VTK
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painter handling representation using OpenGL. More...
#include <vtkOpenGLRepresentationPainter.h>
Public Types | |
typedef vtkRepresentationPainter | Superclass |
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typedef vtkPolyDataPainter | Superclass |
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typedef vtkPainter | Superclass |
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enum | { VERTS = 0x1, LINES = 0x2, POLYS = 0x4, STRIPS = 0x8 } |
typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual double | GetTimeToDraw () |
Static Public Member Functions | |
static vtkOpenGLRepresentationPainter * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpenGLRepresentationPainter * | SafeDownCast (vtkObject *o) |
Protected Member Functions | |
vtkOpenGLRepresentationPainter () | |
~vtkOpenGLRepresentationPainter () | |
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vtkRepresentationPainter () | |
~vtkRepresentationPainter () | |
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vtkPolyDataPainter () | |
~vtkPolyDataPainter () | |
virtual void | SetBuildNormals (int) |
virtual void | ProcessInformation (vtkInformation *) |
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vtkPainter () | |
~vtkPainter () | |
virtual void | ReportReferences (vtkGarbageCollector *collector) |
void | UpdateDelegatePainter () |
virtual void | PassInformation (vtkPainter *toPainter) |
virtual void | PrepareForRendering (vtkRenderer *, vtkActor *) |
virtual void | UpdateDelegateProgress (vtkPainter *delegate, double amount) |
virtual void | ObserverPainterProgress (vtkPainter *toObserve) |
void | UpdateProgress (double amount) |
vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, int fieldAttributeType, vtkDataSet *ds, bool *use_cell_data=0) |
vtkAbstractArray * | GetInputArrayToProcess (int fieldAssociation, const char *name, vtkDataSet *dsl, bool *use_cell_data=0) |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
void | RenderInternal (vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly) |
Additional Inherited Members | |
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int | BuildNormals |
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painter handling representation using OpenGL.
This is OpenGL implementation of a painter handling representation i.e. Points, Wireframe, Surface.
Definition at line 29 of file vtkOpenGLRepresentationPainter.h.
Definition at line 34 of file vtkOpenGLRepresentationPainter.h.
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Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
Reimplemented from vtkRepresentationPainter.
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Reimplemented from vtkRepresentationPainter.
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRepresentationPainter.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRepresentationPainter.
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Reimplemented from vtkRepresentationPainter.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkRepresentationPainter.
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inlinevirtual |
This painter overrides GetTimeToDraw() to never pass the request to the delegate. This is done since this class may propagate a single render request multiple times to the delegate. In that case the time accumulation responsibility is borne by the painter causing the multiple rendering requests i.e. this painter itself.
Reimplemented from vtkPainter.
Definition at line 43 of file vtkOpenGLRepresentationPainter.h.
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protectedvirtual |
Changes the polygon mode according to the representation.
Reimplemented from vtkPainter.