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TriDecorator.h
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1 /***************************************************************************
2  TriDecorator.h - description
3  -------------------
4  copyright : (C) 2004 by Marco Hugentobler
5  email : mhugent@geo.unizh.ch
6  ***************************************************************************/
7 
8 /***************************************************************************
9  * *
10  * This program is free software; you can redistribute it and/or modify *
11  * it under the terms of the GNU General Public License as published by *
12  * the Free Software Foundation; either version 2 of the License, or *
13  * (at your option) any later version. *
14  * *
15  ***************************************************************************/
16 
17 #ifndef TRIDECORATOR_H
18 #define TRIDECORATOR_H
19 
20 #include "Triangulation.h"
21 
24 {
25  public:
26  TriDecorator();
28  virtual ~TriDecorator();
29  virtual void addLine( Line3D* line, bool breakline );
30  virtual int addPoint( Point3D* p );
32  virtual void addTriangulation( Triangulation* t );
34  virtual void performConsistencyTest();
35  virtual bool calcNormal( double x, double y, Vector3D* result );
36  virtual bool calcPoint( double x, double y, Point3D* result );
37  virtual Point3D* getPoint( unsigned int i ) const;
38  virtual int getNumberOfPoints() const;
39  virtual bool getTriangle( double x, double y, Point3D* p1, int* n1, Point3D* p2, int* n2, Point3D* p3, int* n3 );
40  virtual bool getTriangle( double x, double y, Point3D* p1, Point3D* p2, Point3D* p3 );
41  virtual int getOppositePoint( int p1, int p2 );
42  virtual QList<int>* getSurroundingTriangles( int pointno );
43  virtual double getXMax() const;
44  virtual double getXMin() const;
45  virtual double getYMax() const;
46  virtual double getYMin() const;
48  virtual void setEdgeColor( int r, int g, int b );
49  virtual void setForcedEdgeColor( int r, int g, int b );
50  virtual void setBreakEdgeColor( int r, int g, int b );
51  virtual void setTriangleInterpolator( TriangleInterpolator* interpolator );
52  virtual void eliminateHorizontalTriangles();
53  virtual void ruppertRefinement();
54  virtual bool pointInside( double x, double y );
55  virtual bool swapEdge( double x, double y );
56  virtual QList<int>* getPointsAroundEdge( double x, double y );
57  protected:
60 };
61 
62 inline TriDecorator::TriDecorator(): mTIN( 0 )
63 {
64 
65 }
66 
68 {
69 
70 }
71 
73 {
74 
75 }
76 
78 {
79  mTIN = t;
80 }
81 
82 #endif
83