typedef ReusableArenaAllocator<data_type> XalanSourceTreeDocumentFragmentAllocator::ArenaAllocatorType |
XalanSourceTreeDocumentFragmentAllocator::XalanSourceTreeDocumentFragmentAllocator | ( | MemoryManagerType & | theManager, | |
size_type | theBlockCount | |||
) |
Construct an instance that will allocate blocks of the specified size.
theBlockSize | The block size. |
XalanSourceTreeDocumentFragmentAllocator::~XalanSourceTreeDocumentFragmentAllocator | ( | ) |
Create an XalanSourceTreeDocumentFragment object.
theSource | source instance |
data_type* XalanSourceTreeDocumentFragmentAllocator::create | ( | XalanSourceTreeDocument & | theValue | ) |
Create a XalanSourceTreeDocumentFragment object.
theValue | The constructor parameter |
bool XalanSourceTreeDocumentFragmentAllocator::destroy | ( | data_type * | theObject | ) |
Delete an XalanSourceTreeDocumentFragment object from allocator.
size_type XalanSourceTreeDocumentFragmentAllocator::getBlockCount | ( | ) | const |
Get the number of ArenaBlocks currently allocated.
size_type XalanSourceTreeDocumentFragmentAllocator::getBlockSize | ( | ) | const |
Get size of an ArenaBlock, that is, the number of objects in each block.
bool XalanSourceTreeDocumentFragmentAllocator::ownsObject | ( | const data_type * | theObject | ) |
Determine if an object is owned by the allocator.
..
void XalanSourceTreeDocumentFragmentAllocator::reset | ( | ) |
Delete all XalanSourceTreeDocumentFragment objects from allocator.
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