List of all members.
Member Enumeration Documentation
Constructor & Destructor Documentation
osgTerrain::GeometryTechnique::GeometryTechnique |
( |
| ) |
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Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osgTerrain::GeometryTechnique::~GeometryTechnique |
( |
| ) |
[protected, virtual] |
Member Function Documentation
virtual void osgTerrain::GeometryTechnique::applyColorLayers |
( |
BufferData & |
buffer | ) |
[protected, virtual] |
virtual void osgTerrain::GeometryTechnique::applyTransparency |
( |
BufferData & |
buffer | ) |
[protected, virtual] |
virtual void osgTerrain::GeometryTechnique::cleanSceneGraph |
( |
| ) |
[virtual] |
virtual osg::Vec3d osgTerrain::GeometryTechnique::computeCenterModel |
( |
BufferData & |
buffer, |
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Locator * |
masterLocator |
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) |
| [protected, virtual] |
virtual Locator* osgTerrain::GeometryTechnique::computeMasterLocator |
( |
| ) |
[virtual] |
virtual void osgTerrain::GeometryTechnique::generateGeometry |
( |
BufferData & |
buffer, |
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Locator * |
masterLocator, |
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const osg::Vec3d & |
centerModel |
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) |
| [protected, virtual] |
float osgTerrain::GeometryTechnique::getFilterBias |
( |
| ) |
const [inline] |
osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix |
( |
| ) |
[inline] |
const osg::Matrix3& osgTerrain::GeometryTechnique::getFilterMatrix |
( |
| ) |
const [inline] |
float osgTerrain::GeometryTechnique::getFilterWidth |
( |
| ) |
const [inline] |
virtual void osgTerrain::GeometryTechnique::init |
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int |
dirtyMask, |
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bool |
assumeMultiThreaded |
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) |
| [virtual] |
virtual void osgTerrain::GeometryTechnique::releaseGLObjects |
( |
osg::State * |
= 0 | ) |
const [virtual] |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osgTerrain::TerrainTechnique.
void osgTerrain::GeometryTechnique::setFilterBias |
( |
float |
filterBias | ) |
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void osgTerrain::GeometryTechnique::setFilterMatrix |
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const osg::Matrix3 & |
matrix | ) |
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void osgTerrain::GeometryTechnique::setFilterMatrixAs |
( |
FilterType |
filterType | ) |
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void osgTerrain::GeometryTechnique::setFilterWidth |
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float |
filterWidth | ) |
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virtual void osgTerrain::GeometryTechnique::traverse |
( |
osg::NodeVisitor & |
nv | ) |
[virtual] |
Member Data Documentation
The documentation for this class was generated from the following file: