Public Types | |
typedef std::pair< const std::string, const std::string > | map_key |
typedef std::map< const map_key, plugin::Plugin * > | map |
typedef std::vector< Plugin * > | vector |
Public Member Functions | |
~SignalHandler () | |
virtual void | shutdownPlugin () |
virtual void | prime () |
virtual void | startup (drizzled::Session &) |
void | activate () |
void | deactivate () |
bool | isActive () const |
const std::string & | getName () const |
void | setModule (module::Module *module) |
const std::string & | getTypeName () const |
virtual bool | removeLast () const |
const std::string & | getModuleName () const |
Static Public Member Functions | |
static bool | addPlugin (Daemon *) |
static void | removePlugin (Daemon *) |
Private Member Functions | |
SignalHandler (const SignalHandler &) | |
SignalHandler & | operator= (const SignalHandler &) |
Private Attributes | |
boost::thread | thread |
Definition at line 225 of file signal_handler.cc.
SignalHandler::~SignalHandler | ( | ) | [inline] |
This is mainly needed when running with purify, but it's still nice to know that all child threads have died when drizzled exits.
Definition at line 247 of file signal_handler.cc.
static bool drizzled::plugin::Daemon::addPlugin | ( | Daemon * | ) | [inline, static, inherited] |