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osg::Drawable Class Reference
Inheritance diagram for osg::Drawable:
osg::Object osg::Referenced osg::DrawPixels osg::Geometry osg::ShapeDrawable osgParticle::ParticleSystem osgParticle::PrecipitationEffect::PrecipitationDrawable osgShadow::OccluderGeometry osgShadow::ShadowVolumeGeometry osgSim::ImpostorSprite osgText::TextBase

List of all members.

Classes

class  AttributeFunctor
struct  ComputeBoundingBoxCallback
class  ConstAttributeFunctor
struct  CullCallback
struct  DrawCallback
struct  EventCallback
class  Extensions
struct  UpdateCallback

Public Types

enum  AttributeTypes {
  VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3,
  SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7,
  TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2,
  TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6,
  TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7
}
typedef std::vector< Node * > ParentList
typedef unsigned int AttributeType

Public Member Functions

 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual GeometryasGeometry ()
virtual const GeometryasGeometry () const
virtual void computeDataVariance ()
const ParentListgetParents () const
ParentList getParents ()
NodegetParent (unsigned int i)
const NodegetParent (unsigned int i) const
unsigned int getNumParents () const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setStateSet (StateSet *stateset)
StateSetgetStateSet ()
const StateSetgetStateSet () const
StateSetgetOrCreateStateSet ()
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBoxgetInitialBound () const
void dirtyBound ()
const BoundingBoxgetBound () const
virtual BoundingBox computeBound () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
void setShape (Shape *shape)
ShapegetShape ()
const ShapegetShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
virtual void setUseVertexBufferObjects (bool flag)
bool getUseVertexBufferObjects () const
virtual void dirtyDisplayList ()
virtual unsigned int getGLObjectSizeHint () const
void draw (RenderInfo &renderInfo) const
virtual void compileGLObjects (RenderInfo &renderInfo) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
virtual void setUpdateCallback (UpdateCallback *ac)
UpdateCallbackgetUpdateCallback ()
const UpdateCallbackgetUpdateCallback () const
bool requiresUpdateTraversal () const
virtual void setEventCallback (EventCallback *ac)
EventCallbackgetEventCallback ()
const EventCallbackgetEventCallback () const
bool requiresEventTraversal () const
virtual void setCullCallback (CullCallback *cc)
CullCallbackgetCullCallback ()
const CullCallbackgetCullCallback () const
virtual void setDrawCallback (DrawCallback *dc)
DrawCallbackgetDrawCallback ()
const DrawCallbackgetDrawCallback () const
virtual void drawImplementation (RenderInfo &renderInfo) const =0
virtual bool supports (const AttributeFunctor &) const
virtual void accept (AttributeFunctor &)
virtual bool supports (const ConstAttributeFunctor &) const
virtual void accept (ConstAttributeFunctor &) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &) const

Static Public Member Functions

static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void flushAllDeletedDisplayLists (unsigned int contextID)
static void discardAllDeletedDisplayLists (unsigned int contextID)
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)

Static Public Attributes

static unsigned int s_numberDrawablesReusedLastInLastFrame
static unsigned int s_numberNewDrawablesInLastFrame
static unsigned int s_numberDeletedDrawablesInLastFrame

Protected Types

typedef osg::buffered_value
< GLuint > 
GLObjectList

Protected Member Functions

Drawableoperator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
void addParent (osg::Node *node)
void removeParent (osg::Node *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setNumChildrenRequiringEventTraversal (unsigned int num)
unsigned int getNumChildrenRequiringEventTraversal () const

Protected Attributes

ParentList _parents
ref_ptr< StateSet_stateset
BoundingBox _initialBound
ref_ptr
< ComputeBoundingBoxCallback
_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape_shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
ref_ptr< UpdateCallback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback_cullCallback
ref_ptr< DrawCallback_drawCallback

Friends

class Node
class Geode
class StateSet

Detailed Description

Pure virtual base class for drawable geometry. In OSG, everything that can be rendered is implemented as a class derived from Drawable. The Drawable class contains no drawing primitives, since these are provided by subclasses such as osg::Geometry.

Notice that a Drawable is not a Node, and therefore it cannot be directly added to a scene graph. Instead, Drawables are attached to Geodes, which are scene graph nodes.

The OpenGL state that must be used when rendering a Drawable is represented by a StateSet. Since a Drawable has a reference (osg::ref_ptr) to a StateSet, StateSets can be shared between different Drawables. In fact, sharing StateSets is a good way to improve performance, since this allows OSG to reduce the number of expensive changes in the OpenGL state.

Finally, Drawables can also be shared between different Geodes, so that the same geometry (loaded to memory just once) can be used in different parts of the scene graph.


Member Typedef Documentation

typedef unsigned int osg::Drawable::AttributeType
typedef osg::buffered_value<GLuint> osg::Drawable::GLObjectList [protected]
typedef std::vector<Node*> osg::Drawable::ParentList

A vector of osg::Node pointers which is used to store the parent(s) of drawable.


Member Enumeration Documentation

Enumerator:
VERTICES 
WEIGHTS 
NORMALS 
COLORS 
SECONDARY_COLORS 
FOG_COORDS 
ATTRIBUTE_6 
ATTRIBUTE_7 
TEXTURE_COORDS 
TEXTURE_COORDS_0 
TEXTURE_COORDS_1 
TEXTURE_COORDS_2 
TEXTURE_COORDS_3 
TEXTURE_COORDS_4 
TEXTURE_COORDS_5 
TEXTURE_COORDS_6 
TEXTURE_COORDS_7 

Constructor & Destructor Documentation

osg::Drawable::Drawable ( )
osg::Drawable::Drawable ( const Drawable drawable,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Drawable::~Drawable ( ) [protected, virtual]

Member Function Documentation

virtual void osg::Drawable::accept ( AttributeFunctor ) [inline, virtual]

accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry.

virtual void osg::Drawable::accept ( ConstAttributeFunctor ) const [inline, virtual]

Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls.

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgText::Text, and osgText::Text3D.

virtual void osg::Drawable::accept ( PrimitiveFunctor ) const [inline, virtual]

Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveFunctor only provides const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgSim::ImpostorSprite, osgText::Text, and osgText::Text3D.

virtual void osg::Drawable::accept ( PrimitiveIndexFunctor ) const [inline, virtual]

Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveIndexFunctor only provide const access of the primitives, as primitives may be procedurally generated so one cannot modify it.

Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.

void osg::Drawable::addParent ( osg::Node node) [protected]
virtual Geometry* osg::Drawable::asGeometry ( ) [inline, virtual]

Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<Geometry*>(this).

Reimplemented in osg::Geometry.

virtual const Geometry* osg::Drawable::asGeometry ( ) const [inline, virtual]

Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<const Geometry*>(this).

Reimplemented in osg::Geometry.

virtual const char* osg::Drawable::className ( ) const [inline, virtual]

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, osgText::Text, and osgText::TextBase.

virtual void osg::Drawable::compileGLObjects ( RenderInfo renderInfo) const [virtual]

Immediately compile this Drawable into an OpenGL Display List/VertexBufferObjects.

Note:
Operation is ignored if _useDisplayList is false or VertexBufferObjects are not used.

Reimplemented in osg::Geometry.

virtual BoundingBox osg::Drawable::computeBound ( ) const [virtual]
virtual void osg::Drawable::computeDataVariance ( ) [virtual]

Compute the DataVariance based on an assessment of callback etc.

Reimplemented from osg::Object.

static void osg::Drawable::deleteDisplayList ( unsigned int  contextID,
GLuint  globj,
unsigned int  sizeHint = 0 
) [static]

Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.

void osg::Drawable::dirtyBound ( )

Dirty the bounding box, forcing a computeBound() on the next call to getBound(). Should be called in the internal geometry of the Drawable is modified.

virtual void osg::Drawable::dirtyDisplayList ( ) [virtual]

Force a recompile on next draw() of any OpenGL display list associated with this geoset.

