openscenegraph
osgPresentation::AnimationMaterialCallback Member List
This is the complete list of members for osgPresentation::AnimationMaterialCallback, including all inherited members.
_animationMaterialosgPresentation::AnimationMaterialCallback
_dataVarianceosg::Object [protected]
_firstTimeosgPresentation::AnimationMaterialCallback
_latestTimeosgPresentation::AnimationMaterialCallback
_nameosg::Object [protected]
_nestedCallbackosg::NodeCallback
_observerSetosg::Referenced [mutable, protected]
_pauseosgPresentation::AnimationMaterialCallback
_pauseTimeosgPresentation::AnimationMaterialCallback
_refCountosg::Referenced [mutable, protected]
_timeMultiplierosgPresentation::AnimationMaterialCallback
_timeOffsetosgPresentation::AnimationMaterialCallback
_useInverseMatrixosgPresentation::AnimationMaterialCallback
_userDataContainerosg::Object [protected]
addNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
addObserver(Observer *observer) const osg::Referenced
AnimationMaterialCallback()osgPresentation::AnimationMaterialCallback [inline]
AnimationMaterialCallback(const AnimationMaterialCallback &apc, const osg::CopyOp &copyop)osgPresentation::AnimationMaterialCallback [inline]
AnimationMaterialCallback(AnimationMaterial *ap, double timeOffset=0.0f, double timeMultiplier=1.0f)osgPresentation::AnimationMaterialCallback [inline]
className() const =0osg::Object [pure virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
getAnimationMaterial()osgPresentation::AnimationMaterialCallback [inline]
getAnimationMaterial() const osgPresentation::AnimationMaterialCallback [inline]
getAnimationTime() const osgPresentation::AnimationMaterialCallback
getDataVariance() const osg::Object [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getName() const osg::Object [inline]
getNestedCallback()osg::NodeCallback [inline]
getNestedCallback() const osg::NodeCallback [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getRefMutex() const osg::Referenced [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTimeMultiplier() const osgPresentation::AnimationMaterialCallback [inline]
getTimeOffset() const osgPresentation::AnimationMaterialCallback [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
META_Object(osg, AnimationMaterialCallback)osgPresentation::AnimationMaterialCallback
osg::NodeCallback::META_Object(osg, NodeCallback)osg::NodeCallback
NodeCallback()osg::NodeCallback [inline]
NodeCallback(const NodeCallback &nc, const CopyOp &)osg::NodeCallback [inline]
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
operator()(osg::Node *node, osg::NodeVisitor *nv)osgPresentation::AnimationMaterialCallback [virtual]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
removeObserver(Observer *observer) const osg::Referenced
reset()osgPresentation::AnimationMaterialCallback
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setAnimationMaterial(AnimationMaterial *path)osgPresentation::AnimationMaterialCallback [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNestedCallback(NodeCallback *nc)osg::NodeCallback [inline]
setPause(bool pause)osgPresentation::AnimationMaterialCallback
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setTimeMultiplier(double multiplier)osgPresentation::AnimationMaterialCallback [inline]
setTimeOffset(double offset)osgPresentation::AnimationMaterialCallback [inline]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
traverse(Node *node, NodeVisitor *nv)osg::NodeCallback
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
update(osg::Node &node)osgPresentation::AnimationMaterialCallback
~AnimationMaterialCallback()osgPresentation::AnimationMaterialCallback [inline, protected]
~NodeCallback()osg::NodeCallback [inline, protected, virtual]
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]