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osgDB::DatabasePager Class Reference
Inheritance diagram for osgDB::DatabasePager:
osg::NodeVisitor::DatabaseRequestHandler osg::Referenced

List of all members.

Classes

struct  DatabaseRequest
class  DatabaseThread
struct  PagedLODList
struct  ReadQueue
struct  RequestQueue

Public Types

enum  DrawablePolicy { DO_NOT_MODIFY_DRAWABLE_SETTINGS, USE_DISPLAY_LISTS, USE_VERTEX_BUFFER_OBJECTS, USE_VERTEX_ARRAYS }
typedef
OpenThreads::Thread::ThreadPriority 
ThreadPriority
typedef std::set< osg::ref_ptr
< osg::StateSet > > 
StateSetList
typedef std::vector
< osg::ref_ptr< osg::Drawable > > 
DrawableList
typedef std::list
< osg::ref_ptr< osg::Object > > 
ObjectList

Public Member Functions

 DatabasePager ()
 DatabasePager (const DatabasePager &rhs)
virtual const char * className () const
virtual DatabasePagerclone () const
virtual void requestNodeFile (const std::string &fileName, osg::NodePath &nodePath, float priority, const osg::FrameStamp *framestamp, osg::ref_ptr< osg::Referenced > &databaseRequest, const osg::Referenced *options)
int setSchedulePriority (OpenThreads::Thread::ThreadPriority priority)
virtual int cancel ()
virtual bool isRunning () const
virtual void clear ()
void setUpThreads (unsigned int totalNumThreads=2, unsigned int numHttpThreads=1)
unsigned int addDatabaseThread (DatabaseThread::Mode mode, const std::string &name)
DatabaseThreadgetDatabaseThread (unsigned int i)
const DatabaseThreadgetDatabaseThread (unsigned int i) const
unsigned int getNumDatabaseThreads () const
void setDatabasePagerThreadPause (bool pause)
bool getDatabasePagerThreadPause () const
void setAcceptNewDatabaseRequests (bool acceptNewRequests)
bool getAcceptNewDatabaseRequests () const
int getNumFramesActive () const
virtual void signalBeginFrame (const osg::FrameStamp *framestamp)
virtual void signalEndFrame ()
virtual void registerPagedLODs (osg::Node *subgraph, unsigned int frameNumber=0)
void setIncrementalCompileOperation (osgUtil::IncrementalCompileOperation *ico)
osgUtil::IncrementalCompileOperationgetIncrementalCompileOperation ()
void setDoPreCompile (bool flag)
bool getDoPreCompile () const
void setTargetMaximumNumberOfPageLOD (unsigned int target)
unsigned int getTargetMaximumNumberOfPageLOD () const
void setDeleteRemovedSubgraphsInDatabaseThread (bool flag)
bool getDeleteRemovedSubgraphsInDatabaseThread () const
void setDrawablePolicy (DrawablePolicy policy)
DrawablePolicy getDrawablePolicy () const
void setApplyPBOToImages (bool assignPBOToImages)
bool getApplyPBOToImages () const
void setUnrefImageDataAfterApplyPolicy (bool changeAutoUnRef, bool valueAutoUnRef)
void getUnrefImageDataAfterApplyPolicy (bool &changeAutoUnRef, bool &valueAutoUnRef) const
void setMaxAnisotropyPolicy (bool changeAnisotropy, float valueAnisotropy)
void getMaxAnisotropyPolicy (bool &changeAnisotropy, float &valueAnisotropy) const
bool requiresUpdateSceneGraph () const
virtual void updateSceneGraph (const osg::FrameStamp &frameStamp)
unsigned int getFileRequestListSize () const
unsigned int getDataToCompileListSize () const
unsigned int getDataToMergeListSize () const
bool getRequestsInProgress () const
double getMinimumTimeToMergeTile () const
double getMaximumTimeToMergeTile () const
double getAverageTimeToMergeTiles () const
void resetStats ()

Static Public Member Functions

static osg::ref_ptr
< DatabasePager > & 
prototype ()
static DatabasePagercreate ()

Protected Types

typedef std::vector
< osg::ref_ptr< DatabaseThread > > 
DatabaseThreadList

Protected Member Functions

virtual ~DatabasePager ()
void compileCompleted (DatabaseRequest *databaseRequest)
virtual void removeExpiredSubgraphs (const osg::FrameStamp &frameStamp)
void addLoadedDataToSceneGraph (const osg::FrameStamp &frameStamp)

Protected Attributes

OpenThreads::Mutex _run_mutex
OpenThreads::Mutex _dr_mutex
bool _startThreadCalled
bool _done
bool _acceptNewRequests
bool _databasePagerThreadPaused
DatabaseThreadList _databaseThreads
int _numFramesActive
OpenThreads::Mutex _numFramesActiveMutex
OpenThreads::Atomic _frameNumber
osg::ref_ptr< ReadQueue_fileRequestQueue
osg::ref_ptr< ReadQueue_httpRequestQueue
osg::ref_ptr< RequestQueue_dataToCompileList
osg::ref_ptr< RequestQueue_dataToMergeList
DrawablePolicy _drawablePolicy
bool _assignPBOToImages
bool _changeAutoUnRef
bool _valueAutoUnRef
bool _changeAnisotropy
float _valueAnisotropy
bool _deleteRemovedSubgraphsInDatabaseThread
osg::ref_ptr< PagedLODList_activePagedLODList
unsigned int _targetMaximumNumberOfPageLOD
bool _doPreCompile
osg::ref_ptr
< osgUtil::IncrementalCompileOperation
_incrementalCompileOperation
double _minimumTimeToMergeTile
double _maximumTimeToMergeTile
double _totalTimeToMergeTiles
unsigned int _numTilesMerges

Friends

class DatabaseThread
struct DatabaseRequest
class FindCompileableGLObjectsVisitor
struct DatabasePagerCompileCompletedCallback
class FindPagedLODsVisitor
struct SortFileRequestFunctor

Detailed Description

Database paging class which manages the loading of files in a background thread, and synchronizing of loaded models with the main scene graph.


Member Typedef Documentation


Member Enumeration Documentation

Enumerator:
DO_NOT_MODIFY_DRAWABLE_SETTINGS 
USE_DISPLAY_LISTS 
USE_VERTEX_BUFFER_OBJECTS 
USE_VERTEX_ARRAYS 

Constructor & Destructor Documentation

osgDB::DatabasePager::DatabasePager ( )
osgDB::DatabasePager::DatabasePager ( const DatabasePager rhs)
virtual osgDB::DatabasePager::~DatabasePager ( ) [protected, virtual]

Member Function Documentation

unsigned int osgDB::DatabasePager::addDatabaseThread ( DatabaseThread::Mode  mode,
const std::string &  name 
)
void osgDB::DatabasePager::addLoadedDataToSceneGraph ( const osg::FrameStamp frameStamp) [protected]

Add the loaded data to the scene graph.

virtual int osgDB::DatabasePager::cancel ( ) [virtual]

Cancel the database pager thread(s).

virtual const char* osgDB::DatabasePager::className ( ) const [inline, virtual]
virtual void osgDB::DatabasePager::clear ( ) [virtual]

Clear all internally cached structures.

virtual DatabasePager* osgDB::DatabasePager::clone ( ) const [inline, virtual]

Create a shallow copy on the DatabasePager.

void osgDB::DatabasePager::compileCompleted ( DatabaseRequest databaseRequest) [protected]
static DatabasePager* osgDB::DatabasePager::create ( ) [static]
bool osgDB::DatabasePager::getAcceptNewDatabaseRequests ( ) const [inline]

Get whether new database request calls are accepted or ignored.

bool osgDB::DatabasePager::getApplyPBOToImages ( ) const [inline]

Get whether newly loaded textures should have a PixelBufferObject assigned to them..

double osgDB::DatabasePager::getAverageTimeToMergeTiles ( ) const [inline]

Get the average time between the first request for a tile to be loaded and the time of its merge into the main scene graph.

bool osgDB::DatabasePager::getDatabasePagerThreadPause ( ) const [inline]

Get whether the database pager thread should is paused or not.

DatabaseThread* osgDB::DatabasePager::getDatabaseThread ( unsigned int  i) [inline]
const DatabaseThread* osgDB::DatabasePager::getDatabaseThread ( unsigned int  i) const [inline]
unsigned int osgDB::DatabasePager::getDataToCompileListSize ( ) const [inline]

Report how many items are in the _dataToCompileList queue

unsigned int osgDB::DatabasePager::getDataToMergeListSize ( ) const [inline]

Report how many items are in the _dataToMergeList queue

bool osgDB::DatabasePager::getDeleteRemovedSubgraphsInDatabaseThread ( ) const [inline]

Get whether the removed subgraphs should be deleted in the database thread or not.

bool osgDB::DatabasePager::getDoPreCompile ( ) const [inline]

Get whether the database pager should pre compile OpenGL objects before allowing them to be merged into the scene graph.

DrawablePolicy osgDB::DatabasePager::getDrawablePolicy ( ) const [inline]

Get how loaded drawables should be handled w.r.t their display list/vertex buffer object/vertex array settings.

unsigned int osgDB::DatabasePager::getFileRequestListSize ( ) const [inline]

Report how many items are in the _fileRequestList queue

osgUtil::IncrementalCompileOperation* osgDB::DatabasePager::getIncrementalCompileOperation ( ) [inline]

Get the incremental compile operation.

void osgDB::DatabasePager::getMaxAnisotropyPolicy ( bool &  changeAnisotropy,
float &  valueAnisotropy 
) const [inline]

Set whether newly loaded textures should have their MaxAnisotopy set to a specified value.

double osgDB::DatabasePager::getMaximumTimeToMergeTile ( ) const [inline]

Get the maximum time between the first request for a tile to be loaded and the time of its merge into the main scene graph.

double osgDB::DatabasePager::getMinimumTimeToMergeTile ( ) const [inline]

Get the minimum time between the first request for a tile to be loaded and the time of its merge into the main scene graph.

unsigned int osgDB::DatabasePager::getNumDatabaseThreads ( ) const [inline]
int osgDB::DatabasePager::getNumFramesActive ( ) const [inline]

Get the number of frames that are currently active.

bool osgDB::DatabasePager::getRequestsInProgress ( ) const

Report whether any requests are in the pager.

unsigned int osgDB::DatabasePager::getTargetMaximumNumberOfPageLOD ( ) const [inline]

Get the target maximum number of PagedLOD to maintain in memory.

void osgDB::DatabasePager::getUnrefImageDataAfterApplyPolicy ( bool &  changeAutoUnRef,
bool &  valueAutoUnRef 
) const [inline]

Get whether newly loaded textures should have their UnrefImageDataAfterApply set to a specified value.

virtual bool osgDB::DatabasePager::isRunning ( ) const [virtual]
static osg::ref_ptr<DatabasePager>& osgDB::DatabasePager::prototype ( ) [static]

get the prototype singleton used by DatabasePager::create().

virtual void osgDB::DatabasePager::registerPagedLODs ( osg::Node subgraph,
unsigned int  frameNumber = 0 
) [virtual]

Find all PagedLOD nodes in a subgraph and register them with the DatabasePager so it can keep track of expired nodes. note, should be only be called from the update thread.

virtual void osgDB::DatabasePager::removeExpiredSubgraphs ( const osg::FrameStamp frameStamp) [protected, virtual]

Iterate through the active PagedLOD nodes children removing children which havn't been visited since specified expiryTime. note, should be only be called from the update thread.

virtual void osgDB::DatabasePager::requestNodeFile ( const std::string &  fileName,
osg::NodePath nodePath,
float  priority,
const osg::FrameStamp framestamp,
osg::ref_ptr< osg::Referenced > &  databaseRequest,
const osg::Referenced options 
) [virtual]

Add a request to load a node file to end the the database request list.

Implements osg::NodeVisitor::DatabaseRequestHandler.

bool osgDB::DatabasePager::requiresUpdateSceneGraph ( ) const

Return true if there are pending updates to the scene graph that require a call to updateSceneGraph(double).

void osgDB::DatabasePager::resetStats ( )

Reset the Stats variables.

void osgDB::DatabasePager::setAcceptNewDatabaseRequests ( bool  acceptNewRequests) [inline]

Set whether new database request calls are accepted or ignored.

void osgDB::DatabasePager::setApplyPBOToImages ( bool  assignPBOToImages) [inline]

Set whether newly loaded textures should have a PixelBufferObject assigned to them to aid download to the GPU.

void osgDB::DatabasePager::setDatabasePagerThreadPause ( bool  pause)

Set whether the database pager thread should be paused or not.

void osgDB::DatabasePager::setDeleteRemovedSubgraphsInDatabaseThread ( bool  flag) [inline]

Set whether the removed subgraphs should be deleted in the database thread or not.

void osgDB::DatabasePager::setDoPreCompile ( bool  flag) [inline]

Set whether the database pager should pre compile OpenGL objects before allowing them to be merged into the scene graph. Pre compilation helps reduce the chances of frame drops, but also slows the speed at which tiles are merged as they have to be compiled first.

void osgDB::DatabasePager::setDrawablePolicy ( DrawablePolicy  policy) [inline]

Set how loaded drawables should be handled w.r.t their display list/vertex buffer object/vertex array settings.

void osgDB::DatabasePager::setIncrementalCompileOperation ( osgUtil::IncrementalCompileOperation ico)

Set the incremental compile operation. Used to manage the OpenGL object compilation and merging of subgraphs in a way that avoids overloading the rendering of frame with too many new objects in one frame.

void osgDB::DatabasePager::setMaxAnisotropyPolicy ( bool  changeAnisotropy,
float  valueAnisotropy 
) [inline]

Set whether newly loaded textures should have their MaxAnisotopy set to a specified value.

int osgDB::DatabasePager::setSchedulePriority ( OpenThreads::Thread::ThreadPriority  priority)

Set the priority of the database pager thread(s).

void osgDB::DatabasePager::setTargetMaximumNumberOfPageLOD ( unsigned int  target) [inline]

Set the target maximum number of PagedLOD to maintain in memory. Note, if more than the target number are required for rendering of a frame then these active PagedLOD are excempt from being expiried. But once the number of active drops back below the target the inactive PagedLOD will be trimmed back to the target number.

void osgDB::DatabasePager::setUnrefImageDataAfterApplyPolicy ( bool  changeAutoUnRef,
bool  valueAutoUnRef 
) [inline]

Set whether newly loaded textures should have their UnrefImageDataAfterApply set to a specified value.

void osgDB::DatabasePager::setUpThreads ( unsigned int  totalNumThreads = 2,
unsigned int  numHttpThreads = 1 
)
virtual void osgDB::DatabasePager::signalBeginFrame ( const osg::FrameStamp framestamp) [virtual]

Signal the database thread that the update, cull and draw has begun for a new frame. Note, this is called by the application so that the database pager can go to sleep while the CPU is busy on the main rendering threads.

virtual void osgDB::DatabasePager::signalEndFrame ( ) [virtual]

Signal the database thread that the update, cull and draw dispatch has completed. Note, this is called by the application so that the database pager can go to wake back up now the main rendering threads are iddle waiting for the next frame.

virtual void osgDB::DatabasePager::updateSceneGraph ( const osg::FrameStamp frameStamp) [virtual]

Merge the changes to the scene graph by calling calling removeExpiredSubgraphs then addLoadedDataToSceneGraph. Note, must only be called from single thread update phase.


Friends And Related Function Documentation

friend struct DatabasePagerCompileCompletedCallback [friend]
friend struct DatabaseRequest [friend]
friend class DatabaseThread [friend]
friend class FindCompileableGLObjectsVisitor [friend]
friend class FindPagedLODsVisitor [friend]
friend struct SortFileRequestFunctor [friend]

Member Data Documentation

bool osgDB::DatabasePager::_done [protected]
unsigned int osgDB::DatabasePager::_numTilesMerges [protected]

The documentation for this class was generated from the following file: