openscenegraph
Public Member Functions | Protected Attributes
osg::NodeTrackerCallback Class Reference
Inheritance diagram for osg::NodeTrackerCallback:
osg::NodeCallback osg::Object osg::Referenced

List of all members.

Public Member Functions

void setTrackNodePath (const osg::NodePath &nodePath)
void setTrackNodePath (const ObserverNodePath &nodePath)
ObserverNodePathgetTrackNodePath ()
void setTrackNode (osg::Node *node)
osg::NodegetTrackNode ()
const osg::NodegetTrackNode () const
virtual void operator() (Node *node, NodeVisitor *nv)
void update (osg::Node &node)

Protected Attributes

ObserverNodePath _trackNodePath

Member Function Documentation

osg::Node* osg::NodeTrackerCallback::getTrackNode ( )
const osg::Node* osg::NodeTrackerCallback::getTrackNode ( ) const
ObserverNodePath& osg::NodeTrackerCallback::getTrackNodePath ( ) [inline]
virtual void osg::NodeTrackerCallback::operator() ( Node node,
NodeVisitor nv 
) [virtual]

Implements the callback.

Reimplemented from osg::NodeCallback.

void osg::NodeTrackerCallback::setTrackNode ( osg::Node node)
void osg::NodeTrackerCallback::setTrackNodePath ( const ObserverNodePath nodePath) [inline]
void osg::NodeTrackerCallback::setTrackNodePath ( const osg::NodePath nodePath) [inline]
void osg::NodeTrackerCallback::update ( osg::Node node)

Update the node to track the nodepath.


Member Data Documentation


The documentation for this class was generated from the following file: