41 #ifndef __vtkDepthPeelingPass_h
42 #define __vtkDepthPeelingPass_h
47 class vtkDepthPeelingPassLayerList;
75 virtual void SetTranslucentPass(
vtkRenderPass *translucentPass);
86 vtkSetClampMacro(OcclusionRatio,
double,0.0,0.5);
87 vtkGetMacro(OcclusionRatio,
double);
94 vtkSetMacro(MaximumNumberOfPeels,
int);
95 vtkGetMacro(MaximumNumberOfPeels,
int);
101 vtkGetMacro(LastRenderingUsedDepthPeeling,
bool);
122 void CheckCompilation(
unsigned int fragmentShader);