openscenegraph
|
_startRot | osgGA::FirstPersonManipulator::FirstPersonAnimationData | |
_targetRot | osgGA::FirstPersonManipulator::FirstPersonAnimationData | |
start(const osg::Quat &startRotation, const osg::Quat &targetRotation, const double startTime) | osgGA::FirstPersonManipulator::FirstPersonAnimationData |