37 #ifndef __vtkCommunity2DLayoutStrategy_h
38 #define __vtkCommunity2DLayoutStrategy_h
61 vtkGetMacro(RandomSeed,
int);
71 vtkGetMacro(MaxNumberOfIterations,
int);
80 vtkGetMacro(IterationsPerLayout,
int);
87 vtkSetClampMacro(InitialTemperature,
float, 0.0,
VTK_FLOAT_MAX);
88 vtkGetMacro(InitialTemperature,
float);
97 vtkGetMacro(CoolDownRate,
double);
104 vtkSetMacro(RestDistance,
float);
105 vtkGetMacro(RestDistance,
float);
124 vtkGetStringMacro(CommunityArrayName);
125 vtkSetStringMacro(CommunityArrayName);
133 vtkSetClampMacro(CommunityStrength,
float, 0.1, 1.0);
134 vtkGetMacro(CommunityStrength,
float);
165 vtkLayoutEdge *EdgeArray;
168 int IterationsPerLayout;
173 float CommunityStrength;
176 char* CommunityArrayName;
179 void GenerateCircularSplat(
vtkImageData *splat,
int x,
int y);
180 void GenerateGaussianSplat(
vtkImageData *splat,
int x,
int y);
181 void ResolveCoincidentVertices();