Crazy Eddies GUI System 0.7.6
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00001 /*********************************************************************** 00002 filename: CEGUIIrrlichtTexture.h 00003 created: Tue Mar 3 2009 00004 author: Paul D Turner (based on original code by Thomas Suter) 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIIrrlichtTexture_h_ 00029 #define _CEGUIIrrlichtTexture_h_ 00030 00031 #include "CEGUIIrrlichtRendererDef.h" 00032 #include "../../CEGUITexture.h" 00033 #include "CEGUIIrrlichtRenderer.h" 00034 #include <string> 00035 00036 namespace irr 00037 { 00038 namespace video 00039 { 00040 class ITexture; 00041 } 00042 } 00043 00044 // Start of CEGUI namespace section 00045 namespace CEGUI 00046 { 00047 class IrrlichtRenderer; 00048 00050 class IRR_GUIRENDERER_API IrrlichtTexture : public Texture 00051 { 00052 public: 00054 void setIrrlichtTexture(irr::video::ITexture* tex); 00055 00057 irr::video::ITexture* getIrrlichtTexture() const; 00058 00066 void setOriginalDataSize(const Size& sz); 00067 00069 static std::string getUniqueName(); 00070 00071 // Implement texture interface. 00072 const Size& getSize() const; 00073 const Size& getOriginalDataSize() const; 00074 const Vector2& getTexelScaling() const; 00075 void loadFromFile(const String& filename, const String& resourceGroup); 00076 void loadFromMemory(const void* buffer, const Size& buffer_size, 00077 PixelFormat pixel_format); 00078 void saveToMemory(void* buffer); 00079 00080 protected: 00081 // friends in order that Renderer module can create / destroy textures 00082 friend Texture& IrrlichtRenderer::createTexture(); 00083 friend Texture& IrrlichtRenderer::createTexture(const String&, 00084 const String&); 00085 friend Texture& IrrlichtRenderer::createTexture(const Size&); 00086 friend void IrrlichtRenderer::destroyTexture(Texture&); 00087 00089 IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver); 00091 IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver, 00092 const String& filename, const String& resourceGroup); 00094 IrrlichtTexture(IrrlichtRenderer& owner, irr::video::IVideoDriver& driver, 00095 const Size& size); 00097 ~IrrlichtTexture(); 00098 00100 void createIrrlichtTexture(const Size& sz); 00101 00103 void freeIrrlichtTexture(); 00104 00106 void updateCachedScaleValues(); 00107 00109 static uint32 d_textureNumber; 00111 irr::video::IVideoDriver& d_driver; 00113 irr::video::ITexture* d_texture; 00115 Size d_size; 00117 Size d_dataSize; 00119 Vector2 d_texelScaling; 00121 IrrlichtRenderer& d_owner; 00122 }; 00123 00124 } // End of CEGUI namespace section 00125 00126 #endif // end of guard _CEGUIIrrlichtTexture_h_