraBounds [4]
double PixelSize
- Protected Attributes inherited from vtkGeoTerrain
vtkGeoSourceGeoSource
vtkGeoTerrainNodeRoot
vtkGeoTreeNodeCacheCache
double Origin [3]
vtkExtractSelectedFrustumExtractor
vtkGeoCameraGeoCamera
int MaxLevel
- Protected Attributes inherited from vtkObject
unsigned char Debug
vtkTimeStamp MTime
vtkSubjectHelper * SubjectHelper
- Protected Attributes inherited from vtkObjectBase
int ReferenceCount
vtkWeakPointerBase ** WeakPointers

Detailed Description

A 2D terrain model for the globe.

vtkGeoTerrain2D contains a multi-resolution tree of geometry representing the globe. It uses a vtkGeoSource subclass to generate the terrain, such as vtkGeoProjectionSource. This source must be set before using the terrain in a vtkGeoView2D. The terrain also contains an AddActors() method which updates the set of actors representing the globe given the current camera position.

Tests:
vtkGeoTerrain2D (Tests)

Definition at line 48 of file vtkGeoTerrain2D.h.

Member Typedef Documentation

Definition at line 52 of file vtkGeoTerrain2D.h.

Constructor & Destructor Documentation

vtkGeoTerrain2D::vtkGeoTerrain2D ( )
protected
vtkGeoTerrain2D::~vtkGeoTerrain2D ( )
protected

Member Function Documentation

static vtkGeoTerrain2D* vtkGeoTerrain2D::New ( )
static

Create an object with Debug turned off, modified time initialized to zero, and reference counting on.

Reimplemented from vtkGeoTerrain.

virtual const char* vtkGeoTerrain2D::GetClassName ( )
virtual

Reimplemented from vtkGeoTerrain.

static int vtkGeoTerrain2D::IsTypeOf ( const char *  name)
static

Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGeoTerrain.

virtual int vtkGeoTerrain2D::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkGeoTerrain.

static vtkGeoTerrain2D* vtkGeoTerrain2D::SafeDownCast ( vtkObject o)
static

Reimplemented from vtkGeoTerrain.

virtual void vtkGeoTerrain2D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkGeoTerrain.

virtual void vtkGeoTerrain2D::SetTextureTolerance ( double  )
virtual

The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.

virtual double vtkGeoTerrain2D::GetTextureTolerance ( )
virtual

The maximum size of a single texel in pixels. Images will be refined if a texel becomes larger than the tolerance.

virtual void vtkGeoTerrain2D::SetLocationTolerance ( double  )
virtual

The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.

virtual double vtkGeoTerrain2D::GetLocationTolerance ( )
virtual

The maximum allowed deviation of geometry in pixels. Geometry will be refined if the deviation is larger than the tolerance.

virtual vtkAbstractTransform* vtkGeoTerrain2D::GetTransform ( )
virtual

Return the projection transformation used by this 2D terrain.

virtual void vtkGeoTerrain2D::InitializeNodeAnalysis ( vtkRenderer ren)
protectedvirtual

AddActors() calls this to setup parameters for evaluating nodes.

Reimplemented from vtkGeoTerrain.

virtual bool vtkGeoTerrain2D::NodeInViewport ( vtkGeoTerrainNode node)
protectedvirtual

AddActors() calls this to determine if a node is in the current viewport.

Reimplemented from vtkGeoTerrain.

virtual int vtkGeoTerrain2D::EvaluateNode ( vtkGeoTerrainNode node)
protectedvirtual

AddActors() calls to to evaluate whether a node should be refined (1), coarsened (-1), or remain at the same level (0).

Reimplemented from vtkGeoTerrain.

Member Data Documentation

double vtkGeoTerrain2D::LocationTolerance
protected

Definition at line 76 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::TextureTolerance
protected

Definition at line 77 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::CameraBounds[4]
protected

Definition at line 90 of file vtkGeoTerrain2D.h.

double vtkGeoTerrain2D::PixelSize
protected

Definition at line 91 of file vtkGeoTerrain2D.h.


The documentation for this class was generated from the following file: