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vtkShadowMapPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkShadowMapPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
43 #ifndef __vtkShadowMapPass_h
44 #define __vtkShadowMapPass_h
45 
46 #include "vtkRenderPass.h"
47 
50 class vtkCamera;
51 class vtkLight;
53 class vtkShadowMapPassTextures; // internal
54 class vtkShadowMapPassLightCameras; // internal
55 class vtkShaderProgram2;
57 class vtkImageExport;
58 class vtkTextureObject;
59 class vtkImplicitHalo;
60 class vtkSampleFunction;
62 
64 {
65 public:
66  static vtkShadowMapPass *New();
68  void PrintSelf(ostream& os, vtkIndent indent);
69 
70  //BTX
72 
74  virtual void Render(const vtkRenderState *s);
75  //ETX
77 
81 
83 
85  vtkGetObjectMacro(ShadowMapBakerPass,vtkShadowMapBakerPass);
86  virtual void SetShadowMapBakerPass(
87  vtkShadowMapBakerPass *shadowMapBakerPass);
89 
91 
96  vtkGetObjectMacro(OpaquePass,vtkRenderPass);
97  virtual void SetOpaquePass(vtkRenderPass *opaquePass);
99 
100  protected:
103 
105  virtual ~vtkShadowMapPass();
106 
108  void BuildSpotLightIntensityMap();
109 
112  void CheckSupport(vtkOpenGLRenderWindow *w);
113 
116 
118 
121 
122  vtkShadowMapPassTextures *ShadowMaps;
123  vtkShadowMapPassLightCameras *LightCameras;
125 
127 
128 // vtkImageGaussianSource *IntensitySource;
132 
134 
135 private:
136  vtkShadowMapPass(const vtkShadowMapPass&); // Not implemented.
137  void operator=(const vtkShadowMapPass&); // Not implemented.
138 };
139 
140 #endif