Reimplemented in osg::Geometry.

static void osg::Drawable::discardAllDeletedDisplayLists ( unsigned int  contextID) [static]

Flush all the cached display list which need to be deleted in the OpenGL context related to contextID. Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed.

void osg::Drawable::draw ( RenderInfo renderInfo) const [inline]

Draw OpenGL primitives. If the Drawable has _useDisplayList set to true, then use an OpenGL display list, automatically compiling one if required. Otherwise, call drawImplementation().

Note:
This method should not be overridden in subclasses, as it manages the optional display list (notice this is not even virtual). Subclasses should override drawImplementation() instead.

References _drawCallback, _globjList, _supportsVertexBufferObjects, _useDisplayList, _useVertexBufferObjects, drawImplementation(), generateDisplayList(), osg::RenderInfo::getContextID(), getGLObjectSizeHint(), osg::RenderInfo::getState(), osg::State::isVertexBufferObjectSupported(), and osg::ref_ptr< T >::valid().

virtual void osg::Drawable::drawImplementation ( RenderInfo renderInfo) const [pure virtual]

drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actual drawing itself.

Parameters:
renderInfoThe osg::RenderInfo object that encapsulates the current rendering information including the osg::State OpenGL state for the current graphics context.

Implemented in osg::DrawPixels, osg::Geometry, osg::QueryGeometry, osg::ShapeDrawable, osgAnimation::RigGeometry, osgParticle::ConnectedParticleSystem, osgParticle::ParticleSystem, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, osgText::FadeText, osgText::Text, and osgText::Text3D.

Referenced by draw().

static void osg::Drawable::flushAllDeletedDisplayLists ( unsigned int  contextID) [static]

Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.

static void osg::Drawable::flushDeletedDisplayLists ( unsigned int  contextID,
double &  availableTime 
) [static]

Flush the cached display list which need to be deleted in the OpenGL context related to contextID.

static GLuint osg::Drawable::generateDisplayList ( unsigned int  contextID,
unsigned int  sizeHint = 0 
) [static]

Return a OpenGL display list handle a newly generated or reused from display list cache.

Referenced by draw().

const BoundingBox& osg::Drawable::getBound ( ) const [inline]

Get BoundingBox of Drawable. If the BoundingBox is not up to date then its updated via an internal call to computeBond().

References osg::BoundingBoxImpl< VT >::expandBy().

ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback ( ) [inline]

Get the compute bound callback.

const ComputeBoundingBoxCallback* osg::Drawable::getComputeBoundingBoxCallback ( ) const [inline]

Get the const compute bound callback.

CullCallback* osg::Drawable::getCullCallback ( ) [inline]
const CullCallback* osg::Drawable::getCullCallback ( ) const [inline]

Get the const CullCallback.

GLuint& osg::Drawable::getDisplayList ( unsigned int  contextID) const [inline]

Return OpenGL display list for specified contextID.

DrawCallback* osg::Drawable::getDrawCallback ( ) [inline]

Get the non const DrawCallback.

const DrawCallback* osg::Drawable::getDrawCallback ( ) const [inline]

Get the const DrawCallback.

EventCallback* osg::Drawable::getEventCallback ( ) [inline]
const EventCallback* osg::Drawable::getEventCallback ( ) const [inline]

Get the const EventCallback.

static Extensions* osg::Drawable::getExtensions ( unsigned int  contextID,
bool  createIfNotInitalized 
) [static]

Function to call to get the extension of a specified context. If the Extension object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object is only created with the graphics context associated with ContextID..

virtual unsigned int osg::Drawable::getGLObjectSizeHint ( ) const [inline, virtual]

Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. This size is used a hint for reuse of deleted display lists/vertex buffer objects.

Reimplemented in osg::Geometry.

Referenced by draw().

const BoundingBox& osg::Drawable::getInitialBound ( ) const [inline]

Set the initial bounding volume to use when computing the overall bounding volume.

static unsigned int osg::Drawable::getMinimumNumberOfDisplayListsToRetainInCache ( ) [static]

Get the minimum number of display lists to retain in the deleted display list cache.

unsigned int osg::Drawable::getNumChildrenRequiringEventTraversal ( ) const [inline, protected]
unsigned int osg::Drawable::getNumChildrenRequiringUpdateTraversal ( ) const [inline, protected]
unsigned int osg::Drawable::getNumParents ( ) const [inline]

Get the number of parents of node.

Returns:
the number of parents of this node.
StateSet* osg::Drawable::getOrCreateStateSet ( )

Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.

Node* osg::Drawable::getParent ( unsigned int  i) [inline]

Get a single parent of Drawable.

Parameters:
iindex of the parent to get.
Returns:
the parent i.
const Node* osg::Drawable::getParent ( unsigned int  i) const [inline]

Get a single const parent of Drawable.

Parameters:
iindex of the parent to get.
Returns:
the parent i.
const ParentList& osg::Drawable::getParents ( ) const [inline]

Get the parent list of drawable.

Referenced by osgAnimation::RigGeometry::UpdateVertex::update().

ParentList osg::Drawable::getParents ( ) [inline]

Get the a copy of parent list of node. A copy is returned to prevent modification of the parent list.

Shape* osg::Drawable::getShape ( ) [inline]

Get the Shape of the Drawable.

const Shape* osg::Drawable::getShape ( ) const [inline]

Get the const Shape of the const Drawable.

StateSet* osg::Drawable::getStateSet ( ) [inline]

Get the attached StateSet.

const StateSet* osg::Drawable::getStateSet ( ) const [inline]

Get the attached const StateSet.

bool osg::Drawable::getSupportsDisplayList ( ) const [inline]

Get whether display lists are supported for this drawable instance.

UpdateCallback* osg::Drawable::getUpdateCallback ( ) [inline]
const UpdateCallback* osg::Drawable::getUpdateCallback ( ) const [inline]

Get the const UpdateCallback.

bool osg::Drawable::getUseDisplayList ( ) const [inline]

Return whether OpenGL display lists are being used for rendering.

bool osg::Drawable::getUseVertexBufferObjects ( ) const [inline]

Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.

MatrixList osg::Drawable::getWorldMatrices ( const osg::Node haltTraversalAtNode = 0) const

Get the list of matrices that transform this node from local coordinates to world coordinates. The optional Node* haltTraversalAtNode allows the user to prevent traversal beyond a specifed node.

virtual bool osg::Drawable::isSameKindAs ( const Object obj) const [inline, virtual]
virtual const char* osg::Drawable::libraryName ( ) const [inline, virtual]

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

Reimplemented in osg::DrawPixels, osg::Geometry, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgShadow::OccluderGeometry, osgShadow::ShadowVolumeGeometry, osgSim::ImpostorSprite, osgText::Text, and osgText::TextBase.

Drawable& osg::Drawable::operator= ( const Drawable ) [inline, protected]
virtual void osg::Drawable::releaseGLObjects ( State state = 0) const [virtual]

If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Object.

Reimplemented in osg::Geometry, osg::QueryGeometry, osgText::Text, osgText::Text3D, and osgText::TextBase.

void osg::Drawable::removeParent ( osg::Node node) [protected]
bool osg::Drawable::requiresEventTraversal ( ) const [inline]

Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.

bool osg::Drawable::requiresUpdateTraversal ( ) const [inline]

Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.

virtual void osg::Drawable::resizeGLObjectBuffers ( unsigned int  maxSize) [virtual]

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::Object.

Reimplemented in osg::Geometry, osgText::Text, osgText::Text3D, and osgText::TextBase.

void osg::Drawable::setBound ( const BoundingBox bb) const [protected]

set the bounding box .

void osg::Drawable::setComputeBoundingBoxCallback ( ComputeBoundingBoxCallback callback) [inline]

Set the compute bound callback to override the default computeBound.

virtual void osg::Drawable::setCullCallback ( CullCallback cc) [inline, virtual]

Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.

virtual void osg::Drawable::setDrawCallback ( DrawCallback dc) [inline, virtual]

Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.

virtual void osg::Drawable::setEventCallback ( EventCallback ac) [virtual]

Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.

static void osg::Drawable::setExtensions ( unsigned int  contextID,
Extensions extensions 
) [static]

setExtensions allows users to override the extensions across graphics contexts. typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.

void osg::Drawable::setInitialBound ( const osg::BoundingBox bbox) [inline]

Set the initial bounding volume to use when computing the overall bounding volume.

static void osg::Drawable::setMinimumNumberOfDisplayListsToRetainInCache ( unsigned int  minimum) [static]

Set the minimum number of display lists to retain in the deleted display list cache.

void osg::Drawable::setNumChildrenRequiringEventTraversal ( unsigned int  num) [protected]
void osg::Drawable::setNumChildrenRequiringUpdateTraversal ( unsigned int  num) [protected]
void osg::Drawable::setShape ( Shape shape) [inline]

Set the Shape of the Drawable. The shape can be used to speed up collision detection or as a guide for procedural geometry generation.

See also:
osg::Shape.
void osg::Drawable::setStateSet ( StateSet stateset)

Set the StateSet attached to the Drawable. Previously attached StateSet are automatically unreferenced on assignment of a new drawstate.

void osg::Drawable::setSupportsDisplayList ( bool  flag)

Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. When set to true, calls to Drawable::setUseDisplayList, whereas when set to false, no display lists can be created and calls to setUseDisplayList are ignored, and a warning is produced. The latter is typically used to guard against the switching on of display lists on objects with dynamic internal data such as continuous Level of Detail algorithms.

virtual void osg::Drawable::setThreadSafeRefUnref ( bool  threadSafe) [virtual]

Set whether to use a mutex to ensure ref() and unref() are thread safe.

Reimplemented from osg::Object.

Reimplemented in osgText::Text, osgText::Text3D, and osgText::TextBase.

virtual void osg::Drawable::setUpdateCallback ( UpdateCallback ac) [virtual]

Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.

void osg::Drawable::setUseDisplayList ( bool  flag)

When set to true, force the draw method to use OpenGL Display List for rendering. If false, rendering directly. If the display list has not been compiled already, the next call to draw will automatically create the display list.

virtual void osg::Drawable::setUseVertexBufferObjects ( bool  flag) [virtual]

When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.

Reimplemented in osg::Geometry.

virtual bool osg::Drawable::supports ( const PrimitiveIndexFunctor ) const [inline, virtual]

Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).

Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.

virtual bool osg::Drawable::supports ( const ConstAttributeFunctor ) const [inline, virtual]

Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgText::Text, and osgText::Text3D.

virtual bool osg::Drawable::supports ( const PrimitiveFunctor ) const [inline, virtual]

Return true if the Drawable subclass supports accept(PrimitiveFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgSim::ImpostorSprite, osgText::Text, and osgText::Text3D.

virtual bool osg::Drawable::supports ( const AttributeFunctor ) const [inline, virtual]

Return true if the Drawable subclass supports accept(AttributeFunctor&).

Reimplemented in osg::Geometry, osg::ShapeDrawable, osgText::Text, and osgText::Text3D.


Friends And Related Function Documentation

friend class Geode [friend]
friend class Node [friend]
friend class StateSet [friend]

Member Data Documentation

bool osg::Drawable::_boundingBoxComputed [mutable, protected]

Referenced by draw().

Referenced by draw().

Referenced by draw().

Referenced by draw().

Referenced by draw().


The documentation for this class was generated from the following file: