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Public Member Functions | Protected Member Functions
osgManipulator::Rotate3DCommand Class Reference
Inheritance diagram for osgManipulator::Rotate3DCommand:
osgManipulator::MotionCommand osg::Referenced

List of all members.

Public Member Functions

 Rotate3DCommand ()
virtual MotionCommandcreateCommandInverse ()
void setRotation (const osg::Quat &rotation)
const osg::QuatgetRotation () const
virtual osg::Matrix getMotionMatrix () const

Protected Member Functions

virtual ~Rotate3DCommand ()

Detailed Description

Command for rotation in 3D.


Constructor & Destructor Documentation

osgManipulator::Rotate3DCommand::Rotate3DCommand ( )
virtual osgManipulator::Rotate3DCommand::~Rotate3DCommand ( ) [protected, virtual]

Member Function Documentation

virtual MotionCommand* osgManipulator::Rotate3DCommand::createCommandInverse ( ) [virtual]

create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes.

Implements osgManipulator::MotionCommand.

virtual osg::Matrix osgManipulator::Rotate3DCommand::getMotionMatrix ( ) const [inline, virtual]

Gets the matrix for transforming the object being dragged. This matrix is in the command's coordinate systems.

Implements osgManipulator::MotionCommand.

References osg::Matrixd::rotate().

const osg::Quat& osgManipulator::Rotate3DCommand::getRotation ( ) const [inline]
void osgManipulator::Rotate3DCommand::setRotation ( const osg::Quat rotation) [inline]

The documentation for this class was generated from the following file: