VTK
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a specific level-of-detail strategy using the quadric clustering decimation algorithm More...
#include <vtkQuadricLODActor.h>
Public Types | |
enum | DataConfigurationEnum { UNKNOWN = 0, XLINE, YLINE, ZLINE, XYPLANE, XZPLANE, YZPLANE, XYZVOLUME } |
enum | PropTypeEnum { FOLLOWER = 0, ACTOR } |
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typedef vtkProp3D | Superclass |
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typedef vtkProp | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual void | Render (vtkRenderer *, vtkMapper *) |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
void | ReleaseGraphicsResources (vtkWindow *) |
void | ShallowCopy (vtkProp *prop) |
virtual void | SetDeferLODConstruction (int) |
virtual int | GetDeferLODConstruction () |
virtual void | DeferLODConstructionOn () |
virtual void | DeferLODConstructionOff () |
virtual void | SetStatic (int) |
virtual int | GetStatic () |
virtual void | StaticOn () |
virtual void | StaticOff () |
virtual void | SetDataConfiguration (int) |
virtual int | GetDataConfiguration () |
void | SetDataConfigurationToUnknown () |
void | SetDataConfigurationToXLine () |
void | SetDataConfigurationToYLine () |
void | SetDataConfigurationToZLine () |
void | SetDataConfigurationToXYPlane () |
void | SetDataConfigurationToYZPlane () |
void | SetDataConfigurationToXZPlane () |
void | SetDataConfigurationToXYZVolume () |
virtual void | SetCollapseDimensionRatio (double) |
virtual double | GetCollapseDimensionRatio () |
void | SetLODFilter (vtkQuadricClustering *lodFilter) |
virtual vtkQuadricClustering * | GetLODFilter () |
virtual void | SetMaximumDisplayListSize (int) |
virtual int | GetMaximumDisplayListSize () |
virtual void | SetPropType (int) |
virtual int | GetPropType () |
void | SetPropTypeToFollower () |
void | SetPropTypeToActor () |
void | SetCamera (vtkCamera *) |
virtual vtkCamera * | GetCamera () |
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virtual void | GetActors (vtkPropCollection *) |
virtual int | HasTranslucentPolygonalGeometry () |
virtual vtkProperty * | MakeProperty () |
virtual void | SetMapper (vtkMapper *) |
virtual void | ApplyProperties () |
unsigned long int | GetMTime () |
virtual unsigned long | GetRedrawMTime () |
virtual bool | GetSupportsSelection () |
virtual int | RenderTranslucentPolygonalGeometry (vtkViewport *viewport) |
void | SetProperty (vtkProperty *lut) |
vtkProperty * | GetProperty () |
void | SetBackfaceProperty (vtkProperty *lut) |
virtual vtkProperty * | GetBackfaceProperty () |
virtual void | SetTexture (vtkTexture *) |
virtual vtkTexture * | GetTexture () |
virtual vtkMapper * | GetMapper () |
void | GetBounds (double bounds[6]) |
double * | GetBounds () |
virtual void | InitPartTraversal () |
virtual vtkActor * | GetNextPart () |
virtual int | GetNumberOfParts () |
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void | SetScale (double s) |
double * | GetCenter () |
double * | GetXRange () |
double * | GetYRange () |
double * | GetZRange () |
double | GetLength () |
void | RotateX (double) |
void | RotateY (double) |
void | RotateZ (double) |
void | RotateWXYZ (double, double, double, double) |
void | SetOrientation (double, double, double) |
void | SetOrientation (double a[3]) |
double * | GetOrientationWXYZ () |
void | AddOrientation (double, double, double) |
void | AddOrientation (double a[3]) |
void | PokeMatrix (vtkMatrix4x4 *matrix) |
void | InitPathTraversal () |
unsigned long int | GetUserTransformMatrixMTime () |
virtual void | ComputeMatrix () |
virtual void | SetPosition (double _arg1, double _arg2, double _arg3) |
virtual void | SetPosition (double _arg[3]) |
virtual double * | GetPosition () |
virtual void | GetPosition (double data[3]) |
void | AddPosition (double deltaPosition[3]) |
void | AddPosition (double deltaX, double deltaY, double deltaZ) |
virtual void | SetOrigin (double _arg1, double _arg2, double _arg3) |
virtual void | SetOrigin (double _arg[3]) |
virtual double * | GetOrigin () |
virtual void | GetOrigin (double data[3]) |
virtual void | SetScale (double _arg1, double _arg2, double _arg3) |
virtual void | SetScale (double _arg[3]) |
virtual double * | GetScale () |
virtual void | GetScale (double data[3]) |
void | SetUserTransform (vtkLinearTransform *transform) |
virtual vtkLinearTransform * | GetUserTransform () |
void | SetUserMatrix (vtkMatrix4x4 *matrix) |
vtkMatrix4x4 * | GetUserMatrix () |
virtual void | GetMatrix (vtkMatrix4x4 *m) |
virtual void | GetMatrix (double m[16]) |
double * | GetOrientation () |
void | GetOrientation (double o[3]) |
vtkMatrix4x4 * | GetMatrix () |
virtual int | GetIsIdentity () |
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virtual void | Pick () |
virtual bool | HasKeys (vtkInformation *requiredKeys) |
virtual void | BuildPaths (vtkAssemblyPaths *paths, vtkAssemblyPath *path) |
virtual void | GetActors2D (vtkPropCollection *) |
virtual void | GetVolumes (vtkPropCollection *) |
virtual void | SetVisibility (int) |
virtual int | GetVisibility () |
virtual void | VisibilityOn () |
virtual void | VisibilityOff () |
virtual void | SetPickable (int) |
virtual int | GetPickable () |
virtual void | PickableOn () |
virtual void | PickableOff () |
virtual void | SetDragable (int) |
virtual int | GetDragable () |
virtual void | DragableOn () |
virtual void | DragableOff () |
virtual void | SetUseBounds (bool) |
virtual bool | GetUseBounds () |
virtual void | UseBoundsOn () |
virtual void | UseBoundsOff () |
virtual vtkAssemblyPath * | GetNextPath () |
virtual int | GetNumberOfPaths () |
virtual void | PokeMatrix (vtkMatrix4x4 *vtkNotUsed(matrix)) |
virtual vtkInformation * | GetPropertyKeys () |
virtual void | SetPropertyKeys (vtkInformation *keys) |
virtual int | RenderVolumetricGeometry (vtkViewport *) |
virtual int | RenderOverlay (vtkViewport *) |
virtual bool | RenderFilteredOpaqueGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredVolumetricGeometry (vtkViewport *v, vtkInformation *requiredKeys) |
virtual bool | RenderFilteredOverlay (vtkViewport *v, vtkInformation *requiredKeys) |
virtual double | GetEstimatedRenderTime (vtkViewport *) |
virtual double | GetEstimatedRenderTime () |
virtual void | SetEstimatedRenderTime (double t) |
virtual void | RestoreEstimatedRenderTime () |
virtual void | AddEstimatedRenderTime (double t, vtkViewport *vtkNotUsed(vp)) |
virtual void | SetAllocatedRenderTime (double t, vtkViewport *vtkNotUsed(v)) |
virtual double | GetAllocatedRenderTime () |
void | SetRenderTimeMultiplier (double t) |
virtual double | GetRenderTimeMultiplier () |
virtual int | GetNumberOfConsumers () |
void | AddConsumer (vtkObject *c) |
void | RemoveConsumer (vtkObject *c) |
vtkObject * | GetConsumer (int i) |
int | IsConsumer (vtkObject *c) |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkQuadricLODActor * | New () |
Protected Member Functions | |
vtkQuadricLODActor () | |
~vtkQuadricLODActor () | |
vtkIdType | GetDisplayListSize (vtkPolyData *pd) |
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vtkActor () | |
~vtkActor () | |
int | GetIsOpaque () |
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vtkProp3D () | |
~vtkProp3D () | |
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vtkProp () | |
~vtkProp () | |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &os) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
a specific level-of-detail strategy using the quadric clustering decimation algorithm
vtkQuadricLODActor implements a specific strategy for level-of-detail using the vtkQuadricClustering decimation algorithm. It supports only two levels of detail: full resolution and a decimated version. The decimated LOD is generated using a tuned strategy to produce output consistent with the requested interactive frame rate (i.e., the vtkRenderWindowInteractor's DesiredUpdateRate). It also makes use of display lists for performance, and adjusts the vtkQuadricClustering algorithm to take into account the dimensionality of the data (e.g., 2D, x-y surfaces may be binned into n x n x 1 to reduce extra polygons in the z-direction). Finally, the filter may optionally be set in "Static" mode (this works with the vtkMapper::SetStatic() method). `Enabling Static results in a one time execution of the Mapper's pipeline. After that, the pipeline no longer updated (unless manually forced to do so).
Definition at line 62 of file vtkQuadricLODActor.h.
Standard class methods.
Definition at line 70 of file vtkQuadricLODActor.h.
Definition at line 96 of file vtkQuadricLODActor.h.
Definition at line 168 of file vtkQuadricLODActor.h.
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Creates a vtkQuadricLODActor.
Reimplemented from vtkActor.
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Standard class methods.
Reimplemented from vtkActor.
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Standard class methods.
Reimplemented from vtkActor.
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Standard class methods.
Reimplemented from vtkActor.
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Standard class methods.
Reimplemented from vtkActor.
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Standard class methods.
Reimplemented from vtkActor.
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Specify whether to build the LOD immediately (i.e., on the first render) or to wait until the LOD is requested in a subsequent render. By default, LOD construction is not deferred (DeferLODConstruction is false).
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Specify whether to build the LOD immediately (i.e., on the first render) or to wait until the LOD is requested in a subsequent render. By default, LOD construction is not deferred (DeferLODConstruction is false).
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Specify whether to build the LOD immediately (i.e., on the first render) or to wait until the LOD is requested in a subsequent render. By default, LOD construction is not deferred (DeferLODConstruction is false).
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Specify whether to build the LOD immediately (i.e., on the first render) or to wait until the LOD is requested in a subsequent render. By default, LOD construction is not deferred (DeferLODConstruction is false).
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Turn on/off a flag to control whether the underlying pipeline is static. If static, this means that the data pipeline executes once and then not again until the user manually modifies this class. By default, Static is off because trying to debug this is tricky, and you should only use it when you know what you are doing.
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Turn on/off a flag to control whether the underlying pipeline is static. If static, this means that the data pipeline executes once and then not again until the user manually modifies this class. By default, Static is off because trying to debug this is tricky, and you should only use it when you know what you are doing.
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Turn on/off a flag to control whether the underlying pipeline is static. If static, this means that the data pipeline executes once and then not again until the user manually modifies this class. By default, Static is off because trying to debug this is tricky, and you should only use it when you know what you are doing.
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Turn on/off a flag to control whether the underlying pipeline is static. If static, this means that the data pipeline executes once and then not again until the user manually modifies this class. By default, Static is off because trying to debug this is tricky, and you should only use it when you know what you are doing.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 118 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 120 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 122 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 124 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 126 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 128 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 130 of file vtkQuadricLODActor.h.
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Force the binning of the quadric clustering according to application knowledge relative to the dimension of the data. For example, if you know your data lies in a 2D x-y plane, the performance of the quadric clustering algorithm can be greatly improved by indicating this (i.e., the number of resulting triangles, and the quality of the decimation version is better). Setting this parameter forces the binning to be configured consistent with the dimnesionality of the data, and the collapse dimension ratio is ignored. Specifying the value of DataConfiguration to UNKNOWN (the default value) means that the class will attempt to figure the dimension of the class automatically using the CollapseDimensionRatio ivar.
Definition at line 132 of file vtkQuadricLODActor.h.
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If the data configuration is set to UNKNOWN, this class attempts to figure out the dimensionality of the data using CollapseDimensionRatio. This ivar is the ratio of short edge of the input bounding box to its long edge, which is then used to collapse the data dimension (and set the quadric bin size in that direction to one). By default, this value is 0.05.
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If the data configuration is set to UNKNOWN, this class attempts to figure out the dimensionality of the data using CollapseDimensionRatio. This ivar is the ratio of short edge of the input bounding box to its long edge, which is then used to collapse the data dimension (and set the quadric bin size in that direction to one). By default, this value is 0.05.
void vtkQuadricLODActor::SetLODFilter | ( | vtkQuadricClustering * | lodFilter | ) |
This class will create a vtkQuadricClustering algorithm automatically. However, if you would like to specify the filter to use, or to access it and configure it, these method provide access to the filter.
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This class will create a vtkQuadricClustering algorithm automatically. However, if you would like to specify the filter to use, or to access it and configure it, these method provide access to the filter.
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Specify the maximum display list size. This variable is used to determine whether to use display lists (ImmediateModeRenderingOff) or not. Controlling display list size is important to prevent program crashes (i.e., overly large display lists on some graphics hardware will cause faults). The display list size is the length of the vtkCellArray representing the topology of the input vtkPolyData.
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Specify the maximum display list size. This variable is used to determine whether to use display lists (ImmediateModeRenderingOff) or not. Controlling display list size is important to prevent program crashes (i.e., overly large display lists on some graphics hardware will cause faults). The display list size is the length of the vtkCellArray representing the topology of the input vtkPolyData.
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Indicate that this actor is actually a follower. By default, the prop type is a vtkActor.
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Indicate that this actor is actually a follower. By default, the prop type is a vtkActor.
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Indicate that this actor is actually a follower. By default, the prop type is a vtkActor.
Definition at line 179 of file vtkQuadricLODActor.h.
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Indicate that this actor is actually a follower. By default, the prop type is a vtkActor.
Definition at line 181 of file vtkQuadricLODActor.h.
void vtkQuadricLODActor::SetCamera | ( | vtkCamera * | ) |
Set/Get the camera to follow. This method is only applicable when the prop type is set to a vtkFollower.
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Set/Get the camera to follow. This method is only applicable when the prop type is set to a vtkFollower.
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This causes the actor to be rendered. Depending on the frame rate request, it will use either a full resolution render or an interactive render (i.e., it will use the decimated geometry).
Reimplemented from vtkActor.
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This method is used internally by the rendering process. We overide the superclass method to properly set the estimated render time.
Reimplemented from vtkActor.
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Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release.
Reimplemented from vtkActor.
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Definition at line 214 of file vtkQuadricLODActor.h.
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Definition at line 215 of file vtkQuadricLODActor.h.
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Definition at line 218 of file vtkQuadricLODActor.h.
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Definition at line 221 of file vtkQuadricLODActor.h.
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Definition at line 224 of file vtkQuadricLODActor.h.
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Definition at line 227 of file vtkQuadricLODActor.h.
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Definition at line 228 of file vtkQuadricLODActor.h.
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Definition at line 231 of file vtkQuadricLODActor.h.
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Definition at line 232 of file vtkQuadricLODActor.h.
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Definition at line 236 of file vtkQuadricLODActor.h.
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Definition at line 239 of file vtkQuadricLODActor.h.
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Definition at line 242 of file vtkQuadricLODActor.h.