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vtkLandmarkTransform.h
Go to the documentation of this file.
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/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkLandmarkTransform.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#ifndef __vtkLandmarkTransform_h
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#define __vtkLandmarkTransform_h
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#include "
vtkLinearTransform.h
"
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#define VTK_LANDMARK_RIGIDBODY 6
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#define VTK_LANDMARK_SIMILARITY 7
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#define VTK_LANDMARK_AFFINE 12
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class
VTK_HYBRID_EXPORT
vtkLandmarkTransform
:
public
vtkLinearTransform
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{
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public
:
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static
vtkLandmarkTransform
*
New
();
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vtkTypeMacro(
vtkLandmarkTransform
,
vtkLinearTransform
);
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void
PrintSelf
(ostream& os,
vtkIndent
indent);
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void
SetSourceLandmarks(
vtkPoints
*
points
);
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void
SetTargetLandmarks(
vtkPoints
*
points
);
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vtkGetObjectMacro(SourceLandmarks,
vtkPoints
);
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vtkGetObjectMacro(TargetLandmarks,
vtkPoints
);
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vtkSetMacro(Mode,
int
);
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void
SetModeToRigidBody
() { this->SetMode(
VTK_LANDMARK_RIGIDBODY
); };
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void
SetModeToSimilarity
() { this->SetMode(
VTK_LANDMARK_SIMILARITY
); };
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void
SetModeToAffine
() { this->SetMode(
VTK_LANDMARK_AFFINE
); };
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vtkGetMacro(Mode,
int
);
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const
char
*GetModeAsString();
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void
Inverse
();
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unsigned
long
GetMTime
();
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vtkAbstractTransform
*
MakeTransform
();
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protected
:
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vtkLandmarkTransform
();
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~
vtkLandmarkTransform
();
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// Update the matrix from the quaternion.
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void
InternalUpdate
();
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void
InternalDeepCopy
(
vtkAbstractTransform
*transform);
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vtkPoints
*
SourceLandmarks
;
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vtkPoints
*
TargetLandmarks
;
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int
Mode
;
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private
:
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vtkLandmarkTransform
(
const
vtkLandmarkTransform
&);
// Not implemented.
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void
operator=(
const
vtkLandmarkTransform
&);
// Not implemented.
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};
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//BTX
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inline
const
char
*
vtkLandmarkTransform::GetModeAsString
()
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{
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switch
(this->
Mode
)
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{
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case
VTK_LANDMARK_RIGIDBODY
:
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return
"RigidBody"
;
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case
VTK_LANDMARK_SIMILARITY
:
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return
"Similarity"
;
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case
VTK_LANDMARK_AFFINE
:
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return
"Affine"
;
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default
:
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return
"Unrecognized"
;
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}
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}
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//ETX
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#endif
